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Path of Exile - Page 1072

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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Miragee
Profile Joined December 2009
8597 Posts
May 21 2016 18:06 GMT
#21421
On May 21 2016 08:25 sung_moon wrote:
Someone playing this for first time. Rolled Templar.

Any tips on what to level in my "sphere grid"? I don't plan on making this character ready for endgame, just a quick guide on leveling/learning the game/understanding the game when I do decide to make a real endgame character (assuming I like the game enough).

It does feel more D2 than D3 (which I loved both of).


More like D2.
HolydaKing
Profile Joined February 2010
21254 Posts
May 21 2016 18:09 GMT
#21422
Yeah, more like an even more complex D2. It's nothing like D3, if we have D2 to compare.
r.Evo
Profile Joined August 2006
Germany14080 Posts
May 21 2016 21:04 GMT
#21423
On May 20 2016 06:37 WaveofShadow wrote:
Whoaaaaaa memory issues fixed?
Maybe worth choosing this over overwatch...

(probably still not though lol)

Overwatch might end up killing most of my activity this league, not entirely sure yet. Might be even more casul than last round shit is too much fun. :3
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
May 23 2016 01:02 GMT
#21424
anyone wanna burn their excess currency in PSC this next week helping me get challenges? I've only been free to do stuff for a little while since classes ended & my computer wasn't able to handle the last couple days of the flashback, so i'm at like 62 with an champion eq metagolem. i think 9 or 10 challenges done?
Chairman Mao tells us imperialist Dota is a paper tiger
Ryndika
Profile Blog Joined August 2010
1489 Posts
May 23 2016 09:25 GMT
#21425
Will rogue exile boxes and bearers lag even more with the new background loading thing? I wished I loaded MORE during the loading screen and not less because of these random stutters.
as useful as teasalt
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
May 23 2016 14:12 GMT
#21426
i wish there was a 'consolidate currency' button on currency tabs that would pull currency from all your tabs to it. would be insanely satisfying to press it on standard.
(╯°□°)╯︵ ┻━┻
Faeny
Profile Joined January 2015
647 Posts
Last Edited: 2016-05-26 02:37:19
May 26 2016 02:28 GMT
#21427
Post about balance is out:
https://www.pathofexile.com/forum/view-thread/1665252
Fewer changes than expected. New skill tree stuff:
https://github.com/EmmittJ/PoESkillTree/releases/tag/2.2.8
Arcane Vision moved, otherwise no changes to the large skill tree. Lots of changes to the ascendancy trees.

RIP Ascendant (Ascendant-Berserker now 1% life leech if you've killed recently). That pretty much deters me from using Ascendant for the ES builds I've been using her for. Ascendant-Deadeye also now has 30% pierce only.

Champion lost increased Fortify effect but still has perma-Fortify. Also lost the chance to stun taunted enemies. I'll still probably use him for lots of ranged builds.

Guardian has 25% reduced effect of curses on you (and curses removed every 5 seconds). With the right rings, you can get 75% reduced effect of curses on you and go all-out with Soul Mantle?

Heirophant Ritual of Awakening now 8% less totem damage per totem. Also, now has 50% reduced mana cost of skills PLUS 50% reduced mana cost of skills while on full ES. This looks like no mana cost for all skills if you simply go EB without MoM. Could be super useful for stuff like Blade vortex and other mana hungry skills?

Inquisitor consecrated ground effects changed. No more reduced mana cost of skills but 4% mana/ES regen.

Hmm. Definitely expect the number of Ascendants to drop off really hard. The few good choices she had got nerfed while the rest of her stuff is still garbage.
SKT hwaiting! RIP TL, TiP
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 26 2016 03:21 GMT
#21428
so it's theorycraft time

and I have to ask a question
is it possible to use cast on crit discharge without vaal pact?
if so, what is needed?

I ask because new juggernaut has node "if you would gain endurance charges, instead you gain up to your maximum number of endurance charges"...
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2016-05-26 03:27:42
May 26 2016 03:25 GMT
#21429
Edit: Lack of sleep, read wrong and answered questions not asked.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Faeny
Profile Joined January 2015
647 Posts
Last Edited: 2016-05-26 03:31:33
May 26 2016 03:27 GMT
#21430
How are you going to get your endurance charges though as cast on crit?

