• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:06
CEST 21:06
KST 04:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy5uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple5SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time Lambo Talks: The Future of SC2 and more... Team Liquid Map Contest #21 - Presented by Monster Energy uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series SEL Masters #5 - Korea vs Russia (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
New season has just come in ladder StarCraft player reflex TE scores BGH Auto Balance -> http://bghmmr.eu/ Simultaneous Streaming by CasterMuse Google Play ASL (Season 20) Announced
Tourneys
[Megathread] Daily Proleagues KCM 2025 Season 3 Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 561 users

Battlefield 3 - Page 416

Forum Index > General Games
Post a Reply
Prev 1 414 415 416 417 418 491 Next
QuanticHawk
Profile Blog Joined May 2007
United States32059 Posts
Last Edited: 2012-02-24 20:37:15
February 24 2012 20:35 GMT
#8301
On February 25 2012 05:27 askTeivospy wrote:
Show nested quote +
On February 25 2012 04:32 BeMannerDuPenner wrote:
On February 25 2012 01:39 Hawk wrote:
Oh that is fucking stupid. It wasn't that high to begin with and it requires way more skill to strafe something with that than it does to lock a missle. Bleh.



pretty much what i thought. really hope it doesnt make a big difference, if you properly fly and aim then the gun should be the most rewarding and strongest weapon (atleast against other air). locking on and spamming the trigger is ezpz.



cannon damage = 20 damage
RPM = 2000

2000/60 = 33.33333333 RPS
33.3333 RPS x 20 = 666.6666666 DPS

Jet HP = 500

667/500 = ~0.75s to 100% to 0% a jet; ~0.5s to disable a jet

you can 100-20% a tank with the jet cannon if you hit the back chassis with all of your rounds before overheat (no belt speed). Its current form is OP and its too easy to disable people right off the bat when two planes are flying at each other.


If you're flying head on into someone you definitely should be getting disabled with the cannon hitting you though. The tank thing is one thing but that seems better rectified on the tank's end than the damage output by the jet

and shockk, yeah learning the maps is the #1 key to good play. second is probably getting a kit that works for you on the map you are on (provided you are not just grinding away for something) IR sucks these days. There are probably a lot of people with black spec ops camo, which is dark and difficult to spot in some areas. I am usually too lazy to change camo each round.

PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-02-24 21:01:11
February 24 2012 20:53 GMT
#8302
On February 25 2012 05:35 Hawk wrote:
Show nested quote +
On February 25 2012 05:27 askTeivospy wrote:
On February 25 2012 04:32 BeMannerDuPenner wrote:
On February 25 2012 01:39 Hawk wrote:
Oh that is fucking stupid. It wasn't that high to begin with and it requires way more skill to strafe something with that than it does to lock a missle. Bleh.



pretty much what i thought. really hope it doesnt make a big difference, if you properly fly and aim then the gun should be the most rewarding and strongest weapon (atleast against other air). locking on and spamming the trigger is ezpz.



cannon damage = 20 damage
RPM = 2000

2000/60 = 33.33333333 RPS
33.3333 RPS x 20 = 666.6666666 DPS

Jet HP = 500

667/500 = ~0.75s to 100% to 0% a jet; ~0.5s to disable a jet

you can 100-20% a tank with the jet cannon if you hit the back chassis with all of your rounds before overheat (no belt speed). Its current form is OP and its too easy to disable people right off the bat when two planes are flying at each other.


