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amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
January 29 2016 18:54 GMT
#20421
guess we'll never get this

The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
January 29 2016 20:11 GMT
#20422
Glad i haven`t smoked before i`ve seen this!
vehicles were terribad in 1.5 tho
'Your ak is pretty... uhm... dank!'
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2016-01-29 23:16:47
January 29 2016 23:15 GMT
#20423
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2016-01-29 23:16:38
January 29 2016 23:16 GMT
#20424
Durak
Profile Blog Joined January 2008
Canada3685 Posts
January 29 2016 23:47 GMT
#20425
To be honest, I have amazing memories from playing as_crazytank and other vehicle-based maps in 1.5. Too bad they aren't/cannot be in CSGO.
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
Last Edited: 2016-01-29 23:55:57
January 29 2016 23:55 GMT
#20426
We had our fun too but... driving was an art in itself :p
The engine back than... striaght out of hell :D
'Your ak is pretty... uhm... dank!'
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
January 30 2016 00:25 GMT
#20427
On January 30 2016 08:15 iXphobos wrote:
Show nested quote +
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.


That makes sense, I thought it was just inventory items. But if they are removing servers that have mods like those it does seem rather over reaching. Again I dont care personally but I can see how that is problematic.
Clonester
Profile Joined August 2014
Germany2808 Posts
January 30 2016 03:04 GMT
#20428
TyLoo just got DQed from Asian Minor because one of their players got a VAC from a lot of time ago.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
TheEmulator
Profile Blog Joined July 2010
28096 Posts
January 30 2016 05:28 GMT
#20429
I just fucking unboxed a knife HOLY FUCK. Too bad I hate Shadow Daggers but at least they are the Fade skin (and factory new).
Administrator
Judicator
Profile Blog Joined August 2004
United States7270 Posts
January 30 2016 05:34 GMT
#20430
On January 30 2016 08:15 iXphobos wrote:
Show nested quote +
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.


No time eh? You mean they didn't post something 6 months ago about this or anything, you mean something like this? Please note the date.

This isn't some attack on private servers, this is an attack on servers who were trying to trade mods for "donations", the fact that Valve has asked them to stop, gave them half a year to stop, and they still didn't stop, what did you actually expect to happen?

It wasn't zombie mod that was the trigger, it was the fake-items-for-donations system that's in place.
Get it by your hands...
Kaiwa
Profile Blog Joined August 2010
Netherlands2209 Posts
January 30 2016 07:33 GMT
#20431
On January 30 2016 14:28 TheEmulator wrote:
I just fucking unboxed a knife HOLY FUCK. Too bad I hate Shadow Daggers but at least they are the Fade skin (and factory new).


I hate u
시크릿 / 씨스타 / 에이핑크 / 윤하 / 가비앤제이
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2016-01-30 10:07:10
January 30 2016 10:04 GMT
#20432
On January 30 2016 14:34 Judicator wrote:
Show nested quote +
On January 30 2016 08:15 iXphobos wrote:
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.


No time eh? You mean they didn't post something 6 months ago about this or anything, you mean something like this? Please note the date.

This isn't some attack on private servers, this is an attack on servers who were trying to trade mods for "donations", the fact that Valve has asked them to stop, gave them half a year to stop, and they still didn't stop, what did you actually expect to happen?

It wasn't zombie mod that was the trigger, it was the fake-items-for-donations system that's in place.


So, where does this say anything about punishment or serverbans? It's a kind request which is totally the right thing to do.
But there should be a step between "we kindly ask you" and "FUCK YOU !!! BAN BAN BAN BAN !!!!"
And while the primary target may be mods -dons trade servers it doesn't change the fact that a huge amount of private servers are affected.
And i didn't say that zombie mod was the trigger, it's a victim of this as well which hurts the community even more, because it was the most played CS custom mod. Banning servers is one thing. Forbidding mods has nothing to do with this.
Miragee
Profile Joined December 2009
8629 Posts
January 30 2016 10:39 GMT
#20433
I don't really understand what is happening but couldn't they just add a second inventory? One for custom servers and one for match making?
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
Last Edited: 2016-01-30 11:12:51
January 30 2016 10:52 GMT
#20434
On January 30 2016 08:15 iXphobos wrote:
Show nested quote +
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.


I disagree that it doesn't affect the market, I do think it hurts the sales of regular skins, since certain player might consider custom ones as an alternative to regular ones. It might be marginal, but the profit based incentives for valve to implement this change are there. I also think the amount of people that care about custom skins is small enough for them to do this without significant blowback.

Edit: I accidentally some words.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
January 30 2016 16:51 GMT
#20435
On January 30 2016 19:04 iXphobos wrote:
Show nested quote +
On January 30 2016 14:34 Judicator wrote:
On January 30 2016 08:15 iXphobos wrote:
On January 30 2016 01:38 Nagisama wrote:
I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them.

They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho.
Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least).
With zombie mod they also removed the most played mod on the community servers and declared it illegal.
Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time."
I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS.


No time eh? You mean they didn't post something 6 months ago about this or anything, you mean something like this? Please note the date.

This isn't some attack on private servers, this is an attack on servers who were trying to trade mods for "donations", the fact that Valve has asked them to stop, gave them half a year to stop, and they still didn't stop, what did you actually expect to happen?

It wasn't zombie mod that was the trigger, it was the fake-items-for-donations system that's in place.


So, where does this say anything about punishment or serverbans? It's a kind request which is totally the right thing to do.
But there should be a step between "we kindly ask you" and "FUCK YOU !!! BAN BAN BAN BAN !!!!"

Thought that step was "we'll wait 6 months for you to stop this shit" as detailed by someone else earlier.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2016-01-30 17:02:26
January 30 2016 17:02 GMT
#20436
Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 30 2016 17:05 GMT
#20437
On January 31 2016 02:02 Rebs wrote:
Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within


People don't stop doing things you don't want them to if you just ask nicely with no consequences.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
Last Edited: 2016-01-30 17:08:37
January 30 2016 17:05 GMT
#20438
On January 31 2016 02:02 Rebs wrote:
Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within

"If for some reason you are unable or unsure of whether a particular plugin should be removed, feel free to contact us."

was in the statement.

Also like Valve and others said, if your community servers "didn't care about skins" then they never would've had those knife mods in the first place. They were installed because people DO care about skins and want to pretend to have them without actually paying for them. Which is what Valve is against.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2016-01-30 17:07:55
January 30 2016 17:06 GMT
#20439
On January 31 2016 02:05 Blitzkrieg0 wrote:
Show nested quote +
On January 31 2016 02:02 Rebs wrote:
Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within


People don't stop doing things you don't want them to if you just ask nicely with no consequences.


Sure, but I wasnt talking about there not being consequences, I was asking if it was possible to manage it and minimize the collateral. I dont see why it cant be.

Edit: Oh fair enough, was to lazy to read it. My bad.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
January 30 2016 22:51 GMT
#20440
It's almost February and there's been like 5 series worth watching this year. Come on CS tourneys, it's time.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
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