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Elder Scrolls V - Skyrim - Page 66

Forum Index > General Games
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Prev 1 64 65 66 67 68 586 Next
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
October 31 2011 14:42 GMT
#1301
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

Unless Skyrim has some special 'enchant weapon' spells that gives temporary spell effects to weapons, I doubt you'll be able to do what you want to. None of the previous games have had a tradition of doing that, at least. Spells and melee combat / archery doesn't mix, effect-wise.

That said, there's always been an enchanting system in where you imbue weapons with charges of specific spells that trigger whenever the weapon hits an enemy, which has to be recharged after x hits.
Savior broke my heart ;_; || twitch.tv/onnings
Olorin.SVK
Profile Joined December 2008
Slovakia136 Posts
October 31 2011 14:43 GMT
#1302
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.


You could do that in Oblivion too, no problem, its called Alchemy :-) I really enjoyed it, try it.
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 31 2011 16:40 GMT
#1303
On October 31 2011 23:42 plated.rawr wrote:
Show nested quote +
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

Unless Skyrim has some special 'enchant weapon' spells that gives temporary spell effects to weapons, I doubt you'll be able to do what you want to. None of the previous games have had a tradition of doing that, at least. Spells and melee combat / archery doesn't mix, effect-wise.

That said, there's always been an enchanting system in where you imbue weapons with charges of specific spells that trigger whenever the weapon hits an enemy, which has to be recharged after x hits.

I wanna say that they released info about using fire magic on arrows to make them fire arrows, but I'm not sure if that was actually happening or something I dreamed about lol
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
October 31 2011 16:41 GMT
#1304
23 Minutes of Footage from the beginning!

+ Show Spoiler +
http://kotaku.com/5854660/watch-the-first-23-minutes-of-elder-scrolls-v-skyrim-right-here/gallery/2
Everyone needs a nemesis.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
October 31 2011 16:54 GMT
#1305
On November 01 2011 01:40 DystopiaX wrote:
Show nested quote +
On October 31 2011 23:42 plated.rawr wrote:
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

Unless Skyrim has some special 'enchant weapon' spells that gives temporary spell effects to weapons, I doubt you'll be able to do what you want to. None of the previous games have had a tradition of doing that, at least. Spells and melee combat / archery doesn't mix, effect-wise.

That said, there's always been an enchanting system in where you imbue weapons with charges of specific spells that trigger whenever the weapon hits an enemy, which has to be recharged after x hits.

I wanna say that they released info about using fire magic on arrows to make them fire arrows, but I'm not sure if that was actually happening or something I dreamed about lol

Would be cool if you could cast a self-targeted cast that would apply a short-term buff to you, with any attack performed during that time would have the effect of that buff. So for instance, you could imbue yourself with lightning, then draw your bow and pewpew with thunderbolts for a little while, each attack draining mana.

I haven't heard anything about anything like that though, but that's of course where modders come in ;3
Savior broke my heart ;_; || twitch.tv/onnings
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 31 2011 16:55 GMT
#1306
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

You can apply poison to them right?
no dude, the question
Skilledblob
Profile Joined April 2011
Germany3392 Posts
October 31 2011 17:13 GMT
#1307
On November 01 2011 01:55 ZaaaaaM wrote:
Show nested quote +
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

You can apply poison to them right?


you can apply poison to the arrows and enchantments to the bow.

That's how it worked in Oblivion and Morrowind. And I think you could even enchant the arrows
Xinder
Profile Blog Joined January 2011
United States2269 Posts
October 31 2011 17:24 GMT
#1308
On November 01 2011 01:54 plated.rawr wrote:
Show nested quote +
On November 01 2011 01:40 DystopiaX wrote:
On October 31 2011 23:42 plated.rawr wrote:
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

Unless Skyrim has some special 'enchant weapon' spells that gives temporary spell effects to weapons, I doubt you'll be able to do what you want to. None of the previous games have had a tradition of doing that, at least. Spells and melee combat / archery doesn't mix, effect-wise.

That said, there's always been an enchanting system in where you imbue weapons with charges of specific spells that trigger whenever the weapon hits an enemy, which has to be recharged after x hits.

I wanna say that they released info about using fire magic on arrows to make them fire arrows, but I'm not sure if that was actually happening or something I dreamed about lol

Would be cool if you could cast a self-targeted cast that would apply a short-term buff to you, with any attack performed during that time would have the effect of that buff. So for instance, you could imbue yourself with lightning, then draw your bow and pewpew with thunderbolts for a little while, each attack draining mana.

I haven't heard anything about anything like that though, but that's of course where modders come in ;3


It's this idea that rawr said would be the general idea I had. Just being able to be an archer and have your damage supplemented by magic is really cool in my mind. I would pay a person good at making mods to set something like this up for the game. I suppose I could roll something else first time through while I wait to see what the modding community comes up with. I know I would flip the eff out if you could imbue your arrows with your own magic as you fire them.
"Daaayyyy9, King Pussyfoot of NinnyVille"- Day9 while playing Amnesia
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 31 2011 19:03 GMT
#1309
I totally remember them putting fire damage on a sword during some gameplay, I just don't know if that's from a regular spell or a dragon shout. Speaking of dragon shouts, I wonder how they keep them from being completely imba; they haven't talked about how often you can use them or how they're regulated, and most of them are pretty damn powerful.

