Total War: Shogun 2 - Maps & RPG Walkthrough:
Total War: Shogun 2 - Naval and Siege Battles Walkthrough:
Total War: Shogun 2 - Multiplayer Walkthrough:
Cant wait it looks so awesome. I also like what they are doing with Multiplayer.
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TaKemE
Denmark1045 Posts
Total War: Shogun 2 - Maps & RPG Walkthrough: Total War: Shogun 2 - Naval and Siege Battles Walkthrough: Total War: Shogun 2 - Multiplayer Walkthrough: Cant wait it looks so awesome. I also like what they are doing with Multiplayer. | ||
Divine-Sneaker
Denmark1225 Posts
Thanks for the vids. | ||
Tiamat
United States498 Posts
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TigerKarl
1757 Posts
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Sayle
United Kingdom3685 Posts
Anyway, I also avoided getting Empire and Naploeon because I don't like that style of warfare and also don't find that time period nearly as cool as the Rome/Medieval/Shogun periods. I kind of wanted to try the naval battles, but the poor reviews of Empire put me off completely. I only recently bought the Empire/Napoleon pack (forgot what it's called) because it was on sale, and I was pretty disappointed. However, I am hopeful that CA will go back to their roots and pull it off this time, and I do love Japanese history, so I've pre-ordered my copy of Shogun 2. | ||
karelen
Sweden2407 Posts
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stalking.d00m
213 Posts
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Haemonculus
United States6980 Posts
I'm also a bit bummed about the number of unit types? I think he said 13-14? I suppose it makes sense considering we're looking at only Japan, but I loved the diversity in Medieval 2. Armies from various regions of the world were so different from each other. Trying to tackle Moorish horse-archer armies as early era Spain was crazy tough. | ||
andrewlt
United States7702 Posts
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optical630
United Kingdom768 Posts
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xccam
Great Britain1150 Posts
Lets see if my RTW clan plays this so i might have a chance of being a competitive player in this Total war. | ||
Haemonculus
United States6980 Posts
On February 09 2011 04:37 andrewlt wrote: Eh? Rome and Medieval 2 did not exactly have the diversity of Medieval. If you look at unit stats, many of them were just reskinned versions of other units with virtually the same stats. The original Shogun and Medieval were the best games in the series. They removed a lot of the depth and the subtle things that can provide an advantage later on in the series. If you played vanilla MTW2, sure. But the mod community is what's kept these games going so well. Roma Surrectum mod makes RTW like 20x better than the original, and the Stainless Steel mod for MTW2 does the same for medieval2. Also did a lot for realism, because let's face it, horses will not blindly charge into a densely packed wall of spears/soldiers. | ||
xccam
Great Britain1150 Posts
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Flyingdutchman
Netherlands858 Posts
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Xxio
Canada5565 Posts
Good article. Good read. | ||
Disregard
China10252 Posts
edit: Vastly improved AI that is | ||
Krehlmar
Sweden1149 Posts
I think it'll have broken and shitty siege battles like Medevil Total War 2 and (especially abhorrent) Empire Total war I think it'll have alot of useless and gameslowing character units like Rome Total War, Empire Total War and (by fucking god) Medevil Total War (so many shitty characters) Seriously assassins are the only units you need, kill everything else, profit. So all in all it'll probably be a good game just like the rest, but held back from 1000% epicness because they once again didnt improve the diplomacy or the castle battles. Cmon all I want is an AI that isn't acting like a brick... And castles that don't make the unit ai act like paniced 4 year olds. ' EDIT: The multiplayer stuff actually sounds good. But I've been fooled before by those slick talking dasterds! I'll wait untill it comes out. | ||
Weavel
Finland9221 Posts
Can't wait for 22:nd February. http://www.totalwar.com/shogun2/news/4897 | ||
GGTeMpLaR
United States7226 Posts
also, here's the new multiplayer preview they released a day or two ago | ||
GGTeMpLaR
United States7226 Posts
On February 11 2011 17:03 Krehlmar wrote: I think it'll have broken and shitty diplomacy as Rome Total War, Medevil Total War 2, Empire Total War I think it'll have broken and shitty siege battles like Medevil Total War 2 and (especially abhorrent) Empire Total war I think it'll have alot of useless and gameslowing character units like Rome Total War, Empire Total War and (by fucking god) Medevil Total War (so many shitty characters) Seriously assassins are the only units you need, kill everything else, profit. So all in all it'll probably be a good game just like the rest, but held back from 1000% epicness because they once again didnt improve the diplomacy or the castle battles. Cmon all I want is an AI that isn't acting like a brick... And castles that don't make the unit ai act like paniced 4 year olds. ' EDIT: The multiplayer stuff actually sounds good. But I've been fooled before by those slick talking dasterds! I'll wait untill it comes out. actually, if you've followed it at all you'd know they completely changed how siege battles will work in addition to how special characters like spies and assassins work | ||
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