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Ultra Street Fighter IV - Page 19

Forum Index > General Games
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Check out the new Street Fighter V Thread
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
June 19 2011 04:26 GMT
#361
I think overall Yang is better than Yun, even before we knew about the invincibility glitch. Yang just feels like a more solid character that isn't reliant on going crazy and mind fucking your opponent.
broz0rs
Profile Joined July 2008
United States2294 Posts
June 19 2011 06:38 GMT
#362
Justin's Yang got blown up so hard. First time I ever felt sorry for the guy.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 19 2011 06:42 GMT
#363
I felt more sorry for Champ who pretty blatantly outplayed Julio but that is such an insane matchup when Sim has no DP and no real way to keep Yun out.

The invincibility glitch is pretty stupid. I don't bitch about Yun I think he's top tier but not broken, but I hope that if they patch the game they remove that invincibility glitch on Yang and make ex-lunge like 0 on block instead of +1, and then maybe make palms build half as much meter on whiff. I think that'd be a pretty solid fix but the invincibility glitch has to go.
Follow me: www.twitter.com/zlasher
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
June 19 2011 07:20 GMT
#364
I'm 99% sure that the invincibility glitch is going to go in a patch and I hope and pray that the don't make any balance changes. I want what I practice at home to apply at the arcade as well. That's also the reason why I hope when KOF XIII drops they don't make any balance changes.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 19 2011 07:56 GMT
#365
I'm pretty sure if they patch the game they'd patch the arcade version too, there'll be a way to do it.
Follow me: www.twitter.com/zlasher
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
June 19 2011 08:33 GMT
#366
I imagine it'll have to be similar to how KOF XIII got patched which was a new board. I'm not sure if arcade owners had to pay for the patch but I imagine they did since some places are still running unpatched KOF XIII.
prototype.
Profile Blog Joined July 2009
Canada4202 Posts
June 19 2011 08:57 GMT
#367
I don't follow sf4 proscene but I like it when umehara wins. Especially against players that celebrates before winning.
( ・´ー・`)
Lucumo
Profile Joined January 2010
6850 Posts
June 19 2011 09:46 GMT
#368
Yeah, there are a lot of bm people in the foreign scene which is one of the reasons I always cheer for the Japanese players. There are exceptions of course, like Alex Valle. And what's annoying as well, even some commentators are really biased, they bash the Japanese just because they beat the Americans.
Since we are on that topic right now, I read this today:

NorCal is where a couple guys asked a girl on stream if she's ever seen a penis before and how much it'll cost for her to flash them. The video was deleted (unsurprisingly), I'll upload it now. That's their "raw" style, they're proud of it.

Seems really professional, right?

The CEO tournament organizer:
+ Show Spoiler +
[image loading]

There were two events at the same time and Umehara didn't go to CEO, so he was pretty mad.

And there is a reason why Daigo wears noise-cancelling headphones...
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 19 2011 09:58 GMT
#369
Lol you guys are blowing it way out of proportion.

First of all nobody uses the term "foreigner" in fighting games. Second of all CEO was announced 3 months before ReveLAtions was, so many palyers agreed well in advanced to go to CEO, then revLA was annoucned with way more money, Daigo had no intention to go to CEO originally but since its a 6 hour shorter flight to LA, and to a venue and location he's been to several times, it just made sense to go to that event.

The noise-cancelling headphones isn't because he's that bothered by the noise its just something he's more used to.

The community isn't all prissy and clean and corporate, its all community run so yes you can expect some bias in commentary but whats the big deal, its a fighting game, you don't report every single move that goes on screen like you report every decision being made in SC2.

Don't compare the two scenes, its absolutely retarded.
Follow me: www.twitter.com/zlasher
Lucumo
Profile Joined January 2010
6850 Posts
June 19 2011 10:17 GMT
#370
Nobody? But I just used it, so that's at least one. Japan, for me, is the fighting scene because they own in the games they take seriously. And no, MvC3 isn't taken seriously. SSF4:AE>BB:CS2>AH3 and other games like that. Why would he need to go to that event? Just because it's 6 hours shorter or because he knows the location? Maybe he wanted to check out ReveLAtions' location, or maybe he wanted to make both events a success or maybe Mago had influence as well(both are on the same team after all and always travelling alone isn't too awesome). That makes sense as well.

Huh? What? It's because of the incident in Season's Beatings V: Redemption(October 16, 2010).

