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DUNE 2:The Golden Path - Development release!

Forum Index > General Games
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frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
Last Edited: 2012-12-10 18:21:25
June 03 2011 15:13 GMT
#1
Hello everyone,

We have released a final update for Dune 2: The Golden Path a while ago and we would like to make this known to the public. D2:TGP is a total rewrite on the original first RTS, Dune 2 the Building of a Dynasty from 1992 created by Westwood Studios. This game was the first strategy game to bring us base building, resource management, rock-paper-scissor balance and unit micro. Dune 2 is considered by many as the first foundation to modern RTS which we all learned to love :-). Here is a link to the wiki: http://en.wikipedia.org/wiki/Dune_II for some background information on the original game.

Here is an example video of two of our newest members playing their first 1v1. It's a long game but covers gameplay quite well. It is with commentary and tries to explain their faults, best actions and covers macro, micro mechanics deployed by both adversaries:
If you would like, please add a subscription module on our channel , we are basically now the world center for Dune 2 games.


why did I make a new topic?
+ Show Spoiler +

There has been a topic on this project over a year back, but I'm not at all content about the topic title and the OP itself is no longer relevant since so much has been improved or changed. Also the old thread is incomplete, obsolete and poorly written. Also it included Sc2 Beta discussion and BW comparison. I would like to try again with a much better and broader OP. Much has changed since that time and the game is now done on the development level (no more beta, old bugs fixed, new implementations). Please mods, allow me to rewrite this way since we now have a final release after a long long road of patching, thanks!!


The gameplay now is very clean and balance is overall well designed from a multi-player point of view. What we did is write the game engine (code) from the ground up, using the unit & resource design from the original and adding a few of our own. Also we've modernized controls and mechanics to a modern playstyle, much like for instance Starcraft Broodwar. Also any bugs we could find have been ironed out.

New features include:
- Multiple unit selection
- Control Groups
- Drag and drop unit production ques-
- Right Mouse Commands
- Awesome pathing for ground & air units
- New creative design meaning new units, structures and upgrades adding more MP depth and harass possibilites.
- Hotkey Unit Commands
- Upgrade system with abilities and hard stats (armor, damage)
- Mercenary deployment
- LAN & Internet play
- Retreat function with % of HP indicator for deciding when a unit retreats yes or no (optional).
- Fog of War like system to force players to keep scouting (Sandstorms).
- Actual Racial differences (minor buffs/debuffs, unique units).
- House Alliances for buffs, units and added abilities.
- New Game Modes: Skirmish (vs AI), 1v1, Team Games, FFA.
- Map Editor and map loading (also for MP!)
- Rich community with mature players duking it out regularly
- Damage system much like in Starcraft Broodwar which may give extra damage from one damage type to a certain unit size or type.

New Units (that can be built and controlled):

Flak Trike
[image loading]
Class: Light (Wheeled) Strength: 60 Speed: 2.6 Turn rate: 7.5 Size: 37.5% Sight: 4
Weapon Range: 9 Accuracy: -100% Damage: 6 ROF: 3.0 Cost: 200 Build Time: 6.7s
This Trike variant is specialized to offer a minor anti-air deterrent, and cannot attack ground units. It is slower than a Trike but still very fast on open sand, and can be effective in numbers against enemy flyers. Excellent range and rate of fire help compensate for their high cost and vulnerability. The only mobile unit capable of attacking airborne units. Its armor is thickest on top, so the unit takes extra damage from ground attacks.

[image loading]
Class: Light (Wheeled) Strength: 75 Speed: 2.0 Turn rate: 6.0 Size: 44.25% Sight: 8
Cost: 150 Build Time: 8.3s
The MTP has no weaponry and behaves like most other Light units; however, it can be deployed on open sand anywhere on the map to create a Trading Post, where the enemy can be spied upon and Mercenary groups can be purchased. The distance from the nearest friendly Construction Yard dictates the availability of these groups, with trading posts furthest from civilization attracting the best mercenaries. The MTP cannot be airlifted, but it has very high sight range.
(great scout with radar)

Armed Harvester
[image loading]
Class: Heavy (Tracked) Strength: 150 Speed: 0.8 Turn rate: 4.0 Size: 62.5% Sight: 2
Weapon Range: 4 Accuracy: 50% Damage: 15 ROF: 0.75 Cost: 0 Build Time: 25s
Armed Harvesters function identically to Harvesters, with one difference: a small-bore auto-cannon mounted in a turret atop the chassis. This weapon is moderately effective against most types of units, but is intended only for defensive purposes and does not create a combat unit.

