• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:47
CET 13:47
KST 21:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Korean players' earnings Hit New All-Time High! SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League [BSL23] Ro16 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10885 users

Ultra Street Fighter IV - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 17 18 668 Next
Check out the new Street Fighter V Thread
Diks
Profile Joined January 2010
Belgium1880 Posts
June 15 2011 03:17 GMT
#301
On June 15 2011 12:07 Trumpet wrote:
The matchup idea is so unfair. Whoever gets to be the anti-sakura sakura would win all our tournaments for free D:


wtf are you talking about ? Are you crazy or what ????
There won't be any anti-Sakura
Are you a fucking troll ????
please bann him
Skithiryx
Profile Joined August 2010
Australia648 Posts
June 15 2011 03:36 GMT
#302
On June 15 2011 12:17 Diks wrote:
Show nested quote +
On June 15 2011 12:07 Trumpet wrote:
The matchup idea is so unfair. Whoever gets to be the anti-sakura sakura would win all our tournaments for free D:


wtf are you talking about ? Are you crazy or what ????
There won't be any anti-Sakura
Are you a fucking troll ????
please bann him


Chill out man...

And i'm fairly excited, I actually got to play AE last night rather then just vanilla, Sakura feels alot more solid and I also found a liking for Juri - does anyone know if their is a definite date for pc rather then just July?
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
Last Edited: 2011-06-15 05:08:56
June 15 2011 04:56 GMT
#303
So are there any Yun players here besides me and Trumpet?

I'm sorry guys, I've been giving it an honest shot but Makoto's the only girl for me. I'm a red bra addict, not red pantie ):
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
Last Edited: 2011-06-15 06:09:25
June 15 2011 05:58 GMT
#304
READ MY BLOG

[fakesteve edit: srs read his blog its awesome, i edited it out here because it's MASSIVE and i don't wanna scroll past it all day every day]
초대 갓, 이영호 | First God, Lee Young Ho
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 15 2011 06:09 GMT
#305
i'm on xbl (AHeroicRetreat) if anyone wants to jam
Moderatormy tatsu loops r fuckin nice
holdthephone
Profile Blog Joined August 2010
United States523 Posts
June 15 2011 06:11 GMT
#306
i've mained sak since vanilla and she's always had huge combo potential. the buffs are nice, and she's definitely viable. i'm working on picking up fei long though since it will inevitably be necessary =p
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 15 2011 08:00 GMT
#307
Fei Long is pretty difficult to use though imo. If you want the inevitable easy route pick Yang, otherwise stick to Sakura, she's actually a really good character in ae
Follow me: www.twitter.com/zlasher
Lucumo
Profile Joined January 2010
6850 Posts
June 15 2011 10:24 GMT
#308
Wow, Bonchan is so good against the twins. He really needs to attend EVO...
101toss
Profile Blog Joined April 2010
3232 Posts
June 15 2011 10:53 GMT
#309
On June 15 2011 10:30 Zlasher wrote:
Sakura's actually top 10 in AE imo, her buffs were pretty baller.

And Kindevu and Momochi both play like 5 different characters lol, but yeah I guess they could be considered Yun players as well.

After my switch to ae gief from ssfiv seth...

Holy shit, the buffs are incredible. L.spd/h.spd do even more damage than before, u2 is a bit better though I still only use u1, but the most important change is l.spd range. Now, I feel like I can grab with confidence opponents who were once too far away to grab.

Complement his high damage output and stamina with the addition of low-health characters without good zoning capabilities (twins) and ae gief looks better than sakura IMO.
Math doesn't kill champions and neither do wards
Lucumo
Profile Joined January 2010
6850 Posts
June 15 2011 14:28 GMT
#310
On June 15 2011 19:53 101toss wrote:
Show nested quote +
On June 15 2011 10:30 Zlasher wrote:
Sakura's actually top 10 in AE imo, her buffs were pretty baller.

And Kindevu and Momochi both play like 5 different characters lol, but yeah I guess they could be considered Yun players as well.

Now, I feel like I can grab with confidence opponents who were once too far away to grab.

