I would rent that like every other week when I was a kid.
DUNE 2:The Golden Path - Development release! - Page 2
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Taryssa
United States1628 Posts
I would rent that like every other week when I was a kid. | ||
KingVietKong
United States170 Posts
This is one of those great games though that did not age well at all, with the mechanics being so stiff that even a taste of anything from Z! to Command and Conquer 1 to... whatever, made it so impossible to play unless you had that fuel we call nostalgia, so seeing it with a few improvements is nice. Will have to try it out, many thanks. | ||
annYeong(o11)
Canada784 Posts
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frontliner2
Netherlands844 Posts
On June 05 2011 15:18 annYeong(o11) wrote: started playing it, it's actually really fun even though absolutely all the features we take for granted are gone. Little sad on 2 things: 1) srsly, like 7 people play this game 2) micro is discouraged - if you move a unit being attacked, it takes 20% more damage. Hey man, Yeah we had some fun, didn't we? You need to understand that it's not Brood War with dune 2 graphics so the micro/macro mechanics are not always the same ![]() thanks for playing with us last night, it was fun! | ||
annYeong(o11)
Canada784 Posts
On June 05 2011 21:52 frontliner2 wrote: Hey man, Yeah we had some fun, didn't we? You need to understand that it's not Brood War with dune 2 graphics so the micro/macro mechanics are not always the same ![]() thanks for playing with us last night, it was fun! yeah i was busy all day today but I should be on tomorrow to play through a couple games. | ||
Ian Ian Ian
915 Posts
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MattyClutch
United States711 Posts
On June 06 2011 14:08 Ian Ian Ian wrote: This isnt how I remember Dune at all.. so weird Maybe you were thinking of the first Dune? It was a totally different genre. Anyway, Ill be downloading this when I get home. Epic remake ![]() | ||
frontliner2
Netherlands844 Posts
On June 06 2011 14:29 MattyClutch wrote: Maybe you were thinking of the first Dune? It was a totally different genre. Anyway, Ill be downloading this when I get home. Epic remake ![]() Awesome ![]() Please join the IRC chat and introduce yourself so someone may train you ![]() ![]() | ||
quirinus
Croatia2489 Posts
I even made a short build order now! Gonna see how it works in multiplayer. I just hope it would crash less. :< | ||
frontliner2
Netherlands844 Posts
On June 06 2011 21:19 quirinus wrote: Hey, I played some games with you guys yesterday, this is pretty entertaining. I even made a short build order now! Gonna see how it works in multiplayer. I just hope it would crash less. :< I find that if you run it fullscreen it crashes much less often. Can't explain why ![]() | ||
Kickboxer
Slovenia1308 Posts
When I look at it today all I see are some giant squares. We're getting really spoiled ![]() | ||
quirinus
Croatia2489 Posts
On June 07 2011 00:17 frontliner2 wrote: I find that if you run it fullscreen it crashes much less often. Can't explain why ![]() Yea, I noticed that. In wmode it crashes a lot, at least with >2 players. Btw, to be able to join/host games without hamachi you need to open tcp 10191 and 10192 ports if you have a router. (I opened udp just in case, but the game is using tcp) On June 07 2011 00:29 Kickboxer wrote: It's so funny how back in the day you would look at the screen playing this game and be totally blown away by the amazing graphics. When I look at it today all I see are some giant squares. We're getting really spoiled ![]() I like how the game looks. ![]() it's pretty clean. except that the building icons are kinda harder to understand. | ||
frontliner2
Netherlands844 Posts
On June 07 2011 01:00 quirinus wrote: Yea, I noticed that. In wmode it crashes a lot, at least with >2 players. Btw, to be able to join/host games without hamachi you need to open tcp 10191 and 10192 ports if you have a router. (I opened udp just in case, but the game is using tcp) -Nice of you to point that out! I'll add it to the OP. -Also when playing in fullscreen try not to alt tab at all. that helps stability heaps. I'm mostly here http://webchat.quakenet.org/?channels=#dune2 so join anytime you like ~Frontliner | ||
quirinus
Croatia2489 Posts
Here is a good (I think) all around opening build order that I sometimes use. | ||
frontliner2
Netherlands844 Posts
http://dune2.krizik.com/index.php?topic=361.0 Also we now have a Facebook group easy to join: https://www.facebook.com/D2TGP?notif_t=page_new_likes And new matches are being uploaded every now and then. If you want to challenge or join us you'll find instructions on our website or you van PM me if you have trouble getting started. here is the latest upload with some gameplay demonstration; this game is turning out to be a fun Macro game above all. Hope to see you soon. | ||
oneofthem
Cayman Islands24199 Posts
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frontliner2
Netherlands844 Posts
On June 07 2011 03:33 frontliner2 wrote: -Nice of you to point that out! I'll add it to the OP. -Also when playing in fullscreen try not to alt tab at all. that helps stability heaps. http://webchat.freenode.net/?channels=dune2TGP so join anytime you like ~Frontliner *edit* reworked the chat link* | ||
TaShadan
Germany1965 Posts
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NewbieOne
Poland560 Posts
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frontliner2
Netherlands844 Posts
On August 21 2012 00:39 NewbieOne wrote: Old Dune 2, back when multiple selection had not yet been invented. Those were the times. Would have been awesome if it had LAN, eh? Warcraft 1 (1993) was the first RTS to introduce it ![]() | ||
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