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Active: 1066 users

Making a video game part 2

Forum Index > General Games
Post a Reply
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
Last Edited: 2011-03-26 15:24:35
March 23 2011 03:57 GMT
#1
Game: Fender Bender - Status: Starting Beta
Team: Rocket Hawk
Studio: Black Box

In January I made a thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=189098 while I was in the design stages for a vehicular combat based video game. Well, our game has just finished alpha and we a very proud of what we have accomplished.

The video below is about a week old and we plan on so much more in beta. But any feed back is welcomed regardless. (Remember this is only two months of programming and no sleep!)

Click the link to watch: Fender Bender

Here's a link to our alpha download if anyone would want to play/bug test:
http://www.rockethawkgames.com/


Things I was responsible for:
Sounds/Music
Menus
HUD
AI

Screen Shots:
[image loading]
[image loading]

[image loading]
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Roeder
Profile Joined July 2010
Denmark735 Posts
March 23 2011 04:01 GMT
#2
Looks like a fun mini game. Will it have a price when it's released?
Starcraft is a mix between chess, poker and a Michael Bay movie.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
March 23 2011 04:04 GMT
#3
It will be released free on steam this June. We currently cannot not charge for the game due to copyright issues with maya.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Pigsquirrel
Profile Joined August 2009
United States615 Posts
March 23 2011 04:08 GMT
#4
On March 23 2011 13:04 BisuDagger wrote:
It will be released free on steam this June. We currently cannot not charge for the game due to copyright issues with maya.

Wow, did you know that going into that, or was Autodesk just like LOLOL U CAN'T HAZ MONEYS all of a sudden? Because I could see the latter happening, and it would crush me if I was in your shoes.

Will you be able to get some form of ad/sponsorship money in any way? Or was it always and forever intend to and going to continue to be free?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
March 23 2011 04:14 GMT
#5
Our game is intended to be free currently. We just want to build a good following and interest. The copyright issues are more or less us needing money to buy the maya license that lets us sell our game for profit, its nothing complicated. We are hoping that our game will get picked up by some sponsor in the future though but we are going to wait till beta is over before pursuing that route.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
zhurai
Profile Blog Joined September 2010
United States5660 Posts
March 23 2011 08:04 GMT
#6
On March 23 2011 13:08 Pigsquirrel wrote:
Show nested quote +
On March 23 2011 13:04 BisuDagger wrote:
It will be released free on steam this June. We currently cannot not charge for the game due to copyright issues with maya.

Wow, did you know that going into that, or was Autodesk just like LOLOL U CAN'T HAZ MONEYS all of a sudden? Because I could see the latter happening, and it would crush me if I was in your shoes.

Will you be able to get some form of ad/sponsorship money in any way? Or was it always and forever intend to and going to continue to be free?

license to use maya products for commercial use doesn't come cheap, that's what he's saying
Twitter: @zhurai | Site: http://zhurai.com
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
March 23 2011 09:58 GMT
#7
"Sargent Sam" ? why not Sergeant??
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
March 23 2011 15:43 GMT
#8
On March 23 2011 18:58 ffswowsucks wrote:
"Sargent Sam" ? why not Sergeant??


Lol, I'm not sure how exactly that started. Either the artist misspelled it the first time concept art was done it or it's part of Sam's name. It's just a thing we're keeping now.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Johnnybb
Profile Joined August 2010
Denmark486 Posts
March 23 2011 16:12 GMT
#9
Looks very nice for a homemade video game. Will definately try it on release
Bajadulce
Profile Joined October 2004
United States322 Posts
March 23 2011 17:15 GMT
#10
I would have picked the golf cart with the roll-up-garage-door too

Nice world setting. Can't imagine how much work this entailed building this. Must have had lots of lows and highs. Glad its coming together and you have something that resembles a finished product. I imagine a lot of projects like these burn out. Way to stick with it!
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
Last Edited: 2011-03-23 22:04:17
March 23 2011 22:03 GMT
#11
On March 24 2011 02:15 Bajadulce wrote:
I would have picked the golf cart with the roll-up-garage-door too

Nice world setting. Can't imagine how much work this entailed building this. Must have had lots of lows and highs. Glad its coming together and you have something that resembles a finished product. I imagine a lot of projects like these burn out. Way to stick with it!


Yeah we exceeded our alpha goals by a mile until our VFX guy spent a whole month and got nothing in our game. So beta is just going to look spectacular. We are currently designing two more game modes and 3 more pickups. Luckily SC is at night so when I never sleep at least I still get to throw SC2 parties. Burn out is never an option!
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
March 26 2011 15:23 GMT
#12
Here's a link to our alpha download if anyone would want to play/bug test:
http://www.rockethawkgames.com/
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
nanaoei
Profile Blog Joined May 2010
3358 Posts
March 26 2011 15:36 GMT
#13
it looks good, is it anything like the old twisted metal? because that'd be the best : )
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 26 2011 15:41 GMT
#14
On March 27 2011 00:36 nanaoei wrote:
it looks good, is it anything like the old twisted metal? because that'd be the best : )


Oh my GOD Twisted Metal was epic!
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
BisuDagger
Profile Blog Joined October 2009
Bisutopia19286 Posts
March 26 2011 15:53 GMT
#15
Yea, twisted metal was actually a deep inspiration behind this game. I played twisted metal 2 for hours so I could understand their AI and driving systems, and then make them better xD.

If you guys rlly love twisted metal def get this on steam in two months.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
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