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Most hardcore achievements

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Manit0u
Profile Blog Joined August 2004
Poland17713 Posts
October 27 2010 20:03 GMT
#1
Recently I've been trying out some new games and learning new stuff about the old games. What I found of particular interest were some achievements offered in them.

Game: Savage 2
Achievement: The Harlem Globetrotters Award - 200 win streak
Hardcore factor: Practically impossible to achieve.

It's a team based game after all, and as such there are A LOT of things that could go wrong and reset your streak.

Game: Guild Wars
Achievement: Legendary Defender of Ascalon - level 20 in pre-searing Ascalon
Hardcore factor: Pretty damn hardcore.

Basically, to achieve this you must reach max level in tutorial area. The trick is that there aren't enough quests and biggest mobs found there stop giving you experience after you hit level 16. The only way to do it is by incredibly hard and tedious process called "death leveling" where you die on purpose so that the mobs which killed you get exp and level themselves (it takes a lot of deaths to get a group of mobs to a desired level). If you know what you're doing, you're expert at death leveling and you do this every day, you should be able to get this achievement in about 2 months time...

So, do you know of any other hardcore achievements in other games?

Time is precious. Waste it wisely.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2010-10-27 20:31:34
October 27 2010 20:31 GMT
#2
All icons in wc3 is kinda hard. 1500wins x5 = 7500wins if you want to get it for both RoC and TFT that means 15000wins but in TFT you also have tournament icons so thats another 500wins making it a total of 15500wins.

Dont really know if it even counts as achievements but it's kinda hard do manage.
I have the best fucking lawyers in the country including the man they call the Malmis.
Tullidd
Profile Joined September 2010
Canada68 Posts
October 27 2010 21:01 GMT
#3
On October 28 2010 05:03 Manit0u wrote:
Recently I've been trying out some new games and learning new stuff about the old games. What I found of particular interest were some achievements offered in them.

Game: Savage 2
Achievement: The Harlem Globetrotters Award - 200 win streak
Hardcore factor: Practically impossible to achieve.

It's a team based game after all, and as such there are A LOT of things that could go wrong and reset your streak.



A 200 win streak in a team based game O.o. I can't even fathom how hard that must be. Even if you play with a group of guys against totally random people you still need to do that 200 times in a row. Definitly one of the hardest ones I've heard of and seen. Hardest achievement for myself so far is probably the one in SC2 WoL where you have to get the high score on the viking game (I can't play it for the life of me XD lol).
I'm not stubborn, just determined
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
October 27 2010 21:03 GMT
#4
FFA 800 in SC2: Because who wants to play 3000 FFA games?
"One fish, two fish, red fish, BLUE TANK!" - Artosis
optical630
Profile Joined August 2010
United Kingdom768 Posts
October 27 2010 21:04 GMT
#5
forgot the game but you gotta be rank 1 on the leaderboards, might be quake or shadowrun i cant remember
Durak
Profile Blog Joined January 2008
Canada3685 Posts
October 27 2010 23:26 GMT
#6
If I had a mic in Savage 2 beta and only played when my brother was on, I could have gotten that achievement. Too bad the game has changed so much that even if someone did unlock it, it'd be incomparable. These days you should get it by scrimming and stomping noob teams (If they exist, scene might be dead now ).

I can't think of any. I don't really care about achievements.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
October 27 2010 23:29 GMT
#7
Savage 1 was so badass when it first came out. It was soooooooo much fun
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
jpak
Profile Blog Joined October 2009
United States5045 Posts
October 27 2010 23:33 GMT
#8
This comes to mind when I think about "hardcore" achievements:

Game: World of Warcraft
Achievement: Insane in the Membrane
Hardcore factor: If you do this, you are REALLY "insane in the membrane"
http://www.wowhead.com/achievement=2336/insane-in-the-membrane

Click the link to see what you have to do. All I can say is: If you have this achievement/title, you would've spent months grinding... and grinding... and grinding.

I also remember the old Field Marshal/Warlord grind was hardcore.
CJ Entusman #50! #1 클템 fan TL!
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
October 27 2010 23:46 GMT
#9
On October 28 2010 08:33 jpak wrote:
This comes to mind when I think about "hardcore" achievements:

Game: World of Warcraft
Achievement: Insane in the Membrane
Hardcore factor: If you do this, you are REALLY "insane in the membrane"
http://www.wowhead.com/achievement=2336/insane-in-the-membrane

Click the link to see what you have to do. All I can say is: If you have this achievement/title, you would've spent months grinding... and grinding... and grinding.

I also remember the old Field Marshal/Warlord grind was hardcore.


I dont think insane in the membrane is a hardcore achievement in WoW. For me a hardcore achievement in WoW is to do what a European guy did. get all the achievements done. But now with new patches and content it wouldnt matter but Im sure he will be 1st again.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
squintz
Profile Blog Joined April 2010
Canada217 Posts
October 27 2010 23:56 GMT
#10


Working on edward memohands
jpak
Profile Blog Joined October 2009
United States5045 Posts
October 28 2010 00:00 GMT
#11
On October 28 2010 08:46 ffswowsucks wrote:
Show nested quote +
On October 28 2010 08:33 jpak wrote:
This comes to mind when I think about "hardcore" achievements:

Game: World of Warcraft
Achievement: Insane in the Membrane
Hardcore factor: If you do this, you are REALLY "insane in the membrane"
http://www.wowhead.com/achievement=2336/insane-in-the-membrane

Click the link to see what you have to do. All I can say is: If you have this achievement/title, you would've spent months grinding... and grinding... and grinding.

I also remember the old Field Marshal/Warlord grind was hardcore.


I dont think insane in the membrane is a hardcore achievement in WoW. For me a hardcore achievement in WoW is to do what a European guy did. get all the achievements done. But now with new patches and content it wouldnt matter but Im sure he will be 1st again.

