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On November 30 2012 21:56 daemir wrote:Really? Then why am I locked out for 29days for a MAX weapon tryout 
Did you trial the offhand burster then only equip the main hand burster you start with? I shouldn't laugh, but that's pretty funny :p
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How do you get to tryout weapons? Or do you need to pay for that too?
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On November 30 2012 23:21 Talin wrote: How do you get to tryout weapons? Or do you need to pay for that too?
You go to the shop via the map screen, then pick a weapon, click "unlock" on the right side and then you can select "try now" at the bottom (it's a blue bar). It's completely free, you get the weapon for 30 minutes.
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56 CRT in 2 hours 30 minutes and I feel like i'm playing the best that i ever have. Actually ran out of ammo ovas sniper with 2 refills in a battle where i got like 10 kills and stuff. Kinda disheartening. edit: HOLY SHIT I DID IT 64 kills 48 deaths, 80 crt over 3 hours, now i have 100 and can finally afford bolt action sniper rifle everything on infiltrator im really good at pistols apparently and sniping is SO FUCKING SATISFACTORY holy shit u gotta get 3 hits now i can 1 headhost people finally yayz
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On December 01 2012 00:39 OutlaW- wrote: 56 CRT in 2 hours 30 minutes and I feel like i'm playing the best that i ever have. Actually ran out of ammo ovas sniper with 2 refills in a battle where i got like 10 kills and stuff. Kinda disheartening. edit: HOLY SHIT I DID IT 64 kills 48 deaths, 80 crt over 3 hours, now i have 100 and can finally afford bolt action sniper rifle everything on infiltrator im really good at pistols apparently and sniping is SO FUCKING SATISFACTORY holy shit u gotta get 3 hits now i can 1 headhost people finally yayz
You don't get a lot of certs as sniper because most of the time you aren't actually doing something useful. Kills are probably what gives the least amount of certs while support activites and objectives give huge amounts of XP.
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Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right.
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On November 30 2012 16:50 soullogik wrote: i broke my own record today
caught a group of barneys hiding behind a rock, in 1 pass in my mossi
16 rockets - 9kills Reminds me of yesterday when I got 7 kills with one grenade by throwing it at an enemy sunderer lol...
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On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right.
The trick to capturing is showing up right before it is done. You get the full exp even if you didn't help at all if you're close.
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if only i could actually fly
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On December 01 2012 01:13 OutlaW- wrote: Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right.
I feel like the Infiltrator is really good at exactly the thing it's named for - infiltrating (structures, behind enemy lines etc).
A light assault with 4x scope actually makes a better a classic "sniper" due to jetpacks being a lot more useful and reliable for getting to a good position than cloak is. Infiltrators can never even reach the best sniping positions in the game. It's also harder for them to run away from trouble, whereas as LA you can do things like jump off of cliffs or jetpack to a higher inaccessible tier of a structure, etc.
On November 30 2012 23:39 Morfildur wrote:Show nested quote +On November 30 2012 23:21 Talin wrote: How do you get to tryout weapons? Or do you need to pay for that too? You go to the shop via the map screen, then pick a weapon, click "unlock" on the right side and then you can select "try now" at the bottom (it's a blue bar). It's completely free, you get the weapon for 30 minutes.
Oh, thanks. I totally missed that option. =P
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On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right.
Well, you can't snipe a tank, as i like to say.
Kills aren't important in PS2, only objectives are. If you get 10 kills, well, whatever, they'll respawn at their sunderer and continue their attack 5s later. If you die 5 times but destroy that sunderer as heavy assault without getting a kill, they won't continue to attack. As sniper you also can't push into capture points since you can't use your sniper rifle at that short range.
I don't say infiltrators are bad, just that snipers don't do much. I always see a sniper line sitting around somewhere never moving forward. As infiltrator you can sneak in, destroy shield generators and such, but sniping isn't really what wins battles.
PS: Heavy Assault Jackhammer was the best purchase i made. So OP at close range.
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On December 01 2012 01:37 Morfildur wrote:Show nested quote +On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right. Well, you can't snipe a tank, as i like to say. Kills aren't important in PS2, only objectives are. If you get 10 kills, well, whatever, they'll respawn at their sunderer and continue their attack 5s later. If you die 5 times but destroy that sunderer as heavy assault without getting a kill, they won't continue to attack. As sniper you also can't push into capture points since you can't use your sniper rifle at that short range. I don't say infiltrators are bad, just that snipers don't do much. I always see a sniper line sitting around somewhere never moving forward. As infiltrator you can sneak in, destroy shield generators and such, but sniping isn't really what wins battles. PS: Heavy Assault Jackhammer was the best purchase i made. So OP at close range.
