On December 06 2018 15:51 Duvon wrote:
Ngamahu is common though.
Ngamahu is common though.
Coc is not chosen for budget reasons.
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bo1b
Australia12814 Posts
December 06 2018 07:02 GMT
#29481
On December 06 2018 15:51 Duvon wrote: Ngamahu is common though. Coc is not chosen for budget reasons. | ||
-Archangel-
Croatia7457 Posts
December 06 2018 07:36 GMT
#29482
Kind of like Wither for cold skills. Would this work or am I reading the skill gem wrong? | ||
hunts
United States2113 Posts
December 06 2018 07:39 GMT
#29483
On December 06 2018 15:44 bo1b wrote: I've been doing more and more thinking and think discharge is the wrong skill to use for coc atm. Realistically ngamahus and cospris have very similar base crit amounts. I see very few reasons why you'd want to use ngamahu's over cospris. Yeah that was one of the problems, it has bad attack speed and crit. The reason I had the idea was that it shoots a lot of balls so thought maybe the balls + having CoC from the balls and from the attack in the chest would be strong, but I really don't know. | ||
ASoo
2862 Posts
December 06 2018 07:56 GMT
#29484
On December 06 2018 16:36 -Archangel- wrote: That new cold DoT support, it seems like you could attach it on Arctic Breath, chill enemies with it and then hit them with Ice Spear or Vortex and they would receive more damage from other cold skills. Kind of like Wither for cold skills. Would this work or am I reading the skill gem wrong? Yeah this works. Easy 14% increased cold damage taken for a 2L utility setup now. | ||
-Archangel-
Croatia7457 Posts
December 06 2018 08:24 GMT
#29485
On December 06 2018 16:56 ASoo wrote: Show nested quote + On December 06 2018 16:36 -Archangel- wrote: That new cold DoT support, it seems like you could attach it on Arctic Breath, chill enemies with it and then hit them with Ice Spear or Vortex and they would receive more damage from other cold skills. Kind of like Wither for cold skills. Would this work or am I reading the skill gem wrong? Yeah this works. Easy 14% increased cold damage taken for a 2L utility setup now. Cool. You can add a totem to it or if you self cast you can add arcane surge ![]() Probably better to totem it and cast Frost Bomb yourself ![]() | ||
HolydaKing
21253 Posts
December 06 2018 08:44 GMT
#29486
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Duvon
Sweden2360 Posts
December 06 2018 09:28 GMT
#29487
On December 06 2018 16:02 bo1b wrote: Coc is not chosen for budget reasons. but it's for fun! btw this thread indicates that you should decrease your attackspeed to sync the server tick rates rather than increasing it? The (no cooldown reduction) actual cd of a 0,15s cd trigger would be 0,1815s. and a desired aps of 5.51. That can't be right. fucked up math, should be actual cd of 0,165 and desired aps of 6,06. | ||
-Archangel-
Croatia7457 Posts
December 06 2018 10:58 GMT
#29488
Not sure what to do if single target turns out to be crap. I was thinking of going for new Carcass Jack so I can get that sweet 50% inc AoE, maybe the projectiles from Winter Orb overlap in that case. | ||
HolydaKing
21253 Posts
December 06 2018 11:04 GMT
#29489
I probably will go Hiero/Chieftain Ballista build, seems strong and I would love to see how leeching with totems feels. :D | ||
-Archangel-
Croatia7457 Posts
December 06 2018 11:18 GMT
#29490
If it only lasts while the free Fortify buff lasts, than that might be "normal". With 100 stages that is only 5s base duration of 60% reduction of all non DoT damage :D Also the War Banner seems like it could be useful for anyone even if just for the free adrenaline during a boss fight. If you can collect 200 to 300 kills during mapping that is 10 to 15s of adrenaline and adrenaline is insane and works for spells or attacks. 10% mana reservation during mapping is not a lot, even for MoM builds. | ||
Ryndika
1489 Posts
December 06 2018 11:34 GMT
#29491
All you need is the 2 jewels then rest of gear can be basic day 1 leveling gear. Can just farm a tabula in BA and buy a pyre ring and you're pretty much set till red maps. Items you probably want to get fast though are 2x drillnecks and a chin sol for proper single target dmg on your weapon swap. But yea until you can get both the jewels leveling with ele hit is probably pretty bad in comparison to other things, although I haven't tried it to be fair." " dual wield consecrated path, taking marauder and duelist nodes" This is what I got from dannyboy. Any more trips? | ||