Grr... -_-

What's his match-up against Guy now? 7-3? 8-2?
exalted
Profile Blog Joined March 2004
United States3612 Posts
June 15 2011 15:14 GMT
#311
Been playing Yun more, haven't really worked hard in training mode, but he's definitely not easy to use versus competent, knowledgeable users. Ken and Zangief are both tough matchups.

I need to improve my Oki in terms of what to do after combos. Are there any setups that stuff lariat? What happens if he SPDs and we command throw, who wins?

Vs Ken, is it possible to cross him up with a divekick that is un-shoryukenable? It definitely seems a tall order to get close (if he uses standing jab / standing MP properly vs divekicks) and is decent with anti-air shoryuken. Even if we do, I feel a lot of pressure with my c.mp c.mp st.mp links. How are you guys executing that combo? For the first c.mp, I use c.mp + c.lk + c.lp, then I double tap the 2nd c.mp, then plink st.mp ~ st.lk for the st.mp.

Also, whenever my Yun is facing the right hand side, I always get command throw instead of upkicks when ending combos. It has to do with the fact that I accidentally buffer a back when doing the dp motion, but it is soooo annoying.

So much stuff to learn. How to Genei--Jin after all possible openings (Target Combo, lp shoulder, mp shoulder, anti-air lk. upkicks, etc...). Learning optimal punishes based on ranges, etc.
too easy
exalted
Profile Blog Joined March 2004
United States3612 Posts
June 15 2011 15:57 GMT
#312
And can someone please explain thoroughly the throw metagame? From my gaming experience, it seems as follows:

Throw beats crouching jab (why is this, don't they both start up in 3 frames?)
Throw loses to crouching short (but most c.shorts start up in 4 frames so sometimes it ends up in a technical)

crouching jab beats out frame traps (beating them in startup)
crouching short loses to frame traps (gets counterhit)

Lets say I am Yun and throw out an improperly spaced divekick (hits too high) - it seems he can throw me there everytime. Is there anything I can do about this, whether it be mashing reversal, command throw, backdash, etc.?

Also, how do we use non-3f reversals vs wakeup meatys? Is it totally non-effective to be mashing HK upkicks vs combos as Yun since HK is so slow to come out? Does that mean our startup get be interrupted?

Just seems like a lot of my failings right now has to do with my lack of technical knowledge about the game. Going to have to take another look at his frame data...
too easy
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
June 15 2011 16:52 GMT
#313
Whoa, lots of misunderstood information in your post there. I'll start from the top though.

first, for setups after yun combos, after most knockdowns you can either divekick, crossup divekick, command throw, tick command throw, or meaty palm. because lots of reversals can go through palm, I actually do mine from a step back to where it'll whiff unless they press a button (except on characters like viper who have no moves but ultra that can beat palm). Only other setup I use after a combo is after a light shoulder (so we're both just standing) I'll throw out a mp-> fp to fish for counterhits.

How to stuff a lariat? anything that hits low. (cr.mk, cr.rh). If he wakeup SPD's as you try to meaty command throw, he'll win. Zangeif's command throw is 2frame startup, so it's faster than even normal throws, and has fucking ABSURD range too. SRK is down so I dont know the startup offhand of yun command throws, but it's probably around 5frames.

to do a dive that can't get shoryu'd, you have to place it the same way people place crossups to avoid shoryus. right on top his head, going past it, as he wakes up. there's no way to combo a divekick done like this, so there's not much reward to it imo.

I don't even bother with the multiple cr.mp combos atm. If you're dropping it alot, it's not really something to worry about, it'll just get in the way of actual improvements. st.mp is an AMAZING poke, on the other hand, and should be like the only button on your stick once your close enough that it can counterhit stuff. always buffer in a fp, but confirm before doing the b+fp because that last part is -8 on block.

Maybe using the shortcut (df, d, df) would help you avoid accidental command throws.

Geneijins are basically all the same. when you're first learning, the important ones to learn are the mp->fp-> b+fp xx GJ (you can just lunge into whatever you do for GJs) and the bnb into light shoulder xx GJ (st.rh into lunge into w/e)
For most of the cast, once you get them to the corner (which I do with a mixture of hop kicks, strongs, and lunges) you can just do palm, palm, heavy lunge, repeat.