I didn't compare anything? Ok, I did compare the Japanese and the American fighting scene but not any Starcraft scene, heck, I don't even care about SC2(only BW).
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
June 19 2011 10:28 GMT
#371
On June 19 2011 03:07 Demoninja wrote:
I don't get why people are choosing to do c.lp c.lk s.lp as opposed to c.lk c.lp s.lp. c.lk hits low while c.lp does not. The only time to start with c.lp is after a blocked ex lunge or something to counterhit the opponent mashing jab or cr.tech.

c.jab > c.short is used because people are more prone to stand up or attempt to jump or whatever that takes them out of crouch block on the 2nd hit of a string than they are on the 1st hit.
[iHs]MCMcEmcee@UFO | のヮの
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
June 19 2011 11:21 GMT
#372
what if we just do two shorts
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
June 19 2011 12:26 GMT
#373
On June 19 2011 19:17 Lucumo wrote:
Nobody? But I just used it, so that's at least one. Japan, for me, is the fighting scene because they own in the games they take seriously. And no, MvC3 isn't taken seriously. SSF4:AE>BB:CS2>AH3 and other games like that. Why would he need to go to that event? Just because it's 6 hours shorter or because he knows the location? Maybe he wanted to check out ReveLAtions' location, or maybe he wanted to make both events a success or maybe Mago had influence as well(both are on the same team after all and always travelling alone isn't too awesome). That makes sense as well.

Huh? What? It's because of the incident in Season's Beatings V: Redemption(October 16, 2010).

I didn't compare anything? Ok, I did compare the Japanese and the American fighting scene but not any Starcraft scene, heck, I don't even care about SC2(only BW).


I hate the "they own every game they take seriously" argument. It's pure bull shit that makes an automatic excuse any time a JP player loses. Different areas play different games. Using Japanese doujin fighters as examples of them dominating is about as meaningful as Americans claiming dominance because of MK9.

Japan didn't dominate Season's Beatings, Final Round, or Socal Regionals. Their absolute best players have been able to win some majors here, but not all. In Super, when they didn't have the huge arcade advantage that vanilla SF4 and AE have, the results were much more mixed (Daigo didn't even make top 16 at Season's beatings).

Besides SF4, top JP players have been beaten at evo in ST and CvS2 also (games they "took seriously"). Japan takes Tekken seriously, but Korea is definitely the top in that game as well, and almost always has been.

Lastly, djWheat nailed the whole "professionalism" thing a while ago.
Lucumo
Profile Joined January 2010
6850 Posts
June 19 2011 14:14 GMT
#374
On June 19 2011 21:26 Trumpet wrote:
Show nested quote +
On June 19 2011 19:17 Lucumo wrote:
Nobody? But I just used it, so that's at least one. Japan, for me, is the fighting scene because they own in the games they take seriously. And no, MvC3 isn't taken seriously. SSF4:AE>BB:CS2>AH3 and other games like that. Why would he need to go to that event? Just because it's 6 hours shorter or because he knows the location? Maybe he wanted to check out ReveLAtions' location, or maybe he wanted to make both events a success or maybe Mago had influence as well(both are on the same team after all and always travelling alone isn't too awesome). That makes sense as well.

Huh? What? It's because of the incident in Season's Beatings V: Redemption(October 16, 2010).

I didn't compare anything? Ok, I did compare the Japanese and the American fighting scene but not any Starcraft scene, heck, I don't even care about SC2(only BW).


I hate the "they own every game they take seriously" argument. It's pure bull shit that makes an automatic excuse any time a JP player loses. Different areas play different games. Using Japanese doujin fighters as examples of them dominating is about as meaningful as Americans claiming dominance because of MK9.

Japan didn't dominate Season's Beatings, Final Round, or Socal Regionals. Their absolute best players have been able to win some majors here, but not all. In Super, when they didn't have the huge arcade advantage that vanilla SF4 and AE have, the results were much more mixed (Daigo didn't even make top 16 at Season's beatings).

Besides SF4, top JP players have been beaten at evo in ST and CvS2 also (games they "took seriously"). Japan takes Tekken seriously, but Korea is definitely the top in that game as well, and almost always has been.

Lastly, djWheat nailed the whole "professionalism" thing a while ago.

Heh? SSF4:AE, BB:CS2 and AH3 aren't Doujin Fighters. So how did I use them as an example? That doesn't make any sense.

I was referring to Season's Beatings earlier. And you also forget that a lot of players don't have the money to come to America to play. It's like holding an event in Japan, I doubt the best American players would make it to the top there when it's only a handful or less of them. I'm even pretty sure that they would never win anything.

Tekken is even less important than AH3 but there are, of course, really good players. And like I said, it's not common that the best players fly to another country to compete in the game. There is also always the issue with work. People play a lot when they are in school, right? But when school is over and work starts, well, then they don't have much time anymore. They still own and play after work is over(in the arcade centers(and that's why they are so popular)) but have rarely time for tournaments, even when it's in Japan.

Didn't read it and probably won't. Professionalism is only existent in BW and certainly not in fighting games. Nonetheless, commentators should try to be at least somewhat professional and not act like monkeys or taunt players etc.
Mannerheim
Profile Joined April 2007
766 Posts
June 19 2011 15:58 GMT
#375
On June 19 2011 18:58 Zlasher wrote:
The noise-cancelling headphones isn't because he's that bothered by the noise its just something he's more used to.


