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On February 05 2013 19:17 -Archangel- wrote: I need some advice. I brought my Shadow to Cruel Act 3, lvl 50 now. I found now that I kill too slow, at least with my main attacks. Let me describe the situation. I got a Shadow with a Staff. Why staff you say? Well I needed a high crit weapon and staff does more damage then both claw or dagger and unlike having two weapons I can more easily upgrade staff as I only need to find 1 new weapon each 10 levels. Ok so my plan was to go high crit. For defense my plan was to go high life, acrobatics and evasion. Now at lvl 50 I got 48% evasion chance, 20% dodge and 18% block, I got around 1700 life and I got Blood Magic. I am happy with my current survivability, I only died once and that was back in Normal act 3 to the OP first unique with bear traps.
Ok lets go back to my main current problem and that is offense. I use frenzy+accuracy support as frenzy gatherer, then I got Flicker+Increase crit strike+Increased crit damage for single target killing. For groups I got 2 fire traps+Iron Will and I got Lightning Strike + Fork. I also have Bear Trap to help me kill tougher enemies and I use Enfeeble to survive encounters with champions and rares. I use Grace and Wrath connected to Reduce Mana. I am also leveling Blood Rage to use at high levels so I don't need to use Frenzy as much. My frenzy dps is around 500 when I got 4 frenzy up, Flicker is close to 1000 dps with 4 frenzy charges. LS is about 500+ . I kill groups by throwing fire traps 2 at a time and running around the traps and then finishing them with LS. I though I was doing fine but then I watched a stream of a HC ranger in act 3 cruel and he was clearing these same groups in two shots without barely slowing down. I need like 10+s and usually need to use at least one flask.... so is my DPS, weapons, skills bad or is this just normal and I should get used to it?
I cannot link my tree now, but I got mostly defense, a bit of attack speed and crit chance and damage My current skill tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgYABS0FtQzyD6sY2xnXGlUhYCHAJpUwfDY9Nug6UkCgSn1RR1VLVvpbr2BLYSFh4mSjZ6BtbG17cFJw1XRBdO108XfXeu9_K4TvhxmHaod2iGuMNo2_kAqeuaTCpcuqf6q4sw61SMBRxFjUI9aK3Q3fv-OE53TrFPzF_5M=
So if people have advice on adding DPS to this char I am all ears.
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On February 06 2013 00:48 -Archangel- wrote:Show nested quote +On February 06 2013 00:46 Gentso wrote: Anyone know which support gems to use for Lightning Strike? Right now I only have a 3L, so I have Lightning Strike > Melee Physical Dmg > Weapon Elemental Damage. Is added fire damage the next best, given all of the +elemental damage nodes I'm going for? Perhaps fork or chain as well? I would go WED and Fork. And if you are not BM char you will need Mana leech. Later exchange fork with chain.
Well I don't need blood magic or mana leach, since I'm using clarity. So that's what I should use for now with my 3L. What about hypothetical 4L or 5L?
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On February 06 2013 00:51 Gentso wrote:Show nested quote +On February 06 2013 00:48 -Archangel- wrote:On February 06 2013 00:46 Gentso wrote: Anyone know which support gems to use for Lightning Strike? Right now I only have a 3L, so I have Lightning Strike > Melee Physical Dmg > Weapon Elemental Damage. Is added fire damage the next best, given all of the +elemental damage nodes I'm going for? Perhaps fork or chain as well? I would go WED and Fork. And if you are not BM char you will need Mana leech. Later exchange fork with chain. Well I don't need blood magic or mana leach, since I'm using clarity. So that's what I should use for now with my 3L. What about hypothetical 4L or 5L? You will need Mana leech for 4L and 5L and you WILL need it for chain. Clarity is useless now if you don't focus on mana regeneration passives and don't have inner force.
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How much crit chance/damage do you actually have? A high attack speed weapon should give you a lot more gains in terms of damage.
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What I don't understand is how you think staves are better than daggers for crit chance. Most daggers have better base crit chance than a staff and add global crit chance. They also don't have as large of a gap in the min/max damage which will make you more consistent. Also, the more attacks that occur in a period of time should increase the frequency of crits.