@the opening sequence- I'm avoiding anything that may contain actual spoilers, so I'm not watching that. I'd love if everyone else on here kept discussion of that in spoilers too, but I guess if not I can just avoid this thread....
dementrio
Profile Joined November 2010
678 Posts
October 31 2011 19:08 GMT
#1310
All bethesda games are stupidly exploitable ("imbalanced") if you play vanilla. Maybe counter-intuitively, the modders do a much better job than the developers at fixing the game (while they generally suck at adding content).
Like everyone I want to get the game at release, but I'm a bit worried. I did not enjoy oblivion at all, now I may try it since is seems that fcom fixes a lot of what was wrong with it, but I don't want to get skyrim spoiled the same way.
ambra
Profile Joined August 2010
Italy80 Posts
October 31 2011 19:11 GMT
#1311
so yeah, game seems pretty meh.
I expect a new vegas with swords and fireballs with scarce replay value and since I got the game for half the normal price I hope it will deliver AT LEAST that.
I dont particularly care about dumbed down skill systems, shitty quests, shitty characters and stuff because I always play games like this like I played STALKER: walk around seeking the rarest items and killing any hostile in front of me.
LlOoKkIi
Profile Blog Joined August 2011
Korea (South)473 Posts
October 31 2011 19:13 GMT
#1312
On November 01 2011 04:03 DystopiaX wrote:
I totally remember them putting fire damage on a sword during some gameplay, I just don't know if that's from a regular spell or a dragon shout. Speaking of dragon shouts, I wonder how they keep them from being completely imba; they haven't talked about how often you can use them or how they're regulated, and most of them are pretty damn powerful.

@the opening sequence- I'm avoiding anything that may contain actual spoilers, so I'm not watching that. I'd love if everyone else on here kept discussion of that in spoilers too, but I guess if not I can just avoid this thread....

I think that they will just have the dragon shouts used in a similar way to birth sign abilities in Oblivion, I think that was a pretty decent method and didn't create really any major game imbalance or make it to easy, unless you just waited after you used it so you could use it again. But otherwise whatever they do I am still extremely pumped for this game.
Korean Highschool Exchange Student. Apink's Eunji #1
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
October 31 2011 19:31 GMT
#1313
Anyone can recommend a decent oblivion mod?
Useless wet fish.
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 31 2011 19:54 GMT
#1314
That kinda depends what you want from the mod- what changes you want.
my0s
Profile Joined March 2010
United States193 Posts
October 31 2011 20:02 GMT
#1315
So u can put poison/enchants on the bow supposedly. But anyone know if they put hitboxes in this game yet?

I thought it would be cool to play an archer class in oblivion once, then I realized that shooting something in the head did as much damage as shooting it in the foot.... I deleted that character soon after.
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 31 2011 20:06 GMT
#1316
I don't know. Nothing specifically mentioning it so I assumed that it was as in Oblivion. In Fallout however with the crippling system the headshots DID do more damage, so who knows if they ported that over. Fallout is a much more gun-centric game so it makes more sense there but I could see them importing it to Skyrim anyway.
my0s
Profile Joined March 2010
United States193 Posts
October 31 2011 20:09 GMT
#1317
Yea I wasnt expecting anything as elaborate as Fallouts hitboxes, which probably got carried away because of the whole VATS system.

But I mean basic hit boxes, like Body/appendages/Head would be nice. Even if it was something simple like 2x multiplier for head shots. For advanced as this (and other) games are these days, it just seems silly putting an arrow into someones eye and it doing the same damage as when u missed and hit him in the hand.

On another note, I probably shouldnt have watched that 23 min intro video. Im far too excited to play now.
dementrio
Profile Joined November 2010
678 Posts
October 31 2011 20:48 GMT
#1318
shooting makes no sense in elder scrolls, because
- a character stronger at bows needs to be weaker at melee
- majority of enemies is melee

fallout is an fps. you need to shoot because enemies shoot. dungeons also had things that offered cover, places where you could snipe from, and other things usually found in fps maps. elder scrolls dungeons are tunnels where you need to headbutt your way through a line of enemies.

I played several archer characters in morrowind, what kills it is not the lack of hitboxes, but the way how a battle work:
- sneak up, stalk in the shadows, hit unseen, feel cool
- critical hit! he now is at only 95% health!
- cast a paralyze / burden / similar spell
- stand 3 feet from the bad guy and shoot untill spell wears out
- repeat
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 31 2011 21:00 GMT
#1319
On November 01 2011 05:48 dementrio wrote:
shooting makes no sense in elder scrolls, because
- a character stronger at bows needs to be weaker at melee
- majority of enemies is melee

fallout is an fps. you need to shoot because enemies shoot. dungeons also had things that offered cover, places where you could snipe from, and other things usually found in fps maps. elder scrolls dungeons are tunnels where you need to headbutt your way through a line of enemies.

I played several archer characters in morrowind, what kills it is not the lack of hitboxes, but the way how a battle work:
- sneak up, stalk in the shadows, hit unseen, feel cool
- critical hit! he now is at only 95% health!
- cast a paralyze / burden / similar spell
- stand 3 feet from the bad guy and shoot untill spell wears out
- repeat

No one is saying there'd be guns, but having the head do more damage than shooting the foot just makes more sense and helps with immersion. Bethesda have said they massively buffed bows so your problem is not an issue, but I, like him, would like to have a little realism so that my 10 arrows to his face don't count the same as 10 arrows to his big toe.
Millitron
Profile Blog Joined August 2010
United States2611 Posts
October 31 2011 21:12 GMT
#1320
On October 31 2011 23:25 Xinder wrote:
I want to know if I can roll an Archer and then have magic spells to imbue into my arrows before I fire them? To me that has always been my dream in games that come out with magic in them and I've yet to find a game that allows me to do that. Anyone have any idea if you'd be able to do that in Skyrim? I dunno. I may still get the game but I think I would love it so much more if i could do this.

You could do it in Oblivion, but it sucked because, iirc, you had to enchant each individual arrow, which is expensive and time-consuming.
Who called in the fleet?
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