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Planetside 2 - Page 23

Forum Index > General Games
Post a Reply
Prev 1 21 22 23 24 25 186 Next
TaShadan
Profile Joined February 2010
Germany1981 Posts
June 27 2012 10:58 GMT
#441
looking forward to this!
just hope its not going to be pay to win
Total Annihilation Zero
Krowser
Profile Joined August 2007
Canada788 Posts
June 27 2012 17:37 GMT
#442
On June 18 2012 03:19 oob wrote:
Show nested quote +
On June 15 2012 21:52 Ramong wrote:
I am a little torn on what nation to pick. Vanu seems to have the best gunships, even if SOE tries their best to balance them I can't see Vanu lose with the mobility they got.

On the other hand Vanu have the least interesting ground units I think. As infantry I would rather try TR or NC :/


I'm gonna be as unbiased as I can right now.

Pick TR or die on the field.


NC, just because of the Vanguard. Or else I'd play TR.
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
soullogik
Profile Joined April 2010
United States1171 Posts
June 28 2012 12:05 GMT
#443
On June 28 2012 02:37 Krowser wrote:
Show nested quote +
On June 18 2012 03:19 oob wrote:
On June 15 2012 21:52 Ramong wrote:
I am a little torn on what nation to pick. Vanu seems to have the best gunships, even if SOE tries their best to balance them I can't see Vanu lose with the mobility they got.

On the other hand Vanu have the least interesting ground units I think. As infantry I would rather try TR or NC :/


I'm gonna be as unbiased as I can right now.

Pick TR or die on the field.


NC, just because of the Vanguard. Or else I'd play TR.


vanguard is gonna be the prowler of ps1

i can feel it
young ho
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
June 28 2012 14:40 GMT
#444
On June 28 2012 21:05 soullogik wrote:
Show nested quote +
On June 28 2012 02:37 Krowser wrote:
On June 18 2012 03:19 oob wrote:
On June 15 2012 21:52 Ramong wrote:
I am a little torn on what nation to pick. Vanu seems to have the best gunships, even if SOE tries their best to balance them I can't see Vanu lose with the mobility they got.

On the other hand Vanu have the least interesting ground units I think. As infantry I would rather try TR or NC :/


I'm gonna be as unbiased as I can right now.

Pick TR or die on the field.


NC, just because of the Vanguard. Or else I'd play TR.


vanguard is gonna be the prowler of ps1

i can feel it


Prowlers are Magrider food. Vangaurds, not so much. Spent 3 hours in a Magrider gunning killing Prowlers and whatever aircraft was dumb enough to take us head on. My driver was smart and realised moving > shooting thus we lived a long time Ate many a fat black tank! Then the NC armor decided to show up. Thunderers hit like a truck too
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
nanospartan
Profile Joined July 2011
649 Posts
June 28 2012 15:06 GMT
#445
What race is the TL guild/Company going to be?
I was an athiest until I watched the Day[9] daily
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
June 28 2012 15:53 GMT
#446
I am REALLY looking forward to this game, if they can pull it off correctly it's gonna have some absolutely incredible battles going on all the time.
What I really want to see is the ability to have full on strategic warfronts, where you can plan out a blitz evening and hit the enemy hard, trying to get as much territory as you can before a solid defence force can be mustered to try and stop you. This as well as making the overall war effort something that you can heavily effect with a good guild will be what truely sets this game apart from all of the other ADD shooters out there right now.

Planning and tactics should trump shooting/driving skill, at least in my opinion.
Jitsu
Profile Blog Joined June 2011
United States929 Posts
June 28 2012 15:56 GMT
#447
I think that the TL Outfit should be the Terran Republic faction.

I choose this faction for the obvious reasons.
Zerg Player in CheckMate Gaming - http://checkmategaming.webs.com/
MooseyFate
Profile Joined February 2011
United States237 Posts
June 28 2012 17:58 GMT
#448
On June 29 2012 00:53 Shiladie wrote:
I am REALLY looking forward to this game, if they can pull it off correctly it's gonna have some absolutely incredible battles going on all the time.
What I really want to see is the ability to have full on strategic warfronts, where you can plan out a blitz evening and hit the enemy hard, trying to get as much territory as you can before a solid defence force can be mustered to try and stop you. This as well as making the overall war effort something that you can heavily effect with a good guild will be what truely sets this game apart from all of the other ADD shooters out there right now.

Planning and tactics should trump shooting/driving skill, at least in my opinion.



Shooting/driving skill is one of the main things that set Planetside apart from other MMOs. It was no longer "Haha, I'm a higher level and have better gear so you can't possibly win". It was more about the player's individual skills, not how much time they spent grinding. This helped even the playing field for those players that couldn't spend hours a day on the game, but who may be quicker learners/have better reflexes.

