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On May 31 2013 09:53 Rah wrote: Servers are unstable tonight, I will be on tomorrow. ImJealous I don't know your in game name but if you got a TR alt you should try flying with my new outfit sometime. Now that I'm out of BWC I can play with whoever I want without getting threatened etc. NNG is a good outfit, I've had close fights with some of their better pilots. TR on Mattherson needs more recruits, it's underplayed at least on off hours. I blame buzzcutpsycho, I mean who wouldn't rather fight opposite him. It's TOTALLY buzz cut's fault lol! The way I see it, TE monopolized the TR population on the server early on so very few other TR outfits could really get off their feet in the beginning... that means now that TE has fallen off a bit the TR overall are in a weaker state. But who knows what could happen going forward. I mean, NC used to be a joke on our server and then I dunno what happened but they all of the sudden became the dominant faction for a while, now it seems like Mattherson might be tenuously back in Vanu's favor as of late.
Anyway, yeah we definitely have some awesome pilots in NNG, sadly I wouldn't say I'm one of the great ones. I'm decent, but I don't really have any of the important maneuvers like the reverse turn down well enough to do it when I'm under pressure and I'm terrible at keeping awareness of enemy positions in A2A dog fights. I mostly roll A2G and just try to have fun with it, but that seems to get less and less viable with every update. My computer also likes to lock up for about a second and a half every time I approach render range of a large group of ground forces so that doesn't help either. ><
I've got so many certs into my scythe I can't imagine going back to a stock ESF, even though its fun to fly the mossy because its OP AS SHIT! But I might give it a shot some time. My IGN is Molecularize
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Ya, H expands the minimap but also learn the hotkeys to zoom in and out of the minimap. I actually switched the minimap zoom to my middle mouse-wheel. Coming from SC, it is not that hard to use the number keys for switching weapons so works nicely for me unless I am missing something.
edit to below: true I forgot about the minimap tweak. It is too small imo now too.
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On May 31 2013 09:59 Torte de Lini wrote: Just finished training. Pressed Home to get right into the fight.
Someone ran me over.
I'm Vanu and on Matherson as TorteDeLini, but I can change races to be honest, I wasn't really caring for one or the other.
Does the Twitch thing work?
edit: even on full screen windowed mode, I can't altab ):
edit :I cant even tell whos against me
edit: the miniamp is way to o small. They tweaked the mini map in last week's update, the cone that shows where you are looking is too light and too small now IMO. You can press H (default hot key) to increase the size of the mini map though. Twitch thing does work as far as I know, a few guys in my outfit use it regularly.
Alt tab can be buggy in this game, because alt is the default hot key to switch to mouse cursor mode and is used as a modifier for some hot keys, I usually use my windows key to get out of the game window for this game just to avoid the issues.
edit :I cant even tell whos against me You will get better at this quickly, but its very much a part of the game. Is that friend or foe? Do I shoot first and apologize later if its a team kill? If people aren't paying attention in particularly crowded chaotic fights sometimes you can run right through a dense crowd of enemies without someone realizing in time to stop you from planting a C4 on their spawn point vehicle.
You can also customize the colors of the enemy icons on the mini map and the enemy name plates that pop up to make it more recognizable to you. I personally have it set to friend or foe, so allies are light blue and enemies are red, regardless of faction. I think the default shows the faction colors, purple for Vanu, blue for NC, Red for TR.
Also, the Q button is really important for identifying friend or foe. If you point at someone and hit Q, if they are an enemy you will call out a voice emote like "Enemy light assault nearby" and their name and health bar will show above their character and their icon will show on the mini map for you and your allies until they can get out of everyone's line of sight.
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Lots of fellows wear camo that other factions can use as well. If there's no blue (or whatever color you have set your faction to on the HUD) triangle over the guy's head, shootshootshootshoot. Don't worry if you shoot some guy wearing arctic / giraffe camo accidentally, they're asking for it anyhow. TR and NC medics without fancy camos / armors look the same at night from a distance, so beware if you start playing either faction.
Also, try not to hit Q when you don't want to be seen. If you find someone with their back turned to you and yell HAY A BAD GUY IS OVER HERE, you deserve to have them whip around and murder you.