I'm thinking more along the lines of Scold's Bridle (to hit yourself when you cast), which triggers the 20% chance to gain endurance charges when hit, then use CwDT or self-cast discharge afterwards.

Yeah, and reading reddit there's a bunch of interesting changes that I haven't covered my earlier post just looking through the classes I've been using.

Berserkers now have unconditional life/mana leech, 1% each. More of interest to casters because attackers have the duelist cluster to get leech, but I wonder if the pathing tradeoff is worth it.

Chieftain has an interesting thing - 1% totem damage leeched back to the player. Wonder if it'll be enough for low life totems? Especially since spell totem got buffed.

Raider has phasing at max frenzy charges, and when phasing: elemental status immunity and 20% movement speed. Definitely going to do a oro's raider.
SKT hwaiting! RIP TL, TiP
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-26 03:36:50
May 26 2016 03:32 GMT
#21431
On May 26 2016 12:27 Faeny wrote:
How are you going to get your endurance charges though as cast on crit?

I'm thinking more along the lines of Scold's Bridle (to hit yourself when you cast), which triggers the 20% chance to gain endurance charges when hit, then use CwDT or self-cast discharge afterwards.

Yeah, and reading reddit there's a bunch of interesting changes that I haven't covered my earlier post just looking through the classes I've been using.

Berserkers now have unconditional life/mana leech, 1% each. More of interest to casters because attackers have the duelist cluster to get leech, but I wonder if the pathing tradeoff is worth it.

Chieftain has an interesting thing - 1% totem damage leeched back to the player. Wonder if it'll be enough for low life totems? Especially since spell totem got buffed.

Raider has phasing at max frenzy charges, and when phasing: elemental status immunity and 20% movement speed. Definitely going to do a oro's raider.


jugg already has 20% chance on being hit, but I would also be using a staff and taking smashing strikes

it seems to me that I could also be permanently immortal called...
Faeny
Profile Joined January 2015
647 Posts
Last Edited: 2016-05-26 03:41:39
May 26 2016 03:40 GMT
#21432
Hmm, Smashing strikes gives you 10% chance to gain endurance charges on crit. Personally, I don't consider 20% chance of gaining charges on being hit to be reliable unless you're hitting yourself somehow. (Scold's bridle or heartbound loop?) CoC gem gives 69% chance to cast spell on crit. So approximately 1 time out of 7 when you would've triggered discharge, you might not have charges.

Comparing it to the baseline Coc-Discharge with Voll's Protector - even if you're assuming just a single enemy is around, that gives you 1 power charge every crit. The juggernaut version seems weaker.

At least from my initial take, you probably want Scold's to make charge generation much more reliable.

Hmm...You definitely have a point with immortal call though. Juggernaut would make maintaining IC much easier.
SKT hwaiting! RIP TL, TiP
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-26 03:59:23
May 26 2016 03:47 GMT
#21433
On May 26 2016 12:40 Faeny wrote:
Hmm, Smashing strikes gives you 10% chance to gain endurance charges on crit. Personally, I don't consider 20% chance of gaining charges on being hit to be reliable unless you're hitting yourself somehow. (Scold's bridle or heartbound loop?) CoC gem gives 69% chance to cast spell on crit. So approximately 1 time out of 7 when you would've triggered discharge, you might not have charges.

Comparing it to the baseline Coc-Discharge with Voll's Protector - even if you're assuming just a single enemy is around, that gives you 1 power charge every crit. The juggernaut version seems weaker.

At least from my initial take, you probably want Scold's to make charge generation much more reliable.

Hmm...You definitely have a point with immortal call though. Juggernaut would make maintaining IC much easier.


I guess 10% is really low actually. hmmmmmmmmmmmmmm

I'm glad actually. I was looking for a reason not to do this, lol



ok, so here is my actual build plan

physical crit cyclone juggernaut

unbreakable first
then undeniable when I transition out of resolute technique
then unyielding/unstoppable

running determination + blasphemy enfeeble + cwdt warlord's mark

i'd use a hege's era until I got a better setup (which obviously may never happen)
also would use an abyssus

