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Irratonalys
Profile Joined March 2011
Germany902 Posts
February 12 2012 23:43 GMT
#8161
Famas - started using it three days ago , unlocked the 6th service star today. 1000 rpm thats just so ridiculous in close to medium range. Its a shame that this gun has a insane reload time. If you want to use it , you first got to get past the horrible iron sights , and the useless 3,4x scope you unlock first. as soon as you have the foregrip and holo/red dot , it turns into a killing machine
The futures uncertain , but the end is always near
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-02-13 00:28:26
February 13 2012 00:23 GMT
#8162
On February 13 2012 08:31 altered wrote:
AEK, AS VAL, M4A1 and RPK work best for me without sights. Also i never use anything other than Kobra on ARs and Carbines.
With the AN you can just line up the top of the "Dorito" with the upper edge of the "T" at long and very long distance and you always hit the head if you have heavy barrel equiped. Btw i just got service star 50 with it and cant imagine to switch to any other gun anymore.
I disagree with your statement Teivospy that its garbage in CQC. I think it just has a lower skill floor than a AEK for example. If you can hit two quick bursts to the head constantly you can outgun every other AR, PDW and Carbine. In fact AN-94 is a semi auto sniper rifle with up to 1200rpm.
Also in my experience most of the very close engagements arent decided by who has the better gun but who has the lag advantage. Maybe i just suck big time at CQC but to me it seems as if there is a huge random factor in this situations. One round i kill players who are better than me again and again in the next round i get killed by every gun and player no matter how fast and accurate i aim, with whatever gun and how good my opponent is. This is why i dont really care about the CQC qualities of guns anymore, in the end i feel like i have a 50/50 chance no matter what equipment i have or how good im playing at the moment.
Frontal CQC engagements should be avoided anyway, its much better to flank the enemy or take him out from a longer distance.



We can theorycraft all we like but 90% of my battles are face to face close to mid range 1v1/1v2's where a burst fire weapon will never outshine a full auto rifle whos recoil is being controlled. ESPECIALLY when the burst fire weapon is prone to jamming when you try to fire it fast (this is the biggest issue with AN94)

well maybe not 90%, but a significant amount of fights I get into are close range face to face o_O

IMO L85 + no silencer is best close range, but i'ma try M16 after the AEK
hihihi
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
February 13 2012 05:10 GMT
#8163
On February 13 2012 09:23 askTeivospy wrote:
Show nested quote +
On February 13 2012 08:31 altered wrote:
AEK, AS VAL, M4A1 and RPK work best for me without sights. Also i never use anything other than Kobra on ARs and Carbines.
With the AN you can just line up the top of the "Dorito" with the upper edge of the "T" at long and very long distance and you always hit the head if you have heavy barrel equiped. Btw i just got service star 50 with it and cant imagine to switch to any other gun anymore.
I disagree with your statement Teivospy that its garbage in CQC. I think it just has a lower skill floor than a AEK for example. If you can hit two quick bursts to the head constantly you can outgun every other AR, PDW and Carbine. In fact AN-94 is a semi auto sniper rifle with up to 1200rpm.
Also in my experience most of the very close engagements arent decided by who has the better gun but who has the lag advantage. Maybe i just suck big time at CQC but to me it seems as if there is a huge random factor in this situations. One round i kill players who are better than me again and again in the next round i get killed by every gun and player no matter how fast and accurate i aim, with whatever gun and how good my opponent is. This is why i dont really care about the CQC qualities of guns anymore, in the end i feel like i have a 50/50 chance no matter what equipment i have or how good im playing at the moment.
Frontal CQC engagements should be avoided anyway, its much better to flank the enemy or take him out from a longer distance.



