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Man, righteous fire seems incredibly awkward to run now.
you need 25% aura effect + level 20 PoF + the awfully positioned marauder +1 max fire res + rise of the phoenix to get to 89% and its a LOT of points to get 10% regen. Alternately running like 4 ruby flasks doesn't seem ideal either, although saturated divine flasks would kinda work I guess.
Low life is something that I never consider due to the barrier to entry (shavs). Solaris lorica only works for builds that can be at a very safe distance imo.
You literally can't do it as CI.
However my cool idea was basically spell echo + enduring cry to feed discharge, running righteous fire to give you damage and since righteous fire builds can achieve fire immunity to make reflect livable (with flasks obv).
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It is smarter to echo the discharge instead of the charge generation, although you'd probably kill yourself doing that on reflects.
A level 20 enduring cry should give you max charges so you don't need echo unless you're left with singles.
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I mean a righteous fire build with 99% fire res post-ruby flask really shouldn't kill itself on reflect, even double ele reflect.
Echoing the discharge only works if you are power charge based with a volls or similar, (or with one of the OP ammy's that there's like 2 of total in the new leagues), but you can't do that and be righteous fire even though technically you could still run Rise of the phoenix + Purity of fire + ruby + avatar of fire for reflect mitigation. You just don't have points for all that and regen to run RF.
Technically you could be frenzy charge based with blood dance to regen for RF but then you either need like gmp frenzy on a wand or something to get charges back post-discharge (what if there's no mobs?) or you need to run blood rage which is an additional ~6% life regen requirement even with the chaos res nodes in templar.
I dunno.
Will level 20 enduring cry give 7 charges consistently? it says to be 36 charges per 100 mobs so you'd need to get 20 mobs per cast to max vs only 10 for with echo (and since echo gives cast speed the downside seemed minimal).
The idea would be curse, leapslam/lightning warp in, double-cry and discharge asap. With stun immunity obviously. If ur running righteous fire there's no way that doesn't wipe preeeetty much every non-boss? Then you rely on righteous fire and/or flame surge to blow up bosses single-target style.
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I haven't played with seven endo since I discovered I was cursed, but I remember getting maxed out easily with just one cast. This was back in invasion though so my memory could suck.
I was under the impression that the echo is just a copy of the cast and doesn't consume charges, but I am assuming that from multistrike flicker strike so it could work differently.
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I mean I was anticipating 1-shotting everything anyway so the echo seemed extraneous, and technically with a high-quality warlords mark I could have more charges for the 2nd cast but I'd be very surprised if spell echo worked the way you were thinking.
Spell echo and Multistrike make cooldowns trigger after all repetitions of the action are complete, which is why it works with flickerstrike, enduring cry and presumably coldsnap. Which shouldn't have any bearing on the charge-consumption of discharge. But obviously I could be wrong.
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oh shit am really rushing too fast ... died on chamber of sins twice tongiht :/ in normal ....
think i need to start doing western stuff first lol
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On September 03 2014 05:16 Sn0_Man wrote: I mean a righteous fire build with 99% fire res post-ruby flask really shouldn't kill itself on reflect, even double ele reflect.
RF is dmg over time and reflect shouldn't apply.
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Reep... lvl 73 this time. I dunno why I keep bothering with Haku quests. Desynced while trying to run out of the map, then 100 monsters were around me, I Alt + F4'ed and suddenly am on my desktop with my game being alt tabbed Oo. Another Alt + F4 then close my game, but came too late. A shame, I really began to like my char. It was a Tornado Shot ranger, the dmg was a bit spiky as I specialized on Crits, but those Crits were really strong. 1 Puncture crit and map bosses were dead, basically. Still sucked a bit against white mobs cause they wouldn't die in one shot unless crit.
Got a few nice weapons, like 2 ~200dps daggers, a ~250dps 1h axe and well rolled Chin Sol. Gotta see what to do now, maybe a "melee" Ranger with Chin Sol is pretty strong? Like with point blank. Then I probably would need go even more on Def though and not crit as Chin Sol doesn't scale so well with crit.
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On September 03 2014 06:26 Miragee wrote:Show nested quote +On September 03 2014 05:16 Sn0_Man wrote: I mean a righteous fire build with 99% fire res post-ruby flask really shouldn't kill itself on reflect, even double ele reflect. RF is dmg over time and reflect shouldn't apply. you really didn't read the discussion did you Was referring to discharge being reflected
The point was discharge's biggest weakness is reflect. The only resist that is reasonably easy to get to ~90% and therefore 100% with a flask is fire (due to rise of the phoenix). Then, if you are going to be at ~90% fire res in order to be able to survive reflect, why not be righteous fire as well?
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On September 03 2014 06:32 Sn0_Man wrote:Show nested quote +On September 03 2014 06:26 Miragee wrote:On September 03 2014 05:16 Sn0_Man wrote: I mean a righteous fire build with 99% fire res post-ruby flask really shouldn't kill itself on reflect, even double ele reflect. RF is dmg over time and reflect shouldn't apply. you really didn't read the discussion did you Was referring to discharge being reflected The point was discharge's biggest weakness is reflect. The only resist that is reasonably easy to get to ~90% and therefore 100% with a flask is fire (due to rise of the phoenix). Then, if you are going to be at ~90% fire res in order to be able to survive reflect, why not be righteous fire as well?
