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Path of Exile - Page 1661

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
HolydaKing
Profile Joined February 2010
21254 Posts
July 24 2021 09:05 GMT
#33201
Excellent league launch, no problems at all. Act 1 was a blast, and since I have most of the CDR the Seismic Trap is actually fucking good so far. Leveled with Explosive Trap before which was just melting everything pretty well.

I feel the flask regen is not the worst problem, the the nerf to the defensive flasks in general really hurts me so far. 15% phys reduction from Basalt, no real curse/poison/bleed removal while two of these things got buffed from the monster side.
EchelonTee
Profile Joined February 2011
United States5262 Posts
July 24 2021 15:51 GMT
#33202
only played up to A3 but I also am really liking the A1 changes. Hope they stick to their guns and make the game more like that.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
July 24 2021 20:17 GMT
#33203
On July 24 2021 16:24 Miragee wrote:
Show nested quote +
On July 24 2021 16:08 Sapaio wrote: My biggest was facing Warden without going in the chamber.


That totally caught me off-guard, haha. Walked mindlessly through the area and admittedly got spooked a bit when he suddenly attacked me.

About shit my pants, was opening a chest, then heard the scream and got hooked lol
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Sapaio
Profile Joined October 2017
Denmark2037 Posts
July 25 2021 03:11 GMT
#33204
Hope that in next patch make some boss's fight faster. Was hoping the act 2 was fixed but takes forever to begin. Would be a quality of life improvement, the worst is Brine. Really hope they make the more fun to meet.
GO OG
Sapaio
Profile Joined October 2017
Denmark2037 Posts
July 26 2021 05:11 GMT
#33205
Good news, mana multiplier has been nerfed too hard and will be adjusted, not totally but some
GO OG
Velr
Profile Blog Joined July 2008
Switzerland10956 Posts
July 26 2021 05:16 GMT
#33206
Imagine allready being rich enough to have mana issus.


I'm still on a 4l
HolydaKing
Profile Joined February 2010
21254 Posts
July 26 2021 08:33 GMT
#33207
The flask changes that are coming up are pretty significant. Arctic Armour giving freeze immunity should make me use it, that's sick as Saboteur.
Velr
Profile Blog Joined July 2008
Switzerland10956 Posts
July 26 2021 10:05 GMT
#33208
Are there new news? Can't check myself atm.
Gorsameth
Profile Joined April 2010
Netherlands22610 Posts
July 26 2021 10:17 GMT
#33209
On July 26 2021 19:05 Velr wrote:
Are there new news? Can't check myself atm.
Chris made a post on reddit about upcoming changes.
Being able to see currency in the new trader windows.
Mana changes were to extreme, some of them will be reduced.
flask ailment immunity up to 4sec.

It ignores such insignificant forces as time, entropy, and death
Haasts
Profile Joined October 2011
New Zealand4445 Posts
July 26 2021 23:58 GMT
#33210
On July 24 2021 06:19 Haasts wrote:
Can't load Mud Flats over the past hour; just stuck on the loading screen forever. Tried new instances / diff servers / clearing minimap cache.

(I think my PC's a little old for PoE, now - most recent few graphics patches have everything running smoothly, but in Runescape-esque mode where inventory images/icons etc won't load, so things like the Expedition mechanic are a bit harder when you can't see what's on the flags).


Happy ending (more or less) - completely uninstalled, got rid of the config folder / all the Steam shader caches and reinstalled, and it's working pretty smoothly with DirectX11 now; guess my GPU's a bit out of sync w/Vulkan compared to a few leagues back.

Been a bit busy so only up to white maps as Dominating Blow Champion in SSF (hipster goal is to respec to Imaple BAMA once I find Ritual boots for CDR / a decent bow etc & have L20 gems for the per-level CDR), no issues with the league mechanic or the flask/mana changes yet - nice to have to think a bit more carefully about ailments/curses etc. Have a 5L harvest craft but no 5/6S body armour on the right base to use / had an an eva 5L drop which I can't use.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Sapaio
Profile Joined October 2017
Denmark2037 Posts
July 27 2021 00:11 GMT
#33211
Ok i thought that impale build was hit very hard to this patch, as the support gems is some of the most nerfed one especially impale support. Hope it works out.
GO OG
Miragee
Profile Joined December 2009
8707 Posts
July 27 2021 11:44 GMT
#33212
On July 27 2021 08:58 Haasts wrote:
Show nested quote +
On July 24 2021 06:19 Haasts wrote:
Can't load Mud Flats over the past hour; just stuck on the loading screen forever. Tried new instances / diff servers / clearing minimap cache.

(I think my PC's a little old for PoE, now - most recent few graphics patches have everything running smoothly, but in Runescape-esque mode where inventory images/icons etc won't load, so things like the Expedition mechanic are a bit harder when you can't see what's on the flags).


Happy ending (more or less) - completely uninstalled, got rid of the config folder / all the Steam shader caches and reinstalled, and it's working pretty smoothly with DirectX11 now; guess my GPU's a bit out of sync w/Vulkan compared to a few leagues back.

