[Maplestory Hardcore] Let's Play~!! - Page 149
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OpticalShot
Canada6330 Posts
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bekkers
United States4 Posts
On March 16 2011 07:26 xusam wrote: so I'm trying to do some research regarding hair in gms and i stumbled across this http://www.basilmarket.com/forum/1933785/1#comments_list I have never seen so many girls post on a ms thread before lol... spending 90 dollars to get the exp hair they want... WOW... and i thought cubes were the only thing people spent lots of nx on... lol... ROFL ... If i remember correctly it took me 13 coupons for my hair...... Yeah... girls are crazy ![]() | ||
bekkers
United States4 Posts
On March 16 2011 07:55 xusam wrote: .... Wedding lets you do this amoria party quest (apq)... and the bonus round lets you hit boxes that might drop apples for 100+ atk boost or if you are naonao you try to sell them for 33m EACH lol ... Wait.... apples sell for 33m each in demo?! ... LF maple hubby. :D lol | ||
bekkers
United States4 Posts
On March 17 2011 21:03 lvlashimaro wrote: .... btw skype: pete.ah.bread Love the skype name Eh.... sry for triple post. Will remember to edit posts in future instead of chainposting like that. If there's a way to delete posts please teach me. | ||
Kamille
Monaco1035 Posts
On March 18 2011 08:47 humanimal wrote: So i guess this is a little late, but... + Show Spoiler + ROOM FOR 1 MOAR? I'm sorry to tell, but Nitty is more plastic than a barbie doll. Apples are not worth 33mil. One hacker inflating the market is all. Now there are tons for 20, which is still inflated from the original 15. | ||
Kamille
Monaco1035 Posts
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lvlashimaro
United States91 Posts
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Kyuukyuu
Canada6263 Posts
You will have a spot in the guild | ||
lvlashimaro
United States91 Posts
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Kyuukyuu
Canada6263 Posts
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phyre112
United States3090 Posts
On March 18 2011 13:27 Kyuukyuu wrote: If only there was a post with all the general information about our guild somewhere Hint: Check the first post in the topic. Also, you can't delete posts unless you're a moderator, I believe... It's not OMGWTF the hugest problem if a chain post happens, but don't make a habit out of it. On March 18 2011 10:34 bekkers wrote: Wait.... apples sell for 33m each in demo?! ... LF maple hubby. :D lol ign? Apples are only ~20 right now I believe, but there's a rather limited supply of them in deme. | ||
Kamille
Monaco1035 Posts
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xusam
United States419 Posts
On March 18 2011 13:08 Kamille wrote: I'm sorry to tell, but Nitty is more plastic than a barbie doll. Apples are not worth 33mil. One hacker inflating the market is all. Now there are tons for 20, which is still inflated from the original 15. Lol it almost sounds like you were calling naonao a hacker | ||
Kamille
Monaco1035 Posts
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miL.
Canada93 Posts
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Roffles
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Pitcairn19291 Posts
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kesrith
Germany393 Posts
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xusam
United States419 Posts
General Party Organization Information + Show Spoiler + -Parties should be limited to a maximum of five people to make it easy to move bishops around. -Each melee party should consist of Dark Knight (DRK), Bowmaster/Marksman (BM/MM), Bishop, and two melee Attackers. -The three ranged attackers that enters map immediately after the seduce group should be in a party consisting of DRK, BM/MM, Bishop, and two ranged Attackers. -All other ranged party should consist of DRK, BM/MM, and three ranged Attackers because they should not fall into the seduce group. -Melee will enter map first. -Ranged will enter map second. -Expedition Captain should be ranged and should enter the map directly in front of the bishops. -Bishops will enter map last. -Autopot must be set to high to increase survivability. -Hero’s Will is highly recommended for survivability. -Night Lords (NL) need 20 sets of stars because shadow stars will be dispelled during arms. -During potion lock it is good to jump into mobs to take less damage. -Zombify is random and there will be no icon or graphical indication of being in the zombify condition. -Expedition Captain should move all dead people to the last party in the expedition, wait for seduce to finish, move a bishop into the last party, and give the go ahead for the bishop to resurrect. -Type into your chat box SED when seduced. Melee + Show Spoiler + Melee Guild Members + Show Spoiler + Kritty Grace MnM xusam Tarias rayman naonao kyuukyuu wonkman gotblunt 1. Enter map first. 