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year is 1655. i am aachen. i have just gotten the revolutionary war casus belli. france was torn apart at the beginning of the game, i unified germany (but kept the tag since its aachen) and just finished off a holy war started in 1649 against the turks. war exhaustion is finally down to low levels. my income is 10x the second highest and my tech levels are around 50+ years ahead of the curve. i have 180% discipline, the largest army in the world, and enough 6fire/shock generals to keep my armies busy. I have over 200% trade efficiency.
options:
a) revolutionary war against the turks-kick them out of europe b) revoultionary war against the balkanized pieces of france, release france as an all powerful vassal. c) finish conquering india, then go beat up the persians and ming. d) IN THE 17th CENTURY THERE IS ONLY WAR (i.e. declare war on anybody and everybody. I'm pretty sure I can win due to my sheer tech advantage and superior troops.)
before u say go to north america, just gotta say, fuck colonizers. i have one colony and its bermuda, which only happened because mecklenburg colonized it and in order for me to annex them i had to take it. all the money is in europe, so there's no need for me to go fight some poor natives.
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when i played a game all the way to the end the one of the mostt valuable cots in the world was near cuba. attracted trade from 90% of western owned america. "all the money is in europe" not always true x)
start mass wars, as you go release vassels to drop infamy and then invite them in to the wars you fight. once you are that far ahead the game gets dull unless you just war everything : d
400% trade effeciency by the end of the game or you arent trying hard enough
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How do you have 180% discipline? Is it modded? If not, by my calculations the highest possible discipline in DW is 178%:
10% Quality vs Quantity 6% Militia Act 5% Swedish Steel 20% Prussian Military Reforms 25% Esprit De Corps 12% Commandant
and you don't have the 20% from military reforms and 5% from swedish steel.
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On November 13 2011 11:28 Pewt wrote: How do you have 180% discipline? Is it modded? If not, by my calculations the highest possible discipline in DW is 178%:
10% Quality vs Quantity 6% Militia Act 5% Swedish Steel 20% Prussian Military Reforms 25% Esprit De Corps 12% Commandant
and you don't have the 20% from military reforms and 5% from swedish steel. in death and taxes mod quality vs quantity gives you 40% discipline bonus
it gives you -50% manpower though, which is a bitch. Fortunately I have so many regimental centers that it hardly matters.
turdburgher i'd love to, but i just tried a "what if" scenario and ended up having my 80 twodecker ship fleet get completely annihlated by an english 6/6/2 admiral for no losses. Then I get blockaded, and I hate playing whack a rebel, even if my armies are crushing anything in their path (a 3/1/1 no leader army almost completely wiped out an ottoman doomstack). But Ottomans did inherit Swahili for some reason. It's going to be a long war.
I think instead I'll concentrate on acquiring vassals that are actually capable of naval warfare. On an aside note, Lubeck is making more income from production than trade. So theres you go.
-5 land naval kinda hurts lol
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On November 13 2011 11:41 Caller wrote:Show nested quote +On November 13 2011 11:28 Pewt wrote: How do you have 180% discipline? Is it modded? If not, by my calculations the highest possible discipline in DW is 178%:
10% Quality vs Quantity 6% Militia Act 5% Swedish Steel 20% Prussian Military Reforms 25% Esprit De Corps 12% Commandant
and you don't have the 20% from military reforms and 5% from swedish steel. in death and taxes mod quality vs quantity gives you 40% discipline bonus it gives you -50% manpower though, which is a bitch. Fortunately I have so many regimental centers that it hardly matters. Ah yes, D&T. Never been much of a mod person myself, especially not D&T.
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On November 13 2011 11:44 Pewt wrote:Show nested quote +On November 13 2011 11:41 Caller wrote:On November 13 2011 11:28 Pewt wrote: How do you have 180% discipline? Is it modded? If not, by my calculations the highest possible discipline in DW is 178%:
10% Quality vs Quantity 6% Militia Act 5% Swedish Steel 20% Prussian Military Reforms 25% Esprit De Corps 12% Commandant
and you don't have the 20% from military reforms and 5% from swedish steel. in death and taxes mod quality vs quantity gives you 40% discipline bonus it gives you -50% manpower though, which is a bitch. Fortunately I have so many regimental centers that it hardly matters. Ah yes, D&T. Never been much of a mod person myself, especially not D&T. I like D&T, because it renames your provinces for you. It's really just DW with a few extra events/nation formations and sengoku japan. Also Spain doesn't completely shit on North Africa, the Ottomans can sort of do things, and ideas are actually a bit more balanced (taking QFTNW requires at least 0 naval, etc.)