Speaking of coming up from behind people, this game has virtually no audio feedback whatsoever. All soldier types + VS maxes can run up to people on metal floors and be ghosts until they're close enough to knife you in the back, at which point you will die in 0.4 seconds to virtually every weapon in the game. Find someone to watch your back, or keep moving and stay paranoid.
BUY FLAK ARMOR, WEAR IT EVERYWHERE. If you play infiltrator and start having lots of sniper vs sniper fights, get nanoweave instead. If not, get at least rank 3 flak armor for that class. If you do not have flak armor, you will die to proxy mines all the time.
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On May 31 2013 12:58 Ooshmagoosh wrote:Lots of fellows wear camo that other factions can use as well. If there's no blue (or whatever color you have set your faction to on the HUD) triangle over the guy's head, shootshootshootshoot. Don't worry if you shoot some guy wearing arctic / giraffe camo accidentally, they're asking for it anyhow. TR and NC medics without fancy camos / armors look the same at night from a distance, so beware if you start playing either faction.
All factions classes have very distinct outlines easily recognizable at night, so once you get the hang of it and start to look for outlines instead of colors, it's easy to distinguish all players. After i switched to VS, i haven't TK'd even once for mistaking someone for the wrong faction, only when people ran in my way. Neither have i ignored an enemy mistaking him for a friendly.
On May 31 2013 12:58 Ooshmagoosh wrote:Speaking of coming up from behind people, this game has virtually no audio feedback whatsoever. All soldier types + VS maxes can run up to people on metal floors and be ghosts until they're close enough to knife you in the back, at which point you will die in 0.4 seconds to virtually every weapon in the game. Find someone to watch your back, or keep moving and stay paranoid.
What? I can hear all factions MAXs from a hundred meters away and footsteps are quite loud as well unless there is a lot of shooting going on. Even jetpacks can be heard from a distance. When i'm running around on my own, my ears are my primary tool for locating opponents and they never fail me.
On May 31 2013 12:58 Ooshmagoosh wrote:BUY FLAK ARMOR, WEAR IT EVERYWHERE. If you play infiltrator and start having lots of sniper vs sniper fights, get nanoweave instead. If not, get at least rank 3 flak armor for that class. If you do not have flak armor, you will die to proxy mines all the time.
Flak armor is indeed useful but it's situational. I prefer nanoweave on my CQC classes, e.g. LA, SMG Infiltrator and anti infantry HA. I use flak on the classes that are not in direct combat, e.g. engineer, medic and AV HA. With some practice you can see proximity mines, BBs and claymores, especially once you figure out the common placements, so those are a minor problem. The more important reason for using flak armor are grenades, HE tanks and against TR also the huge amount of fracture MAXs spamming their little rockets everywhere. It can't hurt to go rank 3 flak on all classes to start with but later you'd want to diversify to be more adaptable.
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On May 31 2013 17:39 Morfildur wrote: Flak armor is indeed useful but it's situational. I prefer nanoweave on my CQC classes, e.g. LA, SMG Infiltrator and anti infantry HA. I use flak on the classes that are not in direct combat, e.g. engineer, medic and AV HA. With some practice you can see proximity mines, BBs and claymores, especially once you figure out the common placements, so those are a minor problem. The more important reason for using flak armor are grenades, HE tanks and against TR also the huge amount of fracture MAXs spamming their little rockets everywhere. It can't hurt to go rank 3 flak on all classes to start with but later you'd want to diversify to be more adaptable.
This is how I play it too. I even use Kinetic on my max suit after I figured out direct rocket hits do full damage even with flak armor. The mines can be annoying, but checking the ground's a good habit to develop.
