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On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
looks fine, i recently made a character like that. really fun and worthwhile gameplay imo (+ i <3 Argonians!)
mine has smithing though
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On November 23 2011 00:40 GoonFFS wrote:Show nested quote +On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
looks fine, i recently made a character like that. really fun and worthwhile gameplay imo (+ i <3 Argonians!) mine has smithing though
But how do you handle big mobs, like a bunch of draugrs you can't sneak by. I guess some school of magic is needed..
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On November 23 2011 00:40 GoonFFS wrote:Show nested quote +On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
looks fine, i recently made a character like that. really fun and worthwhile gameplay imo (+ i <3 Argonians!) mine has smithing though
I was thinking about making the game harder/interesting by trying to play a Khajit with no weapons. Something like
Heavy armor -> conditioning + 5/5 % armor boost Sneak (no backstab talents, everything else) Speech (whatever you want in this tree) Alchemy (max poisoning side of things) Pickpocket (place poison in pockets + other supporting talents)
Probably Illusion & Alteration at least a bit Maybe destro for handling dragons.
Maybe Enchanting/Smithing for good gauntlets, probably not the whole trees though just enough for some good boosts to unarmed and the armor rating of your gauntlets. (with no strong magic abilities, only 1 piece of armor, and no weapons you shouldn't be able to break the game too much).
Wear all robes/clothes + heavy gauntlets.
On November 22 2011 17:31 PlaGuE_R wrote:Show nested quote +On November 22 2011 13:24 noobcakes wrote:On November 22 2011 11:39 `dunedain wrote:On November 22 2011 11:25 noobcakes wrote:I tried to remove perks and add perks with console command because i screwed up my skills in the beginning, and now overdraw and sneak are all screwing up...makes me not want to play anymore  This sucks bro. Hopefully you can revert back to an older save before you did the console command. On another note, situations like this is why I don't mess around with the console command, who knows what can go wrong. Hope you get it fixed man. I dunno man...I feel like skyrim isn't a game to be played twice, even with different characters. I never knew console commands were such a gimmick. blasphemy >< i made a viking warrior and then a mage and now an elf archer assassin :D im gonna make a ranger at some point  use only 2H swords and bow like aragorn. I'm waiting for a mod to make dwarves, dual wield axes or 2H axe with an awesome dwarf warrior, yeah baby
This is my current character, though Nordic and not Aragorn and in light armor. 2H backstabs are pretty deadly on their own (2x 97 damage with legendary skyforge sword) and you have a lot to follow it up with.
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has anybody figured out a way to hotkey/favorite dual-weilding items that aren't of the same type?
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I'm doing:
Archery Smithing Destruction Enchanting Light Armor One Handed
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On November 23 2011 00:59 redtooth wrote: has anybody figured out a way to hotkey/favorite dual-weilding items that aren't of the same type?
If you want to go from dual wield to something like a bow or 2h you can equip the dual wield items, select the bow via hotkey, then hit that hotkey again to go back to dual wield.
If you want to go from dual wield to stuff like 1h + spell then back to dual wield... no idea.
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Is pure mage in light armor viable? Are there enough mage enchantments for armor to get some more magicka and reduce mana costs? I am really getting tired by casting Alteration armor spells every 2 minutes and the restoration armor spell is useless for pure mage as it takes one hand away from offensive spells.
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On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
Sneak archery is pretty much the best thing to do really, with the insane modifier bonuses.
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On November 23 2011 00:44 HwangjaeTerran wrote:Show nested quote +On November 23 2011 00:40 GoonFFS wrote:On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
looks fine, i recently made a character like that. really fun and worthwhile gameplay imo (+ i <3 Argonians!) mine has smithing though But how do you handle big mobs, like a bunch of draugrs you can't sneak by. I guess some school of magic is needed..
Magic sucks vs Draugr's, if you are okay with abusing AI archery is enough.
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On November 23 2011 01:14 -Archangel- wrote: Is pure mage in light armor viable? Are there enough mage enchantments for armor to get some more magicka and reduce mana costs? I am really getting tired by casting Alteration armor spells every 2 minutes and the restoration armor spell is useless for pure mage as it takes one hand away from offensive spells.
Yea and to get the most benefit from the 3x armor perk, you have to be in no armor (not even light). You can definitely enchant your armor enough to get 100% free spells from destruction and with conjuration pets + companions, you will be alright.
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On November 23 2011 01:14 -Archangel- wrote: Is pure mage in light armor viable? Are there enough mage enchantments for armor to get some more magicka and reduce mana costs? I am really getting tired by casting Alteration armor spells every 2 minutes and the restoration armor spell is useless for pure mage as it takes one hand away from offensive spells.
I'm pure mage at lvl 22 and it do the job.
Be sure to have a melee companion that deal with the minion and you cast your speel from a distance ( I personally got the dude that do the execution in whiterun, he do the job).
Summoning the Ice dude (forgot his name) is also helpful (I use a staff do summon him)
I mostly always dual cast and fireball is awesome.
I got around 300% magika restoration so it's not to bad, just need to use some potion when the battle is a bit more long.
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On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
Depends on the difficulty. I'm playing on Expert, and I really only have room to do 4 perks (I might have some more breathing room as I level), but just don't spread yourself so thin at the beginning. A sneak character should definitely focus on specializing to help their combat abilities early on.
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My next char will be a necromancer
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On November 22 2011 18:10 Therealdevil wrote: Anyone know if there are unlockable perks, like the explorer perk in fallout?