It certainly is the "you got no life" achievement.
CJ Entusman #50! #1 클템 fan TL!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
October 28 2010 00:17 GMT
#12
I think the WoW insane in the membrane was the craziest achievement in a game I have played yet.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Meta
Profile Blog Joined June 2003
United States6225 Posts
Last Edited: 2010-10-28 00:20:21
October 28 2010 00:19 GMT
#13
On October 28 2010 09:00 jpak wrote:
Show nested quote +
On October 28 2010 08:46 ffswowsucks wrote:
On October 28 2010 08:33 jpak wrote:
This comes to mind when I think about "hardcore" achievements:

Game: World of Warcraft
Achievement: Insane in the Membrane
Hardcore factor: If you do this, you are REALLY "insane in the membrane"
http://www.wowhead.com/achievement=2336/insane-in-the-membrane

Click the link to see what you have to do. All I can say is: If you have this achievement/title, you would've spent months grinding... and grinding... and grinding.

I also remember the old Field Marshal/Warlord grind was hardcore.


I dont think insane in the membrane is a hardcore achievement in WoW. For me a hardcore achievement in WoW is to do what a European guy did. get all the achievements done. But now with new patches and content it wouldnt matter but Im sure he will be 1st again.

It certainly is the "you got no life" achievement.


I think that it's the single most time consuming achievement to get in the single most time consuming game in the world right now. Call that hardcore if you want

It's the equivalent of getting solo zen master on five different accounts, but much less entertaining.

It's like farming high runes in the cow level in diablo 2 until you have an inventory full.
good vibes only
Orpheos
Profile Joined April 2010
United States1663 Posts
October 28 2010 00:38 GMT
#14
any1 remember dodge the lightning bolts in FFX? yea i did NOT do that one.
Fa1nT
Profile Joined September 2010
United States3423 Posts
October 28 2010 00:42 GMT
#15
Platinum in White Knight Chronicles takes around 700 hours.

I quit around 564 hours and only had 70% of them. Was missing like 3 golds.
Bondator
Profile Joined September 2010
Finland120 Posts
October 28 2010 00:48 GMT
#16
I have never played this game, and it probably doesn't even have achievements, but I felt like sharing:

http://finalfantasy.wikia.com/wiki/Pandemonium_Warden
Upon its introduction into Final Fantasy XI, an entire party of players marathon fighting Pandemonium Warden for 18 hours were unable to defeat it. They were forced to retire after members of the party started to become physically ill


http://finalfantasy.wikia.com/wiki/Absolute_Virtue
After 30 consecutive hours of marathon fighting, this particular Benediction allegedly caused at least 5 people to quit Final Fantasy XI on the spot.


And apparantly the developers have recently decided that those were maybe slightly too hardcore, and nerfed them.
http://eu.battle.net/sc2/en/profile/520440/1/Bondator/
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-10-28 01:04:46
October 28 2010 00:56 GMT
#17
I'm pretty sure it's the Defeat-Flash-In-A-No-Rush-15-min-Game achievement.

Seriously though, minimum-level-possible Magus run in Chrono Trigger was one of the most insane things I've done. You'd never think a turn-based RPG would take 150+ APM.

Oh right, in SSBM training mode inverse drill-shine infinite combo with fastfalls from 0% to 999% with Fox against Samus. Technically it's entirely possible, but I'm pretty certain that no one has ever been able to do it. Seeing that it only takes a few minutes, you can see that it's quite difficult.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Orpheos
Profile Joined April 2010
United States1663 Posts
October 28 2010 03:05 GMT
#18
On October 28 2010 09:56 Shikyo wrote:
I'm pretty sure it's the Defeat-Flash-In-A-No-Rush-15-min-Game achievement.

Seriously though, minimum-level-possible Magus run in Chrono Trigger was one of the most insane things I've done. You'd never think a turn-based RPG would take 150+ APM.

Oh right, in SSBM training mode inverse drill-shine infinite combo with fastfalls from 0% to 999% with Fox against Samus. Technically it's entirely possible, but I'm pretty certain that no one has ever been able to do it. Seeing that it only takes a few minutes, you can see that it's quite difficult.


i think we are talking about achievements that were actually meant to be done.

as for 150APM im pretty sure that even on active that is not necessary. its more about making fast decisions and quick bursts of a couple actions. then again ive never tried it.
tacrats
Profile Joined July 2010
476 Posts
October 28 2010 03:06 GMT
#19
metal gear solid big boss ranks

mgs:
Beat The Game In Extreme Mode
Finish The Game In 3 Hours Or Less
Use No Continues
Use One Or No Rations
Kill 25 Or Less
Found 4 Times Or Less
Save 80 Times Or Less
pfods
Profile Joined September 2010
United States895 Posts
October 28 2010 03:15 GMT
#20
while not the hardest achievement ever, the hardest iv'e personally done is the final "bonus" mission of modern warfare on veteran.

if you think SC2 progamers have perfect timing, you've never seen someone play that mission on veteran.
LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
October 28 2010 05:41 GMT
#21
On October 28 2010 08:46 ffswowsucks wrote:
Show nested quote +
On October 28 2010 08:33 jpak wrote:
This comes to mind when I think about "hardcore" achievements:

Game: World of Warcraft
Achievement: Insane in the Membrane
Hardcore factor: If you do this, you are REALLY "insane in the membrane"
http://www.wowhead.com/achievement=2336/insane-in-the-membrane

Click the link to see what you have to do. All I can say is: If you have this achievement/title, you would've spent months grinding... and grinding... and grinding.

I also remember the old Field Marshal/Warlord grind was hardcore.


