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Magic: The Gathering - Page 380

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BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2013-05-21 21:22:34
May 21 2013 20:44 GMT
#7581
On May 22 2013 01:05 MaestroSC wrote:
Show nested quote +
On May 21 2013 17:44 BlueBird. wrote:
Don't they only give you 1 pack of M13 cards? I don't think that is going to make or break your ability to collect cards/make decks, either way you will need to invest more $ in to the game if you want to play something besides planeswalker mode and the free phantom limited events.



there are free events? 0.o


They used to give you a phantom event for signing up for awhile. Idk if they still do it or not. http://www.wizards.com/Magic/magazine/Article.aspx?x=mtg/daily/other/07242012d
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Audemed
Profile Joined November 2010
United States893 Posts
May 21 2013 23:25 GMT
#7582
When I signed up, it came with 4 new player phantom tickets and 2 event tickets. One of each gives you entry into the new player phantom sealed/draft events, which are limited to 4 players and have payout only for 1st place. Low pay, but low entry fee as well and it's typically pretty easy competition.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 22 2013 03:50 GMT
#7583
So Ratchet Bomb reprinted in M14, not sure how I feel about this...feel like all the 2drops.dec took a hit.
Get it by your hands...
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
Last Edited: 2013-05-22 03:53:40
May 22 2013 03:53 GMT
#7584
I still don't quite know how the 2 drop deck plays out but ratchet bomb kinda slow isn't it? Also sure they all die, just can't you still get tons of blood artist triggers and just bring em back again?
Dota 3hard5me
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 22 2013 03:55 GMT
#7585
Talking about burning trees. Blood Artist decks, not sure, guess it's another thing to be aware of.
Get it by your hands...
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
May 22 2013 04:01 GMT
#7586
Why would you be worried about Blood Artist? Doesn't it rotate when this takes effect?
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2013-05-22 04:10:20
May 22 2013 04:05 GMT
#7587
It will stay in for a few months, when Innistrad rotates out, then M13 will. So M13 and M14 have overlap time. Unless they changed this too,

Ratchet bomb kills voice of resurgence and wurm tokens. Probably relevant for all those people that try to copy pro tour winning deck lists and tweak them for standard.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
May 22 2013 04:13 GMT
#7588
On May 22 2013 13:05 BlueBird. wrote:
It will stay in for a few months, when Innistrad rotates out, then M13 will. So M13 and M14 have overlap time. Unless they changed this too,

Ratchet bomb kills voice of resurgence and wurm tokens. Probably relevant for all those people that try to copy pro tour winning deck lists and tweak them for standard.


oh I thought it rotated at the yearly sets, my bad.
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 22 2013 04:39 GMT
#7589
So I think I was going to take BUG to Game Day, then I realized that I can't go to Game Day.
Get it by your hands...
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
May 22 2013 06:55 GMT
#7590
On May 22 2013 13:39 Judicator wrote:
So I think I was going to take BUG to Game Day, then I realized that I can't go to Game Day.


I thought I was going to build Junk Midrange, and then I realized I wasn't spending $35 on Voices. lol
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
bobbob
Profile Joined December 2009
United States368 Posts
May 22 2013 08:11 GMT
#7591
On May 22 2013 12:50 Judicator wrote:
So Ratchet Bomb reprinted in M14, not sure how I feel about this...feel like all the 2drops.dec took a hit.

So instead of casting Augur of Bolas/Farseek (sure, they rotate, but I'm sure we have some other rampant growth effect/defensive creature) on turn 2, you cast ratchet bomb, spend turns 2 and 3 ticking it up and blow it turn 4 when you would have cast some other sweeper? You can even jam Gaze of Granite off of a Farseek/Arbor Elf. I suppose you get a 4 drop, but is it really better than ramping into a turn 3 4-drop?

You also hope that they don't have artifact removal on turn 3, prevent you from popping the bomb and just kill you.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 22 2013 13:33 GMT
#7592
Augur is ass, the more I play with it, the more I hate it. The inconsistency is terrible for the decks that need consistency when your effective clock is like 3 turns. It's terrible against all the 2 drops and even more so if they have Ghor-Clans. It's one thing if you have Sphinx's in your deck, but SR isn't even that good right now, so there's like 0 incentive to run that card. Nobody ever ran Augurs to fetch Charms/Twices.

Agree with the Farseek though.

Ratchet Bomb is just better than Augur simply because Augur doesn't do anything of value sadly. I had 4 in my BUG, went to 0 as of now. Just ain't worth it.
Get it by your hands...
kaoxx
Profile Joined May 2011
86 Posts
May 22 2013 15:05 GMT
#7593
Judicator, I'm interested in how you built your BUG list if you don't mind sharing it.

I am somewhat torn between 2 lists I feel quite content playing with. The 1st list goes for the milling wincon with x3 drownyard and x1 Jace, backed up with large suite of removals. The 2nd list goes for the aetherling/progenitor beatdown, with more counters/plasma capture, x2 deadbridge chant, more snapcasters, and x3 forbidden alchemy for dig.

The 1st list is great against most matchups, but I find it really weak against planeswalkers; if i don't have a counter in hand for it, the only way i can take care of it is with the x2 gaze of granites for 7cmc+. I've played UWR tempo decks who would opt to go for ulti on Ral Zarek because of how helpless I am against PWs.