We can theorycraft all we like but 90% of my battles are face to face close to mid range 1v1/1v2's where a burst fire weapon will never outshine a full auto rifle whos recoil is being controlled. ESPECIALLY when the burst fire weapon is prone to jamming when you try to fire it fast (this is the biggest issue with AN94)

well maybe not 90%, but a significant amount of fights I get into are close range face to face o_O

IMO L85 + no silencer is best close range, but i'ma try M16 after the AEK


AN94 does have a tendency to bug out, cant be denied. What i dont like about it about AN94 is 2bullet burst, which means 3 burst to kill someone providing no headshots. I prefer KH2002 as a burst rifle,2burst = 1kill...and it doesnt bug out much.
L85 i did not give it a chance yet, still stuck on the incredibly lousy ironsight(nothing compared to FAMAS tho), but i hear its good.

for assault, the best 3guns in my hands are definitely : M16A3, AEK, KH2002...i roll with those 3 most of the times
Mew Mew Pew Pew
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
February 13 2012 05:22 GMT
#8164
On February 13 2012 14:10 Mithhaike wrote:
Show nested quote +
On February 13 2012 09:23 askTeivospy wrote:
On February 13 2012 08:31 altered wrote:
AEK, AS VAL, M4A1 and RPK work best for me without sights. Also i never use anything other than Kobra on ARs and Carbines.
With the AN you can just line up the top of the "Dorito" with the upper edge of the "T" at long and very long distance and you always hit the head if you have heavy barrel equiped. Btw i just got service star 50 with it and cant imagine to switch to any other gun anymore.
I disagree with your statement Teivospy that its garbage in CQC. I think it just has a lower skill floor than a AEK for example. If you can hit two quick bursts to the head constantly you can outgun every other AR, PDW and Carbine. In fact AN-94 is a semi auto sniper rifle with up to 1200rpm.
Also in my experience most of the very close engagements arent decided by who has the better gun but who has the lag advantage. Maybe i just suck big time at CQC but to me it seems as if there is a huge random factor in this situations. One round i kill players who are better than me again and again in the next round i get killed by every gun and player no matter how fast and accurate i aim, with whatever gun and how good my opponent is. This is why i dont really care about the CQC qualities of guns anymore, in the end i feel like i have a 50/50 chance no matter what equipment i have or how good im playing at the moment.
Frontal CQC engagements should be avoided anyway, its much better to flank the enemy or take him out from a longer distance.



We can theorycraft all we like but 90% of my battles are face to face close to mid range 1v1/1v2's where a burst fire weapon will never outshine a full auto rifle whos recoil is being controlled. ESPECIALLY when the burst fire weapon is prone to jamming when you try to fire it fast (this is the biggest issue with AN94)

well maybe not 90%, but a significant amount of fights I get into are close range face to face o_O

IMO L85 + no silencer is best close range, but i'ma try M16 after the AEK


AN94 does have a tendency to bug out, cant be denied. What i dont like about it about AN94 is 2bullet burst, which means 3 burst to kill someone providing no headshots. I prefer KH2002 as a burst rifle,2burst = 1kill...and it doesnt bug out much.
L85 i did not give it a chance yet, still stuck on the incredibly lousy ironsight(nothing compared to FAMAS tho), but i hear its good.

for assault, the best 3guns in my hands are definitely : M16A3, AEK, KH2002...i roll with those 3 most of the times


once you start doing 150m headshots with it you will love the 2 shot burst.
life of lively to live to life of full life thx to shield battery
Phelix
Profile Blog Joined July 2008
1931 Posts
February 13 2012 05:25 GMT
#8165
So I finally tried out the USAS-12 with frag rounds, I don't see what the fuss is all about to be honest. Mostly people who complain about it must be Metro players, I've tried it on Bazaar for a round, didn't seem that effective. Maybe more testing would dispel my thoughts, but I'd rather run standard buckshot/flechette over frag.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Necrophantasia
Profile Joined May 2010
Japan299 Posts
February 13 2012 06:47 GMT
#8166
On February 13 2012 14:25 Phelix wrote:
So I finally tried out the USAS-12 with frag rounds, I don't see what the fuss is all about to be honest. Mostly people who complain about it must be Metro players, I've tried it on Bazaar for a round, didn't seem that effective. Maybe more testing would dispel my thoughts, but I'd rather run standard buckshot/flechette over frag.