2. Arms Stage + Show Spoiler + a. General Strategy + Show Spoiler + The first priority is to kill the seduce arm because it is less likely for the expedition to die if we increase our survivability. Then the next arm to be targeted is the healing arm because the arm directly decreases our Damage per Second (DPS). The third arm the melee group will be targeting is the dispel arm because this will increase the survivability of our bishops. The reason melee is targeting the top LEFT arm is because all warriors can most efficiently reach this arm with their attack skills. The left side remaining arms will be killed before the right side because the stage for Body 1 will start from the right side. b. General Description + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Melee Strategy + Show Spoiler + -First, attack left side, second from the bottom arm (220m HP). -Second, attack right side, second from the bottom arm (240m HP). -Third, attack left side, top arm (264m HP) -Fourth, attack left side, remaining arms (378m HP). -Fifth, attack right side, remaining arms (378m HP). 3. Body 1 – 748m HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map and Magic Crash (MC) are the keys to successfully killing Body 1. Attacking is the last priority. Staying alive will make sure our ranged party never gets shifted into the seduce party (first 5 people in the map). Being able to continuously link up MC will increase the entire expedition’s DPS by a minimum of 33%. The melee group is the support group here allowing our ranged attackers to do the damage. b.General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Stun (5sec) -11k Touch Damage -5k Magic Attack c. Melee Strategy + Show Spoiler + -All warriors MUST LINK up their MC. -Recast all buffs after the two possible times Body 1 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop. -DO NOT rely on HyperBody (HB) to withstand touch damage during the times Body 1 will dispel (at the 90% HP and at the 60% HP marks). -Attack only after you are able to continuously perform the previous listed tasks. 4. Body 2 and Body 3 – 904m HP and 1.28b HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map and Magic Crash (MC) are the keys to successfully killing Body 2 and 3. Attacking is the last priority. Staying alive will make sure our ranged party never gets shifted into the seduce party (first 5 people in the map). Being able to continuously link up MC will increase the entire expedition’s DPS by a minimum of 33%. The melee group is the support group here allowing our ranged attackers to do the damage. b. General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Potion Lock (6sec) -Seduce (15sec, first 5 members to enter map) -Stun (5sec) -Body 2 - 12.4k Touch Damage -Body 2 - 5.4k Magic Attack -Body 3 - 13.4k Touch Damage -Body 3 - 5.8k Magic Attack c. Melee Strategy + Show Spoiler + -All warriors MUST LINK up their MC. Beware seduce will mess up the MC order. -Recast all buffs after the two possible times Body 2 and 3 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop. -DO NOT rely on HyperBody (HB) to withstand touch damage during the times Body 2 or 3 will dispel (at the 90% HP and at the 60% HP marks). -Attack only after you are able to continuously perform the previous listed tasks. Ranged + Show Spoiler + Ranged Guild Members + Show Spoiler + Error Profit OPSHOT Neos Terrible Nitty Joker Jaay 1. Enter map second, after all melee are inside. 2. Arms Stage + Show Spoiler + a. General Strategy + Show Spoiler + The first priority is to kill the seduce arm because it is less likely for the expedition to die if we increase our survivability. Then the next arm to be targeted is the healing arm because the arm directly decreases our Damage per Second (DPS). The third arm the ranged group will be targeting is the dispel arm because this will increase the survivability of our bishops. The reason ranged is targeting the top RIGHT arm is because it is not as efficient for melee to reach this arm with their attack skills. The left side remaining arms will be killed before the right side because the stage for Body 1 will start from the right side. b. General Description + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Ranged Strategy + Show Spoiler + -First, attack left side, second from the bottom arm (220m HP). -Second, attack right side, second from the bottom arm (240m HP). -Third, attack right side, top arm (264m HP) -Fourth, attack left side, remaining arms (378m HP). -Fifth, attack right side, remaining arms (378m HP). 