Now, your stuff about cr.jabs and cr.shorts... I have no idea where you got that haha. I think you misunderstood what some people said about crouch teching somewhere.
the startup time of each depends on the character, of course. so 3 frame jab characters (balrog, yun, etc) can stuff SOME tick throw attempts with jabs. For the really fast ticks, you'd have to be mashing like a madman to get the reversal jab every time to stop them, and even then it wouldn't always work.

crouch teching is inputting a throw while crouching, which doesn't actually throw but will still tech a throw. If your opponent never tried to throw you, a cr.lk will come out. If they did try to throw you, you tech it.

If someone knows you're crouch teching, they'll stagger their block strings to allow small gaps. The idea is that you attempt your crouch tech in this blockstring gap, but they never tried to throw you, so your cr.lk comes out. but before your cr.lk has time to hit them, the next hit of their blockstring connects with you for a beefy counterhit. That is a frame trap. Jabs don't beat frame traps, quite the opposite. the only thing that "beats" frame traps is continuing to block or throwing them yourself if they have too much of a gap.

Generally, if you space a divekick too high (above the waist) you'll get thrown every time and there's nothing you can do about that, except, of course, to space your divekicks better!

Mashing HK upkicks isn't bad, it has some invincibility so it will beat stuff, but it trades with a lot of stuff as well and often not in yun's favor. EX upkicks is much better to mash on because it tends to beat things clean. It still loses to other reversals (flash kicks, dps etc) so don't expect it to beat everything though.

I wouldn't worry about reading frame data. Frame data is useful for things like if you have questions about whether or not specific punishes work (can I punish another yun's blocked ex shoulder with st.lk, for example). Most gameplay, spacing, and blocking issues are much better worked out in game.
Crazyseal
Profile Joined February 2011
United Kingdom259 Posts
June 15 2011 16:53 GMT
#314
25 of June is the Date you can order and the date it is released on Amazon and in Game in the UK
101toss
Profile Blog Joined April 2010
3232 Posts
June 15 2011 17:22 GMT
#315
On June 15 2011 23:28 Lucumo wrote:
Show nested quote +
On June 15 2011 19:53 101toss wrote:
On June 15 2011 10:30 Zlasher wrote:
Sakura's actually top 10 in AE imo, her buffs were pretty baller.

And Kindevu and Momochi both play like 5 different characters lol, but yeah I guess they could be considered Yun players as well.

Now, I feel like I can grab with confidence opponents who were once too far away to grab.

Grr... -_-

What's his match-up against Guy now? 7-3? 8-2?

Against guy, most of his moves can be stuffed/traded w/ lariat, and those that can't are easy punished w/ h.spd or stuffed w/ headbutt. Just avoid guy's airthrow (make guy come to you or break your way in w/ green glove or step-in kick) and gief should be fine. I'd say it's a 8-2 if the gief plays it right. Then again, gief is solid in most matchups (excludes Seth/dhalsim).

Protip: use gief's c.hk or s.hk->l.spd at a range similar to the starting positions. The step-in kick will put them in block position while closing the gap. It's a good way to open rounds IMO.
Math doesn't kill champions and neither do wards
stk01001
Profile Joined September 2007
United States786 Posts
June 15 2011 17:52 GMT
#316
can anyone post some good basic bnb combos and punishes for someone who is just starting out with Sakura can practice?? checked SRK.. but there are soooo many combos listed.. hard to tell which ones are the best..

also what are the best ways to combo into her ultras?
a.k.a reLapSe ---
broz0rs
Profile Joined July 2008
United States2294 Posts
June 15 2011 18:28 GMT
#317
ohnoes.. a long ass FS post incoming.
Lucumo
Profile Joined January 2010
6850 Posts
June 15 2011 18:30 GMT
#318
On June 16 2011 02:22 101toss wrote:
Show nested quote +
On June 15 2011 23:28 Lucumo wrote:
On June 15 2011 19:53 101toss wrote:
On June 15 2011 10:30 Zlasher wrote:
Sakura's actually top 10 in AE imo, her buffs were pretty baller.

And Kindevu and Momochi both play like 5 different characters lol, but yeah I guess they could be considered Yun players as well.

Now, I feel like I can grab with confidence opponents who were once too far away to grab.

Grr... -_-

What's his match-up against Guy now? 7-3? 8-2?

