• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:54
CEST 01:54
KST 08:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down0StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) Official StarCraft website teases new content ahead of BlizzCon? Remastered crash fix suggestions [D] Brainstorming a balance patch for Brood war
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro16 Group D [ASL22] Ro16 Group C [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5466 users

Europa Universalis 3 - Page 59

Forum Index > General Games
Post a Reply
Prev 1 57 58 59 60 61 101 Next
Skilledblob
Profile Joined April 2011
Germany3392 Posts
October 24 2011 15:58 GMT
#1161
well in my russia game England owns all of scandinavia
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 24 2011 16:15 GMT
#1162
I'm sorry, by occupy their provinces I mean occupy their core provinces. So in the case of England just occupying their non-culture continental provinces isn't enough, unless you drag it out for a LONG time and smash every army they send for said long time AND somebody else wars them. Normally, you'd need to invade them directly by sea and occupy their main provinces (i.e. England)
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 24 2011 16:27 GMT
#1163
On October 25 2011 00:08 Skilledblob wrote:
Show nested quote +
On October 24 2011 23:08 turdburgler wrote:
its an improvement over standard game imo, buffs england and some eastern countries etc etc.

more missions and events aswell


why would England need a buff? England only fails because of the Highland event of Scotland from time to time.


its not about who needs a buff, the game isnt suppsoed to be balanced. england is just unrealistically weak in the real game.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
October 24 2011 18:19 GMT
#1164
On October 25 2011 01:15 Caller wrote:
I'm sorry, by occupy their provinces I mean occupy their core provinces. So in the case of England just occupying their non-culture continental provinces isn't enough, unless you drag it out for a LONG time and smash every army they send for said long time AND somebody else wars them. Normally, you'd need to invade them directly by sea and occupy their main provinces (i.e. England)


OK so by core province you mean their culture provinces? Because their provinces in France are cores. They even have a core in Paris. I guess that's so they'll go to war with France every once in a while ^_^

I just started trying out D&T mod, as byzantium ofcourse as that's where the mod is focused it seems. The first thing i notice is that you can't stop ground troops from coming in through blocking constantinople O_O
Basically the ottomans just walked past my ships and smashed me into the ground in the first year I played
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 24 2011 18:31 GMT
#1165
that's because in reality the distance between the two is very small. Basically, most people "cheat" and start the game in 1405 or so where you have some more Greek provinces. I started in 1399 though because this is hardcore shit. Basically just wait for the Ottomans to get involved in a major war, declare war on them, make a large cavalry stack and just have them chill in konstantinopolis while the Ottomans suicide into your cavalry and die. Meanwhile spam rebels in all the Greek provinces and try to keep the Ottoman army to the East. With luck more people will DoW them, causing provinces to defect and shit.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Zuxo
Profile Joined April 2010
Sweden395 Posts
October 24 2011 21:10 GMT
#1166
On October 24 2011 07:33 Skilledblob wrote:
Show nested quote +
On October 24 2011 07:18 Zuxo wrote:
Watching this thread make me realize how bad I am lol ^^.
By the way does manpower-buildings (and manpower in general) like armories increase your forcefield-limit?


my brain had to wrap around the forcefields first but I think what you are looking for is bonus to force limit. The buildings you can build in the military tree do not increase that afaik. They increase the reinforcements you can see at the top left corner of your screen.

To increase your maximum army size you have to conquer new provinces, get vassals or to the national idea which gives you 33% higher army limit.


Ok thanks! =). Haha and i totally missed that I wrote forcefieldlimit instead of forcelimit lol ^^.
Also I am going to play Europa on a lan this friday with some of my friends with Muscowy. I played with them before at home but got owned by Bohemia in the end, anyone got any tips?
I'm a mother******* lyrical wordsmith, mother******* genius
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
Last Edited: 2011-10-24 21:26:39
October 24 2011 21:18 GMT
#1167
Hey guys, I'm a total newb at this game, only been playing for a few days but I think I've got a hang of the simple basics now, was just wondering about two things though:

Is it actually possible to reduce inflation? In one of my games I'm at like 38% and it's only rising...

And what exactly is the deal with the attrition rates for armies? I believe it's the % underneath the army name/troop count? I've had problems with my entire 15,000 man army being whittled down to 0 just sitting in my own provinces ;;

Edit: playing with In Nomine expansion btw.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
vyyye
Profile Joined July 2010
Sweden3917 Posts
October 24 2011 21:23 GMT
#1168
On October 25 2011 06:18 jello_biafra wrote:
Is it actually possible to reduce inflation? In one of my games I'm at like 38% and it's only rising...

