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On October 02 2012 03:43 Tachion wrote:I'm really disappointed by the gore levels  That was so much fun in the first one. Headshot someone and their head explodes, or hit someone with an explosive weapon and their body goes to pieces. There's none of that here...their bodies all remain intact barring elemental damage. Other factors included, BL2 feels like a bit of a step backwards from the first so far 
Add another voice of "yes they do". Heads do not come apart the same way in response to non element overkill headshots, but by and large it's the same as BL1's gore levels. Use a rocket launcher or some Torgue weapons and get some overkills.
The one really annoying step back is the menu. They claimed to do so much for the PC version this time, and by and large did, but the menu is both clumsy on it's own merits and interacts poorly with mouse control. How many times does the selection get inverted, or offset, or simply fail to 'click' an object? It's impressive that they managed to get it so dysfunctional.
Also, totally failed to get it a solid identifying piece of main theme music. Maybe it's a minor thing, but for a game this invested in style it's a bit unfortunate to fail to have a good successor to ain't no rest for the wicked. They should have known they had something wrong when + Show Spoiler +they felt the need to call back to the previous game's main theme with the final cinematic line.
By and large it seems like a textbook 'non-ambitious good sequel' so I could hardly disagree more with calling it a step backward. They kept to the same thing while applying a handful of lessons learned from the original. Nothing risky, nothing style changing, etc.
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I have had little trouble with bloodshed zero on my true vault hunters run so far. I use a nova shield to weaken most of the enemies, then I kill them in order of weakest to strongest chaining deceptions. Sometimes I won't kill all of them, but deception is off cooldown in less than 5 seconds so I can just go again. Occasionally I need to soften up badasses and constructors, but they all eventually die to corrosive damage and it is really easy to run away with deception.
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On October 02 2012 07:08 Irrelevant Label wrote:Show nested quote +On October 02 2012 03:43 Tachion wrote:I'm really disappointed by the gore levels  That was so much fun in the first one. Headshot someone and their head explodes, or hit someone with an explosive weapon and their body goes to pieces. There's none of that here...their bodies all remain intact barring elemental damage. Other factors included, BL2 feels like a bit of a step backwards from the first so far  Add another voice of "yes they do". Heads do not come apart the same way in response to non element overkill headshots, but by and large it's the same as BL1's gore levels. Use a rocket launcher or some Torgue weapons and get some overkills. The one really annoying step back is the menu. They claimed to do so much for the PC version this time, and by and large did, but the menu is both clumsy on it's own merits and interacts poorly with mouse control. How many times does the selection get inverted, or offset, or simply fail to 'click' an object? It's impressive that they managed to get it so dysfunctional. Also, totally failed to get it a solid identifying piece of main theme music. Maybe it's a minor thing, but for a game this invested in style it's a bit unfortunate to fail to have a good successor to ain't no rest for the wicked. They should have known they had something wrong when + Show Spoiler +they felt the need to call back to the previous game's main theme with the final cinematic line. By and large it seems like a textbook 'non-ambitious good sequel' so I could hardly disagree more with calling it a step backward. They kept to the same thing while applying a handful of lessons learned from the original. Nothing risky, nothing style changing, etc.
They do have a main theme that plays during the same intro scene as the bl1 theme did, and it even has a nice play to it, as theme is "ain't no place for heroes". I prefer "ain't no rest for the wicked" because I liked the song before the games came out and it's an awesome song, but the theme for bl2 is still a pretty good one. And overall the music in bl2 is much better and more varied than the first game to boot.
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Which manufacturer and type of assault rifle would you guys recommend? Right now I'm a huge fan of all the Dahl double tap rifles because they feel so good and smooth but it pains me to see that almost anything else seems to have higher damage output...
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Hit a little motivational low point, but I think after 85 hours spent on the game you can forgive that.
So far I've focused on the Siren and got her to level 50 and finished the storyline in 2nd playthrough. Farmed a little bit of gear, but still missing some stuff.
Also tried to finish some of the achievements, since I'm a sucker for those, but some are getting quite tedious/annoying. For example the World Traveler, where you visit all named locations. I've checked all maps and none of them have any blurred out arreas left, but I still haven't gotten it. I'm a little stuck on where to look and don't really want to check every location again. The Challenge Accepted one still has a lot missing as well I guess.
