Mass Effect 3 - Page 37
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procyonlotor
Italy473 Posts
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Warpath
Canada1242 Posts
And I still haven't ran a full gold mission T.T | ||
DisaFear
Australia4074 Posts
Had the trailer on repeat yesterday, love it | ||
CrazyBirdman
Germany3509 Posts
On February 21 2012 08:27 Aela wrote: Correct! I hate Shooters, I don't want to play a Shooter with MINOR RPG-elements. ME1 had also puzzles, Inventory and a more tactical combat-system. The have done the same thing to Dragon Age 2. Dragon Age: Origins is one of the best games ever and Part2 is sooooooooooo bad! They just take out the fun and put in more action/explosions for the casual-kids. IMO the puzzles, the inventory, and the "tactical combat system" were, compared to the excellent rest of the game, trash. I have never seen an inventory as bad as ME1's and the combat was not RPG-like or tactical it was just clunky and the combat areas where as generic as you can get. Character progression was also poorly done because you were pretty much forced to skill paragon/renegade to even play the game properly. ME2 trimmed it down to the basics but refined those really well. It had it flaws and was weaker in terms of overall story and had a few boring characters but was overall mor fun to play in my opinion. And honestly I do not understand the Dragon Age 2 hate while praising Origins in the same sentence. Sure the dungeon were copy and pasted but the rest was pretty similar to DA:O. You had a Cliché-world, some rather well written characters and a fun but not really deep or satisfying combat system because it only gains difficulty with stupidly beefy HP-monster. I liked both equally, DA:O felt a littler more epic and broad, but DA2 had a more interesting approach (for once you do not save the entire world). Admittedly the game felt hasted and was no where near perfection and the beginning was absolutly horrific but I had more fun with it than I should have. At its core Mass Effect stayed the same trough the first too games. Ridiculous long dialouges, simple but fun combat mechanics a rather weak exploration system (two types, both not so great) and decisions that will make your playthrough truly your own. I think Mass Effect never shined through its clever character progression or wide variety of side-quest but with its interesting and well-crafted world that makes you want to stay there...and I'm not even that into Sci-Fi. ME3 will hopefully continue the trend of polishing the good and improving the lacking parts. In terms of gameplay it absolutly does if you can take the MP-demo as reference. I see all the blatant errors in BioWares games but I cannot help but love them anyway so I think I fit perfectly the definition of a fanboy. Regarding the new CGI-trailer. I think it is one of the most boring and stupid trailers in a while and gives a total wrong impression of the game but it is of course made to impress newcomers to the franchise and not people who will buy the game anyways. The music is of course as epic as you can get but what else to expect from Two Steps from Hell. All this is of course just my opinion so I assume no one will care but I posted it anyways. | ||
xDaunt
United States17988 Posts
Mass Effect 2 is such a huge improvement over Mass Effect 1 in all of those regards. My only complaint about ME2's gameplay is that biotics and powers are significantly weakened due to the implementation of the global cooldown system (I basically ignore most biotic/tech skills in my hardcore/insanity runthroughs). However, after having played the ME3 demo, it looks like Bioware has found a better balance (see below). The only thing that ME1 has on ME2 is the better story. ME1's story is absolutely epic (I tell people all of the time that ME1's story is better than anything remotely sci-fi that has come out of Hollywood in a long, long time), and I wish that ME2 was more about pushing that storyline along as opposed to merely building up to one confrontation (the suicide mission) that you know is coming from the getgo. The plot developments and surprises in ME2 aren't as good. Don't get me wrong, some of the character development in the Dossier and Loyalty missions are very good and well written, but they still pale in comparison to what you were doing in ME1 (particularly the Virmire, Ilos, and Citadel sequences). I really hope that ME3 isn't just "ME2 except that you're now assembling intergalactic alliances instead of just a squad." There needs to be more time spent pushing along a master plot beyond just saving the Earth. As for ME3, I really like the way that the gameplay looks. Biotic and tech powers are strong and definitely have a place in the game. The skill progression system is hugely improved over ME2's rather simplistic approach. The classes are much more customizable now. I also like that ME3 has brought back ME1's weapons modification system, which strikes a very good balance between the clusterfuck that was ME1's inventory system and ME2's retard-simple "pick a weapon" approach. Also, I think that ME3's multiplayer has a lot of potential. The cooperative gameplay is really fun, though I hope that there are improvements made to the class/item unlock system so that you're not strictly at the mercy of the RNG. Long story short, ME3 has a ton of potential to be an excellent game, and I don't understand all of this nostalgia for ME1's gameplay. | ||