I dont think insane in the membrane is a hardcore achievement in WoW. For me a hardcore achievement in WoW is to do what a European guy did. get all the achievements done. But now with new patches and content it wouldnt matter but Im sure he will be 1st again.


you must be talking about warla, i miss that guy - crazy swede
skronch
Profile Blog Joined December 2008
United States2717 Posts
October 28 2010 05:44 GMT
#22
the LDoA achievement in GW isn't that bad....sure it takes alot of time but its not nearly as absurd as that 200 win streak one or other more luck based achievements. If you have a spare rig, it doesn't even take that much of a time commitment, just the dedication to properly set up the death leveling twice a day, and leave it idle-ing for the rest. I got pretty close (level 19) before I quit GW. More of a disciplined schedule achievement than anything
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
October 28 2010 05:49 GMT
#23
Some one leveled cloud to 99 in FFVII by fighting the starting guards over and over. He had bolt-3 unlocked on his materia and 1-hit KO'd the scorpion boss with it lol. Took him 400ish hours to grind that much.
cougar22
Profile Joined May 2010
Canada98 Posts
Last Edited: 2010-10-28 06:27:25
October 28 2010 06:24 GMT
#24

Game: Guild Wars
Achievement: Legendary Defender of Ascalon - level 20 in pre-searing Ascalon
Hardcore factor: Pretty damn hardcore.


How about max Champion title? or Hero title? Impossible to get unless you get multiple people playing your account, and/or win-trading (which is how Starcraft got his r15).
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2010-10-28 06:48:45
October 28 2010 06:40 GMT
#25
Rank 15 Tyrant achievement for a creep in lotro pvmp.

Not only does it take a long time but you need to be an efficient killing machine in an open pvp zone. Where the enemy is sometimes scarce, damn cowards..

Game has been out what 2-3 yrs now? And the highest are r12 maybe just hitting r13. R15 requiring a few million infamy (and each freep is worth a base total of 100, reducing the more often they die)

The highest WL on my old server is in my tribe and just plays a crazy amount combined with playing a freep doing pve.
I don't want to be part everything. I want to be something. - Weapon X
Kaneh
Profile Joined April 2009
Canada737 Posts
October 28 2010 06:40 GMT
#26
On October 28 2010 09:48 Bondator wrote:
I have never played this game, and it probably doesn't even have achievements, but I felt like sharing:

http://finalfantasy.wikia.com/wiki/Pandemonium_Warden
Show nested quote +
Upon its introduction into Final Fantasy XI, an entire party of players marathon fighting Pandemonium Warden for 18 hours were unable to defeat it. They were forced to retire after members of the party started to become physically ill


http://finalfantasy.wikia.com/wiki/Absolute_Virtue
Show nested quote +
After 30 consecutive hours of marathon fighting, this particular Benediction allegedly caused at least 5 people to quit Final Fantasy XI on the spot.


And apparantly the developers have recently decided that those were maybe slightly too hardcore, and nerfed them.


afaik they were cockblock bosses so the devs could finish up the rest of the dungeon/rewards. they weren't actually meant to be defeatable.
bigjenk
Profile Joined September 2010
United States1543 Posts
October 28 2010 06:42 GMT
#27
Insane in the membrane isn't "that" hardcore i know a fair amount of people that have it, nothing really hard about it just a bit time and money intensive. 40 exalted is harder imo. For wow achieves the world first death's demise was pretty hardcore considering most people thought it impossible in the current tier of gear.
Ignore my opinions I am bad
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-10-28 07:47:29
October 28 2010 07:10 GMT
#28
A few years ago I didn't have internet at home and I did 99% of everything you can possibly do in GTA3 and the only thing I never completed was the Ambulance missions.
The reason why is because for about 2-3 days all I was doing was playing those missions, it's hugely luck based and you really just have to grind out the bad luck to do it. (which comes in the way of random cars/people causing damage slowing you down, the top heavy sluggishness of the ambulance causes it to roll so easy, the spawning locations of the injured, dumb injured running into death at the front of you while you stop, and sometimes gangs will shoot at you)
The last attempt I was in view of the final 78th patient and some downhill bump or something caused me to tip and I exploded instantly because of all the damage you take during this mission. (this was right behind the hospital, so I was like OMG YESSS. Then OMFG Noooooooooooooo) I was sooo fucking close, man I was so bitter.

How it works is you gotta pick up a patient in X time and bring him back to the dropoff point (hospital), every patient you grab you add something like 0:15 seconds to the clock which starts out based on the distance from where you are and the first patient (usually a minute or two). There are 12 runs within the mission where each successive run you must pick up the previous runs amount of injured +1 and the clock banks throughout the whole mission.

So yea a complete run will take a ton off time, and you can imagine all the half and 75% runs I crashed out on as well.

Frustrated I just gave up, and started to play GTA:VC and did like 50% of the side mission crap and got over it as well.

Anyone who has done this, I salute you.



Couple helpful tricks I learned on my own: if the back doors are busted off, they get in and exit faster. The sirens kinda help with traffic (most of the time if the AI isn't retarded). When you pick them up there is a specific timing where they grab on/leg up on the ambulance you can just floor it and they will continue to climb in rather than fall off.
..and then I would, ya know, check em'. (Aka SpoR)
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
October 28 2010 07:36 GMT
#29
In Final Fantasy X :
Getting the final weapon of Lulu was really hard. You had to go to the place with the lightning bolts. Everytime you hear the thunder, that means a lightning bolt is gonna hit you. You have to press a button with the appropriate timing to make your character avoid the lightning. You must avoid 200 lightning in a row to get the weapon. Even if you get a really great timing which let you avoid a lightning successfully 98% of the time, you have less that 2% chance to succeed 200 hundred times in a row (0.98^200 = 0.017...).
ॐ
Dreamscythe
Profile Joined August 2010
Finland273 Posts
October 28 2010 07:38 GMT
#30
Well i farmed Battlemaster on wow with new char. meaning that i didint play with him at before woltk.

