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Dungeon Crawl Stone Soup - Page 24

Forum Index > General Games
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crate
Profile Blog Joined May 2009
United States2474 Posts
January 14 2012 11:32 GMT
#461
You walk through the freezing clouds and get the rune. They do a maximum of like 30 damage per turn, but that's without rC or AC; if you have at least rC+ they're not important unless you stand in them for a long time. You might want to drop your potions outside of the vault though so they don't shatter.

(You do definitely want rC when you go in since there are hydra simulacra which theoretically can do like 400 damage if you don't have rC ... though you have nice EV so you shouldn't have to worry about being killed in one turn. They still hurt though).
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
MrBitter
Profile Joined January 2008
United States2940 Posts
January 14 2012 13:57 GMT
#462
Getting closer. Also have my first Warlord, and 3 high priests. Can't seem to promote a sorcerer, though.

Morgue:

+ Show Spoiler +
Dungeon Crawl Stone Soup version 0.9.1 character file.

Bitter the Severer (Hill Orc Priest) Turns: 43801, Time: 04:17:48

HP 146/146 AC 33 Str 24 XL: 17 Next: 64%
MP 29/29 EV 6 Int 9 God: Beogh [******]
Gold 2537 SH 0 Dex 11 Spells: 0 memorised, 18 levels left

Res.Fire : . . . See Invis. : . Z - +12,+10 great mace "Gabuxiet" {flame, Hung
Res.Cold : . . . Warding : . . j - +2 orc plate mail
Life Prot.: . . . Conserve : + (no shield)
Res.Acid. : . . . Res.Corr. : . b - +0 helmet
Res.Poison: . Clarity : . i - +0 cloak
Res.Elec. : . Spirit.Shd : . q - +0 pair of gloves
Sust.Abil.: . . Stasis : . u - +0 pair of orc boots
Res.Mut. : . Ctrl.Telep.: . Y - amulet of conservation
Res.Rott. : . Levitation : . H - ring of regeneration
Saprovore : + . . Ctrl.Flight: . X - +5 ring of protection

@: somewhat resistant to hostile enchantments, extremely unstealthy
A: walk on water, saprovore 1, Dex +1
a: Smiting, Recall Orcish Followers, Renounce Religion, Evoke Berserk Rage


You are on level 23 of the Dungeon.
You worship Beogh.
Beogh is exalted by your worship.
You are very hungry.

You have visited 4 branches of the dungeon, and seen 36 of its levels.
You have visited 1 Labyrinth.
You have visited 3 portal chambers: sewer, ossuary, ice cave.

You have collected 2695 gold pieces.
You have spent 178 gold pieces at shops.

Inventory:

Hand weapons
a - a +3,+4 orcish battleaxe of chopping
Z - the +12,+10 great mace "Gabuxiet" (weapon) {flame, Hunger +Rage Dex+1}
(You found it on level 7 of the Lair of Beasts)

It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents.


It affects your dexterity (+1).
It lets you go berserk.
It speeds your metabolism.
Armour
b - a +0 helmet (worn)
i - a +0 cloak (worn)
j - a +2 orcish plate mail (worn)
q - a +0 pair of gloves (worn)
u - a +0 pair of orcish boots (worn)
Magical devices
d - a wand of teleportation
r - a wand of confusion
t - a wand of teleportation
x - a wand of confusion {zapped: 3}
A - a wand of disintegration {empty}
C - a wand of draining {zapped: 1}
E - a wand of cold {zapped: 5}
G - a wand of paralysis {zapped: 6}
S - a wand of teleportation {zapped: 2}
V - a wand of confusion {zapped: 1}
Comestibles
c - 3 meat rations
m - a royal jelly
o - 10 bread rations
F - a sausage
J - a pear
K - 29 honeycombs
L - 4 apples
Scrolls
e - 11 scrolls of remove curse
k - 3 scrolls of blinking
n - 3 scrolls of detect curse
p - a scroll of vorpalise weapon
s - 7 scrolls of teleportation
v - a scroll labeled GOAXA ZAWE
w - a scroll of enchant armour
y - a scroll of fog
I - 6 scrolls of identify
Q - 3 scrolls of magic mapping
R - a scroll of enchant weapon II
U - 6 scrolls of fear
Jewellery
z - an uncursed ring of sustenance
B - an uncursed ring of levitation
H - a ring of regeneration (right hand)
T - an uncursed amulet of resist corrosion
X - a +5 ring of protection (left hand)
Y - an amulet of conservation (around neck)
Potions
f - a potion of heal wounds
g - 7 potions of healing
h - 2 potions of invisibility
l - 2 potions of resistance
D - 2 potions of restore abilities
M - 5 potions of might
N - 3 white potions
O - 2 potions of magic
P - 2 potions of brilliance
W - a green potion


Skills:
- Level 14 Fighting
- Level 20 Axes
+ Level 20 Maces & Flails
- Level 14 Armour
- Level 1 Dodging
- Level 1 Stealth
- Level 2 Stabbing
- Level 1 Traps & Doors
- Level 1 Spellcasting
- Level 11 Invocations
- Level 6 Evocations


