Magic: The Gathering - Page 373
Forum Index > General Games |
Judicator
United States7270 Posts
| ||
JT
Canada24 Posts
On May 13 2013 08:36 bobbob wrote: I think the closest comparison would be Bonfire, another small set mythic. All the Pod players are saying they want 4 in their 75 after the GP. I can see it staying expensive for a while. | ||
Durp
Canada3117 Posts
On May 09 2013 13:19 Judicator wrote: So got tired of relying on Sphinx's Revelation, Esper's on the shelf until at least next block (the chances of M14 being good to control are next to 0). Instead, I went tuning for BUG control. You know what I realized? Urban Evolution into Aetherling will kill most opponents pretty handily. The mana base still needs tweaking since the spells are color intensive. I like the deck, it can do what I want and give me free wins off of Aetherling. Deck list for anyone curious, its still being tinkered with so feel free to provide suggestions Aetherling is an absurd card. I mean it's not too powerful given its mana cost, but I love how you basically just win when it hits play. Looove it | ||
IGotPlayguuu
Italy660 Posts
| ||
Judicator
United States7270 Posts
Cockatrice auto-updates their card database, did that go down when the servers went down? Not sure on the manual patching procedures. | ||
IMABUNNEH
United Kingdom1062 Posts
On May 13 2013 10:05 Cel.erity wrote: How are you not playing Dragonshift, or the green Gatekeepers with 7 gates? I'd be curious to know what else you left in your sideboard. The green keepers are lame. Leaving Dragonshift out was an accident. It got sideboarded in every game. Also I think that IS the whole draft pool unless I'm mistaken. | ||
Judicator
United States7270 Posts
7 Life is alot of life in draft. That's like a reset your first 2 turns worth of early attacks. Sure it's not as exciting as some of the others, but I wouldn't be so quick to put it off as a "lame" card. | ||
deth2munkies
United States4051 Posts
+ Show Spoiler + Obzedat, Ghost Council Momentary Blink Ghostway Debtor's Knell Unburial Rites Fiend Hunter Saving Grasp Faceless Butcher Voidwalk Cloudshift Orzhov Pontiff Flickerwisp Flicker Ghostly Flicker Summoner's Closet Leonin Relic Warder Tidehollow Sculler Twilight Shepherd Angel of Despair War Priest of Thune Lavinia the Tenth Bone Shredder Deadeye Navigator Wrexial the Risen Deep Chittering Rats Shriekmaw Fleshbag Marauder Frost Titan Sun Titan Caged Sun Palinchron Ixidron Liliana's Specter Man-o'-war Massacre Wurm Debt to the Deathless Mulldrifter Puppeteer Clique Enslave Restoration Angel Riftwing Cloudskate Cackling Counterpart Stonecloaker Sunblast Angel Suture Priest Vendilion Clique Venser, Shaper Savant | ||
Judicator
United States7270 Posts
My friend has one, he cut all of the control magic that doesn't say control permanent. Frost Titan's pointless, as is Sun Titan. Caged Sun seems out of place. Liliana's Specter seems ambitious as is Fiend Hunter, and other low drop stuff. He basically abuses the commander's ability which seems highly abuse-able. You need an Ashnod's Altar or some other solid sack outlet to basically maximize the commander's ability. It just seems like a highly marginal list and the commander is all about politics. You're missing Disciple of Bolas on there. | ||
deth2munkies
United States4051 Posts
On May 14 2013 12:58 Judicator wrote: You're going for that Blink strategy just in Esper colors so I don't see the point of your commander. I know there's a short-list of commanders in Esper but I think there are much better ones for what you're trying to do. My friend has one, he cut all of the control magic that doesn't say control permanent. Frost Titan's pointless, as is Sun Titan. Caged Sun seems out of place. Liliana's Specter seems ambitious as is Fiend Hunter, and other low drop stuff. He basically abuses the commander's ability which seems highly abuse-able. You need an Ashnod's Altar or some other solid sack outlet to basically maximize the commander's ability. It just seems like a highly marginal list and the commander is all about politics. You're missing Disciple of Bolas on there. You're right, I forgot disciple, and this is a list of possibles, not a list of stuff actually in the deck. I have no idea why caged sun is there though, was an oversight. Anyway, it's an Esper deck and it was her or Sen Triplets, which just seems more mean than useful. With blink effects, you can shotgun your enemy's creatures as long as you have a haste effect (Lightning Greaves for example), she's literally the only Esper commander that has any synergy with flickering. If you think Frost/Sun titan are pointless, you haven't played much commander, plus flickering them lets you use their abilities at instant speed, a flickered Sun Titan on an O-Ring or something can be an absolute blowout. It's also worth it to note that Cloudshift in particular synergizes well with Merieke Ri Berit and other control magic effects as it lets you keep the creature (return under YOUR control, rather than its owner's). I don't think I need to explain the interaction with Fiend Hunter/Butcher/Relic Warder either, all are creature-based answers that synergize well with flicker/bounce should I need them to. Also the reason why I want it to be Esper is that I want to play 2 cards: Obzedat, Ghost Council, and Momentary Blink. Why? Because I fucking want to, I don't care how good it is. | ||