FlyingToilet
United States840 Posts
On February 21 2012 09:01 DisaFear wrote: If anyone is interested in the tracks used for the Take Back Earth trailer, so lovely!! + Show Spoiler + http://www.youtube.com/watch?v=Zq19-WLIFlo + Show Spoiler + http://www.youtube.com/watch?v=UIZzaz-Trd4 Had the trailer on repeat yesterday, love it Nice post on music, i just found out about two steps from hell from a random you tube video with this song They got some really nice instrumental songs if your willing to look, but that's my favorite one so far i also found some instrumental dub step that i have been listening to recently Although its not really instrumental because its synth and techno music, but its got a really good instrumental feel to it i think | ||
Aeropunk
Australia255 Posts
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MilesTeg
France1271 Posts
ME2 wasn't all bad, the characters were more interesting than in ME1 and the dialogues usually good. But they didn't go in the direction I hoped they would. It's a shame the critics are focusing on the inventory system and on Mako, because that wasnt the biggest problem of ME2. It just wasn't immersive at all, which is the most important thing IMO for an RPG. I guess it depends on what's the most important for you. If it's combat, then I understand if you like ME2 better. Personally I couldn't care less even if there wasn't a single battle. | ||
Daoism
United States84 Posts
On February 21 2012 12:31 MilesTeg wrote: Mass Effect was the kind of game I dreamed of as a kid, a scifi RPG where you can travel from planet to planet, discover different races, cultures, etc. I didn't find ME2's universe as engaging, most places are very small, you spend most of your time in small corridors and the story is bad. ME2 wasn't all bad, the characters were more interesting than in ME1 and the dialogues usually good. But they didn't go in the direction I hoped they would. It's a shame the critics are focusing on the inventory system and on Mako, because that wasnt the biggest problem of ME2. It just wasn't immersive at all, which is the most important thing IMO for an RPG. I guess it depends on what's the most important for you. If it's combat, then I understand if you like ME2 better. Personally I couldn't care less even if there wasn't a single battle. Personally i thought me2 was more immerssive than me1 simply because of the combat. it just flows so much better in ME2, which made things much more alive and exciting. Obviously they did dumb down the RPG elements which i can understand ruining the experience, but the gameplay itself was quite solid. And people really need to stop glorifying ME1. I just replayed it and there really isnt that much differance between the first and the second. Many of you are making it sound like another "fallout to obilivon-in-fallout universe" happened. Heres what changed: The overall gameplay was improved. The only things they removed were and mako. They simplified the character level ups, inventory, the squad controls and planet exploration (i actually liked this cause i fucking hated the mako). Thats for the most part it. ME1 was a 3rd person shooter with some RPG elements and ME2 was a 3rd person shooter with a little RPG influence. | ||
Brett
Australia3820 Posts
On February 21 2012 09:33 xDaunt wrote: Have any of you played Mass Effect 1 recently, particularly after having played through Mass Effect 2? I just did in preparation for Mass Effect 3 (lost all my saves when my xbox died). The gameplay in Mass Effect 1 is horrendous.The combat, inventory system, and character progression are simply not good. All those fucking Mako sequences? Don't even get me started on that.... Mass Effect 2 is such a huge improvement over Mass Effect 1 in all of those regards. My only complaint about ME2's gameplay is that biotics and powers are significantly weakened due to the implementation of the global cooldown system (I basically ignore most biotic/tech skills in my hardcore/insanity runthroughs). However, after having played the ME3 demo, it looks like Bioware has found a better balance (see below). The only thing that ME1 has on ME2 is the better story. ME1's story is absolutely epic (I tell people all of the time that ME1's story is better than anything remotely sci-fi that has come out of Hollywood in a long, long time), and I wish that ME2 was more about pushing that storyline along as opposed to merely building up to one confrontation (the suicide mission) that you know is coming from the getgo. The plot developments