Death Hand
[image loading]
(mobile death hand launcher, much like SCUDS)
Class: Heavy (Wheeled) Strength: 150 Speed: 0.54 Turn rate: 4.0 Size: 75% Sight: 2
Weapon Range: 20-Unlimited Damage: 350 Cost: 500 Build Time: 20.8s
House Corrino provides the Death Hand Tactical Nuclear Missile Carrier in lieu of other bonuses, which in itself is enough to change the face of war. This unit may not be airlifted and is very slow. The missile can only be fired once (and only one Death Hand may fire at a time), which will destroy the carrier instantly. The missile cannot target locations within a long distance from the carrier, and its accuracy decreases greatly with distance. The weapon does massive damage in a huge area of effect wherever it lands, but there is a chance that the missile will malfunction and detonate mid-launch. A player allied with House Corrino should protect his Death Hands and keep them hidden and isolated, while enemy players should always keep small and inexpensive scout groups available to ensure this unit has no chance to recoup the instant expense of firing its payload.

Warriors (Fremen)
[image loading]
Class: Foot Strength: 17.5 Speed: 0.52 Turn rate: 30 Size: 25% Sight: 2
Weapon Range: 2 Accuracy: 87.5% Damage: 3 (18) ROF: 0.67 Cost: 50 Build Time: 8.3s
Fremen Warriors have relatively low technology and have evolved for millenia in the harshest environment known. Thus, they are not overly effective against heavier units or buildings, but they are the deadliest melee fighters in the universe, even against Sardaukar. Their high speed allows them to close distance quickly, but they should avoid other unit types or travel with support. Use them to destroy groups of enemy Infantry and Troopers at will.

Sardaukar
[image loading]
Class: Foot Strength: 75 Speed: 0.45 Turn rate: 15 Size: 25% Sight: 1
Weapon Range: 4 Accuracy: 87.5% Damage: 6 (12) ROF: 0.75 Cost: 150 Build Time: 8.3s
Sardaukar form the personal bodyguard and army of House Corrino, house of the current Emperor. They are the ultimate foot soldier, able to absorb and deal great damage in numbers. Their weaponry has a decent range and fires over obstacles, making them very powerful and in some cases invincible while in Crags. They are not as fast as Warriors, but are a better general counter against most units. With their range and abilities they can handle almost any group smaller than their own; however, the great cost of producing large groups of Sardaukar means they are tactically constrained and sometimes too valuable to risk on the front lines.

Saboteurs
[image loading]
Class: Foot Strength: 15 Speed: 0.34 Turn rate: 30 Size: 25% Sight: 4
Weapon Range: 2 Accuracy: 87.5% Damage: 3 (50) ROF: 0.67 Cost: 200 Build Time: 8.3s
Saboteurs come from an Alliance with the Spacing Guild. They resemble regular Infantry, but are camouflaged and cannot be engaged at a distance unless already in combat. They do extremely high bonus damage to Buildings and have good sight range for a foot soldier, making them ideal for infiltrating enemy bases and laying in wait.

Here is a higher level game between two of our more experienced players:


Also you will find the project page on this link: http://drackbolt.blogspot.com/
(FREELY AVAILABLE - please check the reasoning behind this on the project page.

- We have a chat channel on IRC which usually has some hardcore fans in there, please feel free to join us anytime so we can host games and discuss all sorts of things.
http://webchat.freenode.net/?channels=dune2TGP

FOR HOSTING GAMES ON THE INTERNET: Open/Forward port 10191 in your router settings.

Also we have a fairly large Steam Community group dedicated purely to Dune 2 online play; http://steamcommunity.com/groups/Dune2Online

Our YouTube Channel: http://www.youtube.com/user/dune2online

Thanks for reading and if you have any questions or trouble setting up, please reply in the thread or feel free to PM me anytime !