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On February 06 2013 00:53 -Archangel- wrote:Show nested quote +On February 06 2013 00:51 Gentso wrote:On February 06 2013 00:48 -Archangel- wrote:On February 06 2013 00:46 Gentso wrote: Anyone know which support gems to use for Lightning Strike? Right now I only have a 3L, so I have Lightning Strike > Melee Physical Dmg > Weapon Elemental Damage. Is added fire damage the next best, given all of the +elemental damage nodes I'm going for? Perhaps fork or chain as well? I would go WED and Fork. And if you are not BM char you will need Mana leech. Later exchange fork with chain. Well I don't need blood magic or mana leach, since I'm using clarity. So that's what I should use for now with my 3L. What about hypothetical 4L or 5L? You will need Mana leech for 4L and 5L and you WILL need it for chain. Clarity is useless now if you don't focus on mana regeneration passives and don't have inner force.
Yeah I'm planning on getting those. Right now I'm level 56 with 1k mana and sustaining 3-4 auras pretty easily. Hopefully I don't need to go for mana leech, and i don't think I will because but we'll see.
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On February 06 2013 00:50 -Archangel- wrote:Show nested quote +On February 05 2013 19:17 -Archangel- wrote: I need some advice. I brought my Shadow to Cruel Act 3, lvl 50 now. I found now that I kill too slow, at least with my main attacks. Let me describe the situation. I got a Shadow with a Staff. Why staff you say? Well I needed a high crit weapon and staff does more damage then both claw or dagger and unlike having two weapons I can more easily upgrade staff as I only need to find 1 new weapon each 10 levels. Ok so my plan was to go high crit. For defense my plan was to go high life, acrobatics and evasion. Now at lvl 50 I got 48% evasion chance, 20% dodge and 18% block, I got around 1700 life and I got Blood Magic. I am happy with my current survivability, I only died once and that was back in Normal act 3 to the OP first unique with bear traps.
Ok lets go back to my main current problem and that is offense. I use frenzy+accuracy support as frenzy gatherer, then I got Flicker+Increase crit strike+Increased crit damage for single target killing. For groups I got 2 fire traps+Iron Will and I got Lightning Strike + Fork. I also have Bear Trap to help me kill tougher enemies and I use Enfeeble to survive encounters with champions and rares. I use Grace and Wrath connected to Reduce Mana. I am also leveling Blood Rage to use at high levels so I don't need to use Frenzy as much. My frenzy dps is around 500 when I got 4 frenzy up, Flicker is close to 1000 dps with 4 frenzy charges. LS is about 500+ . I kill groups by throwing fire traps 2 at a time and running around the traps and then finishing them with LS. I though I was doing fine but then I watched a stream of a HC ranger in act 3 cruel and he was clearing these same groups in two shots without barely slowing down. I need like 10+s and usually need to use at least one flask.... so is my DPS, weapons, skills bad or is this just normal and I should get used to it?
I cannot link my tree now, but I got mostly defense, a bit of attack speed and crit chance and damage My current skill tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgYABS0FtQzyD6sY2xnXGlUhYCHAJpUwfDY9Nug6UkCgSn1RR1VLVvpbr2BLYSFh4mSjZ6BtbG17cFJw1XRBdO108XfXeu9_K4TvhxmHaod2iGuMNo2_kAqeuaTCpcuqf6q4sw61SMBRxFjUI9aK3Q3fv-OE53TrFPzF_5M=So if people have advice on adding DPS to this char I am all ears.
Why did you go so far to get blood magic? o.O (also that tree has you on "projectile damage" but you are using a staff?)
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So I post two unique's ive been getting good offers for (1-2gcps+ for each) on PoE threads and the 1st offer is a hard low ball at 2chaos lol.. i placed a 12hour bid closure; im not obligated to sell it if im left with a shitty offer like the one I mentioned am i ?
