On November 05 2010 10:56 Crushed wrote: I was just curious if there is a waiting period to be whitelisted? Not to rush or be a pain in the arse, just curious as to if I should be checking back from time to time or stick to sp for a few days. =D
No sir. You'll be able to log in tomorrow morning. I just haven't updated the list today because I've had some RL stuff to do, and trying to work out a few remaining issues with addons on the server.
No sir. You'll be able to log in tomorrow morning. I just haven't updated the list today because I've had some RL stuff to do, and trying to work out a few remaining issues with addons on the server.
On November 05 2010 10:36 Serejai wrote: Server is back up, and I'm gonna recommend you guys relog before map saves, even if you're not one of the few people that get timed out during them. That way, if the server hangs again, you won't lose any inventory.
Also, I would like you all to take five minutes each night before bed and pray to the deity of your choosing that Notch fixes these issues soon. All addons seem to be updated and working fine, so any remaining issues with the server are up to Notch to fix.
The server update is not mandatory, but you might want to update just to make sure.
This is a bugfixes only update:
* Signs on the sides of cacti no longer crash the game * The player won’t get stuck on the top of the world in multiplayer * Reverted mob spawning back to the old code, it was far to annoying. I have plans on what to do with this. * Fixed the leaf particle colors * Reduced CPU usage for monster spawning, but there’s still a lot of work to be done to reduce lag on SMP servers. * Attempted to fix the portal dupe bug where you could exit through a different (new) one than the one you entered through.
About the portals, it’s possible that two portals can lead to the same portal in the Nether. This is because the space down there is compressed by a factor of 8, and I haven’t come up with a good way to fix this yet. I might just end up doing an explicit one-to-one binding between portal pairs, but that’s nontrivial as it should survive the portal being temporarily destroyed. If you TNT a portal then rebuild it, you’d expect it to still lead to the same place, right?
Hmm.
More bug updates are coming next week, mainly related to survival mode multi player.
[edit]:
Client 1.2.1_01 fixes armor. And I forgot to mention that Music will play in multiplayer now as well.
Yeah, that patch isn't active on the server yet. It doesn't actually change enough to warrant bringing the server offline and updating it, to be honest. Only thing that affects our server is the "getting stuck at the top of the world" issue, which we can just move someone anyway if it happens.
On November 06 2010 11:55 Psiven wrote: Just getting dropped at "Took too long to log in." at the moment.
I really, REALLY hate to be redundant... but it's pretty amusing, too.
Two words for you;
BLAME NOTCH. ^_^
Apparently there is some issue with MCNet again because all SMP servers seem to be broken at the moment (I've tried joining six different ones, all fairly large, and all give the same error message).
So, nothing I can really do about it, and no idea when it will be fixed
Yeh, I'm actually having problems even logging in, and the few times I've gotten there servers are down =( Boo Notch, get on this shit. I was just about to build mah house.
Come grab a floor at BELA VISTA APT. located WEST of /spawn!!! Here are a couple images:
Just sign your name in the lobby to grab one of the floors! Then feel free to use it / decorate it any way you'd like. Be quick because some are already taken!