~Frontliner
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Gryffes
Profile Blog Joined March 2010
United Kingdom763 Posts
June 03 2011 15:17 GMT
#2
I still have my Dune 2 box and floppy discs. <3
www.youtube.com/gryffes - Random Gaming Videos.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 03 2011 15:19 GMT
#3
On June 04 2011 00:17 Luckbox wrote:
I still have my Dune 2 box and floppy discs. <3


Awesomes :-) I used to have the CD-rom version eventually
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Peeano
Profile Blog Joined March 2009
Netherlands5198 Posts
June 03 2011 15:36 GMT
#4
I still have all the Dune II music in mp3 on my computer. I used to play BW with Dune II music. :D
FBH #1!
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 03 2011 15:38 GMT
#5
Ooh

Even though I really like the MIDI tunes in Dune 2, I would always like SC:BW music most out of anything!
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
June 03 2011 15:39 GMT
#6
Such an awesome game. Originally got me into strategy games back in 93. Floppy discs probably still around somewhere. Might have to get this for the sake of nostalgia.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 03 2011 15:45 GMT
#7
On June 04 2011 00:39 Divine-Sneaker wrote:
Such an awesome game. Originally got me into strategy games back in 93. Floppy discs probably still around somewhere. Might have to get this for the sake of nostalgia.


You can download this remake at our website
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Bajadulce
Profile Joined October 2004
United States322 Posts
June 03 2011 16:02 GMT
#8
Kudos to you and your team for taking on this project. It's very telling that so many old games get so much attention here @ TL.net or how common it is to hear older versions of a series more loved than their sequels. Just goes to show that graphics aren't everything in a video game.

Gonna download just for nostalgia as previously posted.

Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
indigoawareness
Profile Joined October 2010
Slovakia273 Posts
Last Edited: 2011-06-03 23:17:15
June 03 2011 23:16 GMT
#9
I hope Ordos missle trucks still do mind control. :D So imba but so fun. Awesome to see this. I wonder how the worm eating mechanic works out in competive play...
To sleep, perchance to dream.
abominare
Profile Joined March 2010
United States1216 Posts
June 03 2011 23:47 GMT
#10
On June 04 2011 00:39 Divine-Sneaker wrote:
Such an awesome game. Originally got me into strategy games back in 93. Floppy discs probably still around somewhere. Might have to get this for the sake of nostalgia.



I hope so its the game that spawned the genre RTS
manawah
Profile Joined May 2011
123 Posts
June 04 2011 00:19 GMT
#11
Awesome!! Gotta give this a try again.

This reminds me of the first attempt at a 3D RTS game Warzone 2100, I gotta try that one again also.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2011-06-04 00:55:17
June 04 2011 00:34 GMT
#12
the spice must always flow ~

man I loved this game and Dune 2000 when I was a kid
Jetaap
Profile Blog Joined November 2010
France4814 Posts
June 04 2011 00:47 GMT
#13
I've got soooooooo much memory on this game , it was my first RTS. I remember playing the campaignwith a friend , those fremens ahhhhhhhhhhhhhhhhhhhhhhhh . I remember how we used to save / load the game whenever the harkonnen (or the empire) tried to nuke us because it would cancel the nuke ;D.
Tosho
Profile Joined August 2010
Australia498 Posts
June 04 2011 01:16 GMT
#14
Wow, and this works on windows 7. I am so Impressed, thank you for bringing me back to the first RTS I ever played.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2011-06-04 02:45:48
June 04 2011 02:45 GMT
#15
I think I'll give it a try tomorrow, seems nice. I wonder how will my bw knowledge and mechanics transfer there.

edit:
joined the channel, I see some people there, great.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 04 2011 15:41 GMT
#16
On June 04 2011 08:16 indigoawareness wrote:
I hope Ordos missle trucks still do mind control. :D So imba but so fun. Awesome to see this. I wonder how the worm eating mechanic works out in competive play...


Well, some changes were made because we intend to create a full multiplayer experience, which means gameplay mechanics should be somewhat balanced and everything should be counterable

I believe The Ordos Deviator now has a chance to either convert a unit to Ordos for a small time, stun a unit for a small time or make the unit go mercenary, which means it will attack anyone near it.

It's not overpowered, very hard to make use of it.
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Rybka
Profile Joined March 2010
United States836 Posts
June 04 2011 16:02 GMT
#17
Love it love it love it. I might just hove to get into this.

Also, not to derail a great thread, but I'm pretty sure this guy is smoking out while he's doing the commentary. Fast forward to 9:30 lol.

"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 04 2011 16:18 GMT
#18
On June 05 2011 01:02 Rybka wrote:
Love it love it love it. I might just hove to get into this.

