Counter-Strike: Global Offensive - Page 1022
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amazingxkcd
GRAND OLD AMERICA16375 Posts
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Striker.superfreunde
Germany1120 Posts
vehicles were terribad in 1.5 tho | ||
iXphobos
Germany1464 Posts
On January 30 2016 01:38 Nagisama wrote: I don't know. I didn't really see any "killing the community that invented the game" thing going on. Just didn't want fake inventories, or knife skins for people that didn't have them. They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho. Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least). With zombie mod they also removed the most played mod on the community servers and declared it illegal. Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time." I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS. | ||
iXphobos
Germany1464 Posts
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Durak
Canada3684 Posts
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Striker.superfreunde
Germany1120 Posts
The engine back than... striaght out of hell :D | ||
Rebs
Pakistan10726 Posts
On January 30 2016 08:15 iXphobos wrote: They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho. Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least). With zombie mod they also removed the most played mod on the community servers and declared it illegal. Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time." I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS. That makes sense, I thought it was just inventory items. But if they are removing servers that have mods like those it does seem rather over reaching. Again I dont care personally but I can see how that is problematic. | ||
Clonester
Germany2808 Posts
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TheEmulator
28090 Posts
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Judicator
United States7270 Posts
On January 30 2016 08:15 iXphobos wrote: They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho. Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least). With zombie mod they also removed the most played mod on the community servers and declared it illegal. Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time." I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS. No time eh? You mean they didn't post something 6 months ago about this or anything, you mean something like this? Please note the date. This isn't some attack on private servers, this is an attack on servers who were trying to trade mods for "donations", the fact that Valve has asked them to stop, gave them half a year to stop, and they still didn't stop, what did you actually expect to happen? It wasn't zombie mod that was the trigger, it was the fake-items-for-donations system that's in place. | ||
Kaiwa
Netherlands2209 Posts
On January 30 2016 14:28 TheEmulator wrote: I just fucking unboxed a knife HOLY FUCK. Too bad I hate Shadow Daggers but at least they are the Fade skin (and factory new). I hate u | ||
iXphobos
Germany1464 Posts
On January 30 2016 14:34 Judicator wrote: No time eh? You mean they didn't post something 6 months ago about this or anything, you mean something like this? Please note the date. This isn't some attack on private servers, this is an attack on servers who were trying to trade mods for "donations", the fact that Valve has asked them to stop, gave them half a year to stop, and they still didn't stop, what did you actually expect to happen? It wasn't zombie mod that was the trigger, it was the fake-items-for-donations system that's in place. So, where does this say anything about punishment or serverbans? It's a kind request which is totally the right thing to do. But there should be a step between "we kindly ask you" and "FUCK YOU !!! BAN BAN BAN BAN !!!!" And while the primary target may be mods -dons trade servers it doesn't change the fact that a huge amount of private servers are affected. And i didn't say that zombie mod was the trigger, it's a victim of this as well which hurts the community even more, because it was the most played CS custom mod. Banning servers is one thing. Forbidding mods has nothing to do with this. | ||
Miragee
8509 Posts
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Alur
Denmark3900 Posts
On January 30 2016 08:15 iXphobos wrote: They permabanned servers that people payed a lot of money for without giving them a chance to remove the skins. That's pretty overreacting imho. Nobody cares about skins on community servers anyway. They don't affect the market or anything. So lifetime banning servers which cost some people up to a couple of thousand dollars is really not that nice (to say the least). With zombie mod they also removed the most played mod on the community servers and declared it illegal. Valve didn't care for the community made content from the beggining of CS:GO, which is kinda strange, because it was a huge part of 1.6 and CSS. But now it feels like they are thinking: "Actually we didn't want to have community servers at all in GO. We just implemented them because everyone was used to them. But now we decided to slowly remove them one step at a time." I think this is a major misstep from Valve. They already lost a lot of support from the community with their completely redundant operations and messed up patches. But i guess they can afford to do it, because there is no competition to CS. I disagree that it doesn't affect the market, I do think it hurts the sales of regular skins, since certain player might consider custom ones as an alternative to regular ones. It might be marginal, but the profit based incentives for valve to implement this change are there. I also think the amount of people that care about custom skins is small enough for them to do this without significant blowback. Edit: I accidentally some words. | ||
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Nagisama
Canada4481 Posts
On January 30 2016 19:04 iXphobos wrote: So, where does this say anything about punishment or serverbans? It's a kind request which is totally the right thing to do. But there should be a step between "we kindly ask you" and "FUCK YOU !!! BAN BAN BAN BAN !!!!" Thought that step was "we'll wait 6 months for you to stop this shit" as detailed by someone else earlier. | ||
Rebs
Pakistan10726 Posts
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Blitzkrieg0
United States13132 Posts
On January 31 2016 02:02 Rebs wrote: Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within People don't stop doing things you don't want them to if you just ask nicely with no consequences. | ||
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Nagisama
Canada4481 Posts
On January 31 2016 02:02 Rebs wrote: Yeah if there was warning, then theres not much excuse. Still sweep banning everything seems a bit much. Couldnt they have just put a report system in place or have people submit their modifications to servers for review on whether they fell within "If for some reason you are unable or unsure of whether a particular plugin should be removed, feel free to contact us." was in the statement. Also like Valve and others said, if your community servers "didn't care about skins" then they never would've had those knife mods in the first place. They were installed because people DO care about skins and want to pretend to have them without actually paying for them. Which is what Valve is against. | ||
Rebs
Pakistan10726 Posts
On January 31 2016 02:05 Blitzkrieg0 wrote: People don't stop doing things you don't want them to if you just ask nicely with no consequences. Sure, but I wasnt talking about there not being consequences, I was asking if it was possible to manage it and minimize the collateral. I dont see why it cant be. Edit: Oh fair enough, was to lazy to read it. My bad. | ||
Djzapz
Canada10681 Posts
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