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Planetside 2 - Page 167

Forum Index > General Games
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Prev 1 165 166 167 168 169 186 Next
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2014-01-10 21:26:45
January 10 2014 19:32 GMT
#3321
Been a while since I checked in here. I've mostly been playing solo, but I run with NUC on op hours. Been keeping up the streaming and highlighting out the good stuff. There's a few youtube exclusive like if you wanna hear me rapping, but there won't be a lot of that. ;-p

https://www.youtube.com/user/Rahsun86
Streaming on twitch. http://www.twitch.tv/rahsun86
Rah
Profile Joined February 2010
United States973 Posts
January 10 2014 20:12 GMT
#3322
On December 23 2013 22:50 zere wrote:



I'm surprised to see 4ACE in a big fight there. Everytime I run into them they're either ghostcapping or air zerging an empty continent. It's even worse now that they don't have Boursk.

http://www.twitch.tv/rahsun86/c/3357395

http://www.twitch.tv/rahsun86/c/2358553

They did a good job with the video though. I'd recommend BAX for Mattherson NC.
Streaming on twitch. http://www.twitch.tv/rahsun86
Nocci
Profile Joined August 2010
Germany108 Posts
January 10 2014 21:40 GMT
#3323
Day9 is streaming PS2 right now, his confusion is adorable :D

Reminds me of how user unfriendly this game is to new players^^;
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 10 2014 23:23 GMT
#3324
On January 11 2014 06:40 Nocci wrote:
Day9 is streaming PS2 right now, his confusion is adorable :D

Reminds me of how user unfriendly this game is to new players^^;


Haha, typical:

I start watching, a friendly Lightning drives over Day9. He gets revived. A friendly Galaxy falls on his head.

Yep, thats PS2.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
January 10 2014 23:41 GMT
#3325
What faction did he pick? He probably could affect population right?
Yeah, well, you know, that's just like, your opinion man
Dust14
Profile Joined March 2010
Belgium490 Posts
January 10 2014 23:48 GMT
#3326
On January 11 2014 08:41 ZapRoffo wrote:
What faction did he pick? He probably could affect population right?

VS
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
Last Edited: 2014-01-11 21:16:24
January 11 2014 21:16 GMT
#3327
I tried this game out a long time ago for only a little bit, but ive installed it again and think im gunna give it another go and see if i like it!

any tips for a noob?!
¯\_(☺)_/¯
Vearo
Profile Blog Joined November 2010
Canada168 Posts
January 11 2014 21:51 GMT
#3328
On January 12 2014 06:16 Kojak21 wrote:
I tried this game out a long time ago for only a little bit, but ive installed it again and think im gunna give it another go and see if i like it!

any tips for a noob?!


You might want to watch this video. It is informative, but only covers a bit of the game. The video author also provides helpful information in the description.

+ Show Spoiler +
"Smooth as Pie" - Day[9]
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 12 2014 00:55 GMT
#3329
On January 12 2014 06:16 Kojak21 wrote:
I tried this game out a long time ago for only a little bit, but ive installed it again and think im gunna give it another go and see if i like it!

any tips for a noob?!


Find a platoon that uses the ingame voicechat ASAP. All the tutorials won't prepare you for the complexity of PS2, you will still be stuck running around not knowing where to go and die a hundred times. A decent platoon solves that problem, gives you direction and brings order into the chaos.

Many public platoons are either bad or just abandoned platoon "zombies" lead by a random guy who inherited the lead after the original platoon leader left, so it might take a few attempts to find a decent platoon. Look for one with an outfit tag in the platoon list.

Also, the game is very unforgiving to newer players since there are by now lots of players that put a thousand hours and more into the game, so you will get stomped a lot. Don't be discouraged, they aren't stronger than you by game design, they are just more experienced.

Common terminology for organized play that you should know:
Sunderer: Vehicle that is usually used as a spawnpoint. Needs to be certed and equipped to be able to spawn people, but everyone in the game has his Sunderers equipped as such.
Galaxy: Big transport aircraft for 12 people. People can jump out of it midflight and land safely on the ground, so it's usually used to drop troops behind enemy lines or on important targets. "Back to the warpgate and into the galaxies" is probably the most used phrase by all platoon leads in Planetside 2 since it's a convenient way to get everyone to where they are needed.
PL/SL: Platoon leader/Squad leader, the guys giving orders to you
Outfit: Guild, Clan, Team, whatever you call it.
MAX crash: Everyone spawns a MAX, groups up and, on the PL's signal, pushes a given objective together.
Spawn beacon: Squad leaders can place them once they unlocked it. Spawnpoint on a long cooldown that is usually used to spawn people behind enemy lines where a Sunderer can't get.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 12 2014 04:24 GMT
#3330
I finally got back into this game and I'm loving the new performance updates so my graphics card doesn't pig out halfway through a tense battle!

