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TL Dwarf Fortress Succession Game - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 15 16 17 Next All
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
May 25 2011 16:48 GMT
#21
Handleorbs is possibly the best dwarf name I've ever seen or heard. AHAHAHAHAHA.

Oh man. I've only played two fortresses on DF thus far, the game is fun!! I might join in once I'm more familiar with all of the further-in stuff, or if there's more succession games in the future. Loving the writeups so far, and holy crap texture packs make this game look so different. Haha. Which is this one you guys are using?
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
May 25 2011 17:20 GMT
#22
On May 26 2011 01:31 tnkted wrote:
I updated the OP with more players and with rawr's post.

Show nested quote +
On May 25 2011 21:00 Dfgj wrote:
Good to see that the fort's starting strong. Which brings me to the next point - the fort is too stable. Horrors must be awaiting it in primal, karmic force.


ooooh yeah. If horrors aren't awaiting, somebody will do something stupid like trying to build a giant magma cannon or something, only to have it fail horrible and melt everyone.

I've accidentally built a magma cannon-thing that jammed and glassed the surface of the entire map, because a falling rock blocked a floodgate that I was trying to use to channel magma with at a bad time.

Took out the carp, though, so the engravers shall forever remember it as a victory.
Alak
Profile Joined October 2008
Sweden380 Posts
May 25 2011 18:14 GMT
#23
Sign me up for the succession game!
Amateurish. Nearsighted. A waste of my time and everyone else's.
Dezzimal
Profile Joined April 2009
United States148 Posts
May 25 2011 18:35 GMT
#24
Suggestion: Nickname each and every dwarf after a forum-goer (with appropraite dwarfy last name). Rekrul Busybottoms, Chill Azurelode, Tyler Wasieleski etc...
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
May 25 2011 23:03 GMT
#25
How about after people who post in the DF thread instead :D
Chains none
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
May 25 2011 23:05 GMT
#26
I refuse to play this game again. Watching goblins invade my fortress and slaying my poor dwarves has left an emotional scar on me.

=_=
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
May 25 2011 23:37 GMT
#27
I got a question about those 3d screenshots. Do you actually play the game in 3d ? I downloaded the newby package and I got better skins but the game is still 2d. Is it just some screenshot device or am I missing some addon I should use ?
tnkted
Profile Blog Joined September 2010
United States1359 Posts
May 25 2011 23:45 GMT
#28
The 3d screenshots are actually from a visualizer, not from the actual game. The visualizer is called stonesense. You can't play the game in stonesense, but you can look at your fortress, and its great for taking screenshots like we have been doing.

You can learn more about stonesense at http://www.bay12forums.com/smf/index.php?topic=43260.0

All of the screenies there have actual dwarves running around, although I've never been able to view any myself. I have no idea how they managed to do that.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
SteelCobra
Profile Joined May 2010
Canada18 Posts
Last Edited: 2011-05-26 00:15:44
May 26 2011 00:12 GMT
#29
Oh god. I wish this was a year old so i can read it all in one sitting >.< I love reading things like this. Great job so far! =D

Not going to lie, reading this makes me want to start playing again. Knowing that I will probally have to lock up the crazies again =D
SpectralFremen
Profile Joined January 2011
Australia386 Posts
May 26 2011 02:36 GMT
#30
Sign me up for please :D
"And so he spoke, and so he spoke, that lord of Castamere"
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
May 26 2011 05:02 GMT
#31
Awesome, nice job guys. I'm looking forward to a lot of !!FUN!! in this...
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
May 26 2011 05:12 GMT
#32
I'm going to have to skip my turn, I'm sorry, but I just got SLAMMED with a metric crapton of school work. I've got so much homework to do, I just don't have time.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
tnkted
Profile Blog Joined September 2010
United States1359 Posts
May 26 2011 13:33 GMT
#33
OK AV, i updated the OP. I bumped you down to the end of the list to give you time to finish. I might end up doing the same for GM who asked to be bumped as well. Kurumi is up next.

I added a few other people to the player list who expressed interest. Remember everyone: you get from spring -> spring or two days, whichever comes first.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
May 26 2011 13:47 GMT
#34
Great.
Well,let's reclaim the fort!
I work alone. // Visit TL Mafia subforum!
Forumite
Profile Joined February 2011
Sweden3280 Posts
May 26 2011 13:55 GMT
#35
Which version and utilities are you using for this one?

Wouldn´t it be better to use a first-come first-served system, where you call dibs after the update and immediately continue with the fortress.
:3
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
May 26 2011 14:02 GMT
#36
Oh man,looking like five minutes intro fortress I am lost already,could anyone explain something else besides obvious things? There's a huge all-stuff stockpile,many rooms and design of fort is weird itself so I think I will drop unless I will get a fortress so big myself @_@
I work alone. // Visit TL Mafia subforum!
Iankill
Profile Blog Joined February 2008
Canada109 Posts
May 26 2011 14:07 GMT
#37
On May 26 2011 23:02 Kurumi wrote:
Oh man,looking like five minutes intro fortress I am lost already,could anyone explain something else besides obvious things? There's a huge all-stuff stockpile,many rooms and design of fort is weird itself so I think I will drop unless I will get a fortress so big myself @_@

If you want We can switch turns and I'll see if I can organize it a bit better, and put some notes around the fortress and stuff.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
May 26 2011 14:09 GMT
#38
The design is rather simple, really. The entrance holds a two-story bunker. First floor is for two melee squads, second is for archers once we get that, and third floor is simply an open statue garden. First floor down holds the other melee barracks, with the second floor down having the civilian common area. The great room in the center is the dining hall, the two offshoots are civilian dormitories. The room just by the entrance is the hospital. The two northern rooms are the indoor farms, with floodgates.

The floor below is the all-purpose crafting area. Each room here is 8x8 (aside from the ones i screwed up <.<) which makes them able to fit 4 workshops, and the center is a superpile for everything, plus a few more limited piles.

Below that, there's a couple levels of stairs, then the lower tunnel chokepoint to help make future expeditions downwards safe.
Savior broke my heart ;_; || twitch.tv/onnings
tnkted
Profile Blog Joined September 2010
United States1359 Posts
May 26 2011 14:20 GMT
#39
On May 26 2011 22:55 Forumite wrote:
Which version and utilities are you using for this one?

Wouldn´t it be better to use a first-come first-served system, where you call dibs after the update and immediately continue with the fortress.


Ha! Thats a good idea, we'll probably do that next time. For now we're gonna stick to the schedule. When we finish the current list I'll probably open it up to whoever wants to go next.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
Forumite
Profile Joined February 2011
Sweden3280 Posts
May 26 2011 14:22 GMT
#40
Kurumi, if you are confused, just run with it anyway, just do less big changes. As long as you keep up with the usual food-production and deal with ambushes and traders, you can leave the rest. Most things look stable. Some years you don´t need to do stuff, but just let the dwarves hang around and finish up.
:3
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