You have 18 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (23/27) Temple (1/1) D:7 Orc (4/4) D:6
Elf (0/5) Orc:4 Lair (8/8) D:8 Shoals (0/5) Lair:4
Slime (0/6) Lair:6 Snake (0/5) Lair:4 Hive (0/2) D:14
Vault (0/8) D:18

Altars:
Sif Muna
Trog
Vehumet
Xom
Beogh

Shops:
D:4: + D:5: ! D:8: ? D: *((* D:10: * D:11: % D:19: ? D:20: = D:22: ? Orc:4: [*+[

Portals:
Hell: D:21 D:22 D:23
Abyss: D:21
Pan: D:21


Innate Abilities, Weirdness & Mutations

You can walk on water.
You can tolerate rotten meat.
You are agile (Dex +1).


Message History

There is a stone staircase leading up here.
Use which ability? (? or * to list)
Dorog is recalled. Zorug is recalled. Boderik is recalled. Morbeogh is recalled. Brunolf is recalled.
Orkrul is recalled. Your orc is recalled. Your orc knight is recalled. Milork is recalled. Your orc is recalled.
You feel slightly more hungry.
You start resting.
Magic restored.
Press: ? - help, v - describe, . - travel
Here: Boderik the orc warlord, wielding an orcish spear of flaming, wearing a glowing orcish chain mail and carrying an uncursed glowing orcish crossbow (friendly)
Floor.
Your intelligent allies may only pick up items dropped by allies.
Change to (d)efault, (n)othing, (f)riend-dropped, (p)layer, or (a)ll?
Okay, then.
Press: ? - help, v - describe, . - travel
Here: Brunolf the orc high priest, wielding an orcish crossbow, wearing a glowing orcish plate mail and carrying an uncursed orcish hand axe (friendly)
Floor.
Save game and exit?
Welcome back, Bitter the Hill Orc Priest.
Beogh says: Drown the unbelievers in a sea of blood!
Press ? for a list of commands and other information.

#.# #.....
#.# ###.#.
#.# #.#.
#.# #.#.
#.# #.#<
#.# #.#.
#n##### #.#.
#.....# #.#z
#)....# #<#z
##..oo# #.#.
#.oo@# #.#.
#.ooo###########.#.
#..ooo............z
#..!.###########.#.
#....# #o#.
#....# #o#o
#....# #3#o
###..# #.#Z
#..# #######)#.
#o.# #.....))#Z


You can see the friendly Boderik the orc warlord, a friendly orc knight, the friendly Dorog the orc knight, the friendly Morbeogh the orc knight, the friendly Zorug the orc knight, the friendly Brunolf the orc high priest, the friendly Milork the orc high priest, the friendly Orkrul the orc high priest and friendly 2 orcs.

Vanquished Creatures
Rupert (D:17)
A frost giant (Port)
Jozef (D:12)
4 yaktaur captains
A minotaur (Lab)
Josephine (D:13)
An ettin (D:21)
2 ice dragons
Nessos (D:15)
3 ogre magi
A death yak (shapeshifter) (D:22)
4 centaur warriors
A stone giant zombie (D:19)
8 slime creatures
6 hill giants
An ice statue (Port)
2 lindwurms (D:15)
2 orc knights
Joseph (D:7)
A griffon (D:16)
A cyclops (D:13)
3 red wasps
A giant amoeba (D:17)
A spiny worm (shapeshifter) (D:19)
4 black mambas
An oklob plant (Lair:6)
2 weapon mimics
3 elephants
4 spiny frogs
A yaktaur (D:20)
A hill giant zombie (D:15)
A hill giant skeleton (D:19)
29 ugly things
24 polar bears
A rock troll zombie (D:19)
A komodo dragon (Lair:4)
A queen bee (D:14)
10 two-headed ogres
6 giant toads
A troll (D:18)
8 grizzly bears (Lair:8)
2 wyverns
24 yaks
A rock troll skeleton (D:18)
A basilisk (Lair:4)
7 vampire mosquitoes
3 wraiths
2 hippogriffs
A war dog (Lair:3)
A fire drake (shapeshifter) (D:16)
A manticore (D:16)
A fire drake (Lair:3)
A mottled dragon (D:14)
A rock worm (D:19)
2 necrophages
5 ice beasts (Port)
A phantom (D:10)
4 black bears
2 orc warriors
A kobold demonologist (D:18)
An elf zombie (Port)
23 ogres
3 crocodiles
24 wolves (Port)
12 centaurs
2 boring beetles (Lair:7)
Sigmund (D:7)
A warg (D:21)
A centaur zombie (Port)
2 lava worms (D:19)
A brain worm (D:14)
10 giant frogs
A boulder beetle zombie (D:20)
3 water moccasins
5 giant slugs
3 agate snails
A giant leech (Lair:8)
An eye of draining (D)
2 lava fish (D:19)
A boulder beetle (D:22)
24 killer bees
2 lava snakes (D:19)
2 wights
A quasit (D)
2 human zombies (Port)
7 imps
7 hounds
A shadow (D:12)
Crazy Yiuf (D:3)
2 big fish
10 iguanas
2 hound skeletons
7 porcupines
A scorpion (D:20)
A worker ant (D:15)
10 sheep
4 jellies
2 mummies (Port)
2 gnolls (D)
13 snakes
A giant centipede (Lair:1)
10 green rats
A giant centipede zombie (D:13)
6 giant mites
A white imp (D:13)
3 worms
2 giant eyeballs
16 giant geckos
A giant mite zombie (D:20)
An ooze (D:4)
11 orcs
17 goblins
14 hobgoblins
5 jackals
16 kobolds
A quokka (Lair:5)
20 bats
10 giant cockroaches
A giant gecko skeleton (D:5)
17 giant newts
11 hobgoblin zombies (Port)
An illusory rakshasa (D:23)
A jackal skeleton (D:4)
2 jackal zombies (Port)
10 kobold zombies (Port)
An orc skeleton (D:6)
7 orc zombies
A quokka zombie (D:18)
23 rats
4 rat zombies (Port)
10 small snakes
A fungus (Lair:4)
7 plants
19 toadstools
659 creatures vanquished.