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On February 06 2013 01:10 Sn0_Man wrote:Show nested quote +On February 06 2013 00:50 -Archangel- wrote:On February 05 2013 19:17 -Archangel- wrote: I need some advice. I brought my Shadow to Cruel Act 3, lvl 50 now. I found now that I kill too slow, at least with my main attacks. Let me describe the situation. I got a Shadow with a Staff. Why staff you say? Well I needed a high crit weapon and staff does more damage then both claw or dagger and unlike having two weapons I can more easily upgrade staff as I only need to find 1 new weapon each 10 levels. Ok so my plan was to go high crit. For defense my plan was to go high life, acrobatics and evasion. Now at lvl 50 I got 48% evasion chance, 20% dodge and 18% block, I got around 1700 life and I got Blood Magic. I am happy with my current survivability, I only died once and that was back in Normal act 3 to the OP first unique with bear traps.
Ok lets go back to my main current problem and that is offense. I use frenzy+accuracy support as frenzy gatherer, then I got Flicker+Increase crit strike+Increased crit damage for single target killing. For groups I got 2 fire traps+Iron Will and I got Lightning Strike + Fork. I also have Bear Trap to help me kill tougher enemies and I use Enfeeble to survive encounters with champions and rares. I use Grace and Wrath connected to Reduce Mana. I am also leveling Blood Rage to use at high levels so I don't need to use Frenzy as much. My frenzy dps is around 500 when I got 4 frenzy up, Flicker is close to 1000 dps with 4 frenzy charges. LS is about 500+ . I kill groups by throwing fire traps 2 at a time and running around the traps and then finishing them with LS. I though I was doing fine but then I watched a stream of a HC ranger in act 3 cruel and he was clearing these same groups in two shots without barely slowing down. I need like 10+s and usually need to use at least one flask.... so is my DPS, weapons, skills bad or is this just normal and I should get used to it?
I cannot link my tree now, but I got mostly defense, a bit of attack speed and crit chance and damage My current skill tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgYABS0FtQzyD6sY2xnXGlUhYCHAJpUwfDY9Nug6UkCgSn1RR1VLVvpbr2BLYSFh4mSjZ6BtbG17cFJw1XRBdO108XfXeu9_K4TvhxmHaod2iGuMNo2_kAqeuaTCpcuqf6q4sw61SMBRxFjUI9aK3Q3fv-OE53TrFPzF_5M=So if people have advice on adding DPS to this char I am all ears. Why did you go so far to get blood magic? o.O (also that tree has you on "projectile damage" but you are using a staff?) I don't have projectile damage passives?! I only took Point Blank to improve my Lightning Strike damage. Lighting strike are close range projectiles and benefit greatly from PB. When I get chain I will remove PB because Chain lets me hit enemies at all distances.
I wanted to solve my mana problems by getting BM. Also by getting BM I can use life leech support instead of Mana Leech which gives me more (as life is always going to be bigger pool then mana and leech always works of 20% of max pool per second). Also now I can use 4 life flasks and 1 quicksilver and I can use flasks that give +60% to life -10% to mana. Also I don't need any auras that reserve life so BM seemed like a good choice.
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On February 06 2013 00:56 Blitzkrieg0 wrote: How much crit chance/damage do you actually have? A high attack speed weapon should give you a lot more gains in terms of damage. I have about 20% crit chance now, but I am still not done with taking all crit chance passives and my weapon has only about 7% base crit (with increased crit mod).
On February 06 2013 01:05 Tennet wrote: What I don't understand is how you think staves are better than daggers for crit chance. Most daggers have better base crit chance than a staff and add global crit chance. They also don't have as large of a gap in the min/max damage which will make you more consistent. Also, the more attacks that occur in a period of time should increase the frequency of crits. They are better for these levels where you cannot get high crit chance with any weapon. I am basically done with taking defensive passives for now and want to focus on offense. Also Daggers cost more Int to use so I would need to spend more points into Int which is useless to me as a BM char. Also better base physical damage means LS does more damage and life leech gives more.
I was thinking into respecing into 2 daggers when I get to end game and first find/buy two awesome daggers. Leveling by finding 2 good daggers all the time is not fun or cheap.