3. Body 1 – 748m HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive and attacking on the right side of the map are the requirements to successfully killing Body 1. Support buffs for the melee group is the last thing you want to pay attention to. Staying alive by NOT touching the Body 1 and keeping your HP high will make sure you are able to contribute to the expedition’s DPS. If the melee group messes up with their MC and Body 1 casts weapon cancel, if applicable, do your best to not attack and conserve your ammunition. The ranged group is the expedition’s main DPS. b.General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Stun (5sec) -11k Touch Damage -5k Magic Attack c. Ranged Strategy + Show Spoiler + -All ranged must NOT touch the Body 1. -Recast all buffs after the two possible times Body 1 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop and HyperBody (HB) is not guaranteed. -ATTACK ATTACK ATTACK you are the expedition’s main DPS. 4. Body 2 and Body 3 – 904m HP and 1.28b HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive and attacking on the right side of the map are the keys to successfully killing Body 2 and 3. Support buffs for the melee group is the last thing you want to pay attention to. Staying alive by NOT touching the Body 2 or 3 and keeping your HP high will make sure you are able to contribute to the expedition’s DPS. If the melee group messes up with their MC and Body 2 or 3 casts weapon cancel, if applicable, do your best to not attack and conserve your ammunition. The ranged group is the expedition’s main DPS. If by any chance you get shifted into the seduce group then GG. b. General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Potion Lock (6sec) -Seduce (15sec, first 5 members to enter map) -Stun (5sec) -Body 2 - 12.4k Touch Damage -Body 2 - 5.4k Magic Attack -Body 3 - 13.4k Touch Damage -Body 3 - 5.8k Magic Attack c. Ranged Strategy + Show Spoiler + -All ranged must NOT touch the Body 2 or 3. -Recast all buffs after the two possible times Body 2 or 3 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop and HyperBody (HB) is not guaranteed. -ATTACK ATTACK ATTACK you are the expedition’s main DPS. Bishops + Show Spoiler + Bishop Guild Members + Show Spoiler + leegi Vicar Ness 1. Enter map last, after all melee and ranged are inside. 2. Resurrections + Show Spoiler + Resurrections are reserved for the melee members in the seduce group. Wait for expedition captain to give you the go ahead before you resurrected. Do not resurrect until SED is finished. 3. Arms Stage + Show Spoiler + a. General Strategy + Show Spoiler + Your first priority is to stay alive on the right side of the map. The only other thing you need to do is if someone is your party is seduced. Follow them to the left side to heal them ONLY IF YOU CAN STAY ALIVE while performing this task. b. General Description + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Bishop Strategy + Show Spoiler + -Stay in the middle on top of Zakum’s body. DO NOT climb on ropes because the reverse keys will confuse you. DO NOT use any buffs except for Heal and Magic Guard (MG). -Use ALL CURES if you are sealed. -Spam Heal for yourself -Spam MG for yourself -If party member is seduced follow and heal them to the right side only if you can stay alive while doing so. This should not be a problem as long as you spam MG and heal continuously while using all cures when needed. -STAY ALIVE 4. Body 1 – 748m HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map is your ONLY priority and task for Body 1. DO NOT heal under any circumstances because of zombify (HP heal = damage taken = instant death). Hanging on the top right rope is the safest spot in the map. b.General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Stun (5sec) -11k Touch Damage -5k Magic Attack c. Bishop Strategy + Show Spoiler + -You must NOT touch the Body 1. -Stay on top right rope and spam magic guard and your potions. -Make sure to keep your HP high. HyperBody (HB) is not guaranteed. -Let summons hit you for low damage. -Move minimap and party hp toolbars to top right of your screen so you can keep track of your buffs as well as HP and location of party members. 5. Body 2 and Body 3 – 904m HP and 1.28b HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map is your first priority for Body 2 and 3. Hanging on the top right rope is the safest spot in the map. Do not heal because of zombify EXCEPT under only one condition. If one of your party member calls out SED, jump off the rope and follow them to the far right side. DO NOT heal UNLESS your party member is in SED and gets 1/1 or if HP is very LOW. Quickly heal twice and stop. This is to prevent your party member from dying and at the same time prevent you from healing during zombify. Hang on the rope as long none of your party members are in SED. Place your minimap and party hp toolbars underneath your buff skills at the top right corner of your screen to better keep track of your party members hp and location. b. General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Potion Lock (6sec) -Seduce (15sec, first 5 members to enter map) -Stun (5sec) -Body 2 - 12.4k Touch Damage -Body 2 - 5.4k Magic Attack -Body 3 - 13.4k Touch Damage -Body 3 - 5.8k Magic Attack c. Bishop Strategy + Show Spoiler + -You must NOT touch the Body 2 or 3. -Stay on top right rope and spam magic guard and your potions. -Make sure to keep your HP high. HyperBody (HB) is not guaranteed. -Let summons hit you for low damage. -Move minimap and party hp toolbars to top right of your screen so you can keep track of your buffs as well as HP and location of party members. -Jump off rope ONLY if one of your party members calls out SED and follow them to the far right side. HEAL TWICE ONLY if they are in SED and get 1/1 or if HP is VERY LOW. -Return to rope after SED ends and continue staying alive. Mages + Show Spoiler + | ||