Been a bit busy so only up to white maps as Dominating Blow Champion in SSF (hipster goal is to respec to Imaple BAMA once I find Ritual boots for CDR / a decent bow etc & have L20 gems for the per-level CDR), no issues with the league mechanic or the flask/mana changes yet - nice to have to think a bit more carefully about ailments/curses etc. Have a 5L harvest craft but no 5/6S body armour on the right base to use / had an an eva 5L drop which I can't use.


Glad to hear it works fine now. This league has been really smooth so far in terms of performance. Only a handful of random disconnects/lags which always happen, no texture streaming issues.

Gameplay-wise I'm enjoying Cobra Lash a lot. I just reached maps yesterday, doing a handful of white ones on a 4L with Bino's. I don't feel the flask or mana changes yet, I think it's too early for that. On this matter I also think GGG reacted a bit to swiftly... Like, it has been a couple days. Most people didn't even have the time to fully experience the changes, let alone adapt to them and/or find work arounds. For a game that gives you a lot of tools and wants you to plan your builds, the loud people on reddit seem incredibly impatient and lazy. "Oh it feels a little harder/bad - must be terrible, no way to work around it"...
iloveav
Profile Joined November 2008
Poland1483 Posts
July 27 2021 14:37 GMT
#33213
Game is in a weird place for me.
As a standard player (PoE is not my main game, and my gaming time is limited), the game has slowed down significantly but the challenge is the same:

I still die to 1 shot big AoE hits from bosses, so I still have to avoid those first, but now the fight takes longer so the odds of me getting killed are increased.

Because im at level 97, I either farm low tier maps till I level up or I yolo it as fast as I can to get currency over xp.

I never got to have a totally OP char since I never managed to keep my currency that long after one of my chars gets nerfed and I no longer can play it. (need to reinvest in it or make a new one).

I dont know how I feel about GGG slowing the game down. If they pull it off, it might be great, but Lag and Ping will always be there to some extent so...

Well, lets see.
aka LRM)Cats_Paw.
joohyunee
Profile Blog Joined May 2005
Korea (South)1087 Posts
July 27 2021 20:01 GMT
#33214
they really need to make the game more newbie friendly - the campaign should be used as a long tutorial for that, and leave the endgame content as is.
Miragee
Profile Joined December 2009
8707 Posts
July 27 2021 20:18 GMT
#33215
On July 28 2021 05:01 joohyunee wrote:
they really need to make the game more newbie friendly - the campaign should be used as a long tutorial for that, and leave the endgame content as is.


So you want everybody to play a 5-10 hour unskippable tutorial everytime they make a new character?
Gorsameth
Profile Joined April 2010
Netherlands22610 Posts
July 27 2021 20:50 GMT
#33216
On July 28 2021 05:18 Miragee wrote:
Show nested quote +
On July 28 2021 05:01 joohyunee wrote:
they really need to make the game more newbie friendly - the campaign should be used as a long tutorial for that, and leave the endgame content as is.


So you want everybody to play a 5-10 hour unskippable tutorial everytime they make a new character?
Copy D3. Once you have finished the campaign once you have an alternative way to level.

They have already done it before with the endless delve event.
It ignores such insignificant forces as time, entropy, and death
Yuljan
Profile Blog Joined March 2004
2196 Posts
July 28 2021 00:04 GMT
#33217
It seems to have been a very bad business decision as well... Numbers are dropping rapidly compared to any previous league in addition to less people starting in the first place. At this rate PoE will die a slow death unless PoE2 can properly have new players start.

https://steamcharts.com/app/238960#6m
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2021-07-28 05:57:27
July 28 2021 05:56 GMT
#33218
On July 28 2021 09:04 Yuljan wrote:
It seems to have been a very bad business decision as well... Numbers are dropping rapidly compared to any previous league in addition to less people starting in the first place. At this rate PoE will die a slow death unless PoE2 can properly have new players start.

https://steamcharts.com/app/238960#6m

People keep bringing this up, Chris fully anticipated that. Just check what he said in advance. What they did (and there is more to come of course) was healthy for the game in the long run, they don't mind losing players that won't stomach the changes coming in the future.
Yuljan
Profile Blog Joined March 2004
2196 Posts
July 28 2021 06:28 GMT
#33219
Well happy for you if you think so. Enjoy.
smr
Profile Joined April 2011
Germany4808 Posts
July 28 2021 06:32 GMT
#33220
My guess is that players - including me - enjoy watching the player numbers as it provides a perspective that makes "us" more powerful. Add the fast changes to flasks, "we" were heard it seems.
But we have no clue if it does anything to revenue and realistically: ARPGs are popular and if they lose some players now they'll gain other players (after D4 or D2R disappoint for example).

Haven't made it past act2. It's kinda what I wanted to do before leaguestart - exit early to make myself visible in the player decline - but it's got nothing to do with it. The thought about playing is attractive, the little experience with the league feature was just incredibly underwhelming.
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