I'm trying to use the world map but everything outside the city is greyed out and when I moved to 'city gates' I always get attacked
So I just installed Baldur's Gate II - Page 11
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ShloobeR
Korea (South)3804 Posts
I'm trying to use the world map but everything outside the city is greyed out and when I moved to 'city gates' I always get attacked | ||
Boblion
France8043 Posts
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Dfgj
Singapore5922 Posts
On September 24 2010 09:41 ShloobeR wrote: I'm trying to use the world map but everything outside the city is greyed out and when I moved to 'city gates' I always get attacked You're carrying a lot of valuables and you're surprised you get attacked in such a city? :D There are usually random attacks when you're moving around the map early on. Once you reach the city gates, outside options will become available. | ||
eaT_Mi_Lquid
Germany509 Posts
On September 24 2010 08:57 Mindcrime wrote: My memory failed me. There are indeed NPCs who will only threaten to leave, but there are some NPCs who will leave if too much time has passed at a specific stage in a quest. Korgan is a good example of both. He will only bitch about taking too much time before you try to get his book in the graveyard. If you take too much time after that, however, he will leave. Minsc left me cuz i took too long to rescue his bitch ![]() ![]() Str 18/82 Dex 17 Const 18 Int 9 Wis 13 Cha 15 is this a good distribution for this class ? I plan to go 2 sword style with my champ. Any suggestions on how i should build him ? | ||
Boblion
France8043 Posts
Also you won't be able to use swords if you are a druid. They can only use stuff like clubs ![]() I think the best stats for a fighter/druid should be: 18 18 18 3+ 18 3+ One of the few weakness of Baldur's Gate compared to a game like Arcanum or Torment is that Charisma is really an useless stats ( it will save you a bit of money when you buy stuff but that's pretty much all. Very few dialogs and quests are charisma dependant ) and intelligence is only important for mages :/ | ||
Nikon
Bulgaria5710 Posts
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Mindcrime
United States6899 Posts
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Boblion
France8043 Posts
On September 24 2010 11:11 Nikon wrote: You can't use two-handed swords with a druid, it being either single or multi-classed, sorry. You can however use a staff, and there are some really good choices both in Baldur's Gate 1 and 2 for that. If I recall correctly, staves are the most damaging weapons available, outperforming two-handed swords in most cases. Hmmm there are a couple of good staff but they are not even close of the best two-handed weapons. However there are two or three staffs with interesting buffs for mages. | ||
Mindcrime
United States6899 Posts
On September 24 2010 11:11 Boblion wrote: Your stats are ok but max wisdom is really cool if you play a druid or a priest ( it will give you more spells ). Also you won't be able to use swords if you are a druid. They can only use stuff like clubs ![]() I think the best stats for a fighter/druid should be: 18 18 18 3+ 18 3+ One of the few weakness of Baldur's Gate compared to a game like Arcanum or Torment is that Charisma is really an useless stats ( it will save you a bit of money when you buy stuff but that's pretty much all. Very few dialogs and quests are charisma dependant ) and intelligence is only important for mages :/ Being a druid, he is required to have at least 15 charisma. Intelligence is useful for everyone though not a top priority; getting one-shotted by illithids is no fun. | ||
Boblion
France8043 Posts
On September 24 2010 11:17 Mindcrime wrote: Being a druid, he is required to have at least 15 charisma. Intelligence is useful for everyone though not a top priority; getting one-shotted by illithids is no fun. ya sry i forgot that some classes have minimums reqs, just wanted to say that charisma isn't important, this is a dump stat. About intelligence i spend lot of time rolling my characters so usually i will try to get a bit more than 3 but imo it is really useless if you are not a mage. I mean ok you are right about illithids, but they are quite rare ( They are pretty much all in the same area in BG2 ) so i prefer to max wisdom even for my fighters because i think that the save bonus is more useful thorough BG1+BG2+Tob. So yea one zone in BG2 will be a bit more annoying but that's pretty much all. | ||
Mindcrime
United States6899 Posts
On September 24 2010 11:16 Boblion wrote: Hmmm there are a couple of good staff but they are not even close of the best two-handed weapons. However there are two or three staffs with interesting buffs for mages. It's not "most cases," but the staff of the ram +6 will out-damage most (all?) other two handed weapons. | ||