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On May 31 2013 17:39 Morfildur wrote:Show nested quote +On May 31 2013 12:58 Ooshmagoosh wrote:Lots of fellows wear camo that other factions can use as well. If there's no blue (or whatever color you have set your faction to on the HUD) triangle over the guy's head, shootshootshootshoot. Don't worry if you shoot some guy wearing arctic / giraffe camo accidentally, they're asking for it anyhow. TR and NC medics without fancy camos / armors look the same at night from a distance, so beware if you start playing either faction. All factions classes have very distinct outlines easily recognizable at night, so once you get the hang of it and start to look for outlines instead of colors, it's easy to distinguish all players. After i switched to VS, i haven't TK'd even once for mistaking someone for the wrong faction, only when people ran in my way. Neither have i ignored an enemy mistaking him for a friendly. Show nested quote +On May 31 2013 12:58 Ooshmagoosh wrote:Speaking of coming up from behind people, this game has virtually no audio feedback whatsoever. All soldier types + VS maxes can run up to people on metal floors and be ghosts until they're close enough to knife you in the back, at which point you will die in 0.4 seconds to virtually every weapon in the game. Find someone to watch your back, or keep moving and stay paranoid. What? I can hear all factions MAXs from a hundred meters away and footsteps are quite loud as well unless there is a lot of shooting going on. Even jetpacks can be heard from a distance. When i'm running around on my own, my ears are my primary tool for locating opponents and they never fail me. Show nested quote +On May 31 2013 12:58 Ooshmagoosh wrote:BUY FLAK ARMOR, WEAR IT EVERYWHERE. If you play infiltrator and start having lots of sniper vs sniper fights, get nanoweave instead. If not, get at least rank 3 flak armor for that class. If you do not have flak armor, you will die to proxy mines all the time. Flak armor is indeed useful but it's situational. I prefer nanoweave on my CQC classes, e.g. LA, SMG Infiltrator and anti infantry HA. I use flak on the classes that are not in direct combat, e.g. engineer, medic and AV HA. With some practice you can see proximity mines, BBs and claymores, especially once you figure out the common placements, so those are a minor problem. The more important reason for using flak armor are grenades, HE tanks and against TR also the huge amount of fracture MAXs spamming their little rockets everywhere. It can't hurt to go rank 3 flak on all classes to start with but later you'd want to diversify to be more adaptable.
NC + TR maxes are loud as hell, but I've had VS maxes sneak up on me multiple times. Also, how the hell do you get footsteps to be audible? I wear headphones and have my volume up, and can't hear shit unless someone jumps nearby, hovers close to me, or is already at knife range.
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I use a grenade bandolier on basically everything. Can't have enough of the things.
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On June 01 2013 05:35 Ooshmagoosh wrote:Show nested quote +On May 31 2013 17:39 Morfildur wrote:On May 31 2013 12:58 Ooshmagoosh wrote:Lots of fellows wear camo that other factions can use as well. If there's no blue (or whatever color you have set your faction to on the HUD) triangle over the guy's head, shootshootshootshoot. Don't worry if you shoot some guy wearing arctic / giraffe camo accidentally, they're asking for it anyhow. TR and NC medics without fancy camos / armors look the same at night from a distance, so beware if you start playing either faction. All factions classes have very distinct outlines easily recognizable at night, so once you get the hang of it and start to look for outlines instead of colors, it's easy to distinguish all players. After i switched to VS, i haven't TK'd even once for mistaking someone for the wrong faction, only when people ran in my way. Neither have i ignored an enemy mistaking him for a friendly. On May 31 2013 12:58 Ooshmagoosh wrote:Speaking of coming up from behind people, this game has virtually no audio feedback whatsoever. All soldier types + VS maxes can run up to people on metal floors and be ghosts until they're close enough to knife you in the back, at which point you will die in 0.4 seconds to virtually every weapon in the game. Find someone to watch your back, or keep moving and stay paranoid. What? I can hear all factions MAXs from a hundred meters away and footsteps are quite loud as well unless there is a lot of shooting going on. Even jetpacks can be heard from a distance. When i'm running around on my own, my ears are my primary tool for locating opponents and they never fail me. On May 31 2013 12:58 Ooshmagoosh wrote:BUY FLAK ARMOR, WEAR IT EVERYWHERE. If you play infiltrator and start having lots of sniper vs sniper fights, get nanoweave instead. If not, get at least rank 3 flak armor for that class. If you do not have flak armor, you will die to proxy mines all the time. Flak armor is indeed useful but it's situational. I prefer nanoweave on my CQC classes, e.g. LA, SMG Infiltrator and anti infantry HA. I use flak on the classes that are not in direct combat, e.g. engineer, medic and AV HA. With some practice you can see proximity mines, BBs and claymores, especially once you figure out the common placements, so those are a minor problem. The more important reason for using flak armor are grenades, HE tanks and against TR also the huge amount of fracture MAXs spamming their little rockets everywhere. It can't hurt to go rank 3 flak on all classes to start with but later you'd want to diversify to be more adaptable. NC + TR maxes are loud as hell, but I've had VS maxes sneak up on me multiple times. Also, how the hell do you get footsteps to be audible? I wear headphones and have my volume up, and can't hear shit unless someone jumps nearby, hovers close to me, or is already at knife range.
