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On September 11 2011 23:58 Schickysc wrote:
All in all I can't wait for this game, torchlight 2, and diablo 3 to hit shelves!
That's the problem, first they keep us waiting for 10 years and then 3 awesome games come out almost simultaneously.
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On September 12 2011 00:04 caruso wrote:Show nested quote +On September 11 2011 23:58 Schickysc wrote:
All in all I can't wait for this game, torchlight 2, and diablo 3 to hit shelves! That's the problem, first they keep us waiting for 10 years and then 3 awesome games come out almost simultaneously. i smell a conspiracy...
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Selling PoE Beta account or trading it for DC universe buddy key. // PM me
User was banned for this post.
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A is for Anne, who asked for a key B is for Ben, who got one with glee. C is for Christian, who didn't sign up. D is for Damien, whose luck wouldn't stop. E is for Emma, who lurked on the boards. F is for Florian, who killed monster hordes. G is for Gustav, who boasted so much. H is for Heinrich, whom luck wouldn't touch. I is for Ingrid, who had 19 accounts. J is for Jane, who doesn't think that counts. K is for Kevin, banned for being rude. L is for Laura, posting pictures fully nude. M is for Michael, who prefered D3. N is for Norbert, who wouldn't agree. O is for Ophelia, who alas drowned waiting. P is for Percey, banned for racial hating. Q is for Quentin, bullied for his name. R is for Rubert, to whom happend the same. S is for Sally, playing a Witch. T is for Tina, quite the ... friendly girl. U is for Uther, who only played WoW. V is for Vincent, who's betaing right now. W is for Waldo, who couldn't be found. X is for Xavier, whose feedback was sound. Y is for Yared, whose heart didn't sink. Z is for Zelda, waiting for a link.
Another desperate attempt to try to improve my chances a little.
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"Figured I should mention a few points:
Cutthroat is in this patch, but won't be enabled as a permanent league until we've done some test events. We'll let you know when these events are, as normal. They'll probably be pretty buggy at first, but it should be easy to resolve the last issues. An example of an issue we still need to solve is that people are currently vulnerable when arriving in instances.
We're anticipating deploying 0.9.2 to beta tomorrow (on the Monday Sept 12 workday. NZ time). Will post patch notes in the morning." - Chris
So excited to hunt down the rest of you in cutthroat!
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9.2 Patch Notes are posted. http://www.pathofexile.com/forum/view-thread/7307/page/1 Version 0.9.2
Features: Added new skill prototype - "Explosive Arrow": Fires an arrow which inflicts a short duration fuse charge on the enemy. Applying additional charges extends the duration. When the target dies or the fuses expire, the charges explode, dealing fire splash damage to nearby enemies. Added new skill prototype - "Temporal Chains": Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed and effects on them expire slower. Added new skill prototype - "Elemental Weakness": Curses all targets in an area, making them less resistant to elemental damage and more vulnerable to elemental status effects. Added new skill prototype - "Warlord's Mark": Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge. Added new skill prototype - "Punishment": Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks. Added new skill prototype - "Enfeeble": Curses all targets in an area, making their attacks less effective. Added new skill prototype - "Critical Weakness": Curses all targets in an area, making them more vulnerable to critical strikes. Added new skill prototype - "Projectile Weakness": Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles. Added new skill prototype - "Vulnerability": Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly. Added functionality for cut-throat leagues. We'll test this with some events in the near future! Added user interface elements to show the life totals of party members in your instance. Projectiles should only collide with chests now if they would open them. Further improvements to the new user interface. Added new Portal art. Enabled a lot of new music for many areas. The outlines around friendly entities are now green rather than red. Added new loading screen art/layout. Increased the size of the chat box. Many website forum improvements. Disabled the ability to lift flasks in the HUD version of the belt. Now you won't accidentally drop them while playing. Either mouse button can be used to drink from them now. Made monster description text easier to read. Reduced the grass in some areas of Act Two to improve performance on older hardware. This is being investigated. Added proper support for 1280x1024 and other similar resolutions. Dropping items with skill gems in them will warn you. Added crash dump reporting. The Dark Forest now has a spidery entrance to the Weaver's Chambers. Substantial incremental improvements to areas, environments, effects and sounds. Overhauls to the look and feel of many Act Two environments.
Bug Fixes: Fixed a memory leak with the shader compiler. Areas will now not become progressively slower to load. This may reduce "out of memory" errors as well. Fixed some bugs with monster spawning in dungeons. Fixed a bug where moving the client from one monitor to another would crash. Fixed a bug where players would receive the "Surgeon's" Flask bonus more than once per action. Frenzy no longer grants frenzy charges for shooting Frost Walls. Spell critical strike chance is now shown on the character screen. Fixed a crash with Frost Wall. Fixed some font position issues with the chat box. Fixed a bug where UI buttons could get stuck down. Fixed a bug with Shock Nova's damage calculation if the area of effect was increased. Fixed some issues with socket colours on ground item hovers.