So i ended up farming bg's around 2 months 6-8 hours/day
Always forgive your enemies; nothing annoys them so much.Oscar Wilde
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
October 28 2010 07:39 GMT
#31
On October 28 2010 16:36 endy wrote:
In Final Fantasy X :
Getting the final weapon of Lulu was really hard. You had to go to the place with the lightning bolts. Everytime you hear the thunder, that means a lightning bolt is gonna hit you. You have to press a button with the appropriate timing to make your character avoid the lightning. You must avoid 200 lightning in a row to get the weapon. Even if you get a really great timing which let you avoid a lightning successfully 98% of the time, you have less that 2% chance to succeed 200 hundred times in a row (0.98^200 = 0.017...).


yea but at least you can pause inbetween, i saw a video on YT where the guy had thousands of dodges, I think over 10k lol.
..and then I would, ya know, check em'. (Aka SpoR)
Dreamscythe
Profile Joined August 2010
Finland273 Posts
October 28 2010 07:44 GMT
#32
On October 28 2010 16:36 endy wrote:
In Final Fantasy X :
Getting the final weapon of Lulu was really hard. You had to go to the place with the lightning bolts. Everytime you hear the thunder, that means a lightning bolt is gonna hit you. You have to press a button with the appropriate timing to make your character avoid the lightning. You must avoid 200 lightning in a row to get the weapon. Even if you get a really great timing which let you avoid a lightning successfully 98% of the time, you have less that 2% chance to succeed 200 hundred times in a row (0.98^200 = 0.017...).



there was few spots on that field what did make farming bit easyer,i used to farm that to lulu too.

Also getting Penance was pain in the ass. specially when i killed all the dark aeons without Yojimbo
Always forgive your enemies; nothing annoys them so much.Oscar Wilde
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
October 28 2010 07:48 GMT
#33
Getting grandmaster in Vanilla wow
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
October 28 2010 08:04 GMT
#34
On October 28 2010 12:15 pfods wrote:
while not the hardest achievement ever, the hardest iv'e personally done is the final "bonus" mission of modern warfare on veteran.

if you think SC2 progamers have perfect timing, you've never seen someone play that mission on veteran.


ive done it; sc2 gamers are easily better
that mission is just like iwbtg, challenging but much too easy after a few goes
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Sqq
Profile Joined August 2010
Norway2023 Posts
October 28 2010 08:06 GMT
#35
Insane in the Membrain isn't hard. Its just a long grind. The first one in the topic is pretty damn hardcore, but the second one is also just a grind.
Dead girls don't say no.
Manit0u
Profile Blog Joined August 2004
Poland17713 Posts
October 28 2010 08:12 GMT
#36
On October 28 2010 15:24 cougar22 wrote:
Show nested quote +

Game: Guild Wars
Achievement: Legendary Defender of Ascalon - level 20 in pre-searing Ascalon
Hardcore factor: Pretty damn hardcore.


How about max Champion title? or Hero title? Impossible to get unless you get multiple people playing your account, and/or win-trading (which is how Starcraft got his r15).


Well, there are some really damn hardcore achievements in GW. I just pointed at LDoA since to get it you must confine yourself to the tutorial area for extended periods of time and there isn't all that much to do you know...

Oh, and this reminds me I need 5 more faction to get my Sunspear General... brb
Time is precious. Waste it wisely.
arterian
Profile Joined September 2010
Canada1157 Posts
October 28 2010 08:13 GMT
#37
On October 28 2010 16:36 endy wrote:
In Final Fantasy X :
Getting the final weapon of Lulu was really hard. You had to go to the place with the lightning bolts. Everytime you hear the thunder, that means a lightning bolt is gonna hit you. You have to press a button with the appropriate timing to make your character avoid the lightning. You must avoid 200 lightning in a row to get the weapon. Even if you get a really great timing which let you avoid a lightning successfully 98% of the time, you have less that 2% chance to succeed 200 hundred times in a row (0.98^200 = 0.017...).


I pretty much completed everything in FFX (my fav of the series) and FFX-2 but no way I was doing this. At the time I was like 13 with no job so I couldn't risk breaking my controllers.
http://www.twitch.tv/arterian
Mastermyth
Profile Joined March 2010
Netherlands207 Posts
Last Edited: 2010-10-28 09:24:00
October 28 2010 09:22 GMT
#38
On October 28 2010 16:48 RedTerror wrote:
Getting grandmaster in Vanilla wow


This actually depended on your server. Getting up to rank 14 essentially meant competing against your own faction, because you would gain rank depending on how much more honor points you got than others. So if you had say, only 1 or 2 competitors for the rank and you could make an agreement with them that they wouldn't try to play more than you, you could get there fairly easily.

I've also read stories though of people who were 1 week away from getting there and played like 80 hours that week, only to have someone else with rank 13 play 90 hours and refusing to let him get 14. A couple of weeks like this and you can understand why some people burned out so hard after or just before getting there. It's one thing for an achievement to take alot of time, it's another thing for it to be completely stripped away from you because of factors you can't control.
Bondator
Profile Joined September 2010
Finland120 Posts
October 28 2010 11:20 GMT
#39
On October 28 2010 18:22 Mastermyth wrote:
Show nested quote +
On October 28 2010 16:48 RedTerror wrote:
Getting grandmaster in Vanilla wow


This actually depended on your server.