https://www.pathofexile.com/passive-skill-tree/AAAABAEAAMbYWGM9_IzP9khfP8EEFCB5aO8OqW5QR8Aad-PkUXgNbzsB3Jd5Z5u18oTZCZauPjWSR36plDkOxq7-j9i9vTaHanh6C2HE9k3j_gplTaknr2xyqaZX8kW-p4Tva9lo8vcyrKo64bCr2sGi6jSO8B_qGJJ9WfPEgnTtLlMS4YY7ogB2rPjr3CM9Pu1Enz4aOHIPivAFLdNvBLPPfrvtFHGYb-XPvJot0pBVZp7pRnrvwGatjZHO2XxBcicv-tKt8TwFggfJZxZvHRQYXZ_f73zyQSSq42qPRjbpE3GboV6lRY4Yaliu-4s5UlgH
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2016-05-26 06:47:06
May 26 2016 06:46 GMT
#21434
Massive Ascendancy class changes. And to my surprise almost no nerfs there. Only Ascendant will be a lot worse for almost anyone, since Berserker was an auto-pick there and they pretty much destroyed the leech of it. Also a small Champion nerf.

But damn... Elementalist, Slayer, Assassin (how insane is physical Blade Vortex going to be?) especially look tempting. Berserker also got a nice leech buff, and Juggernaut probably can perma Immortal Call without problems now. And Raider will have permanent Phasing + Status Ailment immunity. O.o
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2016-05-26 07:04:08
May 26 2016 07:02 GMT
#21435
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?
as useful as teasalt
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2016-05-26 07:26:22
May 26 2016 07:13 GMT
#21436
On May 26 2016 16:02 Ryndika wrote:
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?

Hmmm, idk, I personally just updated from the old poeskilltree planner ("check for updates") and all my builds are still there.
Ryndika
Profile Blog Joined August 2010
1489 Posts
May 26 2016 07:47 GMT
#21437
On May 26 2016 16:13 HolydaKing wrote:
Show nested quote +
On May 26 2016 16:02 Ryndika wrote:
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?

Hmmm, idk, I personally just updated from the old poeskilltree planner ("check for updates") and all my builds are still there.

I did same and my builds disappeared. Lost like 30. :c
as useful as teasalt
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2016-05-26 07:54:36
May 26 2016 07:53 GMT
#21438
On May 26 2016 16:47 Ryndika wrote:
Show nested quote +
On May 26 2016 16:13 HolydaKing wrote:
On May 26 2016 16:02 Ryndika wrote:
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?

Hmmm, idk, I personally just updated from the old poeskilltree planner ("check for updates") and all my builds are still there.

I did same and my builds disappeared. Lost like 30. :c

You probably didn't play for too long (or rather your old version of PoESkillTree was too old), so the tree changed too much. Else no idea why.
Ryndika
Profile Blog Joined August 2010
1489 Posts
May 26 2016 08:40 GMT
#21439
On May 26 2016 16:53 HolydaKing wrote:
Show nested quote +
On May 26 2016 16:47 Ryndika wrote:
On May 26 2016 16:13 HolydaKing wrote:
On May 26 2016 16:02 Ryndika wrote:
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?

Hmmm, idk, I personally just updated from the old poeskilltree planner ("check for updates") and all my builds are still there.

I did same and my builds disappeared. Lost like 30. :c

You probably didn't play for too long (or rather your old version of PoESkillTree was too old), so the tree changed too much. Else no idea why.

There was builds ranging from year old to week old - the skilltree was also latest.
as useful as teasalt
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2016-05-26 10:00:49
May 26 2016 08:54 GMT
#21440
On May 26 2016 17:40 Ryndika wrote:
Show nested quote +
On May 26 2016 16:53 HolydaKing wrote:
On May 26 2016 16:47 Ryndika wrote:
On May 26 2016 16:13 HolydaKing wrote:
On May 26 2016 16:02 Ryndika wrote:
How do I import my builds from old tree to the new tree on basic PoeSkillTree planner?

Hmmm, idk, I personally just updated from the old poeskilltree planner ("check for updates") and all my builds are still there.

I did same and my builds disappeared. Lost like 30. :c

You probably didn't play for too long (or rather your old version of PoESkillTree was too old), so the tree changed too much. Else no idea why.

There was builds ranging from year old to week old - the skilltree was also latest.

Thinking about it, you probably had builds with Arcane Vision, which got moved. I didn't, so perhaps that's why.

That new +1 curse chest looks super insane btw... wow, I want that. Probably Shavronne's Wrappings tier rarity though. Which will be a lot harder to find next league, considering no "free" Perandus stuff and the drop rate nerf.
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