Yes, check your minting slider and reduce that in the treasury tab. If you hover over it you will see all relevant information, there is also an NI (National Bank) and a building (Tax Assessor) that helps with it. You should also get a Master of Mint adviser ASAP, preferably you don't want inflation to ever reach 10%, 38% ain't great.

And what exactly is the deal with the attrition rates for armies? I believe it's the % underneath the army name/troop count? I've had problems with my entire 15,000 man army being whittled down to 0 just sitting in my own provinces ;;

Select army, hover over a province and you'll see the supply limit in the bottom right corner. If you have more units than the supply allow you will steadily lose troops, more apparent in harsh weather and scorched land for example.

Bit more on it here, probably got the answer to any other question that pops up as you play.
http://www.paradoxian.org/eu3wiki/Military#Attrition
Skilledblob
Profile Joined April 2011
Germany3392 Posts
October 24 2011 21:25 GMT
#1169
On October 25 2011 06:10 Zuxo wrote:
Show nested quote +
On October 24 2011 07:33 Skilledblob wrote:
On October 24 2011 07:18 Zuxo wrote:
Watching this thread make me realize how bad I am lol ^^.
By the way does manpower-buildings (and manpower in general) like armories increase your forcefield-limit?


my brain had to wrap around the forcefields first but I think what you are looking for is bonus to force limit. The buildings you can build in the military tree do not increase that afaik. They increase the reinforcements you can see at the top left corner of your screen.

To increase your maximum army size you have to conquer new provinces, get vassals or to the national idea which gives you 33% higher army limit.


Ok thanks! =). Haha and i totally missed that I wrote forcefieldlimit instead of forcelimit lol ^^.
Also I am going to play Europa on a lan this friday with some of my friends with Muscowy. I played with them before at home but got owned by Bohemia in the end, anyone got any tips?


well Muscowy is in another technology group so you are always in a disadvantage if you want to fight Bohemia even though it is not a big disadvantage

What you can do is form Russia as fast as possible which should be around 1500 or 1450 depending on your luck. And then you should go straight for westernization after that you have a chance to get him.

Of course you can try to outnumber Bohemia but they tend to be the emperor of the HRE so that should be tough.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
October 24 2011 21:30 GMT
#1170
On October 25 2011 06:23 vyyye wrote:
Show nested quote +
On October 25 2011 06:18 jello_biafra wrote:
Is it actually possible to reduce inflation? In one of my games I'm at like 38% and it's only rising...

Yes, check your minting slider and reduce that in the treasury tab. If you hover over it you will see all relevant information, there is also an NI (National Bank) and a building (Tax Assessor) that helps with it. You should also get a Master of Mint adviser ASAP, preferably you don't want inflation to ever reach 10%, 38% ain't great.
Show nested quote +

And what exactly is the deal with the attrition rates for armies? I believe it's the % underneath the army name/troop count? I've had problems with my entire 15,000 man army being whittled down to 0 just sitting in my own provinces ;;

Select army, hover over a province and you'll see the supply limit in the bottom right corner. If you have more units than the supply allow you will steadily lose troops, more apparent in harsh weather and scorched land for example.

Bit more on it here, probably got the answer to any other question that pops up as you play.
http://www.paradoxian.org/eu3wiki/Military#Attrition

I see, thanks for the information I will check this out. I thought the attrition rate was something to do with unruly peasants in my lands or something but now I see what actually causes it.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Zuxo
Profile Joined April 2010
Sweden395 Posts
October 24 2011 21:44 GMT
#1171
On October 25 2011 06:25 Skilledblob wrote:
Show nested quote +
On October 25 2011 06:10 Zuxo wrote:
On October 24 2011 07:33 Skilledblob wrote:
On October 24 2011 07:18 Zuxo wrote:
Watching this thread make me realize how bad I am lol ^^.
By the way does manpower-buildings (and manpower in general) like armories increase your forcefield-limit?


my brain had to wrap around the forcefields first but I think what you are looking for is bonus to force limit. The buildings you can build in the military tree do not increase that afaik. They increase the reinforcements you can see at the top left corner of your screen.

To increase your maximum army size you have to conquer new provinces, get vassals or to the national idea which gives you 33% higher army limit.


Ok thanks! =). Haha and i totally missed that I wrote forcefieldlimit instead of forcelimit lol ^^.
Also I am going to play Europa on a lan this friday with some of my friends with Muscowy. I played with them before at home but got owned by Bohemia in the end, anyone got any tips?


well Muscowy is in another technology group so you are always in a disadvantage if you want to fight Bohemia even though it is not a big disadvantage

What you can do is form Russia as fast as possible which should be around 1500 or 1450 depending on your luck. And then you should go straight for westernization after that you have a chance to get him.