HolydaKing
21253 Posts
December 06 2018 11:42 GMT
#29492
On December 06 2018 20:18 -Archangel- wrote: Hmm, that Dread Banner seems crazy. You get 2% increased fortify effect per stage. Do we know the maximum number of stages banners can have? If you can get to stage 100, that is 200% fortify effect, so 60% reduction to all damage lol. And it lasts for a long time if it lasts for the whole duration of Dread Banner being placed on the ground. If it only lasts while the free Fortify buff lasts, than that might be "normal". With 100 stages that is only 5s base duration of 60% reduction of all non DoT damage :D Also the War Banner seems like it could be useful for anyone even if just for the free adrenaline during a boss fight. If you can collect 200 to 300 kills during mapping that is 10 to 15s of adrenaline and adrenaline is insane and works for spells or attacks. 10% mana reservation during mapping is not a lot, even for MoM builds. 50 stages is the maximum, at least it was in one of the teasers. | ||
Deleted User 3420
24492 Posts
December 06 2018 12:33 GMT
#29493
I think I read it changes to stage 2 after hitting an enemy? Won't that make it *god awful* against bosses? | ||
HolydaKing
21253 Posts
December 06 2018 12:41 GMT
#29494
On December 06 2018 21:33 travis wrote: so how does ice spear work now? I think I read it changes to stage 2 after hitting an enemy? Won't that make it *god awful* against bosses? It's a shotgunning skill. Scale it by getting more projectiles and it should wreck bosses. See https://www.pathofexile.com/forum/view-thread/2241894 | ||
-Archangel-
Croatia7457 Posts
December 06 2018 14:08 GMT
#29495
On December 06 2018 20:42 HolydaKing wrote: Show nested quote + On December 06 2018 20:18 -Archangel- wrote: Hmm, that Dread Banner seems crazy. You get 2% increased fortify effect per stage. Do we know the maximum number of stages banners can have? If you can get to stage 100, that is 200% fortify effect, so 60% reduction to all damage lol. And it lasts for a long time if it lasts for the whole duration of Dread Banner being placed on the ground. If it only lasts while the free Fortify buff lasts, than that might be "normal". With 100 stages that is only 5s base duration of 60% reduction of all non DoT damage :D Also the War Banner seems like it could be useful for anyone even if just for the free adrenaline during a boss fight. If you can collect 200 to 300 kills during mapping that is 10 to 15s of adrenaline and adrenaline is insane and works for spells or attacks. 10% mana reservation during mapping is not a lot, even for MoM builds. 50 stages is the maximum, at least it was in one of the teasers. That.. makes it kind of bad. Even with increased duration it will kind of suck. Easier to use Vaal RF as a caster. | ||
Gzerble
82 Posts
December 06 2018 14:17 GMT
#29496
Anyways, I'm starting with an arc mine sabo, I think. I have a few hipster builds I'd like to mess around with... Sire of Shards Frostbolt w/ Vortex using Inpulsa should be pretty fun, and also an Obscurantis/Oskarm/Hinekora bow Jugg seems like it could be not too expensive while not being too squishy while still churning out some good DPS. | ||
ggsimida
1125 Posts
December 06 2018 14:20 GMT
#29497
On December 06 2018 19:58 -Archangel- wrote: I think I will still try the Winter Orb totem hiero. I plan to use that totem unique jewel that gives +2 projectiles for a small penalty to damage. I was planning to self cast Frostbomb to debuff enemies as its debuff does not depend on dealing damage. Also you can easily link it with inc duration and arcane surge. Not sure if I can use artic breath with new support for additional debuff, will the chill effect work if my character does 0 damage due to totem keystone!? Not sure what to do if single target turns out to be crap. I was thinking of going for new Carcass Jack so I can get that sweet 50% inc AoE, maybe the projectiles from Winter Orb overlap in that case. according to someone's dmg analysis here based off purely base dmg you only need 5-6 overlapping WO projectiles to reach the power of 10 stack BV. of course BV is still superior due to better scaling from statstick but no doubt WO is no slouch either in both clear and single target, especially if you go totem where you can go gmp+rain of splinter by default | ||