The fuss is over how effective it is at range. Frag rounds will kill someone much farther out than any other shottie. Almost to the range of carbine.

Though you're right. It only retardedly effective on metro because of the low ceilings and tight walls. The spread of the frag rounds is contained. And the exploding rounds off the ceiling and walls magnifies the damage greatly.

Otherwise, it's only average.
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2012-02-13 15:18:52
February 13 2012 15:16 GMT
#8167
On February 13 2012 08:31 altered wrote:
I disagree with your statement Teivospy that its garbage in CQC. I think it just has a lower skill floor than a AEK for example. If you can hit two quick bursts to the head constantly you can outgun every other AR, PDW and Carbine. In fact AN-94 is a semi auto sniper rifle with up to 1200rpm.


Man I'm getting sick of this misconception. The "1200 RPM" is only on the two round burst, and only for the speed at which the second bullet follows the first out of the gun. The reach a true 1200 RPM with the AN, you'd need to click your mouse 20 times a second... not exactly possible, if you know what I'm saying. A true 800 RPM gun like the AEK will just DESTROY that shit at close range, hands down.

Also, on an unrelated topic: why do people suddenly like the KH2002 so much? I can't stand that gun... the M16A4 just does a better job at burst IMO.
"power overwhelming"... work, dammit, work!
Necrophantasia
Profile Joined May 2010
Japan299 Posts
February 13 2012 16:13 GMT
#8168
I used the AN94 as my main rifle for assault for a long time.

I mostly play recon, so after going through the FAMAS, M416, and F2000 and having to compensate for all that recoil (no recoil with bolt actions :D), I couldn't hit anything at all. The AN94 was like a dream come true. The accuracy is fantastic. Though my performance varies greatly depending on tired my index finger is. Having to pump the button doing close quarters combat is seriously a pain in the ass. I swear it's giving me carpal tunnel.

Yes, it's garbage in CQC. You are not going to beat an AEK or Famas up close. But for that reason, I sometimes run an underslung M26 mass with it on maps like Seine River Crossing. All of a sudden you have a gun that's potent at range and also potent up close.

Though today, I finally decided to give the AEK a try, and omg it's like BF3 on ez mode. I got 2 service stars in 1 hour and I didn't even play metro.
Phelix
Profile Blog Joined July 2008
1931 Posts
February 13 2012 17:57 GMT
#8169
Finally got my 5 service stars for the 93R, and I think the dogtag for it looks awesome. Debating about switching pistols. Tried out USAS-12 with Frag Rounds on Metro, and now I see why everyone complains, along with the M320/Rocket Spam. Just 10 weapons left to unlock every attachment for every gun, then probably go for 5 service stars on most guns.

People like the KH2002 because of the first shot recoil is lower than the M16A4, it makes lining up head shots easier.

My AN-94 play is only reserved on Teheran Highway (More mid-long range combat), ACOG, Foregrip, and Heavy Barrel. It really depends on my mood whether I do well or not during the game; I need to get into a firing rhythm in order for me to do well. To be honest, you're not going to win any competent players in a 2v1 CQB with that; the weapon shines when you have position and awareness.

Yes, the AEK is easy mode, that's why most guides tell you to switch to the AEK once you unlock it to farm the first Assault service star. That gun is literally spray and pray, as you can't really control the horizontal recoil (it's equal to the left and right).
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Anon06
Profile Blog Joined June 2010
United States203 Posts
February 13 2012 19:16 GMT
#8170
quick question why would you need to farm an assault service star do they provide anything or just for sake of it?
Phelix
Profile Blog Joined July 2008
1931 Posts
February 13 2012 19:24 GMT
#8171
The first service star of any class allows you to use the other faction's default weapons. Mostly you want to grind out the first service star for American weapons because the defaults are the best in the game/superior to the Russians. Dogtags for reaching 1, 5, 10, 25, 50, 100 Service Stars per Class.

