On November 14 2011 00:40 Rybka wrote: Why has the TL server been down for so long? It's painful playing in disorganized pubs
Yeah, while I don't "know" all of you, it's nice when you jump into a tank that the person driving wont be shooting at jets all day and that your squad wont have 4x frag specialization.
I could swear the SQD ammo specialisation stacks and is the only one that does. For example I've been in a squad that had all different specialisations and I had only 3 C4s in my inventory and I've been in a squad where 3/4 people had SQD Ammo specialisations and I had 6 C4 in my inventory. I can think of 3 different reasons: 1) Your specialisation affects squad mates not you. 2) Squad Ammo additional ammo is determined by the number of people in the squad. 3) it simply stacks.
On November 13 2011 15:58 Assault_1 wrote: hows the SG553 gun compared to the g36 or scar-h?
also are any of the coop unlocks worth getting?
I've been using the SG553 as my go to gun. It has great iron sights and unlike the SCARH you can actually kill people past mid range (lol@SCARH being considered imba in a game where distances can exceed 30m and if you miss 1 or 2 of your bullets you've fk'd your DPS). SCARH is def better than sg553 close distances tho but that doesnt mean you can't kill someone close distance with sg553
I haven't used the g36 so I can't compare it to that, but I think overall SG553 is a good gun
Breaking news: As a Rush defender you have to commit suicide once the objectives are destroyed, otherwise you are a spawncamper. -_- Hate those admins.
Other fun rule I've encountered: Flanking the enemy team on Grand Bazaar and killing them all from behind in the long corridor is forbidden - because it's not fair.
On November 14 2011 04:35 ChrisXIV wrote: Breaking news: As a Rush defender you have to commit suicide once the objectives are destroyed, otherwise you are a spawncamper. -_- Hate those admins.
Other fun rule I've encountered: Flanking the enemy team on Grand Bazaar and killing them all from behind in the long corridor is forbidden - because it's not fair.
On November 14 2011 04:35 ChrisXIV wrote: Breaking news: As a Rush defender you have to commit suicide once the objectives are destroyed, otherwise you are a spawncamper. -_- Hate those admins.
Other fun rule I've encountered: Flanking the enemy team on Grand Bazaar and killing them all from behind in the long corridor is forbidden - because it's not fair.
The only one I haven't deleted from my favorites yet. Might do so if I get kicked again for that bs. It's Black Ops all over again where I was always kicked from German servers. ^^ I follow the rules that are stated via chat console, nothing more, nothing less.
I dont get the fuzz about F2K either, its a good gun but not OP. I think the AEK, F2K and M416 are all more or less ballanced. SCAR-H on the other hand is the best weapon in the game but its already been anounced that they will nerf it. There are two weapons i really dont like in this game. The AN-94 wich in my opinion is just crap. Maybe i dont know how to use it, so if anyone here thinks otherwise, please enlighten me and tell me in what scenario this gun shines. Then there is the P90, what a disappointment, i really looked forward to unlock it just to find out it has no use at all. Its very inacurate at range and very weak at even at close range. Every engineer gun, the F2K, AEK, M416 outperforms it even at the closest range. Well it has a 50 clip mag but whats that worth when you usually dont survive long enough to empty half of it. I really hope that the P90 will be buffed a little bit because this gun has a place in my heart since Goldeneye 64, where it was the shit.
On November 14 2011 10:35 altered wrote: I dont get the fuzz about F2K either, its a good gun but not OP. I think the AEK, F2K and M416 are all more or less ballanced. SCAR-H on the other hand is the best weapon in the game but its already been anounced that they will nerf it. There are two weapons i really dont like in this game. The AN-94 wich in my opinion is just crap. Maybe i dont know how to use it, so if anyone here thinks otherwise, please enlighten me and tell me in what scenario this gun shines. Then there is the P90, what a disappointment, i really looked forward to unlock it just to find out it has no use at all. Its very inacurate at range and very weak at even at close range. Every engineer gun, the F2K, AEK, M416 outperforms it even at the closest range. Well it has a 50 clip mag but whats that worth when you usually dont survive long enough to empty half of it. I really hope that the P90 will be buffed a little bit because this gun has a place in my heart since Goldeneye 64, where it was the shit.
