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Path of Exile - Page 1556

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
EchelonTee
Profile Joined February 2011
United States5262 Posts
August 04 2019 03:14 GMT
#31101
The league is 2/3 over already, I wouldn't push too hard and burn yourself out. If you're enjoying the game sure, but the HH push seems to be very long this league. You could always do just do a few runs spamming hunter's lesson, maybe inspired learning unless that has also gone crazy in price.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
bluzi
Profile Joined May 2011
4703 Posts
August 04 2019 12:23 GMT
#31102
I am @ 28/40 currently , and debating the 36 mark , what is the 4 that you guys left out ? some of those are looking extremely hard for me to achieve.
Also where would you find that god damn delve boss , 2 cities in and nothing ,but I am drilling straight down and at depth 200~ ,should I double back and start zigzagging ?

KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
August 04 2019 18:54 GMT
#31103
By the end I will have skipped late game grind, I never found aul, I couldn’t get atiziri in temple, and I’m missing like .r strong boxes. Once I get around to finding a twinned mineral pools I’ll be at 36/40
Sapaio
Profile Joined October 2017
Denmark2037 Posts
August 06 2019 02:28 GMT
#31104
I have been wondering if glove enchants are useful, haven't seen them in any build guides, and when i looked i couldn't see if they benefit from stats and passives. Can they give alignments to enemies? Would be great for poison build if they could.
GO OG
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2019-08-06 04:30:01
August 06 2019 04:29 GMT
#31105
They should benefit from your stats and passives. They can give some decent damage boost. Some people avoid them so they don't mess up EE, or they don't want to take damage from reflect for example.

I forgot what it's called, but the enchant that shoots a cone of red based off of your weapon is good for damage. Of Spite is good for chilled ground.

Their impact is a bit low so some people just can't be bothered to farm for it. I'd say boot enchant is more important to farm for if you haven't already
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Sapaio
Profile Joined October 2017
Denmark2037 Posts
August 06 2019 07:51 GMT
#31106
Thanks have farmed boots but always forget the gloves after first enchant
GO OG
Duvon
Profile Joined October 2011
Sweden2360 Posts
August 07 2019 03:55 GMT
#31107
The ones that shoot stuff has great damage effectiveness, so they are good on abyss-stacking builds.
Nothing is impossible, only some things for some people.
Haasts
Profile Joined October 2011
New Zealand4445 Posts
August 19 2019 00:05 GMT
#31108
Legion going core - not too surprising, but I'm pleased by some of the ways they're looking to do it.

Development Manifesto: Legion as a Core Game Mechanic

As well as standard chance to encounter in maps similar to Breach/Abyss,

Legion can also be accessed through the following sources:

Sextant Affixes
Legion Scarabs
Delve
As a room in the Temple of Atzoatl


In Betrayal Safehouses, Vagan will give rewards based on Legion, including Legion Scarabs and Timeless Splinters. You'll also find Legion rewards in chests hidden behind walls in the Azurite Mine.


Starting to think about testing out some playstyles in Standard (though ugh my remove-only tabs) for idle thoughts / "feel" for next league (Golemancer? Ice Spear totems); not sure if I'll finally succumb to trade league or not.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Sapaio
Profile Joined October 2017
Denmark2037 Posts
August 19 2019 16:51 GMT
#31109
As i read last patch they are gonna make bleed builds go into the meta. Any ideas for build.
Thinking about bow with frenzy and Asenath Chant with puncture.
GO OG
Haasts
Profile Joined October 2011
New Zealand4445 Posts
Last Edited: 2019-08-20 21:26:59
August 20 2019 21:26 GMT
#31110
https://www.pathofexile.com/blight

Tower defense league, everyone!

Notables on items seems like it'd allow some fairly esoteric builds, and as an SSF btw person the div card for an iL100 Bone Helmet is very juicy, alongside

Manage your Master Missions

You're no longer forced to run every Master Mission as soon as you encounter it, or required to run arbitrary maps to complete your dailies. Significantly more of your Missions are now earned through map completion and they can be run later by talking to the Master in your hideout. Missions accumulate indefinitely, and you can run them whenever you have time, on whatever maps you choose.