If you're flying head on into someone you definitely should be getting disabled with the cannon hitting you though. The tank thing is one thing but that seems better rectified on the tank's end than the damage output by the jet

and shockk, yeah learning the maps is the #1 key to good play. second is probably getting a kit that works for you on the map you are on (provided you are not just grinding away for something) IR sucks these days. There are probably a lot of people with black spec ops camo, which is dark and difficult to spot in some areas. I am usually too lazy to change camo each round.



ok instead of flying head on at someone at the start of a dogfight you should turn around and fly away from him and give him even more time to shoot at your jet with an OP Cannon. Anyone can get half a seconds worth of rounds on someone at the very beginning of a dogfight, but not everyone can fly properly. OP Jet cannon ruins dogfights 100% if one guy is bad mannered and knows he can't out fly you so he might as well try and shoot you up at the very start ^>~

Like I think its hilarious how you said the nerf wasn't warranted when the jet cannon does 667 DPS before armour modifiers, isn't affected by gravity or distance, and has no recoil. Thats pretty big in Battlefield terms especially when planes have 500 hp (I think helicopters die even faster) and are pretty big targets when two planes are flying at each other

hihihi
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2012-02-24 21:25:10
February 24 2012 21:12 GMT
#8303
On February 25 2012 05:53 askTeivospy wrote:
Show nested quote +
On February 25 2012 05:35 Hawk wrote:
On February 25 2012 05:27 askTeivospy wrote:
On February 25 2012 04:32 BeMannerDuPenner wrote:
On February 25 2012 01:39 Hawk wrote:
Oh that is fucking stupid. It wasn't that high to begin with and it requires way more skill to strafe something with that than it does to lock a missle. Bleh.



pretty much what i thought. really hope it doesnt make a big difference, if you properly fly and aim then the gun should be the most rewarding and strongest weapon (atleast against other air). locking on and spamming the trigger is ezpz.



cannon damage = 20 damage
RPM = 2000

2000/60 = 33.33333333 RPS
33.3333 RPS x 20 = 666.6666666 DPS

Jet HP = 500

667/500 = ~0.75s to 100% to 0% a jet; ~0.5s to disable a jet

you can 100-20% a tank with the jet cannon if you hit the back chassis with all of your rounds before overheat (no belt speed). Its current form is OP and its too easy to disable people right off the bat when two planes are flying at each other.


If you're flying head on into someone you definitely should be getting disabled with the cannon hitting you though. The tank thing is one thing but that seems better rectified on the tank's end than the damage output by the jet

and shockk, yeah learning the maps is the #1 key to good play. second is probably getting a kit that works for you on the map you are on (provided you are not just grinding away for something) IR sucks these days. There are probably a lot of people with black spec ops camo, which is dark and difficult to spot in some areas. I am usually too lazy to change camo each round.



ok instead of flying head on at someone at the start of a dogfight you should turn around and fly away from him and give him even more time to shoot at your jet with an OP Cannon. Anyone can get half a seconds worth of rounds on someone at the very beginning of a dogfight, but not everyone can fly properly. OP Jet cannon ruins dogfights 100% if one guy is bad mannered and knows he can't out fly you so he might as well try and shoot you up at the very start ^>~

Like I think its hilarious how you said the nerf wasn't warranted when the jet cannon does 667 DPS before armour modifiers, isn't affected by gravity or distance, and has no recoil. Thats pretty big in Battlefield terms especially when planes have 500 hp (I think helicopters die even faster) and are pretty big targets when two planes are flying at each other



i never even once thought "oh the jet cannon is too strong". never. not even when i was still getting ripped apart by it by anyone.

if they get a full target on me at a low distance then they should shoot me down, i see no reason why it shouldnt be that way.


dont fly head on people, dont let em get behind you. i rather get killed by the cannon and know that guy did maneuver&aim right then getting shot down by missiles by some tard.


also i dont see why that tank example matters at all. you talk about 100% hit rate on a ground target on its weakest spot that doesnt get killed by it. dont see any problem here at all.

/edit but i like that they want to even out the gunner on choppers. its stupid how amazing that gun is and how much better then the pilots missiles it is.