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On February 06 2013 01:56 -Archangel- wrote:Show nested quote +On February 06 2013 01:10 Sn0_Man wrote:
Why did you go so far to get blood magic? o.O (also that tree has you on "projectile damage" but you are using a staff?) I don't have projectile damage passives?! I only took Point Blank to improve my Lightning Strike damage. Lighting strike are close range projectiles and benefit greatly from PB. When I get chain I will remove PB because Chain lets me hit enemies at all distances. I wanted to solve my mana problems by getting BM. Also by getting BM I can use life leech support instead of Mana Leech which gives me more (as life is always going to be bigger pool then mana and leech always works of 20% of max pool per second). Also now I can use 4 life flasks and 1 quicksilver and I can use flasks that give +60% to life -10% to mana. Also I don't need any auras that reserve life so BM seemed like a good choice.
Oh, didn't know point blank worked with lightning strike like that.
I just figure that the 10+ points you spent going towards bloodmagic could get you infinite mana and mana regen in the shadow tree, along with some nice DPS passives too. I feel like your build might not be focused enough on any one thing, but I'm not an expert.
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How much does a 5L RRRRB Great Mallet lvl 40 ilvl 50 go for? I was thinking 3-4 GCP.
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On February 06 2013 02:02 Sn0_Man wrote:Show nested quote +On February 06 2013 01:56 -Archangel- wrote:On February 06 2013 01:10 Sn0_Man wrote:
Why did you go so far to get blood magic? o.O (also that tree has you on "projectile damage" but you are using a staff?) I don't have projectile damage passives?! I only took Point Blank to improve my Lightning Strike damage. Lighting strike are close range projectiles and benefit greatly from PB. When I get chain I will remove PB because Chain lets me hit enemies at all distances. I wanted to solve my mana problems by getting BM. Also by getting BM I can use life leech support instead of Mana Leech which gives me more (as life is always going to be bigger pool then mana and leech always works of 20% of max pool per second). Also now I can use 4 life flasks and 1 quicksilver and I can use flasks that give +60% to life -10% to mana. Also I don't need any auras that reserve life so BM seemed like a good choice. Oh, didn't know point blank worked with lightning strike like that. I just figure that the 10+ points you spent going towards bloodmagic could get you infinite mana and mana regen in the shadow tree, along with some nice DPS passives too. I feel like your build might not be focused enough on any one thing, but I'm not an expert. There is only one mana node near shadow and it takes a lot of points to to get to. Other is in witch area. There is one in middle as well. But if you go that way you lose on life which I need to use Acrobatics. Since I am evasion I need to get Arrow Dodging and as I said PB is good. Then those life passives are near and the golem blood and +15% to all resist is near as well. From there I spend 8 points to get to BM. There is no other path that will give me more superior mana management for 8 points (7+1 node that gives me 10% more damage and 20% more accuracy).
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How much dps should a hardcore ranger have going into act 3 normal at level 29?
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On February 06 2013 01:59 -Archangel- wrote:Show nested quote +On February 06 2013 00:56 Blitzkrieg0 wrote: How much crit chance/damage do you actually have? A high attack speed weapon should give you a lot more gains in terms of damage. I have about 20% crit chance now, but I am still not done with taking all crit chance passives and my weapon has only about 7% base crit (with increased crit mod). Show nested quote +On February 06 2013 01:05 Tennet wrote: What I don't understand is how you think staves are better than daggers for crit chance. Most daggers have better base crit chance than a staff and add global crit chance. They also don't have as large of a gap in the min/max damage which will make you more consistent. Also, the more attacks that occur in a period of time should increase the frequency of crits. They are better for these levels where you cannot get high crit chance with any weapon. I am basically done with taking defensive passives for now and want to focus on offense. Also Daggers cost more Int to use so I would need to spend more points into Int which is useless to me as a BM char. Also better base physical damage means LS does more damage and life leech gives more. I was thinking into respecing into 2 daggers when I get to end game and first find/buy two awesome daggers. Leveling by finding 2 good daggers all the time is not fun or cheap.
Slow weapons are terrible though. You'd do more damage with two fast daggers than your staff almost guaranteed, even if the daggers look worse. The thing people don't account for is damage per second. Life leech is capped at 20% of your maximum health per second. If I have 1000 health this means I can leech a maximum of 200 health per second (none of this life leech is lost either unless you hit 100% health). It doesn't matter if you get 200 health in one swing over one second or 200 health in a hundred swings over one second. The only thing that matters on weapons is their damage per second and a fast weapon with a flat physical damage mod and enhanced damage will always have higher damage per second.