Of course you can try to outnumber Bohemia but they tend to be the emperor of the HRE so that should be tough.



Yeah I know I should form Russia but how do I do it so fast? It took me like 200 years before I could form it (Novgorod allied with Lituhenia -.-). And yeah I have a pretty bad experience fighting Bohemia when I lost my 300 year long game with Russia/Muscowy. Bohemia started attacking me (I had no idea being the emperor made you that strong lol) when I had -3 stability and just laughed as he took 20 provinces within a year.
I'm a mother******* lyrical wordsmith, mother******* genius
Skilledblob
Profile Joined April 2011
Germany3392 Posts
October 24 2011 22:06 GMT
#1172
fastest way to get russia as muscowy is simply to stick to the missions you get from the game. They give lots of cores. But when Novgorod allies with Lithuania that is just plain bad luck.

Sometimes Lituania stays alive and together with Poland for the whole game and in another of my games Lithuania literally broke apart 3-4 years after the game started and I was able to grab all the new countries as vassals. So that's how I got Russia in 1450.

Of course stability -3 is something which should not happen. But if the game with your friend lasted over 300 years before he really attacked you then you should have enough time to westernize and kill him.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 24 2011 22:20 GMT
#1173
On October 25 2011 06:10 Zuxo wrote:
Show nested quote +
On October 24 2011 07:33 Skilledblob wrote:
On October 24 2011 07:18 Zuxo wrote:
Watching this thread make me realize how bad I am lol ^^.
By the way does manpower-buildings (and manpower in general) like armories increase your forcefield-limit?


my brain had to wrap around the forcefields first but I think what you are looking for is bonus to force limit. The buildings you can build in the military tree do not increase that afaik. They increase the reinforcements you can see at the top left corner of your screen.

To increase your maximum army size you have to conquer new provinces, get vassals or to the national idea which gives you 33% higher army limit.


Ok thanks! =). Haha and i totally missed that I wrote forcefieldlimit instead of forcelimit lol ^^.
Also I am going to play Europa on a lan this friday with some of my friends with Muscowy. I played with them before at home but got owned by Bohemia in the end, anyone got any tips?

if you're play muscovy you ideally want to focus on cavalry formations, which are expensive. To that end you'll basically want to gangbang Novogorod as much as you can. Because you are the furthest East of the Russian majors, you'll have difficulty trying to westernize for a long time because Teutonic Order, Lithuania, and Poland tend to be slower techwise and you are still teching at like 90% of their rate. Same with Bohemia. One thing you should take advantage of however is the stronger Eastern European cavalry. West is stuck with Latin Knights until like Land Tech 24 or something, and even then Carracole Cavalry isn't that strong either. Have lots of cavalry formations, as you don't suffer from attrition as much as Western foes will and you will have superior cavalry. Ideally, I'd say to expand your influence among a lot of the Russian minors and vassalize them if you can. Annex the rich provinces if you can. Meanwhile Golden Horde is providing you with free military tradition. Try to avoid taking their land though, unless it's Astrakhan or something like that, because its pretty poor and you'll have to deal with riots.
You want to first wipe out Novogorod as they are your only immediate threat. Try and take/liberate provinces so that the province of Novogorod is isolated and surrounded. This will let you annex it the next time, and usually you'll have a mission for this Then basically just start absorbing your vassals and start massing cavalry, and then go after the Teutons/Prussia.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Euronyme
Profile Joined August 2010
Sweden3804 Posts
October 25 2011 01:15 GMT
#1174
It's kind of disappointing in death and taxes when playing as byzantines and you form the entire roman empire, your capital doesn't change to Rome, and you don't turn to western tech group.
It kind of would make sence as the roman empire was based in... Rome.
Ah well. I guess I'll have to go full minting until I'm 10 tech levels behind ^_^
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 25 2011 02:59 GMT
#1175
On October 25 2011 06:44 Zuxo wrote:
Show nested quote +
On October 25 2011 06:25 Skilledblob wrote:
On October 25 2011 06:10 Zuxo wrote:
On October 24 2011 07:33 Skilledblob wrote:
On October 24 2011 07:18 Zuxo wrote:
Watching this thread make me realize how bad I am lol ^^.
By the way does manpower-buildings (and manpower in general) like armories increase your forcefield-limit?


my brain had to wrap around the forcefields first but I think what you are looking for is bonus to force limit. The buildings you can build in the military tree do not increase that afaik. They increase the reinforcements you can see at the top left corner of your screen.