Against guy, most of his moves can be stuffed/traded w/ lariat, and those that can't are easy punished w/ h.spd or stuffed w/ headbutt. Just avoid guy's airthrow (make guy come to you or break your way in w/ green glove or step-in kick) and gief should be fine. I'd say it's a 8-2 if the gief plays it right. Then again, gief is solid in most matchups (excludes Seth/dhalsim).

Protip: use gief's c.hk or s.hk->l.spd at a range similar to the starting positions. The step-in kick will put them in block position while closing the gap. It's a good way to open rounds IMO.

Yep, glad I'm not the only one who feels that way(match-up being 8-2), poor Guy And it's annoying that you can't really punish(combo or at least more than one attack -.-) misgrabs unless Gief is in a corner or you are already jumping. And regarding the damage, grabbing is always worth the risk.
The "problem" is that there are so many Yun/Yang players now and Gief is doing pretty well against them, so more people will play him eventually which in turn affects the Guy players.
101toss
Profile Blog Joined April 2010
3232 Posts
June 15 2011 18:30 GMT
#319
On June 16 2011 02:52 stk01001 wrote:
can anyone post some good basic bnb combos and punishes for someone who is just starting out with Sakura can practice?? checked SRK.. but there are soooo many combos listed.. hard to tell which ones are the best..

also what are the best ways to combo into her ultras?

Don't really play Sak, but an ez way to link into ultra is from ex hurricane kick juggle
Math doesn't kill champions and neither do wards
exalted
Profile Blog Joined March 2004
United States3612 Posts
Last Edited: 2011-06-15 19:03:38
June 15 2011 19:00 GMT
#320
Would be interested in basic Sakura info myself. Just played a Japanese friend in Endless (I live in Taiwan and changed Xbox flag to Japan) and his Sakura thrashed me (Yun/Akuma) 10-0..

Seems like it's very important to throw out c.mk with shoryu (which strength?) buffered. clp clp cmk -> shoryu is also a great punish.

He was very capable of frame trapping and always scored the maximum damage as punishes. Also very capable of FADCing for long combos that often led to stun. Wish there was a convenient way to upload the video to Youtube as I'm sure I could get some constructive criticism and he is a very solid Sakura.
too easy
Prev 1 14 15 16 17 18 668 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
WardiTV Not-Summer Championshi
SHIN vs RogueLIVE!
ByuN vs Solar
MaxPax vs TBD
herO vs TBD
Clem vs TBD
WardiTV939
TaKeTV 350
Rex133
Liquipedia
Sparkling Tuna Cup
19:00
Weekly #155 (PatchesSC Mod)
herO vs ByuNLIVE!
ByuN377
CranKy Ducklings124
CranKy Ducklings SOOP9
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 391
Rex 133
Codebar 45
StarCraft: Brood War
Calm 5462
Rain 1832
Shuttle 1827
Soulkey 1457
BeSt 696
Light 537
Mini 503
Hyuk 297
firebathero 263
actioN 181
[ Show more ]
ggaemo 167
Last 150
ZerO 144
Killer 141
hero 132
Mind 131
Zeus 114
Snow 108
Larva 84
Pusan 84
Barracks 81
Hyun 61
Yoon 46
sorry 35
Mong 34
ToSsGirL 31
PianO 31
Free 24
Aegong 23
Hm[arnc] 23
Sharp 21
JYJ 20
910 18
HiyA 15
soO 15
scan(afreeca) 14
Sacsri 12
yabsab 12
NaDa 8
Icarus 1
Dota 2
Gorgc6746
XcaliburYe206
monkeys_forever204
Counter-Strike
x6flipin344
Other Games
FrodaN3060
singsing2087
B2W.Neo413
Happy333
XaKoH 184
ToD181
KnowMe129
ZerO(Twitch)13
CosmosSc2 11
Organizations
StarCraft 2
ComeBackTV 705
IntoTheiNu 623
StarCraft: Brood War
UltimateBattle 14
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
IPSL
4h 13m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
7h 13m
Artosis vs Dewalt
Ret vs Tech
SOOP
21h 13m
soO vs FanTaSy
WardiTV Weekly
23h 13m
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
2 days
GSL
3 days
Replay Cast
4 days
KCM Race Survival
4 days
[ Show More ]
RSL Revival
5 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.