So currently I'm waiting until some buddies get the game and I can play co-op with them, since I've only played solo so far. Haven't really decided what char to play next though.
But overall I'm very pleased with the overall presentation and I haven't had this much fun in a game in a while.
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I just had the final enemy, a surveyor, glitch and get stuck behind the wall in the hyperion arena round 5 wave 7. Thank god for corrosive transfusion grenades, else I'd have been screwed.
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![[image loading]](http://i.imgur.com/hGUMKl.jpg)
![[image loading]](http://i.imgur.com/m9TOOl.png)
I just died a little inside...
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is their a special place the orange class mods drops? (boss or event or such)
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Is there a TL BL2 group on steam? I'm seriously bored of soloing stuff and my friends are all way behind me, but far enough that I don't wanna level up another character (around lvl 25 and I'm 40).
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On October 02 2012 08:46 DODswe4 wrote: is their a special place the orange class mods drops? (boss or event or such)
People on other forums claim they bought them from Zed's vending machine.
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Been having a blast with this game so far; after experiencing Torchlight 2 and that game's fun loot system, Borderlands 2 is similarly a fun experience. It's crazy how there has been so few great games of this genre, then all of the sudden two awesome games.
Only negative thing so far is that I accidentally wasted my golden key at level 11; just saw the chest and opened it without thinking
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On October 02 2012 07:37 Manit0u wrote:Which manufacturer and type of assault rifle would you guys recommend? Right now I'm a huge fan of all the Dahl double tap rifles because they feel so good and smooth but it pains me to see that almost anything else seems to have higher damage output... 
It's rather misleading most of the time judging a weapon by just the dmg number, fire rate, magazine size and how the weapon behave during fire are pretty important too, jakobs and torgue generally have higher dmg numbers but the accuracy, weapon sway and magazine size on jakobs weapon are terrible, torgue or cannon AR eats up more bullets per shot and have slower traveling time and lower rate of fire but they hit harder (like double dmg on direct hit) and aoe effects are sweet.
Vladof AR are like the standard AR with almost a good balance of everything, especially the ones with + stability modifers, but i agree that Dahl seems to be the most effective AR albeit a lower dmg number, burst fire mode bumps up the fire rate by a big margin and it bump up the dmg output a lot, also the fact that dahl weapons have low recoil and good accuracy. makes for pretty good mid range weapon.
Personally my favorite AR are dahl and torgues are close in second, dmg numbers are misleading imo.
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Not gory enough what is this the 90's?
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Claptrap needs to stop beatboxing or wubwubwub'ing every 10 seconds zzz
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Why cant they make the final bosses actually fight back? Everyboss you can just sit in a corner shooting at the thing. Really stupid. They drop too much loot to just avoid either. You either want loot or you want garbage, choice is hard.
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Canada8031 Posts
You could always... not sit in the corner...
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On October 02 2012 07:37 Manit0u wrote:Which manufacturer and type of assault rifle would you guys recommend? Right now I'm a huge fan of all the Dahl double tap rifles because they feel so good and smooth but it pains me to see that almost anything else seems to have higher damage output... 
I find Torgue assault rifles are REALLY powerful at green and blue level. The bonus explosive damage seems to outdamage other manufacturers considerably. At purple and orange level, the explosive effect isn't quite as potent, comparatively. I prefer Vladof cause of the high rate of fire, and cause I don't have to click repeatedly (hate Dahl for this reason, with Jakobs atleast you can spam click, kinda fun.)
I'd recommend a Torgue until you find a good Vladof.
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Vladoff all the way for everything for me.
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On October 02 2012 11:02 EchelonTee wrote:Only negative thing so far is that I accidentally wasted my golden key at level 11; just saw the chest and opened it without thinking 
Me too x.x I spawned in sanctuary and was like ooooh chest! no confirmation or anything that it was going to use a key. But I think you can get better weapons without the chest.
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I just found out what The Bee shield is.
Its overpowered as well. Using it is cheating.
+ Show Spoiler +
I don't know how I feel because dumb shit like this put me in a psychological and paradoxical loop. It's not cheating, its a legit item! But it trivializes the game, so why even play the game? I could remove the shield, but why would I do that when I could NOT remove the shield?
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