Also, not to derail a great thread, but I'm pretty sure this guy is smoking out while he's doing the commentary. Fast forward to 9:30 lol.


Haha nice find :"-)

But I recall it's just a cigarette.
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
June 04 2011 16:28 GMT
#19
On June 05 2011 00:41 frontliner2 wrote:
Show nested quote +
On June 04 2011 08:16 indigoawareness wrote:
I hope Ordos missle trucks still do mind control. :D So imba but so fun. Awesome to see this. I wonder how the worm eating mechanic works out in competive play...


Well, some changes were made because we intend to create a full multiplayer experience, which means gameplay mechanics should be somewhat balanced and everything should be counterable

I believe The Ordos Deviator now has a chance to either convert a unit to Ordos for a small time, stun a unit for a small time or make the unit go mercenary, which means it will attack anyone near it.

It's not overpowered, very hard to make use of it.

I figured out how to use a bug that made converted units stay permanently under my control. That was a bit too imba. I guess you have not implemented that bug as well? ^_^ (can't remember how it went, that was a long time ago)

Nice work, respect.
I <3 the internet, I <3 you
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 04 2011 16:42 GMT
#20
On June 05 2011 01:28 Badjas wrote:
Show nested quote +
On June 05 2011 00:41 frontliner2 wrote:
On June 04 2011 08:16 indigoawareness wrote:
I hope Ordos missle trucks still do mind control. :D So imba but so fun. Awesome to see this. I wonder how the worm eating mechanic works out in competive play...


Well, some changes were made because we intend to create a full multiplayer experience, which means gameplay mechanics should be somewhat balanced and everything should be counterable

I believe The Ordos Deviator now has a chance to either convert a unit to Ordos for a small time, stun a unit for a small time or make the unit go mercenary, which means it will attack anyone near it.

It's not overpowered, very hard to make use of it.

I figured out how to use a bug that made converted units stay permanently under my control. That was a bit too imba. I guess you have not implemented that bug as well? ^_^ (can't remember how it went, that was a long time ago)

Nice work, respect.



Haha,

Well the point is that all the code of the original code from 1992 was discarded.

We rewrote ALL the game code so no 1992 bug can still exist
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Taryssa
Profile Joined October 2010
United States1628 Posts
June 04 2011 17:37 GMT
#21
Is this the same game that used to be on Genesis?

I would rent that like every other week when I was a kid.
KingVietKong
Profile Blog Joined May 2010
United States170 Posts
June 04 2011 17:44 GMT
#22
Was a big fan of this game, but as a kid could not handle the sand worms. Little bastards... well humongous bastards but you know.

This is one of those great games though that did not age well at all, with the mechanics being so stiff that even a taste of anything from Z! to Command and Conquer 1 to... whatever, made it so impossible to play unless you had that fuel we call nostalgia, so seeing it with a few improvements is nice. Will have to try it out, many thanks.
annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
June 05 2011 06:18 GMT
#23
started playing it, it's actually really fun even though absolutely all the features we take for granted are gone. Little sad on 2 things: 1) srsly, like 7 people play this game 2) micro is discouraged - if you move a unit being attacked, it takes 20% more damage.
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 05 2011 12:52 GMT
#24
On June 05 2011 15:18 annYeong(o11) wrote:
started playing it, it's actually really fun even though absolutely all the features we take for granted are gone. Little sad on 2 things: 1) srsly, like 7 people play this game 2) micro is discouraged - if you move a unit being attacked, it takes 20% more damage.


Hey man,

Yeah we had some fun, didn't we? You need to understand that it's not Brood War with dune 2 graphics so the micro/macro mechanics are not always the same

thanks for playing with us last night, it was fun!
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
June 06 2011 00:16 GMT
#25
On June 05 2011 21:52 frontliner2 wrote:
Show nested quote +
On June 05 2011 15:18 annYeong(o11) wrote:
started playing it, it's actually really fun even though absolutely all the features we take for granted are gone. Little sad on 2 things: 1) srsly, like 7 people play this game 2) micro is discouraged - if you move a unit being attacked, it takes 20% more damage.