Balance: Most important balance changes are coming in 0.9.3 (the major balance patch). There are plenty of planned balance improvements that are not addressed in this 0.9.2 patch, because we can do them better with the new balance in 0.9.3. Significantly reduced the mana cost scaling of most skills at higher levels Added a five level grace period above the player where monsters still give full experience. Reduced bow-monster damage by 30%. Removed "Spell damage %" from spawning on some types of items. Changed high-quality versions of "Multiple Projectiles" and "Faster Projectiles" support gems to have increased cast speed as well as attack speed. Reduced overall drop rate of items slightly. Also reduced drop rate of equipment slightly in favour of currency items. Reduced size of most direct mana passive skills by 20%. Doubled the stack sizes of all currency items. Reduced the amount of Critical Strike Chance per Power Charge from 3% to 2%. "Elemental" now doesn't include chaos damage any more. Made boss (magic/rare/unique) monsters more dangerous. 0.9.3 will further address this issue. Cleave now has less of a penalty when dual wielding. Reduced upper Shock Nova damage by 30%. Fireball splash damage is now centered on the monster itself, rather than the point of impact (which was in front of the monster). Increased Fireball's splash area of effect and increased its damage by 23%. Increased the damage of Sweep, Ice Nova, Ice Spear and Phase Run's melee damage bonus. Changed Sweep's quality bonus from knockback distance to increased attack speed. Massively increased Cold Snap's chill duration bonus. Sweep is now affected by increased area of effect stats. Reduced the mana cost of Elemental Hit. Reduced the cast time of Phase Run. Viper Strike, Poison Arrow, Infernal Blow and Glacial Hammer do more damage at higher levels than before. Reduced maximum number of Viper Strike charges to 4. Increased Blood Rage's life leech at low levels and decreased the damage it deals you at lower levels. Reduced the number of flasks charges gained on Critical Strike for both Surgeon's and Avenger's mods.
(Purposefully did nothing about the evasion situation yet, that's in 0.9.3 - sorry, Rangers!)
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On September 12 2011 01:20 caruso wrote: A is for Anne, who asked for a key B is for Ben, who got one with glee. C is for Christian, who didn't sign up. D is for Damien, whose luck wouldn't stop. E is for Emma, who lurked on the boards. F is for Florian, who killed monster hordes. G is for Gustav, who boasted so much. H is for Heinrich, whom luck wouldn't touch. I is for Ingrid, who had 19 accounts. J is for Jane, who doesn't think that counts. K is for Kevin, banned for being rude. L is for Laura, posting pictures fully nude. M is for Michael, who prefered D3. N is for Norbert, who wouldn't agree. O is for Ophelia, who alas drowned waiting. P is for Percey, banned for racial hating. Q is for Quentin, bullied for his name. R is for Rubert, to whom happend the same. S is for Sally, playing a Witch. T is for Tina, quite the ... friendly girl. U is for Uther, who only played WoW. V is for Vincent, who's betaing right now. W is for Waldo, who couldn't be found. X is for Xavier, whose feedback was sound. Y is for Yared, whose heart didn't sink. Z is for Zelda, waiting for a link.
Another desperate attempt to try to improve my chances a little.
So desperate it actually worked.
You are welcome, now go check your inbox here at TL
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Damn. I lost my level 25 (I know it's not high, come on) hardcore toon today.
I feel so awful about it :[ I got killed by those fucking goatmen on the rocky climbs, they pretty much one shot me, even though I have panick flasks. Now playing on default league feels so boring, ugh.
But the game is great, though. Does anyone know if the strength skill that knockback on crits works with bows? I see no restriction on it so it should. It's what I'm going for now on my ranger, given all I need to take that is the health skills, and that should help me on hardcore (not anymore) and pvp.
Also, anyone can help me with evasion/energy shield/armor? I was using armor/evasion gear in the beginning and a friend told me I shouldn't, should I avoid armor/energy shield or does it work just fine for all classes (as long as you can wear it)?
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On September 12 2011 16:47 Kelberot wrote: Damn. I lost my level 25 (I know it's not high, come on) hardcore toon today.
I feel so awful about it :[ I got killed by those fucking goatmen on the rocky climbs, they pretty much one shot me, even though I have panick flasks. Now playing on default league feels so boring, ugh.
But the game is great, though. Does anyone know if the strength skill that knockback on crits works with bows? I see no restriction on it so it should. It's what I'm going for now on my ranger, given all I need to take that is the health skills, and that should help me on hardcore (not anymore) and pvp.