and surprises in ME2 aren't as good. Don't get me wrong, some of the character development in the Dossier and Loyalty missions are very good and well written, but they still pale in comparison to what you were doing in ME1 (particularly the Virmire, Ilos, and Citadel sequences). I really hope that ME3 isn't just "ME2 except that you're now assembling intergalactic alliances instead of just a squad." There needs to be more time spent pushing along a master plot beyond just saving the Earth. As for ME3, I really like the way that the gameplay looks. Biotic and tech powers are strong and definitely have a place in the game. The skill progression system is hugely improved over ME2's rather simplistic approach. The classes are much more customizable now. I also like that ME3 has brought back ME1's weapons modification system, which strikes a very good balance between the clusterfuck that was ME1's inventory system and ME2's retard-simple "pick a weapon" approach. Also, I think that ME3's multiplayer has a lot of potential. The cooperative gameplay is really fun, though I hope that there are improvements made to the class/item unlock system so that you're not strictly at the mercy of the RNG. Long story short, ME3 has a ton of potential to be an excellent game, and I don't understand all of this nostalgia for ME1's gameplay. My thoughts exactly (re: ME/ME2 comparison); the story of the first game is so ambitious and it really delivers... The gameplay however is clunky (no need to mention the shitty inventory system and Mako sections any more than they have been). ME2 is the complete opposite. Clean and tidy gameplay... Bare-bones, undeveloped story. Here's hoping ME3 can combine the brilliance of both predecessors. | ||
KaoReal
Canada340 Posts
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Laids
United Kingdom596 Posts
Guys, I'm ashamed to admit that I've never actually finished ME or ME2. What are your opinions on cranking out a full playthrough of each before delving into ME3? I don't think anyone could simply skip ME1/2 and feel like ME3 is a complete story. You need to understand a lot of the little nuances and side plots better to have emotional context to whats happening. I'm replaying ME1/2 because my ME1/2 shit is on my 360, so I said fuck it and bought ME1 (already had ME2 on PC). I'm tracing my steps as closely as possible from my original 360 saves. It will be worth it in the long run. | ||
carraway
264 Posts
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TALegion
United States1187 Posts
On February 21 2012 08:16 Latham wrote: Haha lol! I got quarian engineer, salarian infiltrator. Both pretty good. But I think as far as Vanguards and Solders go, humans have the best set of skills and synergy so you're not missing out on much. Just keep buying those Veteran Packs for 20K and you'll get some new faces eventually. Keep farming silver/gold for mass $$$$ to support your spending. You can even get a good 60K in silver, compared to the 15-18K in bronze. Oh, I know. I'm not getting angry and qutting, I'm getting furiously motivated. And humans aren't bad by any means (like, I'd probably prefer it for some of my classes). The only race that just seems to be borderline necessity to work is Krogan for sentinels and soldiers (or maybe the quarian engineer). Like, I don't even know how you can claim balance if Krogan's are involved. They have like 1600 shields alone when regular humans have 800 shields/800 health. It's just frightening to see them fight. It's only a matter of time. My friends and I are at the point of farming Gold Games for money/boosting lower characters. | ||
Dreamer.T
United States3584 Posts
On February 21 2012 09:33 xDaunt wrote: Have any of you played Mass Effect 1 recently, particularly after having played through Mass Effect 2? I just did in preparation for Mass Effect 3 (lost all my saves when my xbox died). The gameplay in Mass Effect 1 is horrendous.The combat, inventory system, and character progression are simply not good. All those fucking Mako sequences? Don't even get me started on that.... Mass Effect 2 is such a huge improvement over Mass Effect 1 in all of those regards. My only complaint about ME2's gameplay is that biotics and powers are significantly weakened due to the implementation of the global cooldown system (I basically ignore most biotic/tech skills in my hardcore/insanity runthroughs). However, after having played the ME3 demo, it looks like Bioware has found a better balance (see below). The only thing that ME1 has on ME2 is the better story. ME1's story is absolutely epic (I tell people all of the time that ME1's story is better than anything remotely sci-fi that has come out of Hollywood in a long, long time), and I wish that ME2 was more about pushing that storyline along as opposed to merely building up to one confrontation (the suicide mission) that you know is coming from the getgo. The plot developments and surprises in ME2 aren't as good. Don't get me wrong, some of the character