Assault: M16A3>AK-74M
Engineer: M4A1>AKS-74u
Support: M27=RPK-74
Recon: MK 11>SVD

Otherwise, there really isn't much playing beyond the first service star, except for points and dogtags.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Rob28
Profile Joined November 2010
Canada705 Posts
February 13 2012 19:48 GMT
#8172
On February 14 2012 02:57 Phelix wrote:
Finally got my 5 service stars for the 93R, and I think the dogtag for it looks awesome. Debating about switching pistols. Tried out USAS-12 with Frag Rounds on Metro, and now I see why everyone complains, along with the M320/Rocket Spam. Just 10 weapons left to unlock every attachment for every gun, then probably go for 5 service stars on most guns.

People like the KH2002 because of the first shot recoil is lower than the M16A4, it makes lining up head shots easier.

My AN-94 play is only reserved on Teheran Highway (More mid-long range combat), ACOG, Foregrip, and Heavy Barrel. It really depends on my mood whether I do well or not during the game; I need to get into a firing rhythm in order for me to do well. To be honest, you're not going to win any competent players in a 2v1 CQB with that; the weapon shines when you have position and awareness.

Yes, the AEK is easy mode, that's why most guides tell you to switch to the AEK once you unlock it to farm the first Assault service star. That gun is literally spray and pray, as you can't really control the horizontal recoil (it's equal to the left and right).


First paragraph: If you're switching pistols, I have a special place in my heart for the G17C (unless I'm recon, in which case the autofire of a G18 is a nice secondary for bolt-action main weapons). Metro is just a colossal shit storm... I stay very far away from it at all times. GJ on those service stars; when it comes to weapons, I'm too ADD to spend much time on the ones I don't like much. Kudos for you.

Second paragraph: Thanks for clearing that up. I hold a KH2002 and I just think "Shit, I wish I had a gun in my hand with full auto...". I have excellent recoil control with my hands, so I'm more comfortable with auto as I tend to get into a lot of close quarters fights.

Third paragraph: Tehran Highway is IMO the best sniping map in the game, so I can see why you'd want to use the AN for it.

Fourth paragraph: I don't know what guides say, but I'd say the AEK is far from spray n pray. To me, Spray n Pray is reserved for Support class guns, ones that were built for supressing fire. It's an awesome gun to learn subtle recoil control for sure, but most good AEKers will fire in 4-5 round bursts at a distance anyways, and will treat it the same as a carbine for close quarters. I think there are three types of Assault players in general: M16A3 guys, AEK guys, and people who pick different guns for the sake of being different.
"power overwhelming"... work, dammit, work!
altered
Profile Joined March 2008
Switzerland646 Posts
February 13 2012 22:49 GMT
#8173
@Rob:
1200 rpm are 20 shots a second, so with a two round burst you have to click 10 times a second to achieve that. its still hard to do but probably possible. I just did a mouse click speed test and had an average of 6.6 clicks per second over 50 clicks. So i guess its possible to average atleast 8cps over 5 clicks, wich still would result in 960rpm. Its true that AN94 jams a lot but it has been announced that this will get fixed in the next patch. If they also buff the heavy barrel like its rumored i will be the happiest bf3 player.
The KH2002 is a nice gun for longrange engagements mainly because it has a very low first shot recoil multiplier and high bullet speed. I used it quite a lot (almost 20 service stars) before i switched to the AN94 and its still the gun that i have the highest headshot kill % with for some reason. The gun works fine with a 4x scope too since it is pretty accurate when unzoomed compared to other ARs, so you still have a "out" when you have to engage up close but have a slow scope equipped.