kesrith
Germany393 Posts
On March 19 2011 06:21 xusam wrote: CHAOS ZAKUM GUIDE General Party Organization Information + Show Spoiler + -Parties should be limited to a maximum of five people to make it easy to move bishops around. -Each melee party should consist of Dark Knight (DRK), Bowmaster/Marksman (BM/MM), Bishop, and two melee Attackers. -The three ranged attackers that enters map immediately after the seduce group should be in a party consisting of DRK, BM/MM, Bishop, and two ranged Attackers. -All other ranged party should consist of DRK, BM/MM, and three ranged Attackers because they should not fall into the seduce group. -Melee will enter map first. -Ranged will enter map second. -Expedition Captain should be ranged and should enter the map directly in front of the bishops. -Bishops will enter map last. -Autopot must be set to high to increase survivability. -Hero’s Will is highly recommended for survivability. -Night Lords (NL) need 20 sets of stars because shadow stars will be dispelled during arms. -During potion lock it is good to jump into mobs to take less damage. -Zombify is random and there will be no icon or graphical indication of being in the zombify condition. -Expedition Captain should move all dead people to the last party in the expedition, wait for seduce to finish, move a bishop into the last party, and give the go ahead for the bishop to resurrect. -Type into your chat box SED when seduced. Melee + Show Spoiler + 1. Enter map first. 2. Arms Stage + Show Spoiler + a. General Strategy + Show Spoiler + The first priority is to kill the seduce arm because it is less likely for the expedition to die if we increase our survivability. Then the next arm to be targeted is the healing arm because the arm directly decreases our Damage per Second (DPS). The third arm the melee group will be targeting is the dispel arm because this will increase the survivability of our bishops. The reason melee is targeting the top LEFT arm is because all warriors can most efficiently reach this arm with their attack skills. The left side remaining arms will be killed before the right side because the stage for Body 1 will start from the right side. b. General Description + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Melee Strategy + Show Spoiler + -First, attack left side, second from the bottom arm (220m HP). -Second, attack right side, second from the bottom arm (240m HP). -Third, attack left side, top arm (264m HP) -Fourth, attack left side, remaining arms (378m HP). -Fifth, attack right side, remaining arms (378m HP). 3. Body 1 – 748m HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map and Magic Crash (MC) are the keys to successfully killing Body 1. Attacking is the last priority. Staying alive will make sure our ranged party never gets shifted into the seduce party (first 5 people in the map). Being able to continuously link up MC will increase the entire expedition’s DPS by a minimum of 33%. The melee group is the support group here allowing our ranged attackers to do the damage. b.General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Stun (5sec) -11k Touch Damage -5k Magic Attack c. Melee Strategy + Show Spoiler + -All warriors MUST LINK up their MC. -Recast all buffs after the two possible times Body 1 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop. -DO NOT rely on HyperBody (HB) to withstand touch damage during the times Body 1 will dispel (at the 90% HP and at the 60% HP marks). -Attack only after you are able to continuously perform the previous listed tasks. 4. Body 2 and Body 3 – 904m HP and 1.28b HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive on the right side of the map and Magic Crash (MC) are the keys to successfully killing Body 2 and 3. Attacking is the last priority. Staying alive will make sure our ranged party never gets shifted into the seduce party (first 5 people in the map). Being able to continuously link up MC will increase the entire expedition’s DPS by a minimum of 33%. The melee group is the support group here allowing our ranged attackers to do the damage. b. General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Potion Lock (6sec) -Seduce (15sec, first 5 members to enter map) -Stun (5sec) -Body 2 - 12.4k Touch Damage -Body 2 - 5.4k Magic Attack -Body 3 - 13.4k Touch Damage -Body 3 - 5.8k Magic Attack c. Melee Strategy + Show Spoiler + -All warriors MUST LINK up their MC. Beware seduce will mess up the MC order. -Recast all buffs after the two possible times Body 2 and 3 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop. -DO NOT rely on HyperBody (HB) to withstand touch damage during the times Body 2 or 3 will dispel (at the 90% HP and at the 60% HP marks). -Attack only after you are able to continuously perform the previous listed tasks. Ranged + Show Spoiler + 1. Enter map second, after all melee are inside. 