development in the Dossier and Loyalty missions are very good and well written, but they still pale in comparison to what you were doing in ME1 (particularly the Virmire, Ilos, and Citadel sequences). I really hope that ME3 isn't just "ME2 except that you're now assembling intergalactic alliances instead of just a squad." There needs to be more time spent pushing along a master plot beyond just saving the Earth. As for ME3, I really like the way that the gameplay looks. Biotic and tech powers are strong and definitely have a place in the game. The skill progression system is hugely improved over ME2's rather simplistic approach. The classes are much more customizable now. I also like that ME3 has brought back ME1's weapons modification system, which strikes a very good balance between the clusterfuck that was ME1's inventory system and ME2's retard-simple "pick a weapon" approach. Also, I think that ME3's multiplayer has a lot of potential. The cooperative gameplay is really fun, though I hope that there are improvements made to the class/item unlock system so that you're not strictly at the mercy of the RNG. Long story short, ME3 has a ton of potential to be an excellent game, and I don't understand all of this nostalgia for ME1's gameplay. I feel the same way. In anticipation for ME3, I too downloaded the first game, and decided to replay the entire series from the start (I too lost my previous save files). While I still had fun playing ME1, moving into ME2 felt so refreshening, with the improved graphics, better combat system, and more immersive world. Even after I've completed ME2 more than 2 times already. I know some people prefer the more RPG style of ME1, but I'm personally happy Bioware took a step in this current direction for both ME2 and ME3. | ||
HaXXspetten
Sweden15718 Posts
On February 21 2012 14:00 TALegion wrote: Oh, I know. I'm not getting angry and qutting, I'm getting furiously motivated. And humans aren't bad by any means (like, I'd probably prefer it for some of my classes). The only race that just seems to be borderline necessity to work is Krogan for sentinels and soldiers (or maybe the quarian engineer). Like, I don't even know how you can claim balance if Krogan's are involved. They have like 1600 shields alone when regular humans have 800 shields/800 health. It's just frightening to see them fight. It's only a matter of time. My friends and I are at the point of farming Gold Games for money/boosting lower characters. So. How 'bout actually discussing the multiplayer demo a bit, since that's what we probably should be doing at the moment in an ME3 thread? First of all: I'd like to say that the multiplayer is awesome. Even though we don't really have a lot of content as of now in the demo, what little there is is great, and I can't see how the real deal would be a failure. I think the combat system is way superior this time, and the item/inventory system which now is a little bit of a mixture between the ME1/ME2 systems is also way better. As far as the classes themselves go, I'm at about N7 level 70 or so right now, having maxed out Adept/Infiltrator/Sentinel so far, not played the others yet. Infiltrator is easily the most fun, but only if you're sniper is on par with your difficulty setting: hitmarkers are a bitch yo. As far as what is the best class, then that depends on how you see it. If you're going for full Gold runs, (something I haven't done that much yet, but I have completed it at least) I've found that it's really hard without at least one Asari Adept. (Drell Adept might also work, but I've never even seen one lol) Simply because Stasis is fucking OP. On the final levels of Gold, you get something like 6 Atlas and maybe 12 Phantoms amongst the insane masses of enemies, that have quite a lot of health I might add. If you can't instantly freeze any Phants, you're in trouble. I also think that you kinda need an Infiltrator, unless you're gonna rely on luck. On Gold, you gotta stick together in most cases, so when you get that mission objective to visit 4 points in order, you might get one that's sort of impossible to reach in time if you don't have an Infiltrator that can Cloak and just sneak around the map. Sniper and Stasis are also very good in synergy for long range target firing. (Also, on the Firebase White map, there is a really imba sniping spot I've found that's kinda hidden ) You're probably also going to need some sort of tank, preferably a Vanguard, Krogan Soldier might also work, but haven't tried that. Human Vanguard is the best I'd say, partially for the resilience, but also because Nova is pretty good at clearing up close quarters situations. For the final character I'm not sure what's most needed, but I'm thinking having 2 Asari Adepts is a good idea. That way, you can probably get away quite easily with picking Vulnerability instead of Bubble, since you're gonna have enough Stasis to immobilize any high-priority targets anyway. Not gonna be able to experiment much more the upcoming days due to excessive schoolwork, but I'm gonna begin with Vanguard when I get back. Also, since you were discussing what stuff you've gotten in your Veteran Packs, as for myself I've unlocked Asari Adept, Krogan Soldier, Turian Sentinel, and Drell Vanguard. 