Yeah, definitely. When I played wow, I got to rank 12 really easily, and rank 14 was totally achievable with reasonably humane play time. On my server there were like 15/85 distribution of horde/alliance, which meant for us horde players we had zero wait time between matches. On the alliance side of the server they had like 30++min queue. There were also maybe 1-2 good teams there, but vast majority of matches for us were 5 minute long total rape noobstomps. I didn't end up getting the rank though because one night I literally decided I would never play that piece of crap game ever again. And I didn't.

Oh yeah and more Final Fantasy stuff. I wonder how I know this stuff because I have never actually played a single Final Fantasy game. But getting this uber sword on PAL system seems pretty hardcore:

http://finalfantasy.wikia.com/wiki/Excalibur_II

The only way the player can obtain the Excalibur II is to make it to the game's final dungeon, Memoria, without exceeding 12 hours of playtime.

it has been named officially impossible for the PAL release due to a combination of issues, most notably the 50/60 Hz frame rate conflict; because the PAL game runs at 50 Hz and the NTSC at 60 Hz, but the game clock runs at the same speed in both, it is simply possible to get more done in the 12 hours on NTSC.

potentially it is possible to reset the game clock to allow a player to gain the Excalibur II again if missed the first time by allowing the game clock to make 256 revolutions of 100 hours. However this practically, means almost the equivalent of three years' gameplay
http://eu.battle.net/sc2/en/profile/520440/1/Bondator/
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 28 2010 11:40 GMT
#40
Catch all pokemon. That seems hardcore to me.
https://twitter.com/SufficientStats
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
October 28 2010 11:45 GMT
#41
There should be achievements for "I Wanna be the guy"!
Gold isn't everything in life... you need wood, too!
pfods
Profile Joined September 2010
United States895 Posts
October 28 2010 12:59 GMT
#42
On October 28 2010 17:04 Cyber_Cheese wrote:
Show nested quote +
On October 28 2010 12:15 pfods wrote:
while not the hardest achievement ever, the hardest iv'e personally done is the final "bonus" mission of modern warfare on veteran.

if you think SC2 progamers have perfect timing, you've never seen someone play that mission on veteran.


ive done it; sc2 gamers are easily better
that mission is just like iwbtg, challenging but much too easy after a few goes


1)hyperbole for effect
2)i didn't say it was the hardest ever, i said it's the hardest i've done
JohannesH
Profile Joined September 2009
Finland1364 Posts
October 28 2010 13:10 GMT
#43
Complete any complex roguelike, no savescumming, no reading spoilers
If you have to ask, you don't know.
optical630
Profile Joined August 2010
United Kingdom768 Posts
October 28 2010 13:19 GMT
#44
getting to lich in under 8 or 9 hours(forgot which) in FF9 to get excalibur 2, maan everytime you saved you had to swap the save over to a new memory card because people said theirs a slight more load time if you have more than 1 save on the card.

tedious and u gotta know where to go, flee every battle and fight boss battles with a pathetic weak party so you had to know EXACTLY how to beat bosses
Thrill
Profile Blog Joined May 2007
2599 Posts
October 28 2010 13:21 GMT
#45
Runescape - pretty much everything.

Especially in the first (no referred to as 'Classic') version.
Zapperkhan
Profile Joined October 2008
United States436 Posts
October 28 2010 13:44 GMT
#46
Is grinding hardcore? Most listed are grinds. Seem more like endurance tests. Maybe I've had the hardcore definition wrong, but I always thought it was like a knowledge and skill based metric. Since we have a lot of WoW refugees, the first 100 or so kills on a boss can be considered hardcore. This is kinda a case by case basis, but following a faq and turning in rep doesn't seem too "hardcore". Or another way putting restrictions on yourself is pretty hardcore. Stuff like the achievements that required you to use a tier less of gear and complete the raid. Pre nerf 0 lights required amazing execution and unfortunately a lil luck. That's hardcore to me anyway.
R4ptur3d
Profile Blog Joined November 2009
Canada206 Posts
October 28 2010 14:10 GMT
#47
On October 28 2010 20:40 Sufficiency wrote:
Catch all pokemon. That seems hardcore to me.



I TOTALLY AGREE!
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
October 28 2010 14:41 GMT
#48
On October 28 2010 22:44 Zapperkhan wrote:
Is grinding hardcore? Most listed are grinds. Seem more like endurance tests. Maybe I've had the hardcore definition wrong, but I always thought it was like a knowledge and skill based metric. Since we have a lot of WoW refugees, the first 100 or so kills on a boss can be considered hardcore. This is kinda a case by case basis, but following a faq and turning in rep doesn't seem too "hardcore". Or another way putting restrictions on yourself is pretty hardcore. Stuff like the achievements that required you to use a tier less of gear and complete the raid. Pre nerf 0 lights required amazing execution and unfortunately a lil luck. That's hardcore to me anyway.


That is true ^^

Achievement should be about doing something like getting into diamond league on sc2, not winning 50 games versus and easy AI...

All the grind achievement means nothing IMO but something like be the first one to kill a boss in a MMO is ok.

As for hardcore achievement I think beating some games on the NES/SNES 100% are fucking hard since in alot of them you have no continue / extra lives etc... Watch some AVGN and you'll understand.
Brood War is forever
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4405 Posts
October 28 2010 14:55 GMT
#49
rofl
most of the old nes games where you couldn't save the game and had to finish the whole game with no continues or whatever are way harder than most of these
https://www.youtube.com/watch?v=e7PvoI6gvQs
Ation
Profile Joined July 2008
Finland102 Posts
October 28 2010 15:17 GMT
#50
On October 28 2010 23:55 iPlaY.NettleS wrote:
rofl
most of the old nes games where you couldn't save the game and had to finish the whole game with no continues or whatever are way harder than most of these


Yeah I remember when I was a kid - Me and my friend played the NES game where one sheriff walks upwards and shoots left with B button and right with A button, BA = middle. It didn't matter that we kept changing turns after completing levels, we still had blisters on our fingertips from the excess spamming.

