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On August 19 2011 18:27 paper wrote: LOL a lot of challenges become trivial with the auto-aim...
Like the squirt challenge, run up to the center and kill all the green ones, then finish off the green ones you couldn't get with shift :\ I was trying to beat that without auto-aim and it was pretty ridiculous
I feel stupid now. I beat all the challenges without auto-aim. Might be why I had trouble.
Best one : I took 3 hits on the shield one and still got 1st prize Because I took my last hit on the last enemy and he did at the same time. I was pretty relieved, didn't like that challenge.
I hate the world in the cooking pot. Seriously, reflection 5 where you need to kill 2 of those underground things at once... I used like 5 healing potions + my extra life and no go. I have a few gods on but still, everything else up to that spawn was easy then BAM.
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On August 20 2011 02:40 Kurr wrote:Show nested quote +On August 19 2011 18:27 paper wrote: LOL a lot of challenges become trivial with the auto-aim...
Like the squirt challenge, run up to the center and kill all the green ones, then finish off the green ones you couldn't get with shift :\ I was trying to beat that without auto-aim and it was pretty ridiculous I feel stupid now. I beat all the challenges without auto-aim. Might be why I had trouble. Best one : I took 3 hits on the shield one and still got 1st prize  Because I took my last hit on the last enemy and he did at the same time. I was pretty relieved, didn't like that challenge. I hate the world in the cooking pot. Seriously, reflection 5 where you need to kill 2 of those underground things at once... I used like 5 healing potions + my extra life and no go. I have a few gods on but still, everything else up to that spawn was easy then BAM. Those gators are easy in my opinion! I hate the blue fatties tho.
Cred for doing the shingle without auto-aim
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The only reflection that was seriously difficult were the ones with the crazy close-combat ninjas 0_0... probably because I was using hammer and musket lololol
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On August 20 2011 02:55 paper wrote: The only reflection that was seriously difficult were the ones with the crazy close-combat ninjas 0_0... probably because I was using hammer and musket lololol
I thought it was a lot easier than the other two had been when I played them the first time. Might be because I used Breakers bow which is autowin with stun.
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Brad Shoemaker did the reflections with all idols on. I will not rest until I have done the same.
EDIT: BTW, those of you who have finished the game in just a few hours, did you turn idols on? I'm using all the idols I can and I'm about prolly 3/4 of the way through in about 8 hours. It makes it so much more challenging and fun.
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I just finished my first run in about 9-10 hours with all idols available - I had a blast!
The different weaponry, the challenges, the story - everything was really enjoyable and I can only advice you to spend your money on this game, its so good.
My thoughts on weaponry (Slight Spoilers)
+ Show Spoiler +I really enjoyed the different weapons and used the spear most of the time, because the range is really convenient - I'm not a huge fan of throwing it tho. For the ranged weapon I used the bow for the first half of the game and the pistols for the rest of it - in retroperspective I should have done it the other way around, because the enemies get stronger but fewer in the later stages of the game.
My thoughts on the ending (Heavy Spoilers)
+ Show Spoiler +I picked the ending with saving Zulf & not resetting time and I really enjoyed how it turned out - if I'd be in the kids shoes I don't think I'd pick the restauration module - after all nobody would remember how things were, so how would that change anything except for the fact that everything would happen again? :o
Anyway, New Game+, here I come!
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The narrator sounds just like the one who did the Fallout series. Is it the same guy?
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I feel stupid now. I beat all the challenges without auto-aim. Might be why I had trouble.
I'm going through them atm, can't do the repeater one for the life of me, but I'm using an un-upgraded repeater and no-auto aim too. I did the squirt one without it easily enough. You just tumble onto the spawn point and hack away, you can kill almost all the green squirts as they emerge.
I maxed out my bow and machete, I really like the dynamic they have together. you can kite and line up shots with the bow very easily to deal with big guys, and the machette reliably cuts through hordes very well. I'm getting pretty good at counter-shielding now as well. I bought the game based on this thread and I have to say I'm incredibly impressed. It feels like a successor to braid, another beautifully rendered attempt to refine a classic game style
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On August 20 2011 02:40 Kurr wrote:I hate the world in the cooking pot. Seriously, reflection 5 where you need to kill 2 of those underground things at once... I used like 5 healing potions + my extra life and no go. I have a few gods on but still, everything else up to that spawn was easy then BAM.
I was getting my ass handed to me there too... then I swapped that short range machete thing for the long range pike and never even had to heal =/
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This game feels so awkward with a mouse and keyboard
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On August 20 2011 17:26 Stimp wrote:Show nested quote +On August 20 2011 02:40 Kurr wrote:I hate the world in the cooking pot. Seriously, reflection 5 where you need to kill 2 of those underground things at once... I used like 5 healing potions + my extra life and no go. I have a few gods on but still, everything else up to that spawn was easy then BAM. I was getting my ass handed to me there too... then I swapped that short range machete thing for the long range pike and never even had to heal =/ Ever since I got the pike I just used it for everything. At first on the level where you get it I didn't like it, but you realize the advantages pretty quickly. High crit chance, armor pierce, long range. You don't even need your ranged weapon to kill most turrets. I even feel comfortable letting myself stay at low health to get the 100% crit chance just because I know i'll be able to take care of everything before it even gets into attacking range. You can even kill those fire turret things basically from out of their range.