I would like to say your statement at least from my frame of reference seems to be in no way accurate, and such "op" comments are a severe overstatement of the actual situation when compared with the other faction distinct heavy weapons. The piston is a far more rapid-fire alternative and has a much cleaner spread than the jackhammer, and the sweeper is much better at range than the jackhammer will ever be given the initial spread pr bullet.
The thing about the jackhammer is that it is in no way better than the alternative shotguns, ergo when compared with the TR chaingun or vanu lasher it suddenly suffers from simply being an abysmal weapon in the hands of a heavy assault. Want real CQC weaponry? Roll a dual scatter max, or grab the piston with light assault. For heavy weapons it is quite simply, in its current state, an abysmal purchase.
I will however agree on the initial infiltrator assessment. They are not entirely quite as useful as some of the other classes, however they do have their place with the hacking mechanic as you can pull an AMS sunderer from an enemy terminal.
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On December 01 2012 02:09 Madkipz wrote:Show nested quote +On December 01 2012 01:37 Morfildur wrote:On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right. Well, you can't snipe a tank, as i like to say. Kills aren't important in PS2, only objectives are. If you get 10 kills, well, whatever, they'll respawn at their sunderer and continue their attack 5s later. If you die 5 times but destroy that sunderer as heavy assault without getting a kill, they won't continue to attack. As sniper you also can't push into capture points since you can't use your sniper rifle at that short range. I don't say infiltrators are bad, just that snipers don't do much. I always see a sniper line sitting around somewhere never moving forward. As infiltrator you can sneak in, destroy shield generators and such, but sniping isn't really what wins battles. PS: Heavy Assault Jackhammer was the best purchase i made. So OP at close range. I would like to say your statement at least from my frame of reference seems to be in no way accurate, and such "op" comments are a severe overstatement of the actual situation when compared with the other faction distinct heavy weapons. The piston is a far more rapid-fire alternative and has a much cleaner spread than the jackhammer, and the sweeper is much better at range than the jackhammer will ever be given the initial spread pr bullet. The thing about the jackhammer is that it is in no way better than the alternative shotguns, ergo when compared with the TR chaingun or vanu lasher it suddenly suffers from simply being an abysmal weapon in the hands of a heavy assault. Want real CQC weaponry? Roll a dual scatter max, or grab the piston with light assault. For heavy weapons it is quite simply, in its current state, an abysmal purchase.
Well, at least i'm winning every close range fight with it :p Don't know if i would win it with Light Assault and Piston, too, but it's great for me, i get lots of kills when i push somewhere or when i'm in the middle of a base combat.
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On December 01 2012 02:09 Madkipz wrote:Show nested quote +On December 01 2012 01:37 Morfildur wrote:On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right. Well, you can't snipe a tank, as i like to say. Kills aren't important in PS2, only objectives are. If you get 10 kills, well, whatever, they'll respawn at their sunderer and continue their attack 5s later. If you die 5 times but destroy that sunderer as heavy assault without getting a kill, they won't continue to attack. As sniper you also can't push into capture points since you can't use your sniper rifle at that short range. I don't say infiltrators are bad, just that snipers don't do much. I always see a sniper line sitting around somewhere never moving forward. As infiltrator you can sneak in, destroy shield generators and such, but sniping isn't really what wins battles. PS: Heavy Assault Jackhammer was the best purchase i made. So OP at close range. I would like to say your statement at least from my frame of reference seems to be in no way accurate, and such "op" comments are a severe overstatement of the actual situation when compared with the other faction distinct heavy weapons. The piston is a far more rapid-fire alternative and has a much cleaner spread than the jackhammer, and the sweeper is much better at range than the jackhammer will ever be given the initial spread pr bullet. The thing about the jackhammer is that it is in no way better than the alternative shotguns, ergo when compared with the TR chaingun or vanu lasher it suddenly suffers from simply being an abysmal weapon in the hands of a heavy assault. Want real CQC weaponry? Roll a dual scatter max, or grab the piston with light assault. For heavy weapons it is quite simply, in its current state, an abysmal purchase. I will however agree on the initial infiltrator assessment. They are not entirely quite as useful as some of the other classes, however they do have their place with the hacking mechanic as you can pull an AMS sunderer from an enemy terminal.