The AEK is as good as the SCAR, if not better. It's certainly much stronger at range. The F2k is very close behind. The problem with the SCAR is not how good it is in a vacuum; statistically, the best gun in the game seems to be the AEK. The issue is that it's on the engineer, which is already the most powerful and versatile class by a significant margin.
The 416 is really nowhere near on par with those three. The next step down in the ARs is probably the M16A3, but that's a fairly big step. I agree that the Abakan is useless. I was so disappointed with that gun. I thought DICE would have taken the time to accurately model its special two-round burst, but they haven't bothered and so it's terrible. Haven't unlocked the P90 yet.
As pointed out, the scar becomes a much better gun when you get up close and personal, however i find that the F2000 is just ridiculous at all ranges, and i constantly find myself running out of ammo before i die because its so strong. And the fact the SCAR has only 21 rounds makes it weaker then the others IMO
As pointed out, the scar becomes a much better gun when you get up close and personal, however i find that the F2000 is just ridiculous at all ranges, and i constantly find myself running out of ammo before i die because its so strong. And the fact the SCAR has only 21 rounds makes it weaker then the others IMO
On November 14 2011 10:35 altered wrote: I dont get the fuzz about F2K either, its a good gun but not OP. I think the AEK, F2K and M416 are all more or less ballanced. SCAR-H on the other hand is the best weapon in the game but its already been anounced that they will nerf it. There are two weapons i really dont like in this game. The AN-94 wich in my opinion is just crap. Maybe i dont know how to use it, so if anyone here thinks otherwise, please enlighten me and tell me in what scenario this gun shines. Then there is the P90, what a disappointment, i really looked forward to unlock it just to find out it has no use at all. Its very inacurate at range and very weak at even at close range. Every engineer gun, the F2K, AEK, M416 outperforms it even at the closest range. Well it has a 50 clip mag but whats that worth when you usually dont survive long enough to empty half of it. I really hope that the P90 will be buffed a little bit because this gun has a place in my heart since Goldeneye 64, where it was the shit.
The AEK is as good as the SCAR, if not better. It's certainly much stronger at range. The F2k is very close behind. The problem with the SCAR is not how good it is in a vacuum; statistically, the best gun in the game seems to be the AEK. The issue is that it's on the engineer, which is already the most powerful and versatile class by a significant margin.
The 416 is really nowhere near on par with those three. The next step down in the ARs is probably the M16A3, but that's a fairly big step. I agree that the Abakan is useless. I was so disappointed with that gun. I thought DICE would have taken the time to accurately model its special two-round burst, but they haven't bothered and so it's terrible. Haven't unlocked the P90 yet.
You are probably right with what you say about the M416. Its a bit weaker than the rest of them but i added it anyways because i feel its the easiest to control (atleast for me but maybe thats because i used it the most). With the scar it may be the same it works probably so good for me because its a rather low rpm weapon and im kinda used to this more than to the high rpm ones like F2K.
So the M16A3 is better than the M416? Haven't really compared but to me they seem exactly the same, M16A3 has slightly faster rate of fire i see, but it's about the same.
Only thing that really bothers me in the game is mortars and to some extent flashlights. Can't see why they should be in the game -_-
Also what pistol is generally considered the best?
I can't believe the tac light wasn't taken out after beta. I can't tell the difference between the sun and a guy standing on a cliff above me with a tac light. /facepalm
On November 14 2011 14:45 DoubleZee wrote: I can't believe the tac light wasn't taken out after beta. I can't tell the difference between the sun and a guy standing on a cliff above me with a tac light. /facepalm
They're changing it so that it doesn't fill your whole screen up with glare next update.