On November 22 2011 04:29 MarshalMeLee wrote: Not quite sure what they were thinking with Enchanting/Smithing. It just seems way too powerful. If you stack magic resist or free Destruction spells the game changes completely for you.
The difficulty is strange. Master off the start is a touch annoying, as well as frustrating encounters vs. magic users or Dragon Priests. But you reach a point where you grow so powerful you wish you could make the game even harder. The game is trying a bit to keep up (you start noticing more powerful enemy Draugr carrying better weapons) but isn't quite doing it.
Companions AI is frustrating. After a hard-fought battle I find my companion dead on the field randomly and I feel bad enough to go back to my quicksave, until eventually I just give up. Near the end they simply serve the purpose of meatshield/extra inventory.
I don't care if it makes me sound like a wimp. Some people hate heights, some snakes. I HATE spiders.
I am currently attacking random caves in my unskilled Light Armor + 2H to get levels. It seems this is the endgame now, to get those final levels when your primary skills hit 100.
Post makes me sound bitter, but I've already put a lot of hours into the game and had fun the whole way. Much at the time expense of SC2...
EDIT: Now to get Skyrim working again after this morning o.O
I think I can make you very happy telling you there's mods out there that changes spiders into silly looking bears, while removing all spider webs and changing them into moss.
I'm not sure what I should be more afraid of. Creepy spiders that make shivers run down my whole body everytime they move or a horde of overgrown pedobears rushing at me trying to hug me.
I thought i was gonna get freaked out by the spiders judging from the very first screenshots but in the end they are not lifelike enough or dangerous enough to scare me :D I remember i had to stop playing migh and magic chronicles cause of those spider but in skyrim they are pretty badly animated and weak in general.
Fuck spiders man. I'm walking around some dungeon with floor tiles that click each step and cause fire to spout out. Naturally, my noob sidekick is too stupid to deal with that...
So here I am, walking on these tiles, trying to heal her dumb ass so she's not stuck there forever *click click* *look around* just tiles...*click click*....more tiles....*click click* MOTHERFUCKING SPIDER RIGHT UP IN MY FACE AND I DONT HAVE MY WEAPONS OUT AAHHHHHHHHHHHH FUUUUUUUUUUUUUCKKKKKKKKK!!!!!!!!!!!!! I swear I must have let out the most pathetic "oh fuck" I"ve ever heard at that moment, and my entire body went cold.
Yeah, doesn't help when I'm leaning forward towards my 23" screen and i'm already fucking arachniphobic(sp).
On November 22 2011 04:43 MiyaviTeddy wrote: Iunno bout you guys but being an assassin type of character, killing stuff is extremely easy until you get spotted ;-;.
Having 15x sneak damage multiplayer + dark brotherhood gloves which gives double sneak damage (30x multiplier, double backstab stacks with 15x multiplier from the sneak tree) = instagib daggers (especially with daggers like Ebony Dagger).
I'm getting the feeling that you can only play like this (and I mean get your character to the level necessary to it) if you regularly reload your saves. I don't think assassin/ thief would be viable if you for example played hardcore. I personally find that, although it says I have a 90% chance of pickpocketing an item, the game ACTUALLY puts the chance at 50-60%. Maybe I just have awful luck haha. But seriously, I think the game only breaks when you choose to break it. And Bethesda has always been like that. So complaining about it is just complaining about Bethesda. You might as well just complain about all video games and run off and live in a hermit shire with a stick and a pot of prawn gumbo for the rest of your life.
I agree that perks have too big an effect on difficulty...its like the difficulty is good but theres too many perks that break the game once you get them. At a certain point it becomes a little hollow running around 1 shotting stuff or spamming spells with unlimited mana. Of course you can avoid them but when theres so many broken ones it becomes kind of a chore. Maybe thats why enjoyed dark souls so much...even with the most mix maxing you could get out of the game you could still easily die if your play was off. In skyrim even with a minimum amount of min maxing you become invincible. Well still looking forward to see what the modding community comes up with.