We have also improved Betrayal's rewards, made deeper depths easier to access in Delve, and integrated Legion and the boss fights from Synthesis into the core game.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
PoulsenB
Profile Joined June 2011
Poland7756 Posts
August 20 2019 21:36 GMT
#31111
The way I see it totems and minions should be king for the blight encouters, as they will allow you to take care of setting up towers while they're dealing damage to monsters. Overall an interesting idea for the league mechanic, and all the QoL updates are amazing, especially easier delving and improvements to betrayal.
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
Gorsameth
Profile Joined April 2010
Netherlands22607 Posts
August 20 2019 21:39 GMT
#31112
Little hesitant how Tower Defence will interact with the gotta go faster meta but the QoL stuff all looks nice enough on their own.
It ignores such insignificant forces as time, entropy, and death
Haasts
Profile Joined October 2011
New Zealand4445 Posts
Last Edited: 2019-08-21 00:57:52
August 20 2019 23:38 GMT
#31113
I'm curious to see how the Necromancer/minion improvements will work out (especially for non-Necro minion builds), as I'd just been shaking the dust off my standard stash to give Slave Driver spectres, Ice Golems and Ice Spear totems a quick "playstle feel' runaround.

Had missed the full import of the Betrayal change from the trailer, but from ZiggyD/PC Invasion:

The final Mastermind encounter provides a reward room for every member of the Immortal Syndicate, rather than just the safehouse leaders.


Yesssss.

Also keen for a new atlas-drop minion wand base (bit churlish of me to wish there was a staff equiv); will make crafting a lot easier / less reliant on hoping for a good Temple base and should combo well with Fossil crafting.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2019-08-21 12:02:26
August 21 2019 12:01 GMT
#31114
I told myself that I would skip upcoming league due to game hurting my shoulder. I told myself that only build I could play in it would be some minion build where I don't need to do much.. and they come out with minion improvements LOL.
It is like Chris Wilson hears my thoughts :D

Maybe it is time for that full on melee build I always wanted to play that uses Melee Golems, Melee Zombies and Melee Skeletons.
Warri
Profile Joined May 2010
Germany3208 Posts
August 21 2019 12:33 GMT
#31115
I had some great fun with Ice golementalist during betrayal but no matter how you look at it the clear speed of any minion build will never be on par with the top "push 1 button to clear 3 screens worth of mobs" builds like x-shot deadeye, winter orb, soul rend, vaal fireball etc, especially as you get some more gear. Even with the primordial jewel that made golems really agressive and fast it felt a bit sluggish. So im curious how they want to remedy that with the "better control of your minions" stuff.
But if the tower defense rewards are good enough, so that clearspeed isnt the most important thing, i might start ice golems again.
Espelz
Profile Joined October 2010
Germany833 Posts
August 21 2019 17:13 GMT
#31116
Maybe I'll try to get that new buff minion into my old skellie necro from delve - loved that build so much.
Overall I`m pretty hyped, and more than happy to play a league thats a tiny bit slower if its good fun overall.

"Its not over till Fantasy gg´s" - Sayle
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 21 2019 21:40 GMT
#31117
It looks as it's exactly what the anti clearspeed meta people want. Personally I am sad since the mechanic itself doesn't look super nice but I could live with it if we had crafting or endgame. Oils are not really crafting I feel and endgame... Non existent.

😢
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Gorsameth
Profile Joined April 2010
Netherlands22607 Posts
August 21 2019 21:46 GMT
#31118
PoE already has to much a lot of crafting, it doesn't need more ways to make godlike items.
It ignores such insignificant forces as time, entropy, and death
Garbels
Profile Joined July 2010
Austria653 Posts
August 21 2019 22:02 GMT
#31119
Having to run to 5 different places to loot after the event seems aggravating.
The last mob of each lane should drop the items in the event.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 21 2019 22:20 GMT
#31120
On August 22 2019 07:02 Garbels wrote:
Having to run to 5 different places to loot after the event seems aggravating.
The last mob of each lane should drop the items in the event.

Running around hitting Legion chests didn't bother me, it reminds me of those. Guess it depends on how spread out these Blight/TD events can get though, maybe some of the larger ones (or the blighted maps) have reeeeally long lanes.
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