On February 24 2012 20:11 Shockk wrote:
I oftentimes simply don't see enemies. I'll wander around the map, suddenly someone kills me and I have no idea where the guy was or came from. Even on the kill cam, I'll sometimes have trouble actually spotting a soldier from the background. I'm not colorblind, and I'm at a loss here. Is everyone using specific camo for specific maps? Or does everyone but me have IR sights?


im usually too lazy to change camo. spotting enemys takes expirience. was similar for me at the start but if they dont have the triangle over their head and you dont see any muzzle flash then you arent supposed to see them easily.

ir sight apparently was quite op at the start but when i joined (end of december) it already was nerfed and i dont think i used it for even 50 kills across all guns. so nah, its def not required.

learning maps, the flow of the game and esp learning to constantly check the minimap are the 3 things that will help you the most with not getting randomly killed that often. it still happens, thats the nature of the game. but when i started out i had like a pathetic 0.6 k:d ratio. in the last 30 hours i played its more on the 2.0+ side of things so yeah, just keep playing, evrything will get better
life of lively to live to life of full life thx to shield battery
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-02-25 03:28:43
February 24 2012 22:18 GMT
#8304
dont fly head on people, dont let em get behind you.


This right here is the worst advice you can give anyone in jets. If you don't fly directly head on at someone then you're giving them a large target to shoot at for a longer time, and/or it will be impossible to get behind them. Sure you can barrel roll and things but there are disadvantages to that as well and considering the jet railgun only needs 0.5 seconds of rounds to disable you, newbie jet users still get too much of an advantage by using luck over skill. HINT: You're not good if you shoot someone down, you're good if you outfly someone

Also for reference: I am not often shot down in this situation, but a lot of times my HP goes from 100 to 50 or something dumb

let me see your jet hours
http://battlelog.battlefield.com/bf3/soldier/HackerTeivospy/vehicles/230350849/pc/
hihihi
monty
Profile Joined May 2003
United States38 Posts
February 25 2012 08:57 GMT
#8305
here's an opportunity for those of you without a team and interested in competitive play

confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
Last Edited: 2012-02-25 20:23:10
February 25 2012 20:10 GMT
#8306
Anyone still playing this often?
I'm a writer for TeamLiquid, you've probably heard of me
Karliath
Profile Blog Joined April 2010
United States2214 Posts
February 25 2012 22:29 GMT
#8307
On February 26 2012 05:10 confusedcrib wrote:
Anyone still playing this often?


yes?
Brett
Profile Blog Joined October 2002
Australia3820 Posts
February 26 2012 01:55 GMT
#8308
On February 26 2012 05:10 confusedcrib wrote:
Anyone still playing this often?

Yeah, playing lots at the moment.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
February 26 2012 03:32 GMT
#8309
On February 26 2012 05:10 confusedcrib wrote:
Anyone still playing this often?


still playing :D great funs
Mew Mew Pew Pew
askTeivospy
Profile Blog Joined March 2011
1525 Posts
February 26 2012 05:36 GMT
#8310
On February 26 2012 05:10 confusedcrib wrote:
Anyone still playing this often?


I can't play that often anymore ;(
hihihi
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
February 26 2012 22:57 GMT
#8311
Play most evenings of the week with my buddies. Don't play if they don't at all.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
February 27 2012 00:31 GMT
#8312
Do you guys prefer normal or hardcore, and why?
rebdomine
Profile Blog Joined October 2010
6040 Posts
February 27 2012 03:12 GMT
#8313
On February 27 2012 09:31 Karliath wrote:
Do you guys prefer normal or hardcore, and why?


Never tried HC. What's the difference?
"Just because you are correct doesn't mean you are right!"
Karliath
Profile Blog Joined April 2010
United States2214 Posts
Last Edited: 2012-02-27 20:23:24
February 27 2012 04:30 GMT
#8314
On February 27 2012 12:12 rebdomine wrote:
Show nested quote +
On February 27 2012 09:31 Karliath wrote:
Do you guys prefer normal or hardcore, and why?


Never tried HC. What's the difference?


Main point = you kill/die faster. Also, the display on the bottom left corner isn't there (health, ammo, etc.)