Flat damage is added to the weapon before it accounts for enhanced damage or quality. Since flat physical damage has the same bonuses for any weapon this means fast weapons are incredibly overpowered. Use them they're broken.
The damage calculations in this game are a nightmare ^_^
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spent ~27 Chaos, 8 Alchs, and 8 Scourings to make my 282 5L ES Chest go to 340 ES
was hoping for 400+, but I'll take 340 after burning so much currency
did 1 Piety run with the chest around 150 ES one time
not even sure if I want to go CI though since I can stack up to 50% Chaos Resist with my other resists not being that bad with 64 FR 69 CR 30 LR
not that comfortable running around with 750 to 850 HP depending on gear, but I'm playing a summoner so really I only get hit if I don't stay behind my minions
probably going to be getting the 40-50% ES unique weapon
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On February 06 2013 01:59 -Archangel- wrote: I was thinking into respecing into 2 daggers when I get to end game and first find/buy two awesome daggers. Leveling by finding 2 good daggers all the time is not fun or cheap.
Theres no reason to dual weild daggers on such a char. You dont get the benefit of using LS with both weapons at once so the dps gains are minimal, and you lose out on the huge boost to defense that a shield gives (which is huge on a melee, things start hurting quite a lot in late merciless). As for the build, there should be reason for going for something so out of the way like blood magic, such as needing it to be able to pay for an extremely expensive skill. Linking LS to lesser multiple projectiles/WED and fork/chain seems like the best way to take advantage of BM.
I also wonder why you skipped out on the increased phys dmg nodes at the start of the shadow area. You save 4 points, but lose 50% increased phys damage which is pretty big considering LS is converted physical, and it would also be more damage to leech off of. I dont think the 4 dex nodes you took instead + any other 4 nodes could give a greater benefit.
edit: blitzkrieg is also right about fast weaps being better, especially with the auras wrath and anger adding a flat amount to every attack.
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On February 05 2013 18:50 Otolia wrote:Show nested quote +On February 05 2013 17:57 musai wrote: Yea I know evasion is terrible, I just wondered if there were any decent Iron Reflex builds that would use it :|
The rolls are pretty legit too... Iron Reflexes Ranger builds are literally FotM right now. If you don't find something on the main forum about it, look harder ^^
Oh yes I know IR Ranger builds are FotM, I play one myself, but we can't use a shield with a bow can we =p
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On February 06 2013 03:48 musai wrote:Show nested quote +On February 05 2013 18:50 Otolia wrote:On February 05 2013 17:57 musai wrote: Yea I know evasion is terrible, I just wondered if there were any decent Iron Reflex builds that would use it :|
The rolls are pretty legit too... Iron Reflexes Ranger builds are literally FotM right now. If you don't find something on the main forum about it, look harder ^^ Oh yes I know IR Ranger builds are FotM, I play one myself, but we can't use a shield with a bow can we =p
You don't need a shield for IR to be good.
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Hello everyone, wandering if people could give me some advice for my SC Summoner.
lvl 39 atm with the following build:
Curse Summon Build
I feel like I've got the fundamental build now, its just a case of supplementing it. My question with regards to that is simply what would be good and what should I avoid? Is there anything essential that I'm missing or anything that might seem good but should be generally avoided.
All I can really think is just getting more +minion life / dmg, mana regen and stats for equipment I might need.
This sort of segues into my second question with regards to skills / equipment.
I currently have skeletons + zombies and vulnerability + enfeeble for curses. I have freezing pulse and ice spear but I don't quite have the mana to really support spamming them at the moment if I try to curse everything (maybe some +AoE for the curses might help?). I don't run any auras, maybe mana regen might be good, is it worth running auras which restrict mana pool or would it require too much mana regen to be worthwhile?
I mainly want to know what sort of shield I should get? I have an ES shield atm, but its not really great, I mainly have it because its 3L and I have a 3L chest too so I have +dmg / life and +dmg/spd for zombies / skeletons.
Is there anything gear wise I should definitely go for and similarly avoid? Any uniques I should be aware of that would be worth looking out for and what is best with regards to support gems / other skills?
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