Vanquished Creatures (collateral kills)
A shadow dragon (D:14)
A sphinx (D:23)
Roxanne (D:17)
Donald (Orc:3)
A stone giant (D:20)
The ghost of Bitter the Severer, a powerful MiDK of Yredelemnul (D:16)
Snorg (D:17)
The ghost of Bitter the Protected, a powerful HOPr of Beogh (D:14)
A yaktaur captain (D:20)
The ghost of Kaniwani the Severer, a powerful MDFi of Nemelex Xobeh (Orc:2)
5 hydras
Erica (D:12)
2 ogre magi
The ghost of Bitter the Eclecticist, a powerful DEWz of Vehumet (D:13)
A rakshasa (D:23)
2 catoblepae (D:14)
3 centaur warriors
2 unseen horrors
5 hill giants
2 lindwurms (D:15)
2 orc knights
5 harpies (D:21)
3 oklob plants (Lair:6)
A statue (D:8)
A griffon (Lair:8)
A trapdoor spider (D:16)
4 cyclopes
3 wolf spiders
A weapon mimic (D:12)
An ettin zombie (D:21)
2 black mambas
13 spiny frogs
A red wasp (D:20)
4 rock trolls
19 slime creatures
4 elephants
4 yaktaurs
An ettin skeleton (D:21)
44 ugly things
An efreet (D:16)
A hill giant skeleton (D:13)
5 two-headed ogres
A fire drake (Lair:8)
Prince Ribbit (D:7)
7 trolls
An iron troll simulacrum (D:21)
2 polar bears (Lair:8)
3 komodo dragons
4 grizzly bears
10 blink frogs
2 mottled dragons
4 basilisks
14 giant toads
29 yaks
A blink frog skeleton (D:13)
A clay golem (D:17)
6 hippogriffs
A hungry ghost (D:11)
A steam dragon (D:19)
4 war dogs (Lair:3)
3 necrophages (Lair:6)
2 wyverns
4 manticores
A cyclops zombie (D:14)
16 vampire mosquitoes
2 black bears (Lair:8)
A freezing wraith (D:21)
A phantom (D:6)
A cyclops skeleton (D:13)
13 ogres
4 ice beasts
17 orc warriors
2 boring beetles
15 centaurs
7 crocodiles
5 giant slugs
A draconian (shapeshifter) (D:17)
A lava worm (D:19)
17 giant frogs
9 water moccasins
A water moccasin zombie (D)
A big kobold (D:18)
A basilisk zombie (D:15)
3 giant leeches (Lair:8)
2 agate snails
An earth elemental (D)
2 basilisk skeletons
4 lava fish (D:19)
10 wights
A jellyfish (Lair:8)
A brain worm zombie (D:14)
47 killer bees
A killer bee zombie (D:10)
A big kobold zombie (D:6)
5 hounds
2 goliath beetles
11 imps
2 quasits
3 big fish (Lair:8)
2 lava snakes (D:19)
2 shadows
A big kobold skeleton (D:5)
2 mottled dragon skeletons (D:13)
3 iguanas
7 orc priests
5 orc wizards
A worker ant zombie (D)
3 scorpions
An elf (shapeshifter) (D:15)
3 porcupines
5 worker ants
20 sheep
5 jellies
A goliath beetle zombie (D:10)
A mummy (D:11)
A midge (D:13)
4 green rats (Lair:5)
A lemure (D:13)
12 snakes
6 gnolls
A snake zombie (D)
A white imp (D:13)
4 giant centipedes
8 giant mites (Port)
3 iguana skeletons
5 worms
A giant eyeball (D:11)
26 orcs
5 giant cockroaches
13 hobgoblins
7 jackals
5 quokkas
15 bats
11 goblins
5 illusory rakshasas (D:23)
6 killer bee larvae (D:14)
15 kobolds
An orc skeleton (D)
2 orc zombies
6 rats
A rat skeleton (D:11)
A small snake (Port)
A ballistomycete (D:6)
2 bushes
10 fungi
25 plants
12 toadstools
746 creatures vanquished.