Nikon
Bulgaria5710 Posts
On September 24 2010 11:15 Mindcrime wrote: Uh, I'm pretty sure he wants to dual-wield scimitars... which is entirely possible with a fighter/druid. Oops, forgot that druids can wield scimitars, I guess the scimitar that gives you an extra attack and something else should be good. On September 24 2010 11:16 Boblion wrote: Hmmm there are a couple of good staff but they are not even close of the best two-handed weapons. However there are two or three staffs with interesting buffs for mages. That's why I said in most cases ![]() On September 24 2010 11:24 Boblion wrote: About intelligence i spend lot of time rolling my characters so usually i will try to get a bit more than 3 but imo it is really useless if you are not a mage. I mean ok you are right about illithids, but they are quite rare ( They are pretty much all in the same area in BG2 ) so i prefer to max wisdom even for my fighters because i think that the save bonus is more useful thorough BG1+BG2+Tob. So yea one zone in BG2 will be a bit more annoying but that's pretty much all. If you're playing through BG1 as well, you get a nice +3 Wisdom crutch however ![]() | ||
LunarDestiny
United States4177 Posts
On a side note, the katana, Celestial Fury, is the strongest weapon you get in the early game. It stuns everything who are without resistance. Even in the late game, this badass sword still delivers. Get it in Act 2, in the government district. ![]() | ||
Boblion
France8043 Posts
On September 24 2010 11:25 Mindcrime wrote: It's not "most cases," but the staff of the ram +6 will out-damage most (all?) other two handed weapons. Ya it is a pretty good staff ( forgot about it ) but you only get it in ToB and also get some uber godly swords in ToB anyway. I still prefer Gram or upgraded Carsomyr if you are a Paladin. The main problem is that you will have to use subpar staffs until ToB whereas there are plenty of good +2/+3 swords in BG1 and BG2 ![]() Honestly Staff is a mage / druid weapons. There are many better options for fighters ... | ||
Boblion
France8043 Posts
On September 24 2010 11:34 LunarDestiny wrote: Fighter/Druid is ok, but kensai dual mage is super powerful. You get crazy +atk bonuses and can cast protective like stone skin on yourself. On a side note, the katana, Celestial Fury, is the strongest weapon you get in the early game. It stuns everything who are without resistance. Even in the late game, this badass sword still delivers. Get it in Act 2, in the government district. Hahaha i remember when i tried to get it early ( had the tactics mod ), didn't go well ![]() Another problem regarding katanas for people who play with BGT and have started in BG1 is that you can't find katanas until BG2... ( Maybe with mods you can buy some but i'm not sure ...) | ||
Mindcrime
United States6899 Posts
On September 24 2010 11:34 LunarDestiny wrote: Fighter/Druid is ok, but kensai dual mage is super powerful. You get crazy +atk bonuses and can cast protective like stone skin on yourself. They're not "crazy" attack bonuses. If you dual at the reasonable level of 9, it's +3 to hit and damage. If not playing with true grandmastery, I'll take a multiclass fighter/mage over a dual class any day. Hell, I prefer the multiclass anyway. And the druid's ironskin is pretty much the same spell as stoneskin aside from the cast time and the one level difference. | ||
Boblion
France8043 Posts
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Nikon
Bulgaria5710 Posts
I'm thinking of taking up a druid to be a shapeshifter, those guys look pretty fun by description, although I can imagine that they'd be quite weak early on. Has any of you played one? I've mostly stuck to fighters, thieves and variations thereof. | ||
Boblion
France8043 Posts
On September 24 2010 11:58 Nikon wrote: Can't you reassign your weapon expertise points once you import the character from BG1 to BG2? Or do mods not allow that? I think that you can even without mods ( if i remember correctly ). I have never played a shapeshifter but it seems to be a gimmick class tbh. Probably fun to play but not really powerful. | ||
Mindcrime
United States6899 Posts
On September 24 2010 11:53 Boblion wrote: Hey Mindcrime what is your favourite double weapon combo in ToB ? I love the axe of the unyielding. It and belm are probably my favorite combo. You're probably better off with something like angurvadal or the flail of ages in the main hand against tough foes, but I prefer the axe of the unyielding. Belm is my favorite offhand weapon and, imo, its only real competition for that spot in most situations are crom faeyr and, for thieves and bards, the scarlet ninja-to. | ||
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