HolydaKing
21253 Posts
December 06 2018 14:21 GMT
#29498
On December 06 2018 23:08 -Archangel- wrote: Show nested quote + On December 06 2018 20:42 HolydaKing wrote: On December 06 2018 20:18 -Archangel- wrote: Hmm, that Dread Banner seems crazy. You get 2% increased fortify effect per stage. Do we know the maximum number of stages banners can have? If you can get to stage 100, that is 200% fortify effect, so 60% reduction to all damage lol. And it lasts for a long time if it lasts for the whole duration of Dread Banner being placed on the ground. If it only lasts while the free Fortify buff lasts, than that might be "normal". With 100 stages that is only 5s base duration of 60% reduction of all non DoT damage :D Also the War Banner seems like it could be useful for anyone even if just for the free adrenaline during a boss fight. If you can collect 200 to 300 kills during mapping that is 10 to 15s of adrenaline and adrenaline is insane and works for spells or attacks. 10% mana reservation during mapping is not a lot, even for MoM builds. 50 stages is the maximum, at least it was in one of the teasers. That.. makes it kind of bad. Even with increased duration it will kind of suck. Easier to use Vaal RF as a caster. If you link them with inc duration the reservation cost will go up, soooo... | ||
-Archangel-
Croatia7457 Posts
December 06 2018 14:26 GMT
#29499
On December 06 2018 23:21 HolydaKing wrote: Show nested quote + On December 06 2018 23:08 -Archangel- wrote: On December 06 2018 20:42 HolydaKing wrote: On December 06 2018 20:18 -Archangel- wrote: Hmm, that Dread Banner seems crazy. You get 2% increased fortify effect per stage. Do we know the maximum number of stages banners can have? If you can get to stage 100, that is 200% fortify effect, so 60% reduction to all damage lol. And it lasts for a long time if it lasts for the whole duration of Dread Banner being placed on the ground. If it only lasts while the free Fortify buff lasts, than that might be "normal". With 100 stages that is only 5s base duration of 60% reduction of all non DoT damage :D Also the War Banner seems like it could be useful for anyone even if just for the free adrenaline during a boss fight. If you can collect 200 to 300 kills during mapping that is 10 to 15s of adrenaline and adrenaline is insane and works for spells or attacks. 10% mana reservation during mapping is not a lot, even for MoM builds. 50 stages is the maximum, at least it was in one of the teasers. That.. makes it kind of bad. Even with increased duration it will kind of suck. Easier to use Vaal RF as a caster. If you link them with inc duration the reservation cost will go up, soooo... I know, that is why I said it would suck. It might be worth if the duration went up a lot but not for 2.5 to 4 or 4.5. | ||
-Archangel-
Croatia7457 Posts
December 06 2018 14:37 GMT
#29500
On December 06 2018 23:20 ggsimida wrote: Show nested quote + On December 06 2018 19:58 -Archangel- wrote: I think I will still try the Winter Orb totem hiero. I plan to use that totem unique jewel that gives +2 projectiles for a small penalty to damage. I was planning to self cast Frostbomb to debuff enemies as its debuff does not depend on dealing damage. Also you can easily link it with inc duration and arcane surge. Not sure if I can use artic breath with new support for additional debuff, will the chill effect work if my character does 0 damage due to totem keystone!? Not sure what to do if single target turns out to be crap. I was thinking of going for new Carcass Jack so I can get that sweet 50% inc AoE, maybe the projectiles from Winter Orb overlap in that case. according to someone's dmg analysis here based off purely base dmg you only need 5-6 overlapping WO projectiles to reach the power of 10 stack BV. of course BV is still superior due to better scaling from statstick but no doubt WO is no slouch either in both clear and single target, especially if you go totem where you can go gmp+rain of splinter by default 5-6 is a lot. Small chance you can get all of those to overlap. I was hoping to get 3 to overlap. Also we don't know what is the base number of projectiles WO releases. I hope it is not one :D For totems, WO is much better than BV. For selfcast, BV should be a lot superior. Except for self cast you can just use WO for clear and Ice Spear for bosses. | ||
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