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On November 13 2011 11:51 Caller wrote:Show nested quote +On November 13 2011 11:44 Pewt wrote:On November 13 2011 11:41 Caller wrote:On November 13 2011 11:28 Pewt wrote: How do you have 180% discipline? Is it modded? If not, by my calculations the highest possible discipline in DW is 178%:
10% Quality vs Quantity 6% Militia Act 5% Swedish Steel 20% Prussian Military Reforms 25% Esprit De Corps 12% Commandant
and you don't have the 20% from military reforms and 5% from swedish steel. in death and taxes mod quality vs quantity gives you 40% discipline bonus it gives you -50% manpower though, which is a bitch. Fortunately I have so many regimental centers that it hardly matters. Ah yes, D&T. Never been much of a mod person myself, especially not D&T. I like D&T, because it renames your provinces for you. It's really just DW with a few extra events/nation formations and sengoku japan. Also Spain doesn't completely shit on North Africa, the Ottomans can sort of do things, and ideas are actually a bit more balanced (taking QFTNW requires at least 0 naval, etc.) Meh. I hate the terrible sliders, I hate the terrible NI restrictions, and, being a multiplayer person, I especially hate the overpowered country formations.
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implying france isnt op in standard games too
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On November 13 2011 12:00 turdburgler wrote: implying france isnt op in standard games too In multiplayer france is fine. The D&T country formations, on the other hand, add way too many cores.
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I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them?
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On November 13 2011 12:17 Blondinbengt wrote: I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them? If you're still a TPM a Claims on our Rivals will give you cores on Friesland+Utrecht (the two other provinces you need to form the netherlands) as well as Gelre+Brabant if they still exist (which it sounds like they don't). If not then you'll have to wait for a CB on one of their allies or a mission to vassalize or conquer them. Your best bet is probably to mass colonize and/or play as a naval power until you're stronger than Burgundy.
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On November 13 2011 12:19 Pewt wrote:Show nested quote +On November 13 2011 12:17 Blondinbengt wrote: I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them? If you're still a TPM a Claims on our Rivals will give you cores on Friesland+Utrecht (the two other provinces you need to form the netherlands) as well as Gelre+Brabant if they still exist (which it sounds like they don't). If not then you'll have to wait for a CB on one of their allies or a mission to vassalize or conquer them. Your best bet is probably to mass colonize and/or play as a naval power until you're stronger than Burgundy. Would you mind telling me what a TPM is?
That's exactly what is happening, I have about 30 colonies all over the world and I think the 3rd or 4th strongest navy. The problem is that I only get colonize/discover missions, 100% of the time, for about 50 years now, except for a few ''Make X vote for you as Emperor'' back when I was still Catholic.
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On November 13 2011 12:24 Blondinbengt wrote:Show nested quote +On November 13 2011 12:19 Pewt wrote:On November 13 2011 12:17 Blondinbengt wrote: I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them? If you're still a TPM a Claims on our Rivals will give you cores on Friesland+Utrecht (the two other provinces you need to form the netherlands) as well as Gelre+Brabant if they still exist (which it sounds like they don't). If not then you'll have to wait for a CB on one of their allies or a mission to vassalize or conquer them. Your best bet is probably to mass colonize and/or play as a naval power until you're stronger than Burgundy. Would you mind telling me what a TPM is? That's exactly what is happening, I have about 30 colonies all over the world and I think the 3rd or 4th strongest navy. The problem is that I only get colonize/discover missions, 100% of the time, for about 50 years now, except for a few ''Make X vote for you as Emperor'' back when I was still Catholic.
TPM is short for "Two-Province Minor" as far as I know.