Hey man,

Yeah we had some fun, didn't we? You need to understand that it's not Brood War with dune 2 graphics so the micro/macro mechanics are not always the same

thanks for playing with us last night, it was fun!


yeah i was busy all day today but I should be on tomorrow to play through a couple games.
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
June 06 2011 05:08 GMT
#26
This isnt how I remember Dune at all.. so weird
MattyClutch
Profile Blog Joined September 2010
United States711 Posts
June 06 2011 05:29 GMT
#27
On June 06 2011 14:08 Ian Ian Ian wrote:
This isnt how I remember Dune at all.. so weird



Maybe you were thinking of the first Dune? It was a totally different genre.


Anyway, Ill be downloading this when I get home. Epic remake
Nihn'kas Neehn
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 06 2011 10:26 GMT
#28
On June 06 2011 14:29 MattyClutch wrote:
Show nested quote +
On June 06 2011 14:08 Ian Ian Ian wrote:
This isnt how I remember Dune at all.. so weird



Maybe you were thinking of the first Dune? It was a totally different genre.


Anyway, Ill be downloading this when I get home. Epic remake


Awesome

Please join the IRC chat and introduce yourself so someone may train you or otherwise show you around the game. We have a few very good players (myself included) who play games almost every night. From the IRC chat you can actually spectate games
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
June 06 2011 12:19 GMT
#29
Hey, I played some games with you guys yesterday, this is pretty entertaining.

I even made a short build order now! Gonna see how it works in multiplayer.

I just hope it would crash less. :<
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 06 2011 15:17 GMT
#30
On June 06 2011 21:19 quirinus wrote:
Hey, I played some games with you guys yesterday, this is pretty entertaining.

I even made a short build order now! Gonna see how it works in multiplayer.

I just hope it would crash less. :<


I find that if you run it fullscreen it crashes much less often. Can't explain why
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
June 06 2011 15:29 GMT
#31
It's so funny how back in the day you would look at the screen playing this game and be totally blown away by the amazing graphics.

When I look at it today all I see are some giant squares. We're getting really spoiled
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2011-06-06 16:04:00
June 06 2011 16:00 GMT
#32
On June 07 2011 00:17 frontliner2 wrote:
Show nested quote +
On June 06 2011 21:19 quirinus wrote:
Hey, I played some games with you guys yesterday, this is pretty entertaining.

I even made a short build order now! Gonna see how it works in multiplayer.

I just hope it would crash less. :<


I find that if you run it fullscreen it crashes much less often. Can't explain why


Yea, I noticed that. In wmode it crashes a lot, at least with >2 players.

Btw, to be able to join/host games without hamachi you need to open tcp 10191 and 10192 ports if you have a router. (I opened udp just in case, but the game is using tcp)

On June 07 2011 00:29 Kickboxer wrote:
It's so funny how back in the day you would look at the screen playing this game and be totally blown away by the amazing graphics.

When I look at it today all I see are some giant squares. We're getting really spoiled


I like how the game looks.
it's pretty clean. except that the building icons are kinda harder to understand.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
June 06 2011 18:33 GMT
#33
On June 07 2011 01:00 quirinus wrote:
Show nested quote +
On June 07 2011 00:17 frontliner2 wrote:
On June 06 2011 21:19 quirinus wrote:
Hey, I played some games with you guys yesterday, this is pretty entertaining.

I even made a short build order now! Gonna see how it works in multiplayer.

I just hope it would crash less. :<


I find that if you run it fullscreen it crashes much less often. Can't explain why


Yea, I noticed that. In wmode it crashes a lot, at least with >2 players.

Btw, to be able to join/host games without hamachi you need to open tcp 10191 and 10192 ports if you have a router. (I opened udp just in case, but the game is using tcp)


-Nice of you to point that out! I'll add it to the OP.
-Also when playing in fullscreen try not to alt tab at all. that helps stability heaps.

I'm mostly here http://webchat.quakenet.org/?channels=#dune2 so join anytime you like
~Frontliner
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2011-06-07 01:39:42
June 07 2011 01:39 GMT
#34
We played some games today and learned that Ornies and Fremen are OP. :D (just kidding)

Here is a good (I think) all around opening build order that I sometimes use.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
August 20 2012 14:58 GMT
#35
We now have a working map loading section with a map pack and explanation on how to run them.
http://dune2.krizik.com/index.php?topic=361.0

Also we now have a Facebook group easy to join: https://www.facebook.com/D2TGP?notif_t=page_new_likes

And new matches are being uploaded every now and then. If you want to challenge or join us you'll find instructions on our website or you van PM me if you have trouble getting started.

here is the latest upload with some gameplay demonstration;


this game is turning out to be a fun Macro game above all. Hope to see you soon.