Vanquished Creatures (others)
5 orc knights
2 centaur zombies
A harpy zombie (D:21)
2 griffon zombies
A black mamba zombie (Lair:8)
2 orange demons
12 slime creatures
4 giant toad zombies (Lair:8)
3 spiny frog zombies (Lair:8)
18 orc warriors
2 smoke demons
3 blink frog zombies (Lair:8)
2 neqoxecs
A ynoxinul (D:23)
2 yaktaur zombies
2 yak zombies (Lair:8)
A grizzly bear zombie (Lair:8)
A centaur (Orc:4)
A war dog zombie (Lair:3)
3 water moccasin zombies (Lair:8)
A black bear zombie (Lair:8)
2 giant frog zombies (Lair:8)
2 two-headed ogre zombies
A basilisk zombie (Lair:6)
A centaur skeleton (D:22)
A giant leech zombie (Lair:8)
A boulder beetle (D:23)
An ogre zombie (D:22)
2 imps
15 orc priests
An iron imp (Lair:8)
10 orc wizards
2 boggarts (D:20)
2 sheep zombies (Lair:8)
2 snake zombies
4 lemures
2 midges
7 shadow imps
4 white imps (Lair:8)
19 ufetubi
3 bat zombies
101 orcs
A hobgoblin (D:10)
A kobold (D:5)
A giant spore (D:6)
A goblin (Orc:1)
An orc zombie (D:23)
2 fungi (Lair:7)
2 plants
158 toadstools
419 creatures vanquished.

