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On August 29 2017 04:43 Sn0_Man wrote: Fundamentally, all you need for flicker strike is a way to keep the frenzy charges coming so that you can sustain casting it. There are lots of ways to get frenzy charges on kill (blood rage, blood dance, poachers mark, ice bite, etc), but those don't help with bosses. Most flicker builds want to keep using flicker full time and not waste time casting frenzy on bosses or w/e. There are 3 main ways to do that
1) Oro's Sacrifice. Gain a frenzy charge when you ignite an enemy with an attack. Get enough crit or ignite chance and off you go. Probably the easiest to sustain, but has some big drawbacks (no physical damage, ignites don't actually add any damage this patch, makes you take extra damage). Still the simplest to do and the actual item is functionally free (outside of sockets/links).
2) Terminus Est. Gain a frenzy charge when you crit with the sword. Extremely reliable if you can get enough crit chance, and the sword has pretty good crit already. Not the highest endgame DPS sword but plenty through at least yellow maps. More pleasant phys scaling, and still extremely reliable frenzy charge generation. Scales with expensive stuff like crit, flat phys on jewellery, etc.
3) Raider's avatar of slaughter node. 20% chance to gain a frenzy charge on hitting a rare or unique mob. While this doesn't fully sustain multi-strike flickerstrike usually, it's a big big boost. Since each expenditure of a charge should regain something like .6 frenzy charges on average, this allows an 7 charge build to hit around 45 flicker hits (including multistrike) which ought handle the vast majority of bosses. While this is the least reliable method, it's also the only one that doesn't force a specific weapon.
Note that scion raider has a 10% chance to gain a frenzy charge on hitting rare/unique mobs, but that's really just not enough to attempt to sustain imo. Now write a guide for me. Go.
Seriously though this is a great starting point. I have to look around to see what really makes these builds tick and the best characters to run them on because the videos I've seen of them at work are hilarious. (I'm hoping the high level stuff ends up working for both bosses and clearing---I'm not a huge map farmer as is and would really just like something that's all around.)
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There a 4th way. Hypothermia support. It is actually good and useful now
Also 3rd way you can drop a Orb of Storms before starting the Flicker Strike chain on Boss. You will gain more FC than just hitting the boss.
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On August 29 2017 05:50 -Archangel- wrote: There a 4th way. Hypothermia support. It is actually good and useful now
Also 3rd way you can drop a Orb of Storms before starting the Flicker Strike chain on Boss. You will gain more FC than just hitting the boss. hypothermia isn't the support gem you want, you want ice bite. And you didn't even bother reading what i said, which was that there are lots of methods to gain frenzy charges ON KILL but against bosses only a very few. Ice bite is NOT one of them.
Also orb of storms only generates charges on hit if you are already raider, but yes ways of getting more hits in as raider without spending charges to flicker strike is helpful.
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Kinda wanna try Foxtactics crit Arc + Flame Surge build because it's been a while since I used Arc, which was my fav spell some leagues back. I'm just unsure what Ascendancy... I would play that build together with another person that uses EE with a cold spell, so Inquisitor seems like a waste. But still, checking PoB I'm not sure if any other would be better. The other Ascendancys seem meh for crit casters to me?
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@glacierz I thought you don't want crits? Crits make you lose all your power charges, and don't allow you to gain more.
What's probably happening is you are doing a long cyclone through a pack. Crits are rolled per attack activation - so if you do a long distance cyclone and it rolls a crit, all your hits will be crits. AKA no charges gained.
you can counter act this by only doing short ish distance cyclones in front of your character
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On August 29 2017 06:11 HolydaKing wrote:Kinda wanna try Foxtactics crit Arc + Flame Surge build because it's been a while since I used Arc, which was my fav spell some leagues back. I'm just unsure what Ascendancy... I would play that build together with another person that uses EE with a cold spell, so Inquisitor seems like a waste. But still, checking PoB I'm not sure if any other would be better. The other Ascendancys seem meh for crit casters to me?