I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
August 20 2012 15:14 GMT
#36
dat golden path
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
August 20 2012 15:17 GMT
#37
On June 07 2011 03:33 frontliner2 wrote:
Show nested quote +
On June 07 2011 01:00 quirinus wrote:
On June 07 2011 00:17 frontliner2 wrote:
On June 06 2011 21:19 quirinus wrote:
Hey, I played some games with you guys yesterday, this is pretty entertaining.

I even made a short build order now! Gonna see how it works in multiplayer.

I just hope it would crash less. :<


I find that if you run it fullscreen it crashes much less often. Can't explain why


Yea, I noticed that. In wmode it crashes a lot, at least with >2 players.

Btw, to be able to join/host games without hamachi you need to open tcp 10191 and 10192 ports if you have a router. (I opened udp just in case, but the game is using tcp)


-Nice of you to point that out! I'll add it to the OP.
-Also when playing in fullscreen try not to alt tab at all. that helps stability heaps.

http://webchat.freenode.net/?channels=dune2TGP so join anytime you like
~Frontliner


*edit* reworked the chat link*
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
August 20 2012 15:19 GMT
#38
very good game!
Total Annihilation Zero
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
August 20 2012 15:39 GMT
#39
Old Dune 2, back when multiple selection had not yet been invented. Those were the times.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
August 20 2012 15:44 GMT
#40
On August 21 2012 00:39 NewbieOne wrote:
Old Dune 2, back when multiple selection had not yet been invented. Those were the times.


Would have been awesome if it had LAN, eh? Warcraft 1 (1993) was the first RTS to introduce it
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 10 2012 10:31 GMT
#41
Hi Guys

Indie man Frontliner 2 here

There has been a new patch with bugfixes.

We played (an awesome) 2v2 yesterday and did acommentary with it.
If you want to pick up this game please tell me

I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
December 10 2012 10:44 GMT
#42
new version?
Total Annihilation Zero
gTank
Profile Joined January 2011
Austria2601 Posts
December 10 2012 11:54 GMT
#43
So much nostalgia <3
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
December 10 2012 12:00 GMT
#44
I wish it had been done with dune 2k instead. I grew up on that one.
3 Hatch Before Cool
bgx
Profile Joined August 2010
Poland6595 Posts
December 10 2012 12:15 GMT
#45
Well Dune 2 was one of a kind rts. Dune2k was more like merging C&C mechanics with Dune universe, good but not that unique anymore.
Stork[gm]
GunSec
Profile Joined February 2010
1095 Posts
December 10 2012 12:40 GMT
#46
Haha I remember that I played this game on my Windows 3.11 computer lol
nepeta
Profile Blog Joined May 2008
1872 Posts
December 10 2012 13:33 GMT
#47
Great job bringing this back! Dune 2 was one of the games back in the day, how delightfully primitive it all was... With the worst mechanics ever trying to get 30+ units into action at a battle... My standard strategy was to build rocket turrets and then run the enemy over when the map was mined out. And the intro was very good too at the time.

Hats off to you, glhf with the renaissance!
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 10 2012 17:38 GMT
#48
Here is a cool 1v1 we've played this weekend. From first person perspective (me)

I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 12 2012 21:56 GMT
#49
We're streaming now

http://nl.twitch.tv/mndakota
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
MNdakota
Profile Joined March 2012
United States512 Posts
December 14 2012 20:16 GMT
#50
I am currently live streaming this at www.twitch.tv/mndakota -- feel free to jump in and watch!
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Yurie
Profile Blog Joined August 2010
11964 Posts
December 14 2012 21:22 GMT
#51
Nice game on the stream, brings back a lot of memories of the wonderful Dune 2 AI. :p
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 14 2012 21:23 GMT
#52
On December 15 2012 05:16 MNdakota wrote:
I am currently live streaming this at www.twitch.tv/mndakota -- feel free to jump in and watch!


gg man thanks for the game invite

Let's re in a bit
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
MNdakota
Profile Joined March 2012
United States512 Posts
December 14 2012 21:29 GMT
#53
On December 15 2012 06:23 frontliner2 wrote:
Show nested quote +
On December 15 2012 05:16 MNdakota wrote:
I am currently live streaming this at www.twitch.tv/mndakota -- feel free to jump in and watch!