Grand Total: 1824 creatures vanquished

Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Bitter, the Hill Orc Priest, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2
81 | D:1 | Found a deep blue altar of Sif Muna.
105 | D:1 | Reached XP level 2. HP: 4/24 MP: 4/4
245 | D:1 | Acquired Beogh's second power
660 | D:1 | Reached XP level 3. HP: 16/29 MP: 6/6
833 | D:2 | Reached skill level 1 in Dodging
1078 | D:2 | Reached skill level 5 in Axes
1181 | D:2 | Reached XP level 4. HP: 30/37 MP: 7/7
1351 | D:2 | Reached skill level 1 in Armour
2087 | D:3 | Acquired Beogh's third power
2091 | D:3 | Reached XP level 5. HP: 42/42 MP: 9/9
2605 | D:3 | Noticed Crazy Yiuf
2614 | D:3 | Defeated Crazy Yiuf
2614 | D:3 | Reached skill level 6 in Axes
2991 | D:4 | Reached XP level 6. HP: 42/49 MP: 11/11
3167 | D:4 | Found Qarab's Book Shop.
3347 | D:5 | Entered Level 5 of the Dungeon
3437 | D:5 | Found Etagarr's Distillery.
3443 | D:5 | Bought a potion of mutation for 33 gold pieces
3443 | D:5 | Bought 2 potions of confusion for 22 gold pieces
3443 | D:5 | Bought a potion of paralysis for 11 gold pieces
3679 | D:5 | Reached XP level 7. HP: 50/55 MP: 11/11
3689 | D:5 | Found a glowing drain.
3711 | sewer | Entered the sewers
3740 | sewer | Reached skill level 1 in Stealth
3770 | sewer | Reached skill level 7 in Axes
3819 | sewer | Acquired Beogh's fourth power
3819 | sewer | Reached skill level 1 in Traps & Doors
3919 | sewer | Reached skill level 1 in Spellcasting
3945 | sewer | Gained Orkrul as an ally
4039 | sewer | Reached skill level 1 in Evocations
4262 | D:5 | Reached XP level 8. HP: 62/62 MP: 13/13
4535 | D:6 | Gained Boderik as an ally
4592 | D:6 | Reached skill level 8 in Axes
4690 | D:6 | Reached skill level 5 in Armour
4750 | D:6 | Reached skill level 9 in Axes
4755 | D:6 | Found a roughly hewn altar of Beogh.
4755 | D:6 | Found a staircase to the Orcish Mines.
4757 | D:6 | Acquired Beogh's fifth power
4759 | D:6 | Gained Thorok as an ally
4804 | Orc:1 | Entered Level 1 of the Orcish Mines
5042 | D:6 | Reached XP level 9. HP: 64/69 MP: 15/15
5335 | D:7 | Gained Brunolf as an ally
5353 | D:7 | Found a staircase to the Ecumenical Temple.
5585 | D:7 | Noticed Prince Ribbit
5592 | D:7 | Defeated Prince Ribbit
6263 | D:7 | Noticed Sigmund
6271 | D:7 | Defeated Sigmund
6301 | D:7 | Found a sand-covered staircase.
6315 | ossuary | Entered a tomb
6718 | D:7 | Noticed Joseph
6732 | D:7 | Defeated Joseph
6732 | D:7 | Reached skill level 10 in Axes
7164 | D:8 | Gained Marbork as an ally
7177 | D:8 | Your ally Marbork died
7179 | D:8 | Your ally Thorok died
7195 | D:8 | Reached XP level 10. HP: 35/78 MP: 16/16
7540 | D:8 | Reached skill level 5 in Fighting
7575 | D:8 | Noticed a giant slug
7582 | D:8 | Noticed a giant slug
7587 | D:8 | Defeated a giant slug
7595 | D:8 | Found a staircase to the Lair.
7596 | D:8 | Defeated a giant slug
7672 | D:8 | Noticed an agate snail
7685 | D:8 | Defeated an agate snail
7685 | D:8 | Reached skill level 11 in Axes
7710 | D:8 | Found Sikh's Magic Scroll Shoppe.
8262 | D | Found Craras' Weapon Shop.
8396 | D | Found Jioseuko's General Store.
8425 | D | Found Ewor's Weapon Shop.
8432 | D | Found Yfiukhluuv's Assorted Antiques.
8759 | D | Noticed an earth elemental
8763 | D | Defeated an earth elemental
8948 | D:10 | Entered Level 10 of the Dungeon
9046 | D:10 | Reached skill level 12 in Axes
9560 | D:11 | Reached skill level 1 in Stabbing
9562 | D:11 | Gained Bogrim as an ally
9707 | D:11 | Found Cilaploa's Food Emporium.
9774 | D:11 | Reached XP level 11. HP: 68/88 MP: 19/19
10124 | D:11 | Paralysed by a giant eyeball for 2 turns
10331 | D:12 | Reached skill level 13 in Axes
10610 | D:12 | Noticed Erica
10614 | D:12 | Was placed under penance by Beogh
10619 | D:12 | Your ally Orkrul died
10626 | D:12 | Defeated Erica
10716 | D:12 | Reached skill level 10 in Armour
10959 | D:12 | Noticed Jozef
10968 | D:12 | Defeated Jozef
11217 | D:13 | Noticed Josephine
11226 | D:13 | Defeated Josephine
11226 | D:13 | Reached skill level 14 in Axes
11435 | D:13 | Was forgiven by Beogh
11766 | D:13 | You fall through a shaft!
11898 | D:14 | Noticed Nessos
11917 | D:14 | Noticed Snorg
11984 | D:14 | Found a staircase to the Hive.
12532 | D:13 | Defeated Bitter's ghost
12547 | D:13 | Gained Orkrul as an ally
12751 | D:13 | Gained Brandogh as an ally
12960 | D:12 | Reached skill level 15 in Axes
13143 | D:14 | Reached skill level 10 in Fighting
13156 | D:14 | Reached XP level 12. HP: 51/101 MP: 20/20
13157 | D:14 | Noticed a shadow dragon
13166 | D:14 | Reached XP level 11. HP: 43/92 MP: 19/19
13167 | D:14 | Your ally Brandogh died
13170 | D:14 | Defeated a shadow dragon