Oh and by the way,,, At first, we did not figure out that the level is infinite loop until a secret box is shot open and collected on each level, daaaaaaayum! ;D

Farming in MMO games is like "let's watch 100 movies while I do this shiet", not so HARD, really .
AMaidensWrath
Profile Blog Joined September 2009
Belgium206 Posts
October 28 2010 15:18 GMT
#51
Getting Olympic on (Wiki)iCCup is the most difficult achievement. Hands down!
It's not just grinding...
bobhund
Profile Joined March 2010
Sweden364 Posts
October 28 2010 15:44 GMT
#52
On October 28 2010 22:21 Thrill wrote:
Runescape - pretty much everything.

Especially in the first (no referred to as 'Classic') version.

Haha indeed, just think about maxing all the different skills. Would have taken decades.
Editor in chief at Rakaka.se
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
October 28 2010 15:57 GMT
#53
Completing Nethack or Dungeon Crawl Stone Soup with no spoilers.

Roguelike is a hardcore genre in itself :p
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
Last Edited: 2010-10-28 16:30:14
October 28 2010 15:58 GMT
#54
On October 29 2010 00:18 AMaidensWrath wrote:
Getting Olympic on (Wiki)iCCup is the most difficult achievement. Hands down!
It's not just grinding...


Achievement and Ladders and 2 differents things.

I agree that it is impossible to do so cause we all know that olympics on ICCUP are top progamers.

Achievement are more like a side quest or something you wouldnt achieve by completing the game normally.

But now, you start a new game and you got 10 achievement points for sending your scv in the mineral.

What is the fucking point ?
Brood War is forever
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2010-10-28 16:05:25
October 28 2010 16:05 GMT
#55
On October 29 2010 00:58 ScDeluX wrote:
Show nested quote +
On October 29 2010 00:18 AMaidensWrath wrote:
Getting Olympic on (Wiki)iCCup is the most difficult achievement. Hands down!
It's not just grinding...


Achievement and Ladders and 2 differents things.

I agree that it is impossible to do so cause we all know that olympics on ICCUP are top progamers.

Achievement are more like a side quest or something you would achieve by completing the game normally.

But now, you start a new game and you got 10 achievement points for sending your scv in the mineral.

What is the fucking point ?


I think an achievement is something which you can do (mostly) by yourself instead of DIRECTLY competing with other players.
https://twitter.com/SufficientStats
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
October 28 2010 17:57 GMT
#56
On October 29 2010 01:05 Sufficiency wrote:
I think an achievement is something which you can do (mostly) by yourself instead of DIRECTLY competing with other players.


I agree with that

I love this thread !!!!

Would you consider this as an achievement ?
http://www.youtube.com/watch?v=-AlhaJF5Afw]
[/url]
http://www.youtube.com/watch?v=-AlhaJF5Afw

I've always been amazed with these random "drops" in game.

It's like manually Killing Mephisto in D2 until you get a perfect CoA. You can try 20000 time and not have the drop once but ppl know its possible so they keep going. God I wanna know how drops will work in D3 !!! MF runs were so fun !!! (b4 bots took control of everything).
Brood War is forever
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
October 28 2010 18:47 GMT
#57
Liquipediaasante sana squash banana
Trizz
Profile Joined June 2010
Netherlands1322 Posts
October 28 2010 19:01 GMT
#58
On October 28 2010 16:48 RedTerror wrote:
Getting grandmaster in Vanilla wow

meh, just mehish.
i got r14 on my warrior in my school vacation a few years ago.
but yeah, it does take 8-10 hours a day for a good 5/6 weeks.
oh, and I think I started at r7 or so.
nope
Orpheos
Profile Joined April 2010
United States1663 Posts
October 28 2010 20:46 GMT
#59
On October 29 2010 02:57 ScDeluX wrote:
Show nested quote +
On October 29 2010 01:05 Sufficiency wrote:
I think an achievement is something which you can do (mostly) by yourself instead of DIRECTLY competing with other players.


I agree with that

I love this thread !!!!

Would you consider this as an achievement ?
http://www.youtube.com/watch?v=-AlhaJF5Afw] http://www.youtube.com/watch?v=-AlhaJF5Afw
http://www.youtube.com/watch?v=-AlhaJF5Afw

I've always been amazed with these random "drops" in game.

It's like manually Killing Mephisto in D2 until you get a perfect CoA. You can try 20000 time and not have the drop once but ppl know its possible so they keep going. God I wanna know how drops will work in D3 !!! MF runs were so fun !!! (b4 bots took control of everything).
[/url]
this makes me lol so hard
MisterFred
Profile Joined October 2010
United States2033 Posts
October 28 2010 21:16 GMT
#60
On October 28 2010 06:03 MangoTango wrote:
FFA 800 in SC2: Because who wants to play 3000 FFA games?


You mean about 1400 FFA games. If you don't have at least a 40% win rate in FFA, you aren't even trying.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
EquilasH
Profile Joined April 2009
Denmark2142 Posts
October 28 2010 21:43 GMT
#61
On October 28 2010 22:44 Zapperkhan wrote:
Is grinding hardcore? Most listed are grinds. Seem more like endurance tests. Maybe I've had the hardcore definition wrong, but I always thought it was like a knowledge and skill based metric. Since we have a lot of WoW refugees, the first 100 or so kills on a boss can be considered hardcore. This is kinda a case by case basis, but following a faq and turning in rep doesn't seem too "hardcore". Or another way putting restrictions on yourself is pretty hardcore. Stuff like the achievements that required you to use a tier less of gear and complete the raid. Pre nerf 0 lights required amazing execution and unfortunately a lil luck. That's hardcore to me anyway.