Planning and tactics have a huge part, but a highly organized and well thought out plan shouldn't (and won't) help you win if your entire force shoots like Stormtroopers.
Obsidian
Profile Joined June 2010
United States350 Posts
June 28 2012 18:17 GMT
#449
I used to love Running&Gunning with the NC's Combat buggie, can't remember the name, but the rocket did tons of damage to all targets. I've taken out anything, and everything with that. Obviously Mags are problematic with both straffing and their near instantanous shot, but I beat plenty of them too.
Luke, you are still a wanker!
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
June 28 2012 18:23 GMT
#450
Of the little I have seen of flying in this game it looks quite easy. It looks like the planes handle more like UFO's than airplanes. Or am I missing something? Because of what I have seen it doesn't look like you even gain speed when flying downwards, coming from battlefield just that would tick me off planetside tbh.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
June 28 2012 18:31 GMT
#451
Has anyone heard if Mag-Mowing is making a return?
Praise the sun! \o/
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
June 28 2012 19:02 GMT
#452
On June 29 2012 03:31 Shottaz wrote:
Has anyone heard if Mag-Mowing is making a return?


As a player who grinded BR 17-20 driving a magrider and never shooting; I hope not.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2012-06-28 20:53:22
June 28 2012 20:52 GMT
#453
On June 29 2012 03:23 Roflhaxx wrote:
Of the little I have seen of flying in this game it looks quite easy. It looks like the planes handle more like UFO's than airplanes. Or am I missing something? Because of what I have seen it doesn't look like you even gain speed when flying downwards, coming from battlefield just that would tick me off planetside tbh.


the vanu plane(scythe) flies like the ufo
the nc plane(reaver) hits hard and flies normal
the tr plane(mosquito) is fast and maneuverable and flies normal

i assume they all can be certed to do each thing better or worse to balance out against the enemy

On June 29 2012 03:31 Shottaz wrote:
Has anyone heard if Mag-Mowing is making a return?


i think i remember people getting runover by the prowler in e3 gameplay
so i would assume so
young ho
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
June 29 2012 01:00 GMT
#454
OMG love the 30 free days. 2 pop capped continates. MASSIVE vechile battles, indoors still sucks but whatever. even had a swarming airbattle.

I missed this game <3
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2012-06-29 22:00:19
June 29 2012 21:59 GMT
#455
i seen d2a fly bye last night with 30 reavers(on tr side), had to join in
young ho
Zoundsforsook
Profile Blog Joined August 2011
Scotland636 Posts
Last Edited: 2012-06-29 23:36:14
June 29 2012 23:36 GMT
#456
Been playing in the reactivation too, very awesome indeed.

I'm Bussker (I play TR) so if any TLers happen to see me make sure to wave!
Paint it bright and bold.
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
Last Edited: 2012-06-30 02:42:16
June 30 2012 02:36 GMT
#457
On June 29 2012 05:52 soullogik wrote:
Show nested quote +
On June 29 2012 03:23 Roflhaxx wrote:
Of the little I have seen of flying in this game it looks quite easy. It looks like the planes handle more like UFO's than airplanes. Or am I missing something? Because of what I have seen it doesn't look like you even gain speed when flying downwards, coming from battlefield just that would tick me off planetside tbh.


the vanu plane(scythe) flies like the ufo
the nc plane(reaver) hits hard and flies normal
the tr plane(mosquito) is fast and maneuverable and flies normal

i assume they all can be certed to do each thing better or worse to balance out against the enemy

But do they lose speed by flying upwards and gain speed by flying downwards? Can they stall etc?

To me it seems more like they fly like a jet helicopter or something.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Frunkis
Profile Joined August 2010
United States146 Posts
June 30 2012 05:07 GMT
#458
I can't wait for beta to come out. I spent a week digging up my old Planetside 1 account so that I'd get early access.
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2012-06-30 18:41:05
June 30 2012 18:40 GMT
#459
On June 30 2012 11:36 Roflhaxx wrote:
Show nested quote +
On June 29 2012 05:52 soullogik wrote:
On June 29 2012 03:23 Roflhaxx wrote:
Of the little I have seen of flying in this game it looks quite easy. It looks like the planes handle more like UFO's than airplanes. Or am I missing something? Because of what I have seen it doesn't look like you even gain speed when flying downwards, coming from battlefield just that would tick me off planetside tbh.


the vanu plane(scythe) flies like the ufo
the nc plane(reaver) hits hard and flies normal
the tr plane(mosquito) is fast and maneuverable and flies normal

i assume they all can be certed to do each thing better or worse to balance out against the enemy

But do they lose speed by flying upwards and gain speed by flying downwards? Can they stall etc?

To me it seems more like they fly like a jet helicopter or something.


the scythe is what you are thinking of, i believe.

it can stop and go really fast and change directions really ez

the others fly normally

as for stalling, i am unsure, i know that they take off like helis and fly like planes.
young ho
Zoundsforsook
Profile Blog Joined August 2011
Scotland636 Posts
July 02 2012 10:12 GMT
#460
[image loading]
Talk about a target rich environment! (note how many are already dead...wasn't the most succesful MAX crash ever)

In planetside 2 we will probably see similar things but on an even larger scale due to the increased continent capacities.

personally i'm hoping each continent will have multiple large battles on a couple of different fronts rather than just 1 massive zerg over 1 objective at a time, all depends on how the players organise themselves when the time comes I suppose
Paint it bright and bold.
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