13170 | D:14 | Reached XP level 12. HP: 26/101 MP: 21/21
13248 | D:14 | Noticed Bitter's ghost (powerful HOPr)
13257 | D:14 | Defeated Bitter's ghost
13257 | D:14 | Gained Rocco as an ally
14074 | D:14 | Reached skill level 16 in Axes
14106 | D:14 | Your ally Bogrim died
14486 | D:15 | Entered Level 15 of the Dungeon
15699 | Orc:3 | Gained Hilgar as an ally
15747 | Orc:4 | Entered Level 4 of the Orcish Mines
15786 | Orc:4 | Found Tagedoso's Assorted Antiques.
15786 | Orc:4 | Found Daizuoluv's Book Emporium.
15790 | Orc:4 | Found Vuoxesso's Antique Armour Shop.
15793 | Orc:4 | Found Luhoff's Antique Armour Shoppe.
15805 | Orc:4 | Gained Worak as an ally
15809 | Orc:4 | Gained Arbolt as an ally
16260 | Orc:4 | Gained Berold as an ally
16475 | Orc:4 | Found a staircase to the Elven Halls.
16895 | Orc:3 | Noticed Donald
16907 | Orc:3 | Defeated Donald
17134 | Orc:2 | Noticed Kaniwani's ghost (powerful MDFi)
17142 | Orc:2 | Defeated Kaniwani's ghost
19263 | Lair:1 | Entered Level 1 of the Lair of Beasts
19606 | D:14 | Reached XP level 13. HP: 70/108 MP: 20/22
19780 | D:15 | Gained Murdo as an ally
19800 | D:15 | Your ally Murdo died
20189 | D:15 | Defeated Nessos
20288 | D:15 | Your ally Worak died
20291 | D:15 | Your ally Berold died
20446 | D:15 | Reached skill level 17 in Axes
20446 | D:15 | Reached skill level 10 in Invocations
20920 | D:16 | Noticed Bitter's ghost (powerful MiDK)
20934 | D:16 | Defeated Bitter's ghost
21208 | D:16 | Gained Zorug as an ally
21343 | D:16 | Your ally Arbolt died
21901 | D:17 | Gained Dorog as an ally
22046 | D:17 | Gained Milork as an ally
22299 | D:17 | Noticed Roxanne
22308 | D:17 | Defeated Roxanne
22346 | D:17 | Got a sparkling book
22347 | D:17 | Identified Roxanne's Reference Book on Earthen Moulding (You took it off Roxanne on level 17 of the Dungeon)
22411 | D:17 | Defeated Snorg
23068 | D:17 | Reached XP level 14. HP: 72/119 MP: 24/27
23104 | D:17 | Noticed Rupert
23111 | D:17 | Defeated Rupert
23111 | D:17 | Reached skill level 18 in Axes
24543 | Lair:2 | Found a labyrinth entrance.
24555 | Lab | Entered a Labyrinth
26763 | Lab | Paralysed by you for 4 turns
26784 | Lab | Gained mutation: You are agile (Dex +1).
26797 | Lab | Identified a +7 rod of destruction [inacc,magma,cold] (13/13) (You found it in a Labyrinth)
27038 | Lair:2 | Reached skill level 5 in Evocations
27539 | Lair:3 | Found a bloodstained altar of Trog.
28181 | Lair:4 | Found a frozen archway.
28187 | Lair:4 | Found a staircase to the Shoals.
28206 | IceCv | Entered an ice cave
28466 | IceCv | Reached skill level 19 in Axes
30376 | IceCv | Got a warped hammer
30377 | IceCv | Identified the +0,+3 hammer of Evil (You found it in an ice cave)
30989 | Lair:4 | Found a staircase to the Snake Pit.
31561 | Lair:5 | Gained Okrist as an ally
32077 | Lair:6 | Found a staircase to the Slime Pits.
32098 | Lair:6 | Reached XP level 15. HP: 64/128 MP: 27/27
32401 | Lair:6 | Gained Morbeogh as an ally
32821 | Lair:6 | Reached skill level 20 in Axes
33350 | Lair:7 | Your ally Hilgar died
33494 | Lair:7 | Got a warped great mace
33495 | Lair:7 | Identified the +12,+10 great mace "Gabuxiet" (You found it on level 7 of the Lair of Beasts)
34096 | Lair:8 | Entered Level 8 of the Lair of Beasts
34101 | Lair:8 | Reached skill level 1 in Maces & Flails
34162 | Lair:8 | Your ally Rocco died
34190 | Lair:8 | Reached skill level 5 in Maces & Flails
34259 | Lair:8 | Gained Agrik as an ally
34890 | Lair:8 | Reached skill level 10 in Maces & Flails
36738 | Orc:4 | Bought a cloak for 24 gold pieces
36738 | Orc:4 | Bought a pair of orcish boots for 28 gold pieces
36738 | Orc:4 | Bought a cap for 60 gold pieces
37041 | Temple | Entered the Ecumenical Temple
37812 | D:15 | Your ally Okrist died
38257 | D:18 | Reached XP level 16. HP: 126/139 MP: 28/28
38376 | D:18 | Found a staircase to the Vaults.
38504 | D:18 | Found a radiant altar of Vehumet.
39077 | D:19 | Reached skill level 15 in Maces & Flails
39411 | D:19 | Found Emobua Nuje's Magic Scroll Boutique.
39793 | D:20 | Entered Level 20 of the Dungeon
39853 | D:20 | Your ally Agrik died
40152 | D:20 | Found a shimmering altar of Xom.
40494 | D:20 | Found Toankos' Jewellery Shoppe.
41434 | D:21 | Found a gateway to Hell.
41465 | D:21 | Found a one-way gate leading to the halls of Pandemonium.
41655 | D:21 | Reached XP level 17. HP: 59/146 MP: 29/29
41983 | D:21 | Found a one-way gate to the infinite horrors of the Abyss.
42283 | D:22 | Gained Morun as an ally
42285 | D:22 | Paralysed by an ogre mage for 4 turns
42287 | D:22 | Your ally Morun died
42333 | D:22 | Found Yduw's Magic Scroll Shoppe.
43069 | D:23 | Paralysed by a sphinx for 2 turns