2 of these I've gotten twice: the second time you get 50k xp for that class + unlock more appearance customization if you didn't know. As far as weapons go, I've got Viper/Mantis/Widow for the snipers, Avenger/Mattock for the AR's, Hornet/Shuriken/Tempest/Locust for the SMG's, Katana/Scimitar/Claymore for the shotguns, and Phalanx/Predator for the Pistols. Things I'd like to mention here are: Widow weighs *******, Tempest with extended mags can fire for fucking 15 seconds without having to reload o.O, and Phalanx is insanely powerful for casters. Guess I don't have anything more to add right now. All I really wanted was to try and spark some sort of discussion for the game which this thread is actually intended for rather than the prequels, given that they have their own threads By the way, am I the only one who never, ever uses the temporary equipment bonuses? | ||
Tobberoth
Sweden6375 Posts
On February 21 2012 13:31 KaoReal wrote: Guys, I'm ashamed to admit that I've never actually finished ME or ME2. What are your opinions on cranking out a full playthrough of each before delving into ME3? That's what I've been doing, started about 5 days ago. Already beaten ME1 and I'm more than 70% done with ME2. It has been awesome since I never beat ME1 when it came out and I never even tried ME2, so i've had an awesome time and is getting extremely pumped for ME3. | ||
AntiGrav1ty
Germany2310 Posts
On February 21 2012 09:08 CrazyBirdman wrote: IMO the puzzles, the inventory, and the "tactical combat system" were, compared to the excellent rest of the game, trash. I have never seen an inventory as bad as ME1's and the combat was not RPG-like or tactical it was just clunky and the combat areas where as generic as you can get. Character progression was also poorly done because you were pretty much forced to skill paragon/renegade to even play the game properly. ME2 trimmed it down to the basics but refined those really well. It had it flaws and was weaker in terms of overall story and had a few boring characters but was overall mor fun to play in my opinion. And honestly I do not understand the Dragon Age 2 hate while praising Origins in the same sentence. Sure the dungeon were copy and pasted but the rest was pretty similar to DA:O. You had a Cliché-world, some rather well written characters and a fun but not really deep or satisfying combat system because it only gains difficulty with stupidly beefy HP-monster. I liked both equally, DA:O felt a littler more epic and broad, but DA2 had a more interesting approach (for once you do not save the entire world). Admittedly the game felt hasted and was no where near perfection and the beginning was absolutly horrific but I had more fun with it than I should have. At its core Mass Effect stayed the same trough the first too games. Ridiculous long dialouges, simple but fun combat mechanics a rather weak exploration system (two types, both not so great) and decisions that will make your playthrough truly your own. I think Mass Effect never shined through its clever character progression or wide variety of side-quest but with its interesting and well-crafted world that makes you want to stay there...and I'm not even that into Sci-Fi. ME3 will hopefully continue the trend of polishing the good and improving the lacking parts. In terms of gameplay it absolutly does if you can take the MP-demo as reference. I see all the blatant errors in BioWares games but I cannot help but love them anyway so I think I fit perfectly the definition of a fanboy. Regarding the new CGI-trailer. I think it is one of the most boring and stupid trailers in a while and gives a total wrong impression of the game but it is of course made to impress newcomers to the franchise and not people who will buy the game anyways. The music is of course as epic as you can get but what else to expect from Two Steps from Hell. All this is of course just my opinion so I assume no one will care but I posted it anyways. I pretty much feel the same way about everything you said. The universe they created in the ME series is just very intriguing and is what kept me fascinated in ME1. Definitely not the inventory system (lol). Both games had their weaknesses but nothing that really ruined the fun. Same thing with DA2. It had some really big and obvious flaws but somehow i still had a lot of fun playing it. | ||
kleetzor
Germany360 Posts
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DarKcS
Australia1237 Posts
Shepard, in my bunk now, we need to talk [ME2] - Sure honey be there in a sec - Oh my god, what did I do wrong this time? - Going out for drinks with Mordin, k bye. Shepard, in my bunk now, we need to talk [ME3] - Press A to continue | ||
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