To increase your maximum army size you have to conquer new provinces, get vassals or to the national idea which gives you 33% higher army limit.


Ok thanks! =). Haha and i totally missed that I wrote forcefieldlimit instead of forcelimit lol ^^.
Also I am going to play Europa on a lan this friday with some of my friends with Muscowy. I played with them before at home but got owned by Bohemia in the end, anyone got any tips?


well Muscowy is in another technology group so you are always in a disadvantage if you want to fight Bohemia even though it is not a big disadvantage

What you can do is form Russia as fast as possible which should be around 1500 or 1450 depending on your luck. And then you should go straight for westernization after that you have a chance to get him.

Of course you can try to outnumber Bohemia but they tend to be the emperor of the HRE so that should be tough.



Yeah I know I should form Russia but how do I do it so fast? It took me like 200 years before I could form it (Novgorod allied with Lituhenia -.-). And yeah I have a pretty bad experience fighting Bohemia when I lost my 300 year long game with Russia/Muscowy. Bohemia started attacking me (I had no idea being the emperor made you that strong lol) when I had -3 stability and just laughed as he took 20 provinces within a year.



if you are playing a 1v1 lan game then him starting as bohemia is pretty bm. a human player has no reason to ever lose control of the imperial crown and using inheritance and imperial ban he can expand with cores through most of europe pretty quickly -_-. if you 'must' play a russian nation, perhaps you could agree for neither of you to play a major country. tbh playing a game as the emperor is pretty boring as no one is ever a threat to you, and it only gets easier
Caller
Profile Blog Joined September 2007
Poland8075 Posts
Last Edited: 2011-10-25 03:57:53
October 25 2011 03:53 GMT
#1176
On October 25 2011 10:15 Euronyme wrote:
It's kind of disappointing in death and taxes when playing as byzantines and you form the entire roman empire, your capital doesn't change to Rome, and you don't turn to western tech group.
It kind of would make sence as the roman empire was based in... Rome.
Ah well. I guess I'll have to go full minting until I'm 10 tech levels behind ^_^

uh, you have a decision to change it back to Rome. It mirrors Constantine's decision to change the capital from Rome to Constantinople (well, he didn't REALLY do that, but he sort of did). As for tech group issues, well, phooey.

Also, in my Navarra game, while this is much much later than my writeups, this made me facepalm so hard I wasn't sure what to think.

[image loading]

Well, I guess this technically DID happen a few years prior to the in game...

http://en.wikipedia.org/wiki/Henry_IV_of_France
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Euronyme
Profile Joined August 2010
Sweden3804 Posts
October 25 2011 04:27 GMT
#1177
On October 25 2011 12:53 Caller wrote:
Show nested quote +
On October 25 2011 10:15 Euronyme wrote:
It's kind of disappointing in death and taxes when playing as byzantines and you form the entire roman empire, your capital doesn't change to Rome, and you don't turn to western tech group.
It kind of would make sence as the roman empire was based in... Rome.
Ah well. I guess I'll have to go full minting until I'm 10 tech levels behind ^_^

uh, you have a decision to change it back to Rome. It mirrors Constantine's decision to change the capital from Rome to Constantinople (well, he didn't REALLY do that, but he sort of did). As for tech group issues, well, phooey.

Also, in my Navarra game, while this is much much later than my writeups, this made me facepalm so hard I wasn't sure what to think.

[image loading]

Well, I guess this technically DID happen a few years prior to the in game...

http://en.wikipedia.org/wiki/Henry_IV_of_France


Oh. Havn't checked out the descisions yet! Constantine was a bit earlier though, wasn't he? Well I guess the whole byzantium campaign in d&t is kind of like going back in time, from a split, eatern roman empire to a single huge roman empire.

Nice with the PU. It'll ofcourse break as you have to keep up a bigger army than them to stop them from insulting you ^_^
Still it'll probably give you some time to grab some castillian lands unless your king decides to die too quickly

An interesting thing with wars during this time period, historically seen, is that most wars seemed to end up in trades of territory. For instance kings stop being kings of an area and start being king for another just like that.
This was ofcourse several hundred years before nationalism was a thing, but still kind of mind boggling to me.
I actually started wikipediaing some of the wars and whatnot as I had no clue of the details.