Still haven't done any branches. and D:23 is clear. I know I have to go somewhere, but I still haven't found any poison resist, and I'm scared of losing my beloved Orcs.
MrBitter
Profile Joined January 2008
United States2940 Posts
Last Edited: 2012-01-15 02:59:07
January 15 2012 02:30 GMT
#463
Is there a way to make my Orcs drop what they're carrying?

I've got an Orc Warlord with a regular freaking spear, and he refuses to equip anything else.
w
Edit:

I've retrieved my first Rune!

It was the Serpentine Rune, but it came at heavy cost. Two high priests and an Orc Knight were lost along with some other lower level Orc followers. Now my entire retinue is just me, a single high priest, a single warlord, and three knights. Hopefully I come across some more orcs soon.
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 15 2012 03:02 GMT
#464
ctrl-t gives you follower pick up options, then you just have to drag them over something better


didn't know there was a crawl thread on TL
MrBitter
Profile Joined January 2008
United States2940 Posts
January 15 2012 03:15 GMT
#465
On January 15 2012 12:02 Resistentialism wrote:
ctrl-t gives you follower pick up options, then you just have to drag them over something better


didn't know there was a crawl thread on TL


This doesn't work...

The dumb Warlord has a an orcish spear of flaming, and he's absolutely refusing to pick up anything else. I've tried amazing axes, polearms, and my awesome +12/+10 randart mace. He won't have any of it.
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 15 2012 03:26 GMT
#466
Probably cursed then. I just played around with some orcs in wiz mode and it didn't seem to really show up.
Zyrnak
Profile Joined February 2011
United States179 Posts
January 15 2012 03:29 GMT
#467
The follower inventory management system isn't very good. I believe the developers are working on it for future versions, but for now you're stuck, unfortunately. =(
crate
Profile Blog Joined May 2009
United States2474 Posts
January 15 2012 05:41 GMT
#468
Fedhas is the most fun god in the game but not very commonly used, so in the interest of getting more people to try him out here's how I use Fedhas.

First, clearing up a misconception: you do not need a ton of fruit to make Fedhas a good choice. More fruit is always a bonus since oklobs are really strong, but in both of my Fedhas wins I only rarely made oklobs before Zot:5 and finished the game with more than enough fruit left.

Fedhas in my opinion works best with characters who kill stuff with weapons but still cast spells ... you don't benefit from his abilities as much otherwise. He is very strong early--probably the strongest god in the game when you have just reached 1* piety after adopting a god. So if you are dying around Lair-time often, Fedhas is a good god to get you to live longer.

Abilities:

Press P to turn corpses into toadstools and to decompose zombies, necrophages, and ghouls. This is how you gain Fedhas piety, and works on everything in LOS.

Evolution turns a plant into a better plant (and makes it allied): most f turn into wandering mushrooms, ballistomycetes turn into hyperactive ones (more on that later), and P turn into oklobs.

Wandering mushrooms are extremely strong for when you can make them; they deal a lot of damage and confuse when they hit. They'll kill everything through the end of lair easily if you have enough of them, but they fall off in power lategame. They don't move if you have an enemy in vision, so to make them actually hit stuff you probably have to retreat to where your mushrooms stopped, but that's not a problem. The piety cost for either creating or having them die is negligible so don't worry about it.

Hyperactive ballistomycetes are basically immobile giant spores that blow up multiple times. More on that later.

Oklobs are oklobs. They kill anything without acid resistance dead. Not much has acid resistance. Don't stand where a shot that an enemy dodges will hit you.

Sunlight: Irresistable Corona with a cross-shaped AOE. Only costs MP, gives a noticeable to-hit bonus, and reveals invisible stuff to both you and your allied plants. Use it a lot if you kill stuff with weapons.

Reproduction: The most fun god ability in the game. Turns the top corpse in every item stack in LOS into a giant spore. You should be familiar with giant spores by now. These make ballistomycetes just like the wandering ones that spawn randomly do. The confusion works on very nearly everything.

Rain: Makes water in the same radius around you as a giant spore explosion. Use once for shallow water, twice for deep. Does not affect where you are standing (but does make rain clouds that could).

---

Strategy: Mushrooms are pretty straightforward, just make a couple and use them in fights. They will eventually kill themselves with their attacks but the piety cost is small so you don't really need to worry about this. Sunlight is similarly straightfoward and powerful.

Reproduction takes a bit of not-entirely-obvious thinking to use properly. It is really strong against packs, but the trick is figuring out how to use it without blowing yourself up. The simplest way is to kill the leading enemy (in a corridor like usual) then just run backward and create the spore in the middle/back of the pack of enemies. You can also use blink or even just take the hit if you have enough hp/ac and either clarity or a spare curing potion (or just wait out the confusion). This ability does not directly cost piety but do note that you are giving up the piety you could have gained from decomposition and in addition the ballistomycetes dying will also cost you some piety. The cost is not large but it is there.

Those ballistomycetes created can be turned into hyperactive ones to keep exploding.

Here are two nice examples where I take advantage of spores and ballistomycetes to kill uniques (paste the text into ##crawl on Freenode IRC, and then watch on footv. Check the knowledge bots if you don't know what footv is):

!lm crate uniq=wiglaf 17 -tv
!lm crate uniq=erica 19 -tv

(These are console games, but even if you don't normally play the console version you should be able to get a few tricks out of them I'd think.)

Rain is mainly for blocking off places. You rain then you can fly or swim or Sunlight your way off the island you made. Also good for protecting your oklobs. This is still a really powerful ability since it makes you entirely safe from non-reaching melee attacks from most enemies, and you can make spores to confuse enemies into drowning. You can also use it to trap a lich or something on a little island and then run away from it.

Fedhas has obvious synergy with Merfolk because allies and water work well with polearms and being able to swim, but you don't by any means have to be a Merfolk to make good use of Fedhas.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 15 2012 05:49 GMT
#469
Don't forget that sunlight can beach water monsters, which will start to asphyxiate, and converting to fedhas is the only way to get your horn of geryon back if it gets dropped in the water.
srulz
Profile Joined June 2010
6 Posts
January 15 2012 11:40 GMT
#470
Also, Fedhas would have nice synergy with Flight-y and Large races, as they won't have problems fighting in Shallow Water areas, unlike most of your enemies.