2. Arms Stage + Show Spoiler + a. General Strategy + Show Spoiler + The first priority is to kill the seduce arm because it is less likely for the expedition to die if we increase our survivability. Then the next arm to be targeted is the healing arm because the arm directly decreases our Damage per Second (DPS). The third arm the ranged group will be targeting is the dispel arm because this will increase the survivability of our bishops. The reason ranged is targeting the top RIGHT arm is because it is not as efficient for melee to reach this arm with their attack skills. The left side remaining arms will be killed before the right side because the stage for Body 1 will start from the right side. b. General Description + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Ranged Strategy + Show Spoiler + -First, attack left side, second from the bottom arm (220m HP). -Second, attack right side, second from the bottom arm (240m HP). -Third, attack right side, top arm (264m HP) -Fourth, attack left side, remaining arms (378m HP). -Fifth, attack right side, remaining arms (378m HP). 3. Body 1 – 748m HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive and attacking on the right side of the map are the requirements to successfully killing Body 1. Support buffs for the melee group is the last thing you want to pay attention to. Staying alive by NOT touching the Body 1 and keeping your HP high will make sure you are able to contribute to the expedition’s DPS. If the melee group messes up with their MC and Body 1 casts weapon cancel, if applicable, do your best to not attack and conserve your ammunition. The ranged group is the expedition’s main DPS. b.General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Stun (5sec) -11k Touch Damage -5k Magic Attack c. Ranged Strategy + Show Spoiler + -All ranged must NOT touch the Body 1. -Recast all buffs after the two possible times Body 1 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop and HyperBody (HB) is not guaranteed. -ATTACK ATTACK ATTACK you are the expedition’s main DPS. 4. Body 2 and Body 3 – 904m HP and 1.28b HP + Show Spoiler + a. General Strategy + Show Spoiler + Staying alive and attacking on the right side of the map are the keys to successfully killing Body 2 and 3. Support buffs for the melee group is the last thing you want to pay attention to. Staying alive by NOT touching the Body 2 or 3 and keeping your HP high will make sure you are able to contribute to the expedition’s DPS. If the melee group messes up with their MC and Body 2 or 3 casts weapon cancel, if applicable, do your best to not attack and conserve your ammunition. The ranged group is the expedition’s main DPS. If by any chance you get shifted into the seduce group then GG. b. General Description + Show Spoiler + -Weapon cancel (30sec) -Magic cancel (30sec) -Heal -Summons -Dispel (at 90% HP and at 60% HP) -HP/MP = 1/1 -Zombify (10sec) -Potion Lock (6sec) -Seduce (15sec, first 5 members to enter map) -Stun (5sec) -Body 2 - 12.4k Touch Damage -Body 2 - 5.4k Magic Attack -Body 3 - 13.4k Touch Damage -Body 3 - 5.8k Magic Attack c. Ranged Strategy + Show Spoiler + -All ranged must NOT touch the Body 2 or 3. -Recast all buffs after the two possible times Body 2 or 3 will dispel. -Make sure to keep your HP high. You will NOT BE HEALED by a bishop and HyperBody (HB) is not guaranteed. -ATTACK ATTACK ATTACK you are the expedition’s main DPS. Bishops [spoiler]1. Enter map last after all melee and ranged are inside. 2. Resurrections + Show Spoiler + Resurrections are reserved for the melee members in the seduce group. Wait for expedition captain to give you the go ahead before you resurrected. Do not resurrect until SED is finished. 3. Arms Stage a. General Strategy + Show Spoiler + Your first priority is to stay alive on the right side of the map. The only other thing you need to do is if someone is your party is seduced. Follow them to the left side to heal them ONLY IF YOU CAN STAY ALIVE while performing this task. + Show Spoiler + -Dispels 15 to 25 times a minute -Reverse spell (12sec) -Poison mist (12sec) -Seduce (15sec, first 5 members to enter map) -5k mp drain -Heal (250k HP to each arm per 30sec) -Seal (30sec) -Darkness (30sec) -Curse (60sec) -Weakness (30sec) -Weapon def up -Magic def up -3.4k Touch Damage -3k Magic Attack c. Bishop Strategy + Show Spoiler + -Stay in the middle on top of Zakum’s body. DO NOT climb on ropes because the reverse keys will confuse you. DO NOT use any buffs except for Heal and Magic Guard (MG). -Use ALL CURES if you are sealed. -Spam Heal for yourself -Spam MG for yourself -If party member is seduced follow and heal them to the right side only if you can stay alive while doing so. This should not be a problem as long as you spam MG and heal continuously while using all cures when needed. -STAY ALIVE Is this even possible for mages? | ||
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