Well the fact that you need a little luck didn't really bother me (I didn't get the achievement just FYI), because after a few hundred tries you must've been at least a little lucky.

Also I think that grinding and skill are two different ways of being hardcore. You must be kinda hardcore to be able to farm rep 8 hours a day in WoW for weeks, likewise in Starcraft 2 or any other game.
wat
Ko1tz
Profile Blog Joined July 2010
France493 Posts
October 28 2010 22:08 GMT
#62

beating that thing without using bombs or dying can be the biggest most rewarding acheivement EVER.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
October 28 2010 22:17 GMT
#63
On October 28 2010 22:44 Zapperkhan wrote:
Is grinding hardcore? Most listed are grinds. Seem more like endurance tests. Maybe I've had the hardcore definition wrong, but I always thought it was like a knowledge and skill based metric. Since we have a lot of WoW refugees, the first 100 or so kills on a boss can be considered hardcore. This is kinda a case by case basis, but following a faq and turning in rep doesn't seem too "hardcore". Or another way putting restrictions on yourself is pretty hardcore. Stuff like the achievements that required you to use a tier less of gear and complete the raid. Pre nerf 0 lights required amazing execution and unfortunately a lil luck. That's hardcore to me anyway.


I consider hardcore pretty much anything that takes a retarded amount of time to complete for the sake of completion

Be it skill, pure grind, or just obscene luck if it's completed I find it hard core.

25968 random encounters over the course of 200+ days for a differently colored flaming horse is hardcore gaming no matter your definition >.>

To each their own and all but if you spend 80+ hours on a game a week for several weeks you are spending an average of 12 hours or more a DAY on said game...
Python is garbage, number 1 advocate of getting rid of it.
hi19hi19
Profile Blog Joined May 2008
United States163 Posts
Last Edited: 2010-10-28 22:21:43
October 28 2010 22:21 GMT
#64
You should differentiate a few categories of hardcore:
Skill & strategy- can be done quickly by the pro-est of gamers but not in a million years by others
Grinds- Possibly hard to do, but mostly just really long
Team- Can be grindy (win 200 times in a row) or difficult in terms of synergy (WoW world firsts) but relies far more on getting people to cooperate than individual skill, though individual skill is required of all members.

As far as skill/strategy goes, I'd say check out some of the bullet-hell shooters, Touhou, Dodonpachi, even Ikaruga. Getting through those without taking damage or using bombs is typically an exercise in memorization and reflexes...
tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
October 28 2010 23:57 GMT
#65
On October 29 2010 00:18 AMaidensWrath wrote:
Getting Olympic on (Wiki)iCCup is the most difficult achievement. Hands down!
It's not just grinding...

[image loading]

What do I win?
Liquipediaasante sana squash banana
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
October 29 2010 14:24 GMT
#66
Beating mass effect 2 on insane without changing the difficulty once is pretty hard, but like anything with saves its just a matter of sinking enough time into it
When you play the game of drones you win or you die.
SC2Syndicate
Profile Joined September 2010
United States134 Posts
October 29 2010 14:58 GMT
#67
Getting marios 100 jump pin in Super Mario RPG.
Ask a reaper nicely to leave your base, you will be surprised how respectful they are
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2010-10-29 15:01:40
October 29 2010 15:00 GMT
#68
getting to lvl 99 in diablo 2 classic hardcore post 1.1x - without using any hacks or bots. requires about 132k chaos sanctuary runs which each last about 1 minute at least, and that´s only if u find 7 other good guys who know what they are doing.
this corresponds to about 200 days of playing perfect cs runs for 16 hours a day. without dying ofc.


beating the ancient cave in lufia 2: rise of the sinistrals on the SNES with only tia. (impossible if we define "beat" as either killing all the monsters on the way down or making it to the last lvl no matter how, but in this case beating the ancient jelly.)
"What am I supposed to do against this?" - "Lose!" :-]
Alexhandr
Profile Joined October 2010
United States218 Posts
October 29 2010 15:06 GMT
#69
On October 28 2010 20:40 Sufficiency wrote:
Catch all pokemon. That seems hardcore to me.

That does indeed sound hardcore. But I hate Pokemon, so... to heck with that.
anilusion
Profile Joined July 2010
Sweden247 Posts
October 29 2010 15:15 GMT
#70
On October 28 2010 20:40 Sufficiency wrote:
Catch all pokemon. That seems hardcore to me.


Did that on Pokemon Silver, was 8 years old and didn't have a lot to do at the time. Took about 300-400 hours.
hfolkner
Profile Joined July 2010
Philippines16 Posts
October 29 2010 15:29 GMT
#71
Obtain the Lord of Combo title in the PSP rhythm game DJ Max Portable 2. I have been playing the game for almost 2 years now and I am nowhere near completing this. I think only 3-4 people in the world have been known to have this title.

Lord of Combo means having to finish all 70 missions and obtaining a combo of 999,999 in freestyle mode. The last 3-4 missions are a nightmare on the thumbs, especially one mission where getting one 1% will lose the mission. Breaking a note is easy (just don't press the button natch), but not getting a 1% is ridiculously hard.
Flicky
Profile Blog Joined December 2008
England2670 Posts
October 29 2010 15:51 GMT
#72
On October 28 2010 20:20 Bondator wrote:
Show nested quote +
On October 28 2010 18:22 Mastermyth wrote:
On October 28 2010 16:48 RedTerror wrote:
Getting grandmaster in Vanilla wow


This actually depended on your server.


Yeah, definitely. When I played wow, I got to rank 12 really easily, and rank 14 was totally achievable with reasonably humane play time. On my server there were like 15/85 distribution of horde/alliance, which meant for us horde players we had zero wait time between matches. On the alliance side of the server they had like 30++min queue. There were also maybe 1-2 good teams there, but vast majority of matches for us were 5 minute long total rape noobstomps. I didn't end up getting the rank though because one night I literally decided I would never play that piece of crap game ever again. And I didn't.