Anyway, just how did you guys deal with Pan Lords floor in a Zig? I just got chased out of a floor within inches of my life, as I got smitten over and over again by 10 pan lords - took down half of them, but Death's Door + Controlled Blink -just- let me escape.
legaton
Profile Joined December 2010
France1763 Posts
January 15 2012 12:08 GMT
#471
Fuckkkkkkkk, two night in a row i kill my LvL 27 kobold berseker (i know, easy mode) because i played for straight 7 hours and it's 4 AM and i'm tired and less careful. Damn, this game is a school of patience.
No GG, No Skill - Jaedong <3
Misder
Profile Joined October 2009
United States1557 Posts
Last Edited: 2012-01-15 22:09:28
January 15 2012 21:41 GMT
#472
How does one use Kiku correctly on my SpEn? I haven't really been using any necro spells even though I trained the skill.

EDIT: Also, how do you use Sublimation of Blood on the chunks. I keep casting it with a chunk in my inventory or on the ground, but it always takes it from my health.
Whaaaa?
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 16 2012 00:35 GMT
#473
Wield the chunk (or blood potion) to be able to sublimate it.
Zyrnak
Profile Joined February 2011
United States179 Posts
January 16 2012 07:18 GMT
#474
Just got my first win with a Hill Orc Priest! Nothing particularly remarkable happened all game, Orc allies are just... good. I just went straight through the dungeon killing everything with my orcs, did vaults first and then went back and cleared lair, swamp, snake, and elf on my own. Finished diving through the dungeon and then cleared the first level of Zot before my orcs died to a lot of torment. By that point I was level 27 with 27 in Fighting, Axes, and Armor and wielding a +7/+7 Executioner's Axe of Chopping. I decided that since more Orc followers would just die in Zot, Beogh would be useless. I went to the slime pits and converted to Jivya, killed the orc horde Beogh sent to punish me, and then went down to clear Zot and escape with no trouble.
crate
Profile Blog Joined May 2009
United States2474 Posts
January 16 2012 20:07 GMT
#475
On January 16 2012 06:41 Misder wrote:
How does one use Kiku correctly on my SpEn? I haven't really been using any necro spells even though I trained the skill.

Basically you get a lot of good spells and you get them quickly and then at max piety you get the best brand in the game for shortblades (I guess you can argue for distortion, or chaos for Pan/Hells). Between Agony, pain brand, and Dispel Undead you don't have to worry about anything that is living or undead (except for the rare stuff like Shadow Dragons which are living but have rN), which means the vast majority of the enemies you run into in a 3-rune win (or Slime or Tomb) are not particularly dangerous if you worship Kiku.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
myopia
Profile Blog Joined June 2009
United States2928 Posts
January 16 2012 20:39 GMT
#476
I'd never lost a near-endgame character before... until today

http://crawl.akrasiac.org/rawdata/eeviac/morgue-eeviac-20120116-202000.txt

Two quick iron shots (that my 31 EV didn't dodge) from Boris took me from full to nil. I was spread thin for XP because I'd switched to the autumn katana after getting 14 polearms (multiple weapon acquirements and most of the dungeon explored, never found a decent polearm. I did find an elec exec axe late though haha). Fedhas was great until post-lair: never found much fruit and food-stealing harpy packs were EVERYWHERE. I couldn't drop my fruit fast enough in some cases. Long term plan was to abandon Fed for Ash -> transfer out polearms XP -> abandon Ash for Zin and head into Hell to break my 4 rune record.

I was so close to getting summon dragon online too. I wanted to be a dragon that summoned dragons and shouted Recite/Fus Ro Dah.
it's my first day
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
January 16 2012 21:04 GMT
#477
Harpies will eat food on the tile you're standing on while they attack you anyways.
crate
Profile Blog Joined May 2009
United States2474 Posts
January 16 2012 23:03 GMT
#478
If you don't want to lose food just don't bring more than 2 rations into shoals. If you need oklobs in shoals you did not wait long enough to do shoals (there's no real reason to go in until you need the rune).

In other news, a +9,+7 lajatang of speed with Finesse and 19 slaying kills things dead, especially when you have 40 AC and 30 EV and Tengu auxiliary attacks behind it. Also casting spells in plate is a lot easier than I thought, as long as you stop at level 5 spells.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
myopia
Profile Blog Joined June 2009
United States2928 Posts
January 16 2012 23:05 GMT
#479
Harpies weren't just in shoals - they were in vault, swamp, dungeon, everywhere. I actually didn't use oklobs when I grabbed the barnacled rune.
it's my first day
MrBitter
Profile Joined January 2008
United States2940 Posts
January 17 2012 00:37 GMT
#480
Damn, lost my Orc Priest.

Deepest run I've had. Picked up my first Rune, and died to Mennas on Vaults:4.

He's really tough. I had him surrounded by Orc Knigs with a High Priest summoning nasty demons, and he just chewed through everything.

He was in the super red HP when I died, but I still went down.

Fun run. Over 5 hours on in. Really could have won, but messed it up there at the end.

Time to start over
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