I like that the Vanu Drop Squad on the Waterson server is finally living up to its name! I'm in their tank column, but I've spent twice as much time in a Galaxy as I have in a Magrider.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
January 23 2014 21:32 GMT
#3331
So, five-card stud, nothing wild... and the sky's the limit
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 24 2014 18:31 GMT
#3332
On January 24 2014 06:32 Body_Shield wrote:
+ Show Spoiler +
www.youtube.com/watch?v=ElcmOhctx28


I think people used to the pressure of the ranked SC2 ladder will already have figured this out.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
January 26 2014 17:53 GMT
#3333
Yeah I haven't gotten angry in Planetside in a while, except maybe when I get ganked by one of the BR 100 ambushers right when I fly out of the warpgate in my fighter.

Or actually fighting scythes head on raises my disgust a little recently, but I've adjusted by always going for ambushes on them and keeping a far distance when it looks like they are aware and will gun for me.
Yeah, well, you know, that's just like, your opinion man
PineapplePizza
Profile Joined June 2010
United States749 Posts
February 03 2014 01:25 GMT
#3334
Is there a reason people in big outfits don't emphasize air? Even the 'rapid-redeploy' groups don't go out of their way to create a single squad with fellows in libs and fighters...they're cheaper than ground vehicles, kill everything in the game, require niche weaponry to counter, and can suppress rooftops.

I've seen a platoon clear out \\\ ACE PILOTS OF THE SERVER /// from a hex by simply telling everyone to grab a skeeter and mob the fuckers...
"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2014-02-03 02:24:38
February 03 2014 02:23 GMT
#3335
On February 03 2014 10:25 PineapplePizza wrote:
Is there a reason people in big outfits don't emphasize air? Even the 'rapid-redeploy' groups don't go out of their way to create a single squad with fellows in libs and fighters...they're cheaper than ground vehicles, kill everything in the game, require niche weaponry to counter, and can suppress rooftops.

I've seen a platoon clear out \\\ ACE PILOTS OF THE SERVER /// from a hex by simply telling everyone to grab a skeeter and mob the fuckers...

People will more now that galaxies can spawn, but it's because in big battles it's just so much more effective to use ground to air to counter air, and all it takes is a few flak/lockon sources and air can't even come near a battle. And the huge outfits get in huge battles where air is mostly useless due to critical mass of lockons and flak quite often. Also they are comprised mostly of people who are barely effective at anything in the air, everyone usually just dies really fast and then there's no good respawn points established (which is overlooked but is really the very biggest downside).
Yeah, well, you know, that's just like, your opinion man
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
February 03 2014 18:39 GMT
#3336
On February 03 2014 10:25 PineapplePizza wrote:
Is there a reason people in big outfits don't emphasize air? Even the 'rapid-redeploy' groups don't go out of their way to create a single squad with fellows in libs and fighters...they're cheaper than ground vehicles, kill everything in the game, require niche weaponry to counter, and can suppress rooftops.

I've seen a platoon clear out \\\ ACE PILOTS OF THE SERVER /// from a hex by simply telling everyone to grab a skeeter and mob the fuckers...


Air has three disadvantages:

Air scales worse than anti-air. Think of Mutalisks vs Marines, at small numbers it can work but once there is a certain number of things shooting up, even a larger group of aircraft gets devastated. In small engagements air can crush ground forces, which is why small squads often run air - they farm small groups that don't have AA ready - but 2-3 burster MAXes beat 12 ESF and 5-6 burster MAXes can beat a whole air platoon.

Air can't get close enough. Vehicles can sometimes drive straight to the control point and help infantry there, air is 100m above the control point and has to stay in constant motion, so they are useless for a fight inside the control point. They can snipe some of the enemies moving towards it, but they can't flat out stop an enemy advance, they just slow it down and once the enemy is at the point, all people inside aircraft are missing in the actual fight.

Air requires skill. In your average platoon, maybe 5-6 guys have the skill to stay in the air long enough for their cooldown to expire. You can't really throw numbers at the opponent and hope to win in an air battle. Sure, you can beat a single air squad with a swarm of ESF once but two minutes later half of the platoon crashed into each other and the other half is decorating the trees. It's safer to rely on the scaling of ground based AA than bet on air. I like my air zergs to clear a position in one hammerstrike, we sometimes pull 48 Reavers to clear a position, but it's a gimmick, not a reliable strategy.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 15 2014 17:20 GMT
#3337
Since quite a few people I know play this game, I think a bump is in order, especially since the Terran Republic needs warm bodies.

PM me!
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Khalum
Profile Joined September 2010
Austria831 Posts
May 15 2014 18:23 GMT
#3338
Well, another good reason to give the game another go (besides joining TR and thereby giving me more targets) would probably be that implants will go live soon - probably next week!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 15 2014 22:46 GMT
#3339
On May 16 2014 03:23 Khalum wrote:
Well, another good reason to give the game another go (besides joining TR and thereby giving me more targets) would probably be that implants will go live soon - probably next week!


When can you play?
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2014 22:47 GMT
#3340
VS VS VS

Join NC, they need a nerf and we need more bad players to take the blue.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
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