@Teivospy:
You are right with what you say about theorycrafting with stats, assume perfect aim and reaction time is kinda useless. If you compare it to starcraft its a little bit like the people who argue wich race is the best when its used by a player with perfect mechanics and limitless APM, wich no one has.
The gun you use has to fit your playstyle and if you really engage opponents in short to medium distances 90% of the time you are probably better of with a AEK or FAMAS. Although i think you exagerated a bit here and/or have other definitions of short and medium than i do.
Also i cant understand why you think L85 is the best gun close up (judging by stats only), since it only has 650 rpm, a high reload time and a relatively high first shot recoil multiplier. The only thing that its good at in CQC is that it has low spread while moving (zoomed and unzoomed) but if that is what you like you should go with the F2000. The MP7, P90, PDW or pretty much any carbine would do the job too if it doesnt need to be a AR.
The fact that you like the L85 also demonstrates how the feel of a gun somtimes is more important than the raw stats. In my case AN94 feels best (probably because, like BeManner said, its the only AR that actually shoots exactly where you aim) and the stats of my performance with it back that up. My KDR, SPM, Accuracy, KPM (even W/L ratio) are by far the highest when i use the AN94 even on CQC maps like Bazaar or Seine.
What i also want to point out is that high ROF full auto guns have only a real advantage at <20m engagements because at higher distances you need to burst fire anyway to have maximum efficiency in a game like BF3, where the spread increase in full auto is quite high. Otherwise all the high level players would use FAMAS (1000rpm) but the most used weapon is the M16A3 (800rpm). This is because the M16 has a much easier recoil pattern to control (very low horizontal recoil) and the lowest reload time. A high ROF is worthless if half of the bullets dont hit.

Does Flash dream of electric Romeo?
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-02-14 08:40:55
February 14 2012 08:27 GMT
#8174
On February 14 2012 07:49 altered wrote:
@Rob:
1200 rpm are 20 shots a second, so with a two round burst you have to click 10 times a second to achieve that. its still hard to do but probably possible. I just did a mouse click speed test and had an average of 6.6 clicks per second over 50 clicks. So i guess its possible to average atleast 8cps over 5 clicks, wich still would result in 960rpm. Its true that AN94 jams a lot but it has been announced that this will get fixed in the next patch. If they also buff the heavy barrel like its rumored i will be the happiest bf3 player.
The KH2002 is a nice gun for longrange engagements mainly because it has a very low first shot recoil multiplier and high bullet speed. I used it quite a lot (almost 20 service stars) before i switched to the AN94 and its still the gun that i have the highest headshot kill % with for some reason. The gun works fine with a 4x scope too since it is pretty accurate when unzoomed compared to other ARs, so you still have a "out" when you have to engage up close but have a slow scope equipped.

@Teivospy:
You are right with what you say about theorycrafting with stats, assume perfect aim and reaction time is kinda useless. If you compare it to starcraft its a little bit like the people who argue wich race is the best when its used by a player with perfect mechanics and limitless APM, wich no one has.
The gun you use has to fit your playstyle and if you really engage opponents in short to medium distances 90% of the time you are probably better of with a AEK or FAMAS. Although i think you exagerated a bit here and/or have other definitions of short and medium than i do.
Also i cant understand why you think L85 is the best gun close up (judging by stats only), since it only has 650 rpm, a high reload time and a relatively high first shot recoil multiplier. The only thing that its good at in CQC is that it has low spread while moving (zoomed and unzoomed) but if that is what you like you should go with the F2000. The MP7, P90, PDW or pretty much any carbine would do the job too if it doesnt need to be a AR.
The fact that you like the L85 also demonstrates how the feel of a gun somtimes is more important than the raw stats. In my case AN94 feels best (probably because, like BeManner said, its the only AR that actually shoots exactly where you aim) and the stats of my performance with it back that up. My KDR, SPM, Accuracy, KPM (even W/L ratio) are by far the highest when i use the AN94 even on CQC maps like Bazaar or Seine.
What i also want to point out is that high ROF full auto guns have only a real advantage at <20m engagements because at higher distances you need to burst fire anyway to have maximum efficiency in a game like BF3, where the spread increase in full auto is quite high. Otherwise all the high level players would use FAMAS (1000rpm) but the most used weapon is the M16A3 (800rpm). This is because the M16 has a much easier recoil pattern to control (very low horizontal recoil) and the lowest reload time. A high ROF is worthless if half of the bullets dont hit.




