Also, I read somewhere that the Twin on the Jugg is a secondary. Really that gun should be on the Brute. Brutes the only class that get crapped on by auto users. And 2 discs will help them out alot. Plus, it adds to the idea of being a Heavy Soldier.
Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 188
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GinDo
3327 Posts
Also, I read somewhere that the Twin on the Jugg is a secondary. Really that gun should be on the Brute. Brutes the only class that get crapped on by auto users. And 2 discs will help them out alot. Plus, it adds to the idea of being a Heavy Soldier. | ||
Guilford
Australia290 Posts
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GinDo
3327 Posts
On July 25 2012 22:38 Guilford wrote: The twinfusor costs 500 gold/88000 exp Eek. Expected. | ||
Devil Trigger
United States107 Posts
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GinDo
3327 Posts
On July 26 2012 00:36 Devil Trigger wrote: *Sigh* HiRez helping splash noobs with twinfusors. I wish HiRez would stop releasing more weapons and work in balancing the game. I agree with Descolada that the game is boring to watch. Lol. I don't know what level your at, but anyone not rocking an auto pretty much gets owned hard. Yeah for buffing Splash. Nerf Autos if anything. | ||
Khalum
Austria831 Posts
On July 26 2012 01:27 GinDo wrote: Lol. I don't know what level your at, but anyone not rocking an auto pretty much gets owned hard. Yeah for buffing Splash. Nerf Autos if anything. No no no.. you got it all wrong. There are auto noobs AND splash noobs. ( Actually there are also grenade spamming noobs, mortar spamming noobs, shrike riding noobs, ... ) That's why we have to be mad whenever there are changes/additions/nerfs/buffs to splash weapons, autos, grenades, mortars, vehicles.... | ||
Qbek
Poland12923 Posts
On July 26 2012 02:35 Khalum wrote: No no no.. you got it all wrong. There are auto noobs AND splash noobs. ( Actually there are also grenade spamming noobs, mortar spamming noobs, shrike riding noobs, ... ) That's why we have to be mad whenever there are changes/additions/nerfs/buffs to splash weapons, autos, grenades, mortars, vehicles.... Also those fucking midair noobs and the worst midair melee noobs grrrrr | ||
JingleHell
United States11308 Posts
On July 26 2012 02:37 Qbek wrote: Also those fucking midair noobs and the worst midair melee noobs grrrrr Don't forget Claymore/Force Field noobs at the flag stand. | ||
Imbajoe
United States857 Posts
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Qbek
Poland12923 Posts
On July 26 2012 03:03 Imbajoe wrote: jetpack noobs ruin the game for me Skiing noobs much worse | ||
pettter
Sweden1032 Posts
Now, the new safefall... For some stupid reason, the immunity to splat and fall doesn't mean that you will actually regen faster. That's right, you take no damage, but it still stops regen. No rock routes for you! Also, the LAR is pretty ridiculous now, which is completely fine by me, but I really think they should just have kept the original mechanism and told the macro kids to GTFO. | ||
Zoundsforsook
Scotland636 Posts
I've actually seen someone complaining about "bunny hoppers" one time. I shit you not. | ||
FliedLice
Germany7494 Posts
On July 26 2012 07:31 Zoundsforsook wrote: I've actually seen someone complaining about "bunny hoppers" one time. I shit you not. Oh internet, I don't know how I can still love you. | ||
LagT_T
Argentina535 Posts
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Khalum
Austria831 Posts
On July 26 2012 13:16 LagT_T wrote: It is impossible to chase now and Soldiers can hit 300+ caps. D has been retardedly nerfed. Fucking capping noobs. Also, fucking Soldier noobs. | ||
TBone-
United States2309 Posts
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Kyhol
Canada2574 Posts
I was just in a blood bath for about 30 seconds. People dropping all around me, somehow I managed to survive until there was only 2 of us left. At this point we were both almost out of ammo. I shot about 5 shotgun shells and only hit with one, at this point I was all out of bullets. Then I started chasing that mother fucker and eventually knifed him. Awesome. | ||
Scalepad
Sweden366 Posts
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Alakabon
Canada111 Posts
Either the sniper is forced to use phase rifle+rage and try to survive on stand (pretty slim chances against an organised offence) and land 4 shots in a row under pressure, or the chaser reverts back to playing a more imposing wall instead of pth (going soldier +proxy with the addition of a HoF for example). The general 4O 3D split was already favoring the offence, this just makes it worse. That being said, regardless of if those changes are balanced or not, I think most people will agree that it makes for a less dynamic and more boring game. I tend to be a bit overdramatic about things but... that's my read on it. | ||
MisterD
Germany1338 Posts
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