Berserker for every caster, the leech makes you incredibly tanky and the damage is great. Seriously, after making a berserker I will never go back to squishy ass run away casters. You just facetank explode everything up to and including guardians and shaper. Crit is no problem, I go crit on every caster I make as well (this is my 4th berserker crit caster). My current frostbolt/freezing pulse berserker should hit 600-800k guardian shaper dps depending on charges and over 1.2mil mapping dps by the end of this week as I finish levelling gems and hit 90. And this is with very unspectacular gear (this is with a 6l pledge of hands - 400c). Other gear probably averages about 6c a slot.
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I don't think you read the guide the point of the build was abusing MoM + instant mana"leech" / regen which soemwhat obviates the need for berserker
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Well.. Was time to stop anyway, otherwise i would've again lost too much sleep. Getting cockblocked helps.
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wat sn0?
holy was wondering if any ascendencies other than inquisitor are good for crit caster. zerker is good for crit caster. MoM + instant mana leech is also good with zerker.
that guide uses berek's + warlord mark to get enough life leech. if you're zerker you can swap those for other stuff. you lose the inquis penetration but holy said he doesnt need it atm
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assassin gives you a butt load of crit, and vaal pact should be okay pathing i guess. possibly scion assassin/???
imo zerker is probably king, instaleech max hp on savage hit too good.
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I just bought a cherbums maleficence for cheap but the slots were utter garbage 2 unlinked int slots for 5 chaos. was that a bad deal or is this going to be my money pit from now on?
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On August 29 2017 10:56 Sermokala wrote: I just bought a cherbums maleficence for cheap but the slots were utter garbage 2 unlinked int slots for 5 chaos. was that a bad deal or is this going to be my money pit from now on?
I assume it had good chaos and life rolls, thats a pretty standard deal. You probably could have gotten it a bit cheaper if you waited with livesearch for a great deal, unless it is nearly perfect, but thats pretty irrelevant.
If you want a 5 link buy a jewellers touch prophecy for 27-28c.
If you want a 6 link expect it to take around 1200 fusings (around 570c). So it's a much better deal to buy one already 6 linked on average (around 450c).
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I was looking for a 5 link yeah. Thanks a ton.
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On August 29 2017 10:26 ticklishmusic wrote: assassin gives you a butt load of crit, and vaal pact should be okay pathing i guess. possibly scion assassin/???
imo zerker is probably king, instaleech max hp on savage hit too good. I might make Scion Assassin + probably Raider for Onslaught and faster Lightning Warp (since I wanna use dual Void Battery). It's not as bad as I thought since you have 5 more passive points and Fox is using increased critical gem which kinda is a waste (and not optimal anyway dps wise).
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Stupid question (yet again)..
- At this point, start leveling at least 5 SRS gems in your offhands. This is going to be very useful later on for flipping to 20q and corrupting for 21/20.
What does this mean, exactly? I don't entirely understand what i'm supposed to do with those 5 SRS after leveling. I assume 20q means.. Quality? Haven't read into that, i thought you do that with the Bauble thing (iirc), i don't see the connection between improving quality and leveling 5 SRS?
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You ideally want to level as many as possible gems of your main skill, preferably with high quality so that when they reach lvl 20 (takes until lvl 90-92 depending on where you map) you use a Vaal Orb on them. Then there's a chance the gem becomes a lvl 21 gem. If you can't afford buying quality gems, you can also sell lvl 20 gems with a Gem Cutter's Prism so that they become 20 quality, but they start at lvl 1 again (so it takes very long).
It's just min-maxing though.
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Well i'm just starting from scratch really, so i'm poor af. Don't have quality gems either, so that leveling thing via prism seems to be the way to go.
It's quite far off anyway, only reached 40 with this character so far - just tried figuring that part out while reading through the guide again. Cheers.
edit: oh i don't mind min-maxing like this, where all i have to do is "play" and level it on the side. Might even be able to make a buck or two that way. I'm just not into spending (as an example) 600c to get the same chest, just with 1% more attack speed.
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Yeah at that point - no worries. You are probably better off getting through the game without worrying about having too many gems. I usually start doing that method just before maps or so. Only with later chars when I got many items I'm doing it from the beginning.
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