Once you turn on all the idols this becomes even more essential because if you don't kill something in one shot it'll heal. And possibly turn invisible while healing, so you really need that crit for a 1 hit kill. The pike lets you do that faster than a ranged weapon while still staying at a distance. With the idols it's just awkward to be at point blank range because they drop bombs when they die and hurt you when you touch them. For my second weapon I use the scrap musket, which you need to take care of crowds. The spear isn't so great for big packs of squirts/peckers/stinkeyes.
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Finished my first playthrough now, amazing game for a indie game have to give it that much credit at least.
+ Show Spoiler +Fully upgraded Musket kicks some serious ass, used it with the Machete for most of the game, only got Machete to level 4 though.
+ Show Spoiler +Saved Zulf and decided not to turn time back, turned out to be a decent ending.
On August 20 2011 17:30 Dommk wrote: This game feels so awkward with a mouse and keyboard Can't say I had any issues other than when trying to move on very narrow pathways and with the shield+auto aim being on same key being annoying at times but I guess thats on controllers as well.
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Just played through for my first time. Love the game and is a ton of fun...definitely worth $15; I hope they add more content, I'd be willing to pay for some for sure.
Anywho, I used Machete / Repeater for a lot of the game until I got Mortar. Mortar literally rapes everything it seems like...I would just tumble around firing away and melting everything instantly. And just for fun I used the mortar skill that shot out like 6 shots at once...but that's pretty overkill. Plan to play through NewGame+ now with all idols on.
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Just bought it on steam and i am really looking forward to get the party started. :-)
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Just bought this yesterday off steam after trying the demo. This game is incredibly fun and the narration is great. My only problem so far is I can't seem to find a windowed mode, but other than that this is a must get for only $15.
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On August 20 2011 17:26 Stimp wrote:Show nested quote +On August 20 2011 02:40 Kurr wrote:I hate the world in the cooking pot. Seriously, reflection 5 where you need to kill 2 of those underground things at once... I used like 5 healing potions + my extra life and no go. I have a few gods on but still, everything else up to that spawn was easy then BAM. I was getting my ass handed to me there too... then I swapped that short range machete thing for the long range pike and never even had to heal =/
Yeah, I'm done with the game now and the spear is definitely the best weapon (made the same switch as you from machete). Those 2 gators are easy once you get used to it... just attack one at a time until it dies and they won't both pop up to hit you.
I wish the weapons were more useful. It seems that once you get certain weapons, it becomes too easy.
Overall, the ending was disappointing for me but the game was fun enough.
Only things I didn't do : -Fire Bellows rank 1 (did rank 2 after like 50 tries... I do not get how you can get r1... these things piss me off). -I accidentally pressed re-do after doing the last weapon's trial. I got r1 but on my screen I can go back (though the rewards are gone). -Only did 6/10 gods in the dream sequences. Didn't try with more. -Got all upgrades but didn't max out all weapons.
All in all, a fun 1 time play through game IMO. 7/10 rating... nothing spectacular but enough to hold your interest.
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So i just finished this game
Was really fucking epic
However, can someone explain the story to me? I don't get it at all (neither do i get the endings) can someone give me a cliff summary of the plot T.T
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Whenever I play this game, my biggest frustration is picking a weapon combo that I like the most. I'm currently doing a 10 idol run, and certain weapons send you directly to a quick death. Example: War Machete. You've got to have lightning quick reflexes and amazing control, especially since being that close range is suicidal with the idols on.
Most effective combos I've tried: -Carbine + Scrap Musket: Really strong 1/2 punch with amazing crowd control. Flaw is that it has problems with lots of fast, swarming enemies. Example: Peckers and the bigger versions of it. Second flaw is that you'll have some problems with armored enemies, if you went AoE for Carbine. Replacing Carbine with Pike helps to shore up this weakness, although you have to change your playstyle a bit. -Pike/Hammer + Mortar: By far, the one I like most. However, it just doesn't feel right to me compared to Carbine/SM for some reason. Probably because the two are like oil and water. Mortar is death at all ranges, especially with self-protection upgrade and can hit hidden enemies, like those damn rock hurling rodents. The Pike with speed and damage upgrades pretty much oneshots nearly all normal enemies and makes quick work of armored enemies/bosses. Hammer can substitute for Pike. -Flamethrower + Repeater: forgot the exact name for the fire thingy, but ability to cripple/DoT just tears through swarms. Peckers are no longer a problem (although the ones that throw spines are still a bit of a problem, but that's where Repeater comes in). Repeater is because it takes care of long ranged enemies like the spine throwing Peckers, and that's why I favor it over the Pike with this combination. I remember being able to use ONLY the flamethrower to solo the first two dream sequences (although I had help from the spirits by using the Leech drink).
I could list Mortar + Calