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On September 13 2012 10:39 Kinie wrote:Show nested quote +On September 13 2012 08:59 Xiphos wrote: Hey is Extended dead? Finding no traces of it over @ MTGSalvation. Yeah, WotC did a bit of a definition shake-up 2 or 3 years ago; T2 is now Standard, Extended is now Modern, Legacy and Vintage are still Legacy and Vintage. They also did some rules changes around M10, the main one being removing damage from the stack. Also, was able to build a legacy Affinity deck for 12 MTGO tickets. I find it amusing that I can play affinity for that cheap and still be semi-competative (the only thing the deck's missing is Mox Opal and Stoneforge Mystic).
Modern and Extended are not the same. Wizards is dropping Extended as the format was unpopular.
Modern is a new eternal format which allows all cards that have been printed in regular expansions using the "new" card face (Mirrodin era on). The format will never rotate.
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On September 13 2012 14:29 Shai wrote:Show nested quote +On September 13 2012 10:39 Kinie wrote:On September 13 2012 08:59 Xiphos wrote: Hey is Extended dead? Finding no traces of it over @ MTGSalvation. Yeah, WotC did a bit of a definition shake-up 2 or 3 years ago; T2 is now Standard, Extended is now Modern, Legacy and Vintage are still Legacy and Vintage. They also did some rules changes around M10, the main one being removing damage from the stack. Also, was able to build a legacy Affinity deck for 12 MTGO tickets. I find it amusing that I can play affinity for that cheap and still be semi-competative (the only thing the deck's missing is Mox Opal and Stoneforge Mystic). Modern and Extended are not the same. Wizards is dropping Extended as the format was unpopular.Modern is a new eternal format which allows all cards that have been printed in regular expansions using the "new" card face (Mirrodin era on). The format will never rotate.
Really? No way! He was clearly saying extended was being replaced by modern...
On September 13 2012 13:21 last.resistance wrote:Rare creature 3UR: 2/3 U, tap: draw two cards; R, tap, discard a card: ~ deals damage to target creature equal to discarded cards mana cost. + Show Spoiler +It doesn't seem like there is a mythic on par with Geist, Huntmaster or Bonfire so far, with Rakdos, the mono R and GW mythics left to be spoiled (assuming 15 mythics broken down into 5 guild leaders, 5 guild colored and 5 mono colored). It will be a refreshing change not to have a mythic be one of the defining cards in standard for a while. Unless one of the planeswalkers blows up (between the two I think Vraska in a Golgari or Jund deck).
Huge fan of this card (then again I don't really play that much standard. I'd love this card in limited)
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On September 14 2012 04:06 Risen wrote:Show nested quote +On September 13 2012 14:29 Shai wrote:On September 13 2012 10:39 Kinie wrote:On September 13 2012 08:59 Xiphos wrote: Hey is Extended dead? Finding no traces of it over @ MTGSalvation. Yeah, WotC did a bit of a definition shake-up 2 or 3 years ago; T2 is now Standard, Extended is now Modern, Legacy and Vintage are still Legacy and Vintage. They also did some rules changes around M10, the main one being removing damage from the stack. Also, was able to build a legacy Affinity deck for 12 MTGO tickets. I find it amusing that I can play affinity for that cheap and still be semi-competative (the only thing the deck's missing is Mox Opal and Stoneforge Mystic). Modern and Extended are not the same. Wizards is dropping Extended as the format was unpopular.Modern is a new eternal format which allows all cards that have been printed in regular expansions using the "new" card face (Mirrodin era on). The format will never rotate. Really? No way! He was clearly saying extended was being replaced by modern... Show nested quote +On September 13 2012 13:21 last.resistance wrote:Rare creature 3UR: 2/3 U, tap: draw two cards; R, tap, discard a card: ~ deals damage to target creature equal to discarded cards mana cost. + Show Spoiler +It doesn't seem like there is a mythic on par with Geist, Huntmaster or Bonfire so far, with Rakdos, the mono R and GW mythics left to be spoiled (assuming 15 mythics broken down into 5 guild leaders, 5 guild colored and 5 mono colored). It will be a refreshing change not to have a mythic be one of the defining cards in standard for a while. Unless one of the planeswalkers blows up (between the two I think Vraska in a Golgari or Jund deck). Huge fan of this card (then again I don't really play that much standard. I'd love this card in limited) http://www.wizards.com/Magic/TCG/Resources.aspx?x=judge/resources/sfrmodern http://www.wizards.com/Magic/TCG/Resources.aspx?x=judge/resources/sfrextended
Yup modern is just all cards with the modern frame, extended is like standard + few more years and it rotates. he is right that extended is unpopular i don't see many tounys for it.
Personally as far as constructed go i usually prefer more casual sorta games like EDH pauper or just w.e you wanna slap together, outside of that it's standard or i actually prefer the most block constructed. But really i liked limited formats the most, with sealed>draft but draft is cheaper and i just like it cheaper haha. The thing about constructed i don't like is the mentality of winning just kind kills the experimentation and fun that i can get with limited and not get tired of because ill get a new limited in a couple months and it works out.
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I thought I laid the sarcasm on heavily enough... I guess not.
Edit: Ohhhhh man. Ash zealot with even more play-from-GY hate.
Creature - Human Warrior First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2
So, good against zombies/snapcaster AND it's a good two drop for mono red, in my opinion (even for decks that aren't mono red and just heavy red). It's also something that I wouldn't mind drawing later in a game.
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Pithing Needle reprint as well.
2/2 First Strike with Haste with another ability for RR seems a little pushed.
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Centaur Healer seems like a good sideboard card against aggro. especially if you're running Restoration Angel.
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On September 14 2012 13:24 Shotcoder wrote: Centaur Healer seems like a good sideboard card against aggro. especially if you're running Restoration Angel.
I don't think any aggro (I don't mean midrange) can beat that card comfortably.
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Nice to see Red getting some love - though I found it quite funny how Tom Lapille's article was basically "eh..might not see play - we did the best we could."
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Sounds like mill isn't going to be a thing in RTR.
Uncommon instant 4U Shuffle all cards from your graveyard into your library. Target players puts that many cards from the top of his or her library into his or her graveyard.
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On September 14 2012 13:48 last.resistance wrote: Sounds like mill isn't going to be a thing in RTR.
Uncommon instant 4U Shuffle all cards from your graveyard into your library. Target players puts that many cards from the top of his or her library into his or her graveyard.
??? Start a counter war, on that caster's turn?
Duress is a very powerful card you know?
UB lived through Elixir which is a much harder card to beat than a 5 mana instant.
Anyways, Pithing Needle solved a lot of problems for BUG, still want to play 4 cc and still can't decide if the 4th color is better as White or Red. No, the mana base isn't good enough for 5 cc.
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I was referring to it as a mill spell, not as an anti-mill spell, and in the context of limited.
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Just got magic online--so you can only participate in tournments with event tickets?
The starter pack came with a few, but i have a feeling that with the beginner cards i won't be coming out anywhere near on top to break even from a bracket.
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On September 14 2012 15:43 EMIYA wrote: Just got magic online--so you can only participate in tournments with event tickets?
The starter pack came with a few, but i have a feeling that with the beginner cards i won't be coming out anywhere near on top to break even from a bracket.
Yes. The tournaments online run the same as tournaments in real life. So you'll need to buy the cards to build a deck or use event tickets to play in drafts.
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Wow, Ash Zealot. I don't even know what I'd want to put it in but I want a playset already haha. Wizards really hates Snapcaster lol. But man it's just so above the curve for a Red 2-drop.
The RR cost seems restrictive for splashing, but it's way above the curve. It's also Lightning Bolt bait, but then again, almost everything is. If only I could somehow make a viable Maverick-esqe deck in Modern hrm...
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Do people play these kinds of deck in tournies? I've never seen this kind of bs before.
Blue deck, and he just tries to lay down howling mines with 2 jacer's erasure behind fog banks to make my deck run dry.
9 turns later, i have 4 cards left in my deck, with a field full of 1-2/1s and flyers and 1/1 tokens. i draw oblivion ring, exile his random 5/5 (jacer's phantom) and attack with everything..he goes to -2 hp and i win. jesus.
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On September 14 2012 16:28 EMIYA wrote: Do people play these kinds of deck in tournies? I've never seen this kind of bs before.
Blue deck, and he just tries to lay down howling mines with 2 jacer's erasure behind fog banks to make my deck run dry.
9 turns later, i have 4 cards left in my deck, with a field full of 1-2/1s and flyers and 1/1 tokens. i draw oblivion ring, exile his random 5/5 (jacer's phantom) and attack with everything..he goes to -2 hp and i win. jesus.
Turbo fog was a deck. Notice I use the past tense of the word.
Yes, I play something similar along the lines of UB control where one my win conditions is Nephalia Drownyard and I just maneuver the game towards a situation where you have lost and you just don't know it yet.
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On September 14 2012 22:15 Judicator wrote:Show nested quote +On September 14 2012 16:28 EMIYA wrote: Do people play these kinds of deck in tournies? I've never seen this kind of bs before.
Blue deck, and he just tries to lay down howling mines with 2 jacer's erasure behind fog banks to make my deck run dry.
9 turns later, i have 4 cards left in my deck, with a field full of 1-2/1s and flyers and 1/1 tokens. i draw oblivion ring, exile his random 5/5 (jacer's phantom) and attack with everything..he goes to -2 hp and i win. jesus. Turbo fog was a deck. Notice I use the past tense of the word. Yes, I play something similar along the lines of UB control where one my win conditions is Nephalia Drownyard and I just maneuver the game towards a situation where you have lost and you just don't know it yet. These decks were actually fairly popular for a while at my local gaming store. That UB control was as well, though the version I ran into was UWB, so it had access to doj and terminus. Caught me off guard, and I ended up losing 0-2.
I ended up running Witchbane Orb in my sideboard for a while, as it also deals with Bonfire of the Damned, Curse of Death's Hold, and Devil's Play (which I've seen a lot more of in this new Team America control deck)
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On September 14 2012 22:15 Judicator wrote:Show nested quote +On September 14 2012 16:28 EMIYA wrote: Do people play these kinds of deck in tournies? I've never seen this kind of bs before.
Blue deck, and he just tries to lay down howling mines with 2 jacer's erasure behind fog banks to make my deck run dry.
9 turns later, i have 4 cards left in my deck, with a field full of 1-2/1s and flyers and 1/1 tokens. i draw oblivion ring, exile his random 5/5 (jacer's phantom) and attack with everything..he goes to -2 hp and i win. jesus. Turbo fog was a deck. Notice I use the past tense of the word. Yes, I play something similar along the lines of UB control where one my win conditions is Nephalia Drownyard and I just maneuver the game towards a situation where you have lost and you just don't know it yet. had someone play turbo fog in fnm last week, he eneded up just drawing too many people due to time limitations, dat touch of et + fog+safe passage +elixirs of immortality, really that kind of turbo fog needs sands and more importantly staff of nin to actually be playable in draft. But then again i drafted a door to nothingness deck then and got past swiss only to lose first of top 8 games.
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Thats not turbofog...neat deck though.
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On September 15 2012 01:54 Judicator wrote: Thats not turbofog...neat deck though. It' close enough, when 5 mins in people just shake their head in frustration. It had the fog part of turbo fog it just couldn't get in damage reliably, or draw enough cards back to back so that it wouldn't need touch of the et to delay the game to draw more fogs, which also meant playing planar cleansing is risky as it's not pure creature destruction.
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