Those kinds of perks are awsome ^_^
I know there's one where you can get a blessing giving you extra damages to opposite sex. Dunno how many more of things like that there are.
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On November 23 2011 01:31 solidbebe wrote:Show nested quote +On November 23 2011 00:44 HwangjaeTerran wrote:On November 23 2011 00:40 GoonFFS wrote:On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
looks fine, i recently made a character like that. really fun and worthwhile gameplay imo (+ i <3 Argonians!) mine has smithing though But how do you handle big mobs, like a bunch of draugrs you can't sneak by. I guess some school of magic is needed.. Magic sucks vs Draugr's, if you are okay with abusing AI archery is enough.
fire in any form is really storng against draugr.
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On November 23 2011 01:50 Whole wrote:Show nested quote +On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
Depends on the difficulty. I'm playing on Expert, and I really only have room to do 4 perks (I might have some more breathing room as I level), but just don't spread yourself so thin at the beginning. A sneak character should definitely focus on specializing to help their combat abilities early on.
I wouldn't bother with speech and lock picking. I unlocked my first Master chest without even looking at the lockpick tree. Master might give you a bit of hassle but you're probably floating like 70+ lock picks anyway. Speech too. Without any perks I have a pretty good chance of persuade/intimidate and seeing as you can try one option then try a different one and then just bribe the person any way, seems kinda pointless. Not to mention I never wore the +15 speech amulet and still was mostly successful.
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On November 23 2011 01:14 -Archangel- wrote: Is pure mage in light armor viable? Are there enough mage enchantments for armor to get some more magicka and reduce mana costs? I am really getting tired by casting Alteration armor spells every 2 minutes and the restoration armor spell is useless for pure mage as it takes one hand away from offensive spells. yes, i'm actually playing a mage in heavy armor and its viable
there's two things going on here
1) spell effectiveness penalties for wearing armor are gone 2) for some reason each piece of armor has a hidden +20 value just for wearing it
so once your enchanting skill is high enough, there is essentially no reason whatsoever to wear clothing, especially the mage robes, at the very least you should wear fur
there's kind of a pendulum swing going on here - in oblivion using either alteration or shield potions was way, way, way better than wearing armor in the lategame
i realized pretty early on that alteration and destruction are almost entirely incompatible in this game. the problem i'm having now, is that alchemy and heavy armor are slightly incompatible, but i do have a lot of junk potions i need to get rid of
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On November 23 2011 02:35 ToT)OjKa( wrote:Show nested quote +On November 23 2011 01:50 Whole wrote:On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
Depends on the difficulty. I'm playing on Expert, and I really only have room to do 4 perks (I might have some more breathing room as I level), but just don't spread yourself so thin at the beginning. A sneak character should definitely focus on specializing to help their combat abilities early on. I wouldn't bother with speech and lock picking. I unlocked my first Master chest without even looking at the lockpick tree. Master might give you a bit of hassle but you're probably floating like 70+ lock picks anyway. Speech too. Without any perks I have a pretty good chance of persuade/intimidate and seeing as you can try one option then try a different one and then just bribe the person any way, seems kinda pointless. Not to mention I never wore the +15 speech amulet and still was mostly successful.
Well for lockpicking you might want the silent lock picking perk (though I've never been caught from the noise of lockpicking). For speech you may want the abilities to help you sell more stuff/stolen stuff (improving merchant gold and all that).
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On November 23 2011 02:35 ToT)OjKa( wrote:Show nested quote +On November 23 2011 01:50 Whole wrote:On November 23 2011 00:24 HwangjaeTerran wrote: I'm willing to give this game another chance.
Light Armor Archery Sneak Speech Lockpick Alchemy
Absolutely no Smithing or Enchanting Anyone had any success with it?
Depends on the difficulty. I'm playing on Expert, and I really only have room to do 4 perks (I might have some more breathing room as I level), but just don't spread yourself so thin at the beginning. A sneak character should definitely focus on specializing to help their combat abilities early on. I wouldn't bother with speech and lock picking. I unlocked my first Master chest without even looking at the lockpick tree. Master might give you a bit of hassle but you're probably floating like 70+ lock picks anyway. Speech too. Without any perks I have a pretty good chance of persuade/intimidate and seeing as you can try one option then try a different one and then just bribe the person any way, seems kinda pointless. Not to mention I never wore the +15 speech amulet and still was mostly successful.
Agreed with lockpicking, but some Speech perks are super helpful. Most notably the better buying/selling prices (especially if you're trying to level smithing/enchanting/alchemy) and being able to invest in shops.
Currently with my Khajiit I'm putting my perks in Archery/Sneak/Speech/Alchemy and the occasional point in Pickpocket to help bring the success percentage up.
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On November 23 2011 00:38 Sated wrote:Show nested quote +Ya need to get your jukin boots on. That's the only way I could kill the Draugr Deathlords/Overlords early on without healing. Bait them into an attack while dancing around them, jump back and let them swing, then go in again. You'll also to juke back and forth a lot when facing Dragon Priests, as their spells hurt a lot earlier on.
Nowadays I just 1 hit everything with sneaky dual maces though... You're probably right. Backing up just out of range and then smashing someone after they miss works fairly well. I just need to work on my technique, I suppose. It's not like dying is that bad if you're relentless with save-states  I also forgot to mention to not forget ring-around-the-rosie! Its especially effective with the Deathlords as you can dodge their disarms with it as well. I remember running around their coffins many times back in my 20's and 30's, haha.
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