Oh yeah and more Final Fantasy stuff. I wonder how I know this stuff because I have never actually played a single Final Fantasy game. But getting this uber sword on PAL system seems pretty hardcore:

http://finalfantasy.wikia.com/wiki/Excalibur_II

Show nested quote +
The only way the player can obtain the Excalibur II is to make it to the game's final dungeon, Memoria, without exceeding 12 hours of playtime.

it has been named officially impossible for the PAL release due to a combination of issues, most notably the 50/60 Hz frame rate conflict; because the PAL game runs at 50 Hz and the NTSC at 60 Hz, but the game clock runs at the same speed in both, it is simply possible to get more done in the 12 hours on NTSC.

potentially it is possible to reset the game clock to allow a player to gain the Excalibur II again if missed the first time by allowing the game clock to make 256 revolutions of 100 hours. However this practically, means almost the equivalent of three years' gameplay


[image loading]

Sup.

Just to clear this up, you have your information skewed. It is definitely possible to get the Excalibur II on a PAL system, what you cannot really do is the Perfect Game (which is what I did). The perfect game requires you to get every single item in the game in perfect amounts and so on. You must get every bit of treasure, every shop item, key item, spell mastered etc. Many areas of the game become inaccessible at a certain point as do treasures and so on, so you must find the items the first time through or possibly backtrack later. You also have to get perfect (or very high) scores on various mini games and max all stats. Maxing stats in FFIX requires certain items while you level up, so you must do nearly all of the run with eight level one characters When you get to Excalibur II you will have six level one characters and two higher levels due to forced EXP gain. To do all this and get to Excalibur II in time and due to PAL version having a faster clock than the game runs at, is seemingly impossible on a PAL version.

There are moments in the game where you must race Hippaul for about 25 minutes only button mashing to win and one section where you have to run 4/5 screens through the highest encounter rate section in the game, for one elixir.

While this run is pretty hardcore and requires a lot of patience and deep understanding of the game, there is an incredible FAQ on gamefaqs on how to run a Perfect Game. I would give the hardcore achievement to that guy and the people who did it without a guide. (I at least 95% following so it was just a case of patience and time for me).

I say speed runs are hardcore achievements but they're not set by the game. For the ultimate grind achievement it is claimed that there is a hidden achievement in Just Cause 2 that requires you to drive (a car that is, no planes or anything) equal distance to going to the moon and back.
Liquipedia"I was seriously looking for a black guy" - MrHoon
CheeseGrater
Profile Joined August 2010
United States290 Posts
October 29 2010 15:52 GMT
#73
I was kinda obsessed with Gears of War 1 and got the seriously achievement... 3 times
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
October 29 2010 16:02 GMT
#74
I think we need to differentiate between HARD and Time consuming
Some of those achievements can be done by simply throwing lots of time into it. Some, however, require helluvalot of skill.
Vortok
Profile Joined December 2009
United States830 Posts
October 30 2010 11:38 GMT
#75
On October 30 2010 00:51 Flicky wrote:
There are moments in the game where you must race Hippaul for about 25 minutes only button mashing to win and one section where you have to run 4/5 screens through the highest encounter rate section in the game, for one elixir.

Hippaul is an evil bastard. If I used game sharks I would find a way to make him killable and then kill his cheating ass. Friend and I spent spent a few hours sharing button mashing duties way back when, even going as far as one of us on each button (not sure if an uneven button rhythm hurts or not) and I think we only got to around the mid 70s, maybe 80.


On October 28 2010 16:10 CharlieMurphy wrote:
A few years ago I didn't have internet at home and I did 99% of everything you can possibly do in GTA3 and the only thing I never completed was the Ambulance missions.


The siren is a trap, don't use it. It just makes cars swerve into your path more often than it clears a path for you. I found it easier to just drive around traffic/between. Never brake while turning. Use the hand brake and normal brake at the same time to stop/slow while going in a straight line, then turn (as yes, it's super easy to flip those things - I once tried it with the ingame perfect handling cheat turned on and it felt really weird turning the ambulance on a dime, heh).

As you noted, you take a shit ton of damage getting through all twelve levels even when you're really careful, so going slow to get around shit is generally the better option. Or rather, not flooring it and going so fast that you can't react quick enough to avoid a crash. I generally paused at the beginning of each new level (bet most people do as well) and tried to plan out the groups of three I was going to pick up. Last thing you wanna do is leave a single guy really far from the hospital. Lastly, be sure to run over the assholes after you drop them off at the hospital. It'll make you feel better.

I kinda enjoyed those type of side missions in GTA, which is part of why I don't like GTAIV - almost all the side stuff is gone. I think I flew around in San Andreas for 2+ hours once doing Vigilante in the helicopter. Had a time buffer of like 10 minutes at one point. I had to land once or twice outside a fast food place because my character got hungry, ate all my fat, all my muscle, and I was starting to lose health. XD Unfortunately, I randomly entered some push button weather cheat while flying my helicopter, as the file was cheatless otherwise. Oh well.


On a general tangent, I do agree about skill based achievements. They generally feel more rewarding. I'm playing through Prototype currently (great game, lot of small details are nicely done) and some of the side missions/events that are in the game have a mild amount of challenge to get the highest medal on them. Getting a Platinum trophy in it (PS3) will feel far more rewarding than in many other games (such as someone on my friend list that has a Plat from a Hannah Montana game - for shame).

There's definitely a difference in achievements that rely on you doing something, and ones that require other people to not screw up at the same time (200 win streak in a multiplayer game is just sadistic).
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