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On November 13 2011 12:30 zawk9 wrote:Show nested quote +On November 13 2011 12:24 Blondinbengt wrote:On November 13 2011 12:19 Pewt wrote:On November 13 2011 12:17 Blondinbengt wrote: I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them? If you're still a TPM a Claims on our Rivals will give you cores on Friesland+Utrecht (the two other provinces you need to form the netherlands) as well as Gelre+Brabant if they still exist (which it sounds like they don't). If not then you'll have to wait for a CB on one of their allies or a mission to vassalize or conquer them. Your best bet is probably to mass colonize and/or play as a naval power until you're stronger than Burgundy. Would you mind telling me what a TPM is? That's exactly what is happening, I have about 30 colonies all over the world and I think the 3rd or 4th strongest navy. The problem is that I only get colonize/discover missions, 100% of the time, for about 50 years now, except for a few ''Make X vote for you as Emperor'' back when I was still Catholic. TPM is short for "Two-Province Minor" as far as I know. And I assume that refers to a country which has no more than two provinces?
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On November 13 2011 12:34 Blondinbengt wrote:Show nested quote +On November 13 2011 12:30 zawk9 wrote:On November 13 2011 12:24 Blondinbengt wrote:On November 13 2011 12:19 Pewt wrote:On November 13 2011 12:17 Blondinbengt wrote: I'm fairly new to EU3 and I recently started my first campaign as Holland and it's now 1530ish. Everything is going fine, dominating the trade all across the world, got the best tech by several levels in all areas etc.etc but my problem is that I still only have two of the provinces I need to form the Netherlands (Holland and Zeeland), Burgundy holds all the other ones except for Utrecht and since Burgundy is the Emperor and the most military powerful country in the world atm it's going to take some time and planning to get those, my question is about Utrecht.
They are still a sovreign nation but I simply can't get a CB so I can attack them without getting Burgundy on my ass for not having a valid cause to declare war. I've tried getting Utrecht to attack me instead but they simply refuse, any tips on what I can do to annex them? If you're still a TPM a Claims on our Rivals will give you cores on Friesland+Utrecht (the two other provinces you need to form the netherlands) as well as Gelre+Brabant if they still exist (which it sounds like they don't). If not then you'll have to wait for a CB on one of their allies or a mission to vassalize or conquer them. Your best bet is probably to mass colonize and/or play as a naval power until you're stronger than Burgundy. Would you mind telling me what a TPM is? That's exactly what is happening, I have about 30 colonies all over the world and I think the 3rd or 4th strongest navy. The problem is that I only get colonize/discover missions, 100% of the time, for about 50 years now, except for a few ''Make X vote for you as Emperor'' back when I was still Catholic. TPM is short for "Two-Province Minor" as far as I know. And I assume that refers to a country which has no more than two provinces? A country with exactly two provinces (a one-province country is an OPM).
Anyhow, with 30+ colonies you should be able to beat Burgundy pretty easily. Just mass manpower buildings, mass up in your homeland territories, and invade. That said, it's not like you have to form the Netherlands.
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Edit: Oh, something else you can do: Wait until they lose their army somehow, use Support Revolt on their one province until it spawns some peasants/heretics, wait for the rebels to occupy the province and for their owner to be at peace, and then spawn Patriots on the last day of the month. Will work for any Dutch-culture province.
Here's an example with pictures from a tuscany->italy game I played where I only used spies and colonization to expand (and was limited to max. 7 foreign traders and max. the same number of colonies as mainland provinces):
+ Show Spoiler [Wall of Images] +Step 1: Fund peasants/heretics (ie Support Revolt) everywhere (unfortunately I don't have a SS, but oh well). If their provinces aren't connected you only need to find patriots on >50% of provinces, but if they're connected funding them everywhere will stop them from raising an army. Step 2: Wait for the peasants/heretics to occupy over half the country. ![[image loading]](http://i.imgur.com/vajik.jpg) Step 3: Wait for the country to be at peace if they're at war. Step 4: A day or two before the end of the month, support patriots in a rebel-occupied province (remember, rebels are noculture!). ![[image loading]](http://i.imgur.com/RsdZM.jpg) (I funded them in a province occupied by peasants so that they didn't try to wander out, and the battle won't end in 2 days usually. However, if I recall correctly in this instance it did, so I had to fund them again elsewhere hence them being in a different place) Step 5: The country breaks and all rebels get their demands. Patriot rebels demand that every province of your culture defects to you! ![[image loading]](http://i.imgur.com/ai43u.jpg)
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I highly doubt I would have any chance of beating Burgundy in a straight up war, currently I have 27000 army size (which is exactly what my land forcelimit is) and around 25k Manpower, Burgundy sits at 110k army size and 130k-ish Manpower, by the time I could even reach their ankles in army size I would have run my economy into the ground. The problem is that they have the Emperor and they won't be losing that anytime soon (unless there's some event that will happen which I don't know about), combine that with the fact that they own maybe 4/5 of France, large parts of central Germany and northen Italy, and parts of Finland and the baltics for some reason.