From Reddit:

I enjoy HC more – personal opinion
No Hp regen – bring a medic
No Kill Cam – because no one likes this
No Vehicle regen – bring a wrench
No 3d spotting
Realistic health – because several bullets to the chest should kill you
No 3rd person view – too easy for drivers to see around them
Friendly Fire is ON – explosive ignorance has consequences
Situational awareness is key – you make noise, you show up on the mini-map
I can kill teammates that piss me off (not often )
I can deal with teammates that steal my vehicles (again, not often)
I think hardcore demands a greater sense of awareness of your surroundings
Only Squad Leader spawn - teamwork
Having intuition on where the enemy is moving is more rewarding, personally, than seeing a triangle move behind a wall.
No seeing/spotting people through smoke – this is just lol
Meantime
Profile Joined May 2010
Germany140 Posts
February 27 2012 08:21 GMT
#8315
Main point = no killcam ... so jeah, i quite enjoy playing HC! Makes flanking moves so much more worth it.
I've been thinking what to do wit' my future. I could be a mud doctor. Checkin' out the eart'. Underneat'
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
February 27 2012 12:23 GMT
#8316
Only play normal. I always enjoyed playing with full information availble, where the principle of who is better is the person who can best use all of that information to his advantage rather than who can obtain any information at all.

Also, explosives and snipers are utterly gay in HC.
Nerv3
Profile Joined March 2011
Germany36 Posts
February 27 2012 13:18 GMT
#8317
Hardcore: Whoever sees the other first wins. Also annoying mortars and explosive spamming.
Normal: You actually need skill aiming, especially with headshots.

I don't care about the Ammo/Health Display/Crosshair.
More gg more skill :)
Ramong
Profile Joined March 2011
Denmark1706 Posts
February 27 2012 14:12 GMT
#8318
hardcore ftw!

Much harder and it is actually possible to stay hidden
"Yeah buddy"
Rob28
Profile Joined November 2010
Canada705 Posts
February 27 2012 14:26 GMT
#8319
On February 27 2012 21:23 Divine-Sneaker wrote:
Also, explosives and snipers are utterly gay in HC.


This ^

IMO, playing on normal with 3D spotting disabled is infinately better than hardcore. You don't die if someone sneezes in your direction that way. Also, I like to see how much ammo is left in my clip thanks... I can't count the bullets coming out of a 700 RPM gun.
"power overwhelming"... work, dammit, work!
QuanticHawk
Profile Blog Joined May 2007
United States32059 Posts
February 27 2012 14:51 GMT
#8320
I used to love HC in the older ones when I played on PC. Don't care for it much at all on XBL.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Prev 1 414 415 416 417 418 491 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 401
ProTech107
BRAT_OK 86
MindelVK 48
StarCraft: Brood War
Britney 20182
Shuttle 544
Larva 514
Mong 128
ggaemo 71
Hyun 66
sSak 54
soO 32
Backho 32
HiyA 29
[ Show more ]
TY 27
scan(afreeca) 16
Rock 13
yabsab 13
Jaeyun 8
IntoTheRainbow 7
Stormgate
TKL 170
UpATreeSC120
JuggernautJason79
Dota 2
Gorgc7056
qojqva3871
Dendi1370
Pyrionflax32
LuMiX1
Counter-Strike
oskar111
PGG 29
Foxcn28
Heroes of the Storm
Grubby2058
Liquid`Hasu196
Other Games
Beastyqt479
RotterdaM388
Fuzer 257
PiGStarcraft200
ToD120
ArmadaUGS85
Trikslyr64
ZombieGrub39
ViBE31
StateSC216
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• davetesta35
• Hinosc 11
• Reevou 6
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 38
• 80smullet 18
• Pr0nogo 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3973
• TFBlade931
Other Games
• imaqtpie2739
• Shiphtur261
Upcoming Events
OSC
4h 54m
The PondCast
14h 54m
WardiTV Summer Champion…
15h 54m
Replay Cast
1d 4h
LiuLi Cup
1d 15h
Online Event
2 days
SC Evo League
2 days
uThermal 2v2 Circuit
2 days
CSO Contender
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Summer Champion…
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
Afreeca Starleague
4 days
Sharp vs Ample
Larva vs Stork
Wardi Open
4 days
RotterdaM Event
4 days
Replay Cast
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.