I agree that rifles work for each individual person, and L85 love could just be hardcore placebo from me hating that gun in BF2 so much. I still think I'm just really basing my opinion on my actual performance with it though, and for an example of that I have this test video from awhile back if you want to see my playstyle, where i get these types of scores frequently on Caspian
(quality is shit but w/e). Still the recoil on the L85 just *works* for me and I can control it easily enough (with or without silencer, even while sprinting / falling off cliffs as in video)

Like I said tho I'm using all the guns until I get 5 service stars with them. I think the M16 will be the best gun in the end since its reload speed is hilariously overpowered. Unfortunately I'm kind of busy with my lab job so I haven't had much time to play and so my actual opinion with guns will be kinda delayed o_O Until then though L85 is my favourite gun
hihihi
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
February 14 2012 11:01 GMT
#8175
Where is this new DLC announcement, arghhhhh? It was suppose to be last week, come on, daddy needs his new BF3 fix ! I am totally gay for BF3 right now, I won't paste it but my situation with BF3 can be summed up with Futurama's Fry meme "Shut up and take my money". I love this game and I want more of it.
"(...)all in the game, yo. All in the game"
Bondator
Profile Joined September 2010
Finland120 Posts
February 14 2012 13:57 GMT
#8176
On February 14 2012 20:01 Jochan wrote:
Where is this new DLC announcement, arghhhhh? It was suppose to be last week, come on, daddy needs his new BF3 fix ! I am totally gay for BF3 right now, I won't paste it but my situation with BF3 can be summed up with Futurama's Fry meme "Shut up and take my money". I love this game and I want more of it.


The thing was that a vice president of something EA said in an interview that "you’re going to hear some announcements from us on Battlefield." That got misinterpreted or just plain hyped by the interviewing site, and it was never about DLC specifically. In fact, the announcement was that EA has made some money with the game. One thing I hate about DICE is that they didn't come forward and say something like "Sorry for the confusion, but while we are making DLC at the moment, we will not be releasing any info about it just yet"
http://eu.battle.net/sc2/en/profile/520440/1/Bondator/
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
February 14 2012 15:28 GMT
#8177
Is there a way to get a preview of the map balance before joining a server? Most servers I join are so one-sided the game doesn't even have any meaning. It's becoming pointless.
Rob28
Profile Joined November 2010
Canada705 Posts
February 14 2012 15:30 GMT
#8178
On February 14 2012 07:49 altered wrote:
Also i cant understand why you think L85 is the best gun close up (judging by stats only), since it only has 650 rpm, a high reload time and a relatively high first shot recoil multiplier. The only thing that its good at in CQC is that it has low spread while moving (zoomed and unzoomed) but if that is what you like you should go with the F2000. The MP7, P90, PDW or pretty much any carbine would do the job too if it doesnt need to be a AR.


The L85 remains very strong in autofire at mid to long range. The recoil for those ranges is very manageable (the bullet velocity is higher maybe?), especially if unsupressed. I would have no problem making shots at those ranges with the L85 on a full auto burst (lower RPM), whereas I'd need to burst fire on an M16 or F2000 to hit at that distance. It's not the best close-up gun though, that's for sure. It will lose to an F2000, AEK, M16 or any carbine at <25m, unless you get the drop on someone.
"power overwhelming"... work, dammit, work!
Phelix
Profile Blog Joined July 2008
1931 Posts
February 14 2012 23:02 GMT
#8179
Teivospy, I know what you mean by the L85A1 back in BF2, you literally had to use single-shot mode because of the spread in full-auto is just too great (sorta-like the AN-94 in full-auto). I just tried the L85A2 as well on Kharg Island yesterday for the first time, and I had a very good round with it. To me, the feel is basically a lower powered, lower recoil version of the AK-74M.

The DLC statement said "as early as next week", but everyone interpreted as next week. The contents should be interesting, if there are new guns, or better maps.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Fuzzyhead
Profile Joined June 2011
Germany55 Posts
February 14 2012 23:48 GMT
#8180
On February 15 2012 00:28 procyonlotor wrote:
Is there a way to get a preview of the map balance before joining a server? Most servers I join are so one-sided the game doesn't even have any meaning. It's becoming pointless.


nope, not yet and bearing in mind that DICE/EA don't give a hoot about the game I doubt that it will be implemented any time soon.
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