He started using them in US tournaments only after the latest Seasons Beatings, where the crowd was chanting "USA! USA!" all the fucking time. I'd get irritated by that pretty quickly too.
Lucumo
Profile Joined January 2010
6850 Posts
Last Edited: 2011-06-19 17:21:04
June 19 2011 16:12 GMT
#376
On June 20 2011 00:58 Mannerheim wrote:
Show nested quote +
On June 19 2011 18:58 Zlasher wrote:
The noise-cancelling headphones isn't because he's that bothered by the noise its just something he's more used to.


He started using them in US tournaments only after the latest Seasons Beatings, where the crowd was chanting "USA! USA!" all the fucking time. I'd get irritated by that pretty quickly too.

Yeah, it had no stage and the attendants were extremely close. And when they cheer for your opponent all the time, while practially standing right next to you, that's not good. Also, after Daigo lost, Arturo Sanchez rushed to congratulate his opponent and kicked Umehara's chair while doing so. Afterwards, Daigo got pushed out by the crowd.

About my other post: Sudden Strike(in Korea) is probably as professional as BW(or really close) but I don't know enough, so I didn't write it down.
And the second part is about 1v1. American players do participate in tournaments(Street Fighter) but it's 2v2, 3v3 or 5v5 and they always lose in the first or second round. Doesn't matter whether it's Justin+Marn+Hsien or somebody else. So I didn't mention it but it's probably better to do it to avoid confusion.

/edit: Ah, and AH3>Tekken because I considered the arcade and the console version. The console version is relatively new but I guess the popularity will decline over time which means that soon Tekken>AH3. Tekken is weak on the console and I guess that is the reason why it won't be played on the upcoming Tougeki? Not sure. Anyway, there are several reasons why it's mainly an arcade game but who cares, it wasn't the topic.
MvC3 doesn't even have a normal arcade version, right? (At least I haven't seen one.) It was played right after the release(on the console) but it already lost popularity and will do so even more. My guess is that Daigo, Mago and Tokido picked it up because it's played in the US and they are pretty much the only ones who travel around.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
June 19 2011 16:38 GMT
#377
On June 19 2011 03:25 Zlasher wrote:
Show nested quote +
On June 19 2011 02:34 Wesso wrote:
On June 19 2011 02:30 Toolshed wrote:

Isn't the Arcade Edition of SF4 coming out on july? And is there a reason why the PC version of SF4 isn't as popular as the xbox / ps3 version? And is this also likely to happen to SF4AE? I assume cross platform gaming (xbox vs pc) isn't supported than?



Yes, Yes (you can't play with keyboard and not many people have decent controllers), Yes, No


Wait what, yes you can play with keyboards on PC o.o


How do you make half/full circle motions on a keyboard? It's not that I don't believe you, but I can't imagine a way to do it fast enough.
Black0ut
Profile Blog Joined July 2010
United States75 Posts
June 19 2011 16:47 GMT
#378
Just a heads up regarding PC SSF4 AE - 360 Tournament edition madcatz sticks auto work for windows from what I've done (I've done this 3 times so far), which makes sense since xbox and windows are both microsoft.

I just plugged in the 360 TE, it autoupdated all the needed drivers, and then I could use it to play. Keep this in mind if you get it for PC!
www.phantomfist.com - My webcomic!
rawbertson
Profile Joined December 2010
Canada95 Posts
June 19 2011 17:20 GMT
#379
Anyone notice M Bison and Vega got ridiculous buffs... was playing against my brother... i can still beat him with vega but him using M bison was just insane. i was using guile and you cant even flash kick bison out of headstomp, thats fucking ridiculous if you ask me. I had to really dig deep to be able to beat him.
shawster
Profile Blog Joined May 2010
Canada2485 Posts
June 19 2011 18:02 GMT
#380
On June 20 2011 01:38 Wesso wrote:
Show nested quote +
On June 19 2011 03:25 Zlasher wrote:
On June 19 2011 02:34 Wesso wrote:
On June 19 2011 02:30 Toolshed wrote:

Isn't the Arcade Edition of SF4 coming out on july? And is there a reason why the PC version of SF4 isn't as popular as the xbox / ps3 version? And is this also likely to happen to SF4AE? I assume cross platform gaming (xbox vs pc) isn't supported than?



Yes, Yes (you can't play with keyboard and not many people have decent controllers), Yes, No


Wait what, yes you can play with keyboards on PC o.o


How do you make half/full circle motions on a keyboard? It's not that I don't believe you, but I can't imagine a way to do it fast enough.


half circle is easy. imagine if you were playing and the controls were asdw. w is up, a is left, s is down and d is right. to do qcf you just press sd or sa. dragonpunch is just dsd or asa. hcf is just asd or dsa.

for full circle i'd imagine that you just press asdw and it'll work. sf4 is pretty lenient when it comes to full circle. i can do 270 on my stick and it's fine.

a keyboard is basically a hitbox lol. when it comes to qcf dp and hcf motions i think keyboard may even be better.
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