Just finished main quest line with my first char. I played a glass cannon mage (7/1/0) (lvl 25 now). I die to everything (literally everything) in 1 shot. I dont use a companion, just an atronauch. After compeleting a few of the quest lines, Im tired of having to reload because a bandit shot me with an arrow from behind while I was running away. Time to re roll a stick and brick Nord or something.
EDIT: Also, build it totally viable solely because of the impact perk.
idk if anyone can help me with this, but just recently, I opened up skyrim through the desktop shortcut, then allowed "Bethesda Studios" to make modifications to Skyrim (standard windows 7 prompt) and now whenever I press 'play' in the 1st skyrim menu, it prompts me again, when i click yes, the game doesn't start up but rather goes back to the menu...I have no clue what to do and I need my skyrim fix!!!
On November 22 2011 07:33 CodECleaR wrote: idk if anyone can help me with this, but just recently, I opened up skyrim through the desktop shortcut, then allowed "Bethesda Studios" to make modifications to Skyrim (standard windows 7 prompt) and now whenever I press 'play' in the 1st skyrim menu, it prompts me again, when i click yes, the game doesn't start up but rather goes back to the menu...I have no clue what to do and I need my skyrim fix!!!
On November 22 2011 04:43 MiyaviTeddy wrote: Iunno bout you guys but being an assassin type of character, killing stuff is extremely easy until you get spotted ;-;.
Having 15x sneak damage multiplayer + dark brotherhood gloves which gives double sneak damage (30x multiplier, double backstab stacks with 15x multiplier from the sneak tree) = instagib daggers (especially with daggers like Ebony Dagger).
I'm getting the feeling that you can only play like this (and I mean get your character to the level necessary to it) if you regularly reload your saves. I don't think assassin/ thief would be viable if you for example played hardcore. I personally find that, although it says I have a 90% chance of pickpocketing an item, the game ACTUALLY puts the chance at 50-60%. Maybe I just have awful luck haha. But seriously, I think the game only breaks when you choose to break it. And Bethesda has always been like that. So complaining about it is just complaining about Bethesda. You might as well just complain about all video games and run off and live in a hermit shire with a stick and a pot of prawn gumbo for the rest of your life.
never tried hardcore yet. The chances of %90 are high but there are random times you get spotted. once before I had to reload my save 15 times (I'm a serious F5/F9 abuser) just to pick this stupid apple, despite having a %90 success chance.
Still, I enjoy the sneaking portion and the instagib daggers (not sure how it'll be affected in hardcore)
On November 22 2011 07:29 RoyGBiv_13 wrote: Just finished main quest line with my first char. I played a glass cannon mage (7/1/0) (lvl 25 now). I die to everything (literally everything) in 1 shot. I dont use a companion, just an atronauch. After compeleting a few of the quest lines, Im tired of having to reload because a bandit shot me with an arrow from behind while I was running away. Time to re roll a stick and brick Nord or something.
EDIT: Also, build it totally viable solely because of the impact perk.
On November 22 2011 07:29 RoyGBiv_13 wrote: Just finished main quest line with my first char. I played a glass cannon mage (7/1/0) (lvl 25 now). I die to everything (literally everything) in 1 shot. I dont use a companion, just an atronauch. After compeleting a few of the quest lines, Im tired of having to reload because a bandit shot me with an arrow from behind while I was running away. Time to re roll a stick and brick Nord or something.
EDIT: Also, build it totally viable solely because of the impact perk.
Stoneflesh/Wards work wonders...
glass cannon mage: no alteration/restoration, just pure conj/dest and excellent terrain usage/kiting. I never really exploited the terrain to bug out mobs (except for the dragon mage in the mage guild quest, getting him down to 10% then dieing to one shot just pissed me off too much).
For enemy mages - kill them before they can even cast a spell. For enemy archers - save for last, constantly dodge For enemy melee - kitekitekitekitekite For Dragons (probably the easiest) Wait for them to start breathing, THEN hit them with a doublefister impact spell to stumble them, if you time up the animations, you can take 0 damage