I think people understimate something concerning snipers and their usefullness: the effect on morale (especially when dealing with zerg troops). When I'm playing solo, if I'm getting sniped three times in a row by an invisible sniper, I will move to another fighting zone. If I'm getting into close combat, that's fun for me so I'll stay way longer even if we're loosing.
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Defending or attacking biolabs is easily a fuckton of certs as a sniper. Just camp the landing pad entrances and you get to lasthit/tag all the people trying to get in or out. If the fight goes even for an hour or something you can easily get at least a hundred kills and a ton of assists given an ammo chucking engi.
Trying to snipe like a real life sniper is about the most useless concept anyone has ever come up with for about any FPS game.
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Canada8033 Posts
On December 01 2012 02:38 Jetaap wrote:Show nested quote +On December 01 2012 02:09 Madkipz wrote:On December 01 2012 01:37 Morfildur wrote:On December 01 2012 01:13 OutlaW- wrote: Actually. Killing is pretty OP in terms of Cert gain. You gain most by beint a lil bitch and supporting people (healing, reviving, repairing, etc) then killing, then other shit This was actually the biggest cert gain that i've ever had in the shortest amount of time. Just play what you're good at and you will gain more lol. Capturing sucks for XP because you sit around in an empty base for so long doing nothing. Theres also the chance that after 4 minutes of waiting u need 1 more min their team comes and rapes you and thats it. Saying that a sniper isn't useful is just being ignorant. I killed many people and captured many bases, just have to play it right. Well, you can't snipe a tank, as i like to say. Kills aren't important in PS2, only objectives are. If you get 10 kills, well, whatever, they'll respawn at their sunderer and continue their attack 5s later. If you die 5 times but destroy that sunderer as heavy assault without getting a kill, they won't continue to attack. As sniper you also can't push into capture points since you can't use your sniper rifle at that short range. I don't say infiltrators are bad, just that snipers don't do much. I always see a sniper line sitting around somewhere never moving forward. As infiltrator you can sneak in, destroy shield generators and such, but sniping isn't really what wins battles. PS: Heavy Assault Jackhammer was the best purchase i made. So OP at close range. I would like to say your statement at least from my frame of reference seems to be in no way accurate, and such "op" comments are a severe overstatement of the actual situation when compared with the other faction distinct heavy weapons. The piston is a far more rapid-fire alternative and has a much cleaner spread than the jackhammer, and the sweeper is much better at range than the jackhammer will ever be given the initial spread pr bullet. The thing about the jackhammer is that it is in no way better than the alternative shotguns, ergo when compared with the TR chaingun or vanu lasher it suddenly suffers from simply being an abysmal weapon in the hands of a heavy assault. Want real CQC weaponry? Roll a dual scatter max, or grab the piston with light assault. For heavy weapons it is quite simply, in its current state, an abysmal purchase. I will however agree on the initial infiltrator assessment. They are not entirely quite as useful as some of the other classes, however they do have their place with the hacking mechanic as you can pull an AMS sunderer from an enemy terminal. I think people understimate something concerning snipers and their usefullness: the effect on morale (especially when dealing with zerg troops). When I'm playing solo, if I'm getting sniped three times in a row by an invisible sniper, I will move to another fighting zone. If I'm getting into close combat, that's fun for me so I'll stay way longer even if we're loosing. Personally, I find snipers a lot more effective when the attacking/defending force is small. When you're in the middle of a zerg, the loss of a couple people doesn't mean a whole lot, especially when there's a bunch of medics around.
On an unrelated note, reviving a guy who died to a sniper and watching him get shot again is 1) hilarious, and 2) worth a ton of xp.
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I just shoot the healer, then. Most people stand while reviving. Healers juicy targets. So are heavies trying to rocket tanks. h4h4
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If the healer stays alive to revive that poor fuck at least twice, you get more exp from killing that same guy over and over again than from killing him and the healer.
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Canada8033 Posts
I make it a point to run around in circles when I heal now. That, or I crouch and heal from cover. The extended range of the medic tool is so awesome.
And why would you shoot the healer!? Gotta farm that xp, man.
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im still a baddie. take sure kills whenever possible. i'd feel fucking terrible if it would cause me to not get anyone :s some people are smart and start running as soon as they are ressed. if the healer is stupid and stands instead of moving then im just gonna take my sure healer and move on to next target i guess in practice its just see head kill head
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