No I didn't read the discussion. But I don't get the connection between that and your sentence even yet.
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On September 03 2014 05:33 Sn0_Man wrote: I mean I was anticipating 1-shotting everything anyway so the echo seemed extraneous, and technically with a high-quality warlords mark I could have more charges for the 2nd cast but I'd be very surprised if spell echo worked the way you were thinking.
Spell echo and Multistrike make cooldowns trigger after all repetitions of the action are complete, which is why it works with flickerstrike, enduring cry and presumably coldsnap. Which shouldn't have any bearing on the charge-consumption of discharge. But obviously I could be wrong.
Flickerstrike only consumes one charge if you use multistrike with it is my reference. I don't see why cold snap and discharge would work differently with echo. I haven't actually used spell echo yet so ^_^
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I'm so depressed after ripping my cycloner, I don't know what to play. I have about ~120 chaos according to Procurement in random orbs so I can start any sort of budget/mid range build but I just can't decide on what to roll. I started a dual searing bond, cold trapper (to proc elemental equil to buff searings) but I'm barely into the build, just about 45m so like ~lv18. I'm having reservations that this build will be any fun but I haven't yet to try it yet so I dunno.
I'm thinking of ditching my totem templar and going crit glacial cascade witch or some type of tanky scion incinerator, those seem funish.
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On September 02 2014 16:35 bluQ wrote:Show nested quote +On September 02 2014 15:05 ticklishmusic wrote:My Ball Lightning build is great at clearing mobs, but I can't do Vagan for shit because I have absolutely no single target. Right now about 500 tooltip DPS on ball lightning with spell echo + ball lightning + lightning pen + life leech + increased aoe, 2.5K ES/700HP (no nodes, might go CI), Act 1 merciless Any tips? I suppose for Vagan I could drop the increased AOE for something and be not lazy and use conductivity... not sure what else. Current Tree Your passive tree is far from optimal  And afaik you don't want to use inc aoe. Go for Faster Casting+SpellEcho+BL+LightPen+LifeLeech. And in terms of passive skills you should look for cast speed and crit. A life base BL build i did for a friend looked like this: http://poeurl.com/yYQSkxE
I actually respecced out of crit (I was running BL + PCoC +Lightning Pen + Echo + LL) and had +2 power charges and took a few of the crit nodes because lightning reflect is scary (literally you have a ball crit, and it rolls through a bunch of reflect mob... not pretty). I'm set on a ES based character, I want to try running a couple auras with BM and a couple others off mana as well.
Increased AOE is kinda nice actually, means your balls zap more stuff. It's kind of a luxury though.
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On September 03 2014 07:16 Miragee wrote:Show nested quote +On September 03 2014 06:32 Sn0_Man wrote:On September 03 2014 06:26 Miragee wrote:On September 03 2014 05:16 Sn0_Man wrote: I mean a righteous fire build with 99% fire res post-ruby flask really shouldn't kill itself on reflect, even double ele reflect. RF is dmg over time and reflect shouldn't apply. you really didn't read the discussion did you Was referring to discharge being reflected The point was discharge's biggest weakness is reflect. The only resist that is reasonably easy to get to ~90% and therefore 100% with a flask is fire (due to rise of the phoenix). Then, if you are going to be at ~90% fire res in order to be able to survive reflect, why not be righteous fire as well? No I didn't read the discussion. But I don't get the connection between that and your sentence even yet. He's making a Endu charge discharger, which would deal pure fire dmg, and RF helps to both buff the dmg and mitigate reflect. Though I think it's a terrible idea since the build stretches too thin.
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my flame totem tree, tree
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On September 04 2014 13:00 LagLovah wrote:my flame totem tree, tree
not a single armour node other than sentinel. i predict u will rip to devourer packs.
and yeah i think EB/IR/MoM flame totem would be better and tankier than BM totem. the mana cost shouldn't that prohibitive as compared to prepatch 1.2 to force you to go BM.
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Wouldn't be going Bloodmagic personally, but if you like that. My former Flame Totem char did just fine with going Mana, you just may not run heavy mana auras. Also, you must like the Flask regen passives a lot, because you waste a lot of points in them which could be used for way more Life or Damage.
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RIP arc to split devourers. My own fault for YOLO. Time to dual totem firestorm.
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My version atm for the MF Flame Totem that like 4 of us are doing atm across 2 leagues link
Those random res nodes are for MF gear/ Andvarius that kill my res. Still cap res and 5k life with Belly though, so pretty decent survivability wise nonetheless. For phy dmg it's not so bad, every time I did Academy boss half party rip while I never die there unless massive lag spike into 5s of wave a smile. Frost wall cwdt setup almost completely nullify charger and splitter. I dont know what to do about leaper though @@.
PS: Oh the gear tree is missing 3 points, since I wanna save them for res node in case of 2nd Andy.
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On September 04 2014 13:00 LagLovah wrote:my flame totem tree, tree if you want a perfect tree there should be plenty around. If the task would be "make this build better by only respeccing few points" I would try to make it look like this: http://poeurl.com/yY3uqKo (the armor nodes near scion wheel could be swapped for the totem circle etc)
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