Also, anyone can help me with evasion/energy shield/armor? I was using armor/evasion gear in the beginning and a friend told me I shouldn't, should I avoid armor/energy shield or does it work just fine for all classes (as long as you can wear it)?
- The knockback on crit passive works with everything (even spells). - At the moment pure evasion is a bit spiky, it can be deadly in HC. Most rangers seem to take the evasion/armor route (because the str passives help you with your hp too).
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Kelberot, it's always tough losing a hardcore character. I feel for you.
Armor/Evasion is considered the best overall right now, but the other armor types with the exception of pure evasion can still be very effective. You still need to consider your class and what armor works best for your playstyle with that class.
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On September 12 2011 16:03 papaz wrote:Show nested quote +On September 12 2011 01:20 caruso wrote: A is for Anne, who asked for a key B is for Ben, who got one with glee. C is for Christian, who didn't sign up. D is for Damien, whose luck wouldn't stop. E is for Emma, who lurked on the boards. F is for Florian, who killed monster hordes. G is for Gustav, who boasted so much. H is for Heinrich, whom luck wouldn't touch. I is for Ingrid, who had 19 accounts. J is for Jane, who doesn't think that counts. K is for Kevin, banned for being rude. L is for Laura, posting pictures fully nude. M is for Michael, who prefered D3. N is for Norbert, who wouldn't agree. O is for Ophelia, who alas drowned waiting. P is for Percey, banned for racial hating. Q is for Quentin, bullied for his name. R is for Rubert, to whom happend the same. S is for Sally, playing a Witch. T is for Tina, quite the ... friendly girl. U is for Uther, who only played WoW. V is for Vincent, who's betaing right now. W is for Waldo, who couldn't be found. X is for Xavier, whose feedback was sound. Y is for Yared, whose heart didn't sink. Z is for Zelda, waiting for a link.
Another desperate attempt to try to improve my chances a little. So desperate it actually worked. You are welcome, now go check your inbox here at TL 
Wow, you're incredibly nice for giving that guy a key!
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Some people have 13%-17% quality curses already. I saw someone with 17% Warlord's Curse and damn that shit is amazing. It also gains 0.25s to the duration per level? It starts out at 5 seconds and just keeps getting higher.
The currency item drop rate increase is definitely noticeable. I was like just barely halfway into The Ledge and I got 2 regal orbs, 1 chance orb, 1 scouring orb and 3 skill gems already O_O Of course, I doubt I'll get that lucky again but ever since then I've been finding quite a steady amount of items.
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On September 12 2011 21:39 lynx.oblige wrote: Some people have 13%-17% quality curses already. I saw someone with 17% Warlord's Curse and damn that shit is amazing. It also gains 0.25s to the duration per level? It starts out at 5 seconds and just keeps getting higher. .
What does the quality add to the curses? Or if it's different for each one, what does it add to Warlord's Curse?
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Going to be streaming my Lvl 19 Wizard in about 10-15 minutes, if anyone's around I coudl always use party members ^^!
http://www.esvtv.com
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Lost my first HC not from lag today, ~38 pure dex Ranger. The yellow boss shitspitter on the ledge + a pack of blue skele archers, wasn't paying as much attention as I should have and one of them had cold damage and I got frozen then 1shotted by a cluster of arrows all at once like a firing line execution.
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On September 13 2011 15:15 iCCup.Diamond wrote:Going to be streaming my Lvl 19 Wizard in about 10-15 minutes, if anyone's around I coudl always use party members ^^! http://www.esvtv.com Next time please turn global chat off while streaming, it is official policy right now that you can post whatever videos or streams you like until global is tuned off. Also I cringed a little when you tried using an Orb of Augmentation on a white item three times, went back to read the description of the Orb, and tried it again. D:
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On September 13 2011 19:52 dust7 wrote:Show nested quote +On September 13 2011 15:15 iCCup.Diamond wrote:Going to be streaming my Lvl 19 Wizard in about 10-15 minutes, if anyone's around I coudl always use party members ^^! http://www.esvtv.com Next time please turn global chat off while streaming, it is official policy right now that you can post whatever videos or streams you like until global is tuned off. Also I cringed a little when you tried using an Orb of Augmentation on a white item three times, went back to read the description of the Orb, and tried it again. D:
You are saying I can't stream if I have global chat on? I got permission from the devs and they never mentioned this.
Also I don't claim to be any expert on this game, I have only played it 4 times now. Don't be bm
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On September 14 2011 02:26 iCCup.Diamond wrote:You are saying I can't stream if I have global chat on? Of course you can, but the rule is that you have to turn it off.
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On September 14 2011 02:55 dust7 wrote:Show nested quote +On September 14 2011 02:26 iCCup.Diamond wrote:You are saying I can't stream if I have global chat on? Of course you can, but the rule is that you have to turn it off.
I can but can't. What? I'm just going to email GGG.
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