Also does anyone know what happend to this roman empire symbol shown in the OP of D&T thread on the paradox forums?
[image loading]
It looks more like the banner you see in movies and whatnot than the current one that looks like the achae flag a little bit. Kind of a red/yellow cross-ish. Dunno what's historically correct though ^_^
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
Last Edited: 2011-10-25 05:02:23
October 25 2011 05:00 GMT
#1178
On October 25 2011 13:27 Euronyme wrote:
Show nested quote +
On October 25 2011 12:53 Caller wrote:
On October 25 2011 10:15 Euronyme wrote:
It's kind of disappointing in death and taxes when playing as byzantines and you form the entire roman empire, your capital doesn't change to Rome, and you don't turn to western tech group.
It kind of would make sence as the roman empire was based in... Rome.
Ah well. I guess I'll have to go full minting until I'm 10 tech levels behind ^_^

uh, you have a decision to change it back to Rome. It mirrors Constantine's decision to change the capital from Rome to Constantinople (well, he didn't REALLY do that, but he sort of did). As for tech group issues, well, phooey.

Also, in my Navarra game, while this is much much later than my writeups, this made me facepalm so hard I wasn't sure what to think.

[image loading]

Well, I guess this technically DID happen a few years prior to the in game...

http://en.wikipedia.org/wiki/Henry_IV_of_France


Oh. Havn't checked out the descisions yet! Constantine was a bit earlier though, wasn't he? Well I guess the whole byzantium campaign in d&t is kind of like going back in time, from a split, eatern roman empire to a single huge roman empire.

Nice with the PU. It'll ofcourse break as you have to keep up a bigger army than them to stop them from insulting you ^_^
Still it'll probably give you some time to grab some castillian lands unless your king decides to die too quickly

An interesting thing with wars during this time period, historically seen, is that most wars seemed to end up in trades of territory. For instance kings stop being kings of an area and start being king for another just like that.
This was ofcourse several hundred years before nationalism was a thing, but still kind of mind boggling to me.
I actually started wikipediaing some of the wars and whatnot as I had no clue of the details.

Also does anyone know what happend to this roman empire symbol shown in the OP of D&T thread on the paradox forums?
[image loading]
It looks more like the banner you see in movies and whatnot than the current one that looks like the achae flag a little bit. Kind of a red/yellow cross-ish. Dunno what's historically correct though ^_^

From what I can tell, the "normal" Byzantine flag is actually that of the Kingdom of Nicaea, which after the sack of Constantinople in the 13th century was one of several Byzantine kingdoms claiming to be the Roman Empire. They eventually recaptured Constantinople later that year.
The one you see in the picture is the Roman Aquila and while it is technically Roman wasn't really a flag. The cross that you see instead is the flag of the Byzantine Empire.

As for my PU, well, let's just say that I won't have to worry about insults ^_^ Also, I don't have a king. I have a Prince. SPOILERZ
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
October 25 2011 12:32 GMT
#1179
I used to play this game like total war, pretty much ignoring all diplomatic options, and just annex, annex, annex!!
Only after reading through this thread do I realise why I had so much difficulty with this game. I had no idea how much depth this game had in terms of diplomatic strategy...

Whelp...now to spend another several hundred hours in paradox grand strategy games.
"Guess what. All my strategies are made of balls." - Tasteless
Candadar
Profile Blog Joined July 2011
2049 Posts
October 25 2011 12:44 GMT
#1180
Alright, I need ideas.

Am Spain. Have the entire East Coast of America into slightly past the Mississippi, the Caribbean, and the east coast of northern South America colonized. Year is 1540. What now? Where should I go next?
Prev 1 57 58 59 60 61 101 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE144
PiGStarcraft137
StarCraft: Brood War
Britney 10144
GuemChi 1030
Pusan 33
910 33
ajuk12(nOOB) 13
Noble 11
Dota 2
monkeys_forever528
League of Legends
JimRising 313
Counter-Strike
Coldzera 1261
Fnx 698
Super Smash Bros
hungrybox372
PPMD52
Other Games
summit1g11313
Liquid`RaSZi1499
Day[9].tv1094
shahzam546
C9.Mang0297
XaKoH 142
Maynarde78
SteadfastSC44
Mew2King36
Organizations
Other Games
gamesdonequick1970
BasetradeTV58
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 107
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1094
• imaqtpie759
• Shiphtur136
Upcoming Events
PiGosaur Cup
7m
PiGStarcraft137
The PondCast
10h 7m
Kung Fu Cup
11h 7m
Replay Cast
1d
KCM Race Survival
1d 10h
IntoTheTV X SOOP
1d 11h
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
1d 22h
Replay Cast
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
[ Show More ]
GSL
3 days
Replay Cast
4 days
GSL
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Replay Cast
5 days
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-14
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.