Need to see the passive tree and such but I'm starting to lean towards the instant cast keystone
Path of Exile - Page 1603
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EchelonTee
United States5245 Posts
Need to see the passive tree and such but I'm starting to lean towards the instant cast keystone | ||
Fleetfeet
Canada2555 Posts
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ASoo
2864 Posts
On June 17 2020 11:21 Fleetfeet wrote: I'm possibly stupid - I see the patch notes include a .zip that has a bunch of files for the new passive tree - how do I translate that into actually seeing the new passive tree? Do this if you're impatient, or wait for one of the tool developers to update if you're lazy. | ||
Fleetfeet
Canada2555 Posts
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ASoo
2864 Posts
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EchelonTee
United States5245 Posts
"Ground effects created by Immortal Syndicate members will likewise disappear when the associated member is defeated" man that took them a while to fix Fireball might be insane - parroting Ziz's stream glancing blow builds saved once you can get thread of hope : https://www.reddit.com/r/pathofexile/comments/hak2qe/glancing_blows_nerfed_btw_s/ | ||
Fleetfeet
Canada2555 Posts
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Espelz
Germany819 Posts
On June 17 2020 10:06 EchelonTee wrote: how good is spellslinger VD? as a starter? I don't know anything about the build but it looks interesting Unless nerfed in some major way, very much fine. Think Ventrua played it in this chinese race from scratch? I played it last league, tho not as a starter. Single Target really falls off in the end imho, unless you throw A LOT of currency at it. But its super safe, relatively fast mapping, and everything sketchy you can basically kill from 2 screens away. | ||
EchelonTee
United States5245 Posts
I think I'll aim for some sort of spellslinger fireball or VD stuff, with max block + enduring cry warcry shenanigans. Bleed Lacerate or Bleed Bow is backup build | ||
Duka08
3391 Posts
As of all the patch notes and announcements and stuff I'm heavily leaning Chieftain with either Tec Slam or Consecrated Path. Looks really solid and the new echo node might give it just the tiny bit of flavor I was looking for (chieftain previously a bit unexciting to me, while really good). Between the changed ascendancy point and stuff on the tree I don't expect it to be too difficult to sustain endurance charges, with or without enduring cry (haven't decided if I'll go lots of warcry support and play several, or just get the keystone and stick to one). | ||
Sapaio
Denmark2037 Posts
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Duka08
3391 Posts
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Sapaio
Denmark2037 Posts
On June 17 2020 11:02 ASoo wrote: Does anything reduce that? Action speed I guess, so like Tailwind? They're not spells so not cast speed, right? They have made passive that have cry speed took the cry ascendancy in berserker and 3 notables. With speed path and got 140% increased cry speed in planner along with other nice stuff ofc. | ||
clusen
Germany8702 Posts
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Sapaio
Denmark2037 Posts
They said the buff the gem it self to make up for loss in power. So wait Till tomorrow to see how bad frost blade is. | ||
Alur
Denmark3900 Posts
On June 17 2020 10:06 EchelonTee wrote: how good is spellslinger VD? as a starter? I don't know anything about the build but it looks interesting patch out. first impression - warcries have 0.8 sec cast time? ughhhhhhhhhhhhh -- "Shockwave Support Now gains additional uses as the gem levels up, up to 4 at gem level 20. Now deals 160% of base Damage at gem level 1 (unchanged), up to 260% at gem level 20 (from 210%)." This seems really good actually -- "Labyrinth helmet enchantments that granted reduced Earthquake duration can no longer be obtained, though existing versions are unaffected." what the fuck. guess I got some legacy gear in standard. Makes me less excited to run EQ.... There is 25% reduced skill duration on tree now. | ||
HolydaKing
21254 Posts
I might end up playing a possibly trashy char, like Arcanist Brand Hierophant with Wave of Conviction + Flame Surge (lol). I don't mind the brand changes too much, as I used to cast the brands a lot more often than I should have. On June 17 2020 18:40 Alur wrote: There is 25% reduced skill duration on tree now. Which EQ builds ends up pathing there though? I means it's possible, but not only is the position mediocre, you also reduce the duration of Guard skills & War Cries with it | ||
-Archangel-
Croatia7457 Posts
On June 17 2020 15:18 Duka08 wrote: EQ just seems the least exciting in general. Never liked the delay and like you said they're definitely not making it any easier. If you're feeling that playstyle you might as well do Vaal Ground Slam. As of all the patch notes and announcements and stuff I'm heavily leaning Chieftain with either Tec Slam or Consecrated Path. Looks really solid and the new echo node might give it just the tiny bit of flavor I was looking for (chieftain previously a bit unexciting to me, while really good). Between the changed ascendancy point and stuff on the tree I don't expect it to be too difficult to sustain endurance charges, with or without enduring cry (haven't decided if I'll go lots of warcry support and play several, or just get the keystone and stick to one). That is my thinking as well. Chieftain with a fire skill (one of those two) and Infernal Cry. I would love to use Enduring Cry as well because now it gives insane life regen for 2s (and chieftain life recovery after hit with fire damage will only make it even more insane) | ||
clusen
Germany8702 Posts
On June 17 2020 18:30 Sapaio wrote: GGG wants treshold jewel to change the funktion of a gem instead of being a mandatory buff for the gem. They said the buff the gem it self to make up for loss in power. So wait Till tomorrow to see how bad frost blade is. Gem and Jewel are untouched / not mentioned in the patch notes I don't think FB is going to be bad per se, but the most common way of playing it got nerfed. Feels bad because it wasn't a problematic skill in the slightest. | ||
Warri
Germany3208 Posts
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