Cel.erity
United States4890 Posts
On May 14 2013 12:46 deth2munkies wrote: Building Merieke Ri Berit commander with a focus on flicker effects, got a huge list of possibles, any others to add? Reveillark maybe? And Deadeye Navigator. | ||
Judicator
United States7270 Posts
You need some kind of synergistic back up plan or you will just end up doing cute but underpowered things once your commander dies once or twice. Theres nothing wrong with the blink plan just you need to doing more than just Fiend Hunter and the like. Also is Draining Whelk on the list along with any of the Primordials plus blue Chancellor? | ||
deth2munkies
United States4051 Posts
On May 14 2013 21:41 Judicator wrote: You cant shotgun her with haste effects because its too mana intensive. It doesnt work with Greaves because Greaves is shroud and not derpproof. Plus at that point you are turning your blink spells into singular removal spells which is underwhelming at best in EDH. Seems like an awful lot of work just to take 2 creatures. I am aware of the interaction between Cloudshift but unless you can get some kind of immediate value off of it, it really isn't all that impressive. You need some kind of synergistic back up plan or you will just end up doing cute but underpowered things once your commander dies once or twice. Theres nothing wrong with the blink plan just you need to doing more than just Fiend Hunter and the like. Also is Draining Whelk on the list along with any of the Primordials plus blue Chancellor? She doesn't cost mana to use, just move boots, flicker, move boots back, grab another creature. I never said it was gamebreaking, but it's fun, and the only other value esper commander is Sharuum and I'm not going to be playing near enough artifacts for that. It's also worth it to note that she DOESN'T untap, it doesn't give you the choice, so the only real way to grab another is to flicker or untap her via some other means. Luminate Primordial and Sepulchral Primordial should be on the list as well. Given how many 3 cost value creatures I"m playing, Immortal Servitude or the "reanimate small guys" from original Rav might be worth it. | ||
Judicator
United States7270 Posts
Also, the reason why I am saying the flicker plan on the commander is underwhelming is because the spells are one shots, not great, find untappers they work out much better without having to rely on spells. | ||
deth2munkies
United States4051 Posts
On May 14 2013 23:36 Judicator wrote: Boots is pretty underwhelming from what I have seen unless you are going for that voltron plan. Also, the reason why I am saying the flicker plan on the commander is underwhelming is because the spells are one shots, not great, find untappers they work out much better without having to rely on spells. Well the deck isn't focused on the commander strategy, it's just a neat thing it can do, it's mostly about flickering/bouncing value creatures for fun and profit. Also, how the hell did I forget Nephalia Smuggler? | ||
Confuse
2238 Posts
| ||
Judicator
United States7270 Posts
On May 15 2013 00:04 deth2munkies wrote: Well the deck isn't focused on the commander strategy, it's just a neat thing it can do, it's mostly about flickering/bouncing value creatures for fun and profit. Also, how the hell did I forget Nephalia Smuggler? Sure, I am just warning you that when you do build the deck, you'll find what you are doing pretty underwhelming. | ||
Shotcoder
United States2316 Posts
Edit: and Coiling Oracle too? | ||
Nub4ever
Canada1981 Posts
On May 15 2013 12:40 Shotcoder wrote: Why isn't Glittering Wish being used in Modern? Is the format still too fast for it? That... is actually... really cool. I have no clue how it'll play out. Would you be allowed to choose non-modern cards? | ||
Shotcoder
United States2316 Posts
On May 15 2013 12:55 Nub4ever wrote: That... is actually... really cool. I have no clue how it'll play out. Would you be allowed to choose non-modern cards? When a card says outside of the game it means your sideboard. | ||
| ||