I have really loud soundeffects and no problem hearing people moving in the same multi-story building as long as there isn't too much shooting around. They aren't really loud but once you figure out the difference between footsteps and the creepy noises that buildings make naturally and sound like footsteps as well, it gets easy to hear them. I guess it's a practice thing, i did a few nightshifts where i was in a lot of 1v1s in remote bases and after a while i could tell which stair they'd come up and managed to suprise them with a few bullets to the head.
I also have the ducking value extremely high because of the loud soundeffects, just so i can still hear other people in voice chat.
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I agree though, the sound effects can be somewhat low. Seems like it somewhat depends on the soundstage of your headphones as I could hear sounds better when I had my ATH m50s. I now have open-headphones (MS1's) and I have a harder time hearing it, though it is better if I turn up the bass. Have not played with it enough admittedly though.
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Any VS on miller want to join my chill outfit: Chewbacca [I1]
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How do you guys like the lattice now? Especially with the Connery-Helios merge there's huge battles all day. NC ain't dominant no more on non-prime time (in Connery). The bonus I get from being under-popped is good though.
-[ADK] Griselai
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Germany1287 Posts
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Not going to lie, the underpopped factions in this game are the best for cert grinding. They balanced that really well.
On Mattherson TR is always underpopulated on off hours. I was solo on Esamir with an NC squad moving around ghost capping and I destroyed their vehicles over and over again when they had their guard down. I was out before they knew what was going on and moving to fight VS. The NC continued pulling more vehicles because they had the resource gain to do so, but I would keep going back and blowing up all their shit with a nice cert bonus. They started messaging me telling me I should make an NC and ghost cap with them because it's free experience. I don't have to tell you what I said back. What's messed up is their squad leader was in the 90s on his level.
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On June 05 2013 23:14 Bluelightz wrote:How do you guys like the lattice now? Especially with the Connery-Helios merge there's huge battles all day. NC ain't dominant no more on non-prime time  (in Connery). The bonus I get from being under-popped is good though. -[ADK] Griselai
I hate it. On Miller it was never really neccessary, fights of all sizes happened all the time. The only time there was ghostcapping was when one side had a big population advantage or when it was late at night and lattice does nothing to solve either problem. Instead it's a meatgrinder followed by several minutes of boring spawn camp followed by another meatgrinder with no end in sight. While you can do some fancy tactics, in the end the only factor that decides who wins is the population and all you can do is to slow them down when you are underpopulated. A whole platoon is just a small blip on the radar when every fight is 200v200.
Worst thing to happen to PS2, though maybe it's neccessary for other servers, i don't know. I never really noticed much ghostcapping with the hex&influence system and fights were always spread over all continents, so i don't know why people got the idea that lattice is something we need.
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Germany1287 Posts
Well Miller has always been THE PS2 server so it had always a healthy, working population number. I know Mattherson was the US equivalent, but with a few timezones less covered so, as Rah mentioned, there have been a few more off hourse, but still no issue. All the smaller server have been merged anyway so I think it's a panic reaction to dwindleling player numbers, which was experienced at one point, and a reaction to requests from the player base for this system. I don't like the lattice at all tho, I hope they will keep the old influence system for at least 1 of the continents at one time. Ö(
Morf did you really desert? o?O
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On May 31 2013 09:59 Torte de Lini wrote: Just finished training. Pressed Home to get right into the fight.
Someone ran me over.
Clearly the game has improved since I started. At least you had training before you got run over.
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Aye, when I started, I was dropped into a base that was under attack or something, and I tried to aim, noticed that my sensitivity was all fucking nuts, started hitting esc to go into options, but got shot before that.
Welcome to Planetside, you'll die a lot here.
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