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On November 08 2016 11:09 {CC}StealthBlue wrote: Damn this game has a confusing attribute system to build your character.
You mean confusingly simple?
Decide mana/hp/stam, put perk point whatever it fits and/or the skill you are working on and match the prerequisite. Profit.
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The level system definitely has its flaws, especially how armor leveling and magic leveling is set up. Armor only increases when you take damage, and is proportional to the damage taken. If you're stealthy, or just really good at blocking, or an archer, well congrats - later mobs will cut through your armor as if it wasn't there, since it's still in its low 30s while your weapons are rocking 80-100. Oh sure, this might balance out, you think - lower armor means taking more damage means leveling the skill faster! In theory yeah - in practice, you'll die before doing 10% damage to your enemy, or run out of potions after two fights.
And magic skills has for some reason a much lower rate of gains on use than any other on-use skill.
I'm absolutely hoping they'll rethink their level system for TES6 with the core from earlier TESs in mind, but I'm afraid they'll most probably go the Fallout 4 route, and just gut the RPG elements instead of improving upon them.
Anyhow, for you people who're playing the shiny new Skyrim - how's it compared to modded old Skyrim, visual-like?
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Visually it has already surpassed my old install pretty comfortably, though my old install certainly wasn't the best you could do.
![[image loading]](http://s14.postimg.org/jt7dafkvj/489830_20161108205949_1.png) + Show Spoiler [More] +
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It's been rumored to be have been under development for a few years. Or at least after Fallout 4 was finished internally.
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On November 09 2016 03:17 {CC}StealthBlue wrote: It's been rumored to be have been under development for a few years. Or at least after Fallout 4 was finished internally. cool, thanks.
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Visually it has already surpassed my old install pretty comfortably, though my old install certainly wasn't the best you could do.
Any chance you could provide the reshade you are using?
Those screenshots look like the lovechild of Fallout 4 and Witcher 3.
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Here you go. Don't blame me if you don't like it!
Thanks! Looking forward to seeing what this looks like in motion.
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Huge bump as I am bored with everything else and decided to try and play this and actually get half way through. Decided to go Assassin build type of character.
Focus on Archery/Sneak/Illusion/Light Armor/One Hand.
Good or rethink? Am playing on Ps4.
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Vanilla Skyrim, eveything works by default, because the world levels around you to your level.
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You can use calm spells to stab anything they work on with no effort at all, it's pretty OP.
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On July 06 2017 13:12 {CC}StealthBlue wrote: Huge bump as I am bored with everything else and decided to try and play this and actually get half way through. Decided to go Assassin build type of character.
Focus on Archery/Sneak/Illusion/Light Armor/One Hand.
Good or rethink? Am playing on Ps4. realistically when you get assassins blade(double backstab) i think is the trait, max sneak, the dark brotherhood gloves? i believe that also double sneak damage and decent 1h daggers you can oneshot mostly anything from behind. those you cant run the death shout and hide till you can
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The thieves guild and dark brotherhood missions and rewards basically turn a fun style of play into an OP style of play. Illsuion is just OP in general.
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On July 06 2017 19:37 Dangermousecatdog wrote: The thieves guild and dark brotherhood missions and rewards basically turn a fun style of play into an OP style of play. Illsuion is just OP in general. You only get double backstab with daggers correct? Otherwise it turns x32 into x16, realistically you should get Mehrunes Razor asap usually doable with some sneaking since the orc mini boss thing will oneshot you 90% of the time if you cant get the jump on him.
Otherwise its usually Mehrunes (Left Hand)/ WindShear(Right Hand) for me, since you can endlessly stagger large enemies makes it not as bad if you cant one shot them.
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The missions are all really fun and set to exploit essentially the "stealthy" skills. The rewards in armour and weapons also tend to be great. It's not just the double damage stab daggers. Compared with a boring weapon and armour guy, you do feel distinctively powerful in general. Even if you fail the stab on the random bandit boss with the one shot damage (never understood why these random bandit bosses are so powerful that they can probably one shot giants), you can usually run away and reset the engagement. Mostly though, that kind of character is just fun fun fun.
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On July 06 2017 21:32 Dangermousecatdog wrote: The missions are all really fun and set to exploit essentially the "stealthy" skills. The rewards in armour and weapons also tend to be great. It's not just the double damage stab daggers. Compared with a boring weapon and armour guy, you do feel distinctively powerful in general. Even if you fail the stab on the random bandit boss with the one shot damage (never understood why these random bandit bosses are so powerful that they can probably one shot giants), you can usually run away and reset the engagement. Mostly though, that kind of character is just fun fun fun. I found the boss in the last part of the Razor quest will kill you 99% of the time but you really just need to run past him and lockpick into the vault to get the shards you need, and if he detects you run the fuck away. The only mission for Thieves guild i found difficult was the bee farm one or whatever, if you dont have high level sneak thats a tough mission, but with max sneak or atleast high sneak its incredibly easy.
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On July 06 2017 16:07 daemir wrote: Vanilla Skyrim, eveything works by default, because the world levels around you to your level.
It's Skyrim Special Edition if that makes any difference.
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I've always done sneak/dagger for my first character in each TES game (Morrowind and after at least) and/or heavily modified playthrough. They're my favorite by far and they are still tons of fun even though they do get silly out of control with high sneak skill and all the backstab gear/talents/etc. Later parts of the game might be super easy but they're super easy on any character if you spend enough time leveling and doing side stuff (and most do) instead of just plowing through the main story.
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On July 07 2017 01:52 {CC}StealthBlue wrote:Show nested quote +On July 06 2017 16:07 daemir wrote: Vanilla Skyrim, eveything works by default, because the world levels around you to your level. It's Skyrim Special Edition if that makes any difference.
No difference. Unless you extensively mod the game, everything will work, it's not a difficult game due to level scaling,
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