The 2nd list does very well against midrange/jund (love aetherling), but i hate forbidden alchemy against aggro. Having to dig for an answer while tanking my life total below 10 is such a depressing scenario.

I had originally dedicated 1-2 negates and a dispel against control matchups, but am considering packing more removal/vraska since literally no one is playing esper/sphinxes these days. Planning to test more with barter in blood and RtR Jace.

I will post the 2 lists later tonight when I get home if I am not too tired.
fifasnipe2224
Profile Joined January 2011
United States243 Posts
May 22 2013 15:08 GMT
#7594
I am planning on buy one of THESES for my girlfriends birthday. My question is what cards and how many cards come in the "Selesnya Guild Packs with Grove of the Guardians Promo"? I know it comes with 5 RtR boosted but what is inside the pre-made pack and how many cards come in it?
.:RoS:.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
May 22 2013 15:13 GMT
#7595
On May 23 2013 00:08 fifasnipe2224 wrote:
I am planning on buy one of THESES for my girlfriends birthday. My question is what cards and how many cards come in the "Selesnya Guild Packs with Grove of the Guardians Promo"? I know it comes with 5 RtR boosted but what is inside the pre-made pack and how many cards come in it?

15 cards and a guildgate. It's the same as a regular pack only all the cards are Selesnya.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 22 2013 15:59 GMT
#7596
On May 23 2013 00:05 kaoxx wrote:
Judicator, I'm interested in how you built your BUG list if you don't mind sharing it.

I am somewhat torn between 2 lists I feel quite content playing with. The 1st list goes for the milling wincon with x3 drownyard and x1 Jace, backed up with large suite of removals. The 2nd list goes for the aetherling/progenitor beatdown, with more counters/plasma capture, x2 deadbridge chant, more snapcasters, and x3 forbidden alchemy for dig.

The 1st list is great against most matchups, but I find it really weak against planeswalkers; if i don't have a counter in hand for it, the only way i can take care of it is with the x2 gaze of granites for 7cmc+. I've played UWR tempo decks who would opt to go for ulti on Ral Zarek because of how helpless I am against PWs.

The 2nd list does very well against midrange/jund (love aetherling), but i hate forbidden alchemy against aggro. Having to dig for an answer while tanking my life total below 10 is such a depressing scenario.

I had originally dedicated 1-2 negates and a dispel against control matchups, but am considering packing more removal/vraska since literally no one is playing esper/sphinxes these days. Planning to test more with barter in blood and RtR Jace.

I will post the 2 lists later tonight when I get home if I am not too tired.


I play Syncopates and against UWR, I don't tap out early on. Ral isn't a big deal unless they just run it out there which most players do not.

The aggro match up is a problem in general, but I board in Tree of Redemption and that usually stops them for me to catch a breath.
Get it by your hands...
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
May 22 2013 22:01 GMT
#7597
Okay you guys may be sick and tired of answering this.

How would I get started in MTGO? What do I start with, how much would it cost? What is this ticket system thing?
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
bobbob
Profile Joined December 2009
United States368 Posts
May 22 2013 22:10 GMT
#7598
On May 22 2013 22:33 Judicator wrote:
Augur is ass, the more I play with it, the more I hate it. The inconsistency is terrible for the decks that need consistency when your effective clock is like 3 turns. It's terrible against all the 2 drops and even more so if they have Ghor-Clans. It's one thing if you have Sphinx's in your deck, but SR isn't even that good right now, so there's like 0 incentive to run that card. Nobody ever ran Augurs to fetch Charms/Twices.

Agree with the Farseek though.

Ratchet Bomb is just better than Augur simply because Augur doesn't do anything of value sadly. I had 4 in my BUG, went to 0 as of now. Just ain't worth it.

In that case, compare to Azorius Charm, which is basically the other 2 drop. Having played Augur in some lists, its ability was paraphrased to 'look at the bottom 3 cards of your library,' but I was not sure if it was just not playing the right lists that caused it to fail so often..

I just don't see ratchet bomb being better than a Verdict against 2-drops. It's fine against Advent/Voice tokens, but those are the more midrange decks.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
May 22 2013 22:34 GMT
#7599
On May 23 2013 07:01 Fawkes wrote:
Okay you guys may be sick and tired of answering this.

How would I get started in MTGO? What do I start with, how much would it cost? What is this ticket system thing?

it's $10 to open an account, gives you some minimal stuff. Basically you can buy cards and play standard, or you can buy packs and tickets to play drafts etc. Event tickets or tix or w/e people call em are $1 and are used to enter events / trade for packs and generally are just used as currency.
Dota 3hard5me
KtheZ
Profile Blog Joined October 2009
United States813 Posts
May 22 2013 22:47 GMT
#7600
On May 23 2013 07:34 Nub4ever wrote:
Show nested quote +
On May 23 2013 07:01 Fawkes wrote:
Okay you guys may be sick and tired of answering this.

How would I get started in MTGO? What do I start with, how much would it cost? What is this ticket system thing?

it's $10 to open an account, gives you some minimal stuff. Basically you can buy cards and play standard, or you can buy packs and tickets to play drafts etc. Event tickets or tix or w/e people call em are $1 and are used to enter events / trade for packs and generally are just used as currency.


There's some pretty fun formats that are only reasonably playable on MTGO, like cube drafts, momir basic, and pauper tournies
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