The revolt-patriot idea sounds very interesting, I'll have to give that a try.
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Spam manpower buildings (especially tier 6) and that will be remedied quickly.
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On November 13 2011 07:42 Fruscainte wrote:Show nested quote +On November 13 2011 07:32 sermokala wrote: Wow thanks I'm going to go do that right now. Yeah no problem. About the time that Novgorod stops being useful is around the time that Muscowy/the Eastern Hordes catch up to them. I just canceled vassalation, because honestly -- it's not worth protecting them that late into the game. Just let the Hordes wittle them down, let the revolts go crazy and form a bunch of smaller nations, etc. I know it will also be tempting to move into the East for easy provinces, I recommend against it. Low population, basically no money to be gained, no forts -- it's just not worth it. If you want to do it for appearances (IE: Form Prussia with Russian borders or some shit) by all means, there is absolutely reason why you CAN'T do it -- it is probably the easiest strat out there to do. However, pushing West and into Scandinavia potentially is far more profitable.
Another thing: At some point a lot of small german countries will add into your wars for random reason. Use this every time to build up vassals. Vassalisation is 4 inf/country, so you can easily take 3 of them as vassals. Don't attack them for that reason unless austria is the HRE and has no way of reaching you.
Also, in my opinion the most important thing: Get some SoI early on. In my game as TO to form germany (Low aggression, VH difficulty) i think i lost the first 3-4 wars i got in against the Emperor, but i always managed to gain what i wanted from the war beforehand(vassals, land). Then you can just reduce you SoI as soon as they are ready to negotiate at all. So you have gotten what you wanted from the war, and not really lost anything to the emperor. My usual combination of Advisors is MoM/Diplomat/Philosopher.
Also, i didn't find scandinavia really dangerous. Sure, you usually can't reach them, but they also just besiege Gotland and then drop small stacks of guys onto you.
On November 13 2011 12:55 Blondinbengt wrote: I highly doubt I would have any chance of beating Burgundy in a straight up war, currently I have 27000 army size (which is exactly what my land forcelimit is) and around 25k Manpower, Burgundy sits at 110k army size and 130k-ish Manpower, by the time I could even reach their ankles in army size I would have run my economy into the ground. The problem is that they have the Emperor and they won't be losing that anytime soon (unless there's some event that will happen which I don't know about), combine that with the fact that they own maybe 4/5 of France, large parts of central Germany and northen Italy, and parts of Finland and the baltics for some reason.
The revolt-patriot idea sounds very interesting, I'll have to give that a try.
You can also try to attack one of their larger allies, and hope that they join into the fight. You could try stealing emperor from Burgundy as a long-term plan by vassalizing electors. You would have to be careful to do so, because you can't do it directly or burgundy will intervene, but if you get any CoB on any of them, use it. And if any of them enters your war for some reason, vassalize them as your highest priority. If you are strong enough, and have a large enough SoI, you could also just Diplo-Vassalize Utrecht and any elector with a monarchic government. Or basically anything monarchic in the HRE.
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they really need to rebalance religions, catholic is too op. late game 10% production eff. from prod. is like 2% of your income, controling 5 cardinals can often be 25-30% infamy reduction
that alone in helping your trade while conquesting pays for itself more than being prod -_-.
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On November 13 2011 17:48 turdburgler wrote: they really need to rebalance religions, catholic is too op. late game 10% production eff. from prod. is like 2% of your income, controling 5 cardinals can often be 25-30% infamy reduction
that alone in helping your trade while conquesting pays for itself more than being prod -_-. 10% production or 10% trade efficiency can make a massive difference in income, and if you are somehow limited from expansion then infamy reduction is a lot less appealing (like in multiplayer). In addition, growth means higher tech/stability costs and a bigger pain in the ass to manage.
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