gg man thanks for the game invite

Let's re in a bit


Will do bro!
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
December 14 2012 22:04 GMT
#54
this is really cool. dune is vastly superior to any sci fi lore out there
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
MNdakota
Profile Joined March 2012
United States512 Posts
December 14 2012 22:40 GMT
#55
On December 15 2012 07:04 oneofthem wrote:
this is really cool. dune is vastly superior to any sci fi lore out there


Game going on right now.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 18 2012 11:47 GMT
#56
We have release another patch!

Please join the chat channel if you would like to play this game online some day


Monday, December 17, 2012
1.1.18 release!

Lolwuuuut?

Big update here. Mercs are available again (and more often), big client-side cheats are fixed, and all turrets have been buffed considerably.

The turret changes bear some explaining. The fact is that in Dune 2, space is at a huge premium; even making turrets cost next to nothing in spice doesn't take away the intangible cost of that loss of building area. There is no melee attack in D2TGP, so placing turrets in key locations is less effective when units can always outrange them to hit other buildings. Plus, in the late game, armies are vast and powerful, while the amount of open space is still limited.

So, this all added up in my mind to base defense needing to be more viable in the early game to get people into the mid-game and beyond more often. Making them cheaper and keeping them less powerful was not the correct choice. So while it may shake things up and not be within the original Dune 2's ideas, I think this will be a great change.

Updated since 1.1.17:

Cleaned up some old code
Added sanity checks and fixed major bug with client queue creation that now FIXES and PREVENTS the ability to spam buildings in the same location, queue more harvesters than allowed, or build units beyond the unit cap
Fixed Sonic Tank power cost for firing weapon to properly be set at 25 now
Fixed major bug with Mercs preventing them from being accessible even after the Tier 2 research option
Merc options are now statically available and depend on the distance to the nearest base from the closest MTP
Buffed all turrets and increased cost to make base defense viable once again. In general they have 50% more range and a better rate of fire.

I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Bwaaaa
Profile Joined September 2011
Australia969 Posts
December 18 2012 12:42 GMT
#57
Just downloading right now. Any tips for a complete newbie? Buildorders, unit counters, etc.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 18 2012 13:08 GMT
#58
On December 18 2012 21:42 Bwaaaa wrote:
Just downloading right now. Any tips for a complete newbie? Buildorders, unit counters, etc.


Hi my standard buildorder (im a macro player)

- windtrap
- refinery
- refinery
- refinery
- refinery
- refinery
- refinery
- windtrap
- windtrap
- outpost (radar)
- High Tech facility (airport)
- 2x carryall

the rest is free interpretation

if you want to play games online check out the chat channel
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Bwaaaa
Profile Joined September 2011
Australia969 Posts
Last Edited: 2012-12-18 14:20:38
December 18 2012 13:15 GMT
#59
^How do you have so much space to build? I usually find myself runing out after 3 refineries and have to build a house of ix ofr longrange building.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 18 2012 16:01 GMT
#60
http://dune2.krizik.com/index.php?topic=361.0



Random maps are... Random!

Try one of the official maps
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
December 18 2012 16:21 GMT
#61
omg mercs... hate the concept
Total Annihilation Zero
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
December 18 2012 16:53 GMT
#62
I love the resolution... So crisp. I want to try this.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
Last Edited: 2012-12-18 18:14:39
December 18 2012 18:07 GMT
#63
holy shit, this is awesome (totally new to me)! amazing work.
conspired against by a confederacy of dunces.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
Last Edited: 2012-12-18 18:43:54
December 18 2012 18:43 GMT
#64
We're going to play in a matter of minutes if you want to jump in:

Hi want to play dune 2? THere is a new patch, paste this in your address bar;
krizik.com/nudune2/D2TGP_1_1_18.zip

Join the assembly at the chat channel
http://webchat.freenode.net/?channels=dune2TGP
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
MNdakota
Profile Joined March 2012
United States512 Posts
Last Edited: 2012-12-18 20:02:21
December 18 2012 19:32 GMT
#65
On December 19 2012 03:43 frontliner2 wrote:
We're going to play in a matter of minutes if you want to jump in:

Hi want to play dune 2? THere is a new patch, paste this in your address bar;
krizik.com/nudune2/D2TGP_1_1_18.zip

Join the assembly at the chat channel
http://webchat.freenode.net/?channels=dune2TGP


Hey I'll join you guys in about an hour and 30 minutes. :D Hopefully you're on when I get on.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 18 2012 21:25 GMT
#66
Streaming a game in minutes.. tune in

http://www.twitch.tv/mndakota
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
gTank
Profile Joined January 2011
Austria2601 Posts
December 21 2012 16:02 GMT
#67
Could it be that the AI is cheating since I can't believe it can be so fast!
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
December 24 2012 17:15 GMT
#68
On December 22 2012 01:02 gTank wrote:
Could it be that the AI is cheating since I can't believe it can be so fast!


Yep the AI cheats, because else they would be too weak.

With the newest patch (1.19) you can set AI difficulty too! Give it a try if it's too difficult. You can also play online

this is where we gather normally; http://webchat.freenode.net/?channels=dune2TGP
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Satire
Profile Joined July 2010
Canada295 Posts
December 26 2012 22:07 GMT
#69
On December 10 2012 21:00 -Kaiser- wrote:
I wish it had been done with dune 2k instead. I grew up on that one.


Me too. I used to be very good at that game. Was was your ID? Mine was XFaCt0rSS.
Satire is a lesson, parody is a game.
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
May 24 2013 20:17 GMT
#70
http://webchat.freenode.net/?channels=dune2TGP

we're gathering here and playing. people can also observe a game first for all we care. join us if you're interested.

Oh btw another patch has been released. Game is still supported!
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
May 25 2013 15:53 GMT
#71
I just did a Multiplayer let's play, it kind of explains the game flow
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
FFGenerations
Profile Blog Joined April 2011
7088 Posts
May 25 2013 16:28 GMT
#72
that was painful ;D
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
May 25 2013 16:43 GMT
#73
On May 26 2013 01:28 FFGenerations wrote:
that was painful ;D


yeah lack of scouting and improper defense :S. Also too much distracitons from trying to explain stuff
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
Last Edited: 2013-12-11 08:18:06
December 11 2013 08:15 GMT
#74
Is this still under development? I also found another port called Dune Legacy. It features the original campaign with better controls and resolution and it has multiplayer aswell. Someone interested to play? Dune Legacy

Is someone playing the Dune2k port included in OPENRA?
Total Annihilation Zero
NukeD
Profile Joined October 2010
Croatia1612 Posts
December 11 2013 10:06 GMT
#75
@frontliner2

Sorry but I just had to ask. What is the deal with your signature???
sorry for dem one liners
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
December 11 2013 12:41 GMT
#76
On May 26 2013 00:53 frontliner2 wrote:
I just did a Multiplayer let's play, it kind of explains the game flow
http://www.youtube.com/watch?v=8UxdPwxDTEQ


Turn up your voice for the next one
knuckle
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
Last Edited: 2014-04-16 12:48:28
April 16 2014 12:47 GMT
#77
HI!

This epic game has been patched some more in 2013 and the community is just picking up pace again. On our YouTube channel we've been posting games.

Yesterday, the top players had a 2vs2 and I am part of those players

Anyway there are some cool battles and tactics being employed here.

I hope you all enjoy. If you want to join us or try out for yourself, please ask. I/we will help you set up

There hardly is any commenting being done, however you see from a players perspective :D



I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
Last Edited: 2014-04-17 10:10:42
April 17 2014 10:04 GMT
#78
So people still playing this? Is this a 10 min no rush game or is early aggression not viable anymore?
Total Annihilation Zero
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
April 17 2014 14:35 GMT
#79
Can you for once not be negative about my projects/endeavors? I even broadcast your mods from time to time, remind me again why I should?
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
Last Edited: 2014-04-17 15:09:56
April 17 2014 15:07 GMT
#80
Negative? I am just curious
Its a very good project and its nice that people still play it. I just thought its dead because there was no news for a long time...
Total Annihilation Zero
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
September 02 2015 20:07 GMT
#81
Dev is hosting a twitch game now for those interested
check out the game client for download
http://www.twitch.tv/drackbolt
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
TaShadan
Profile Joined February 2010
Germany1978 Posts
September 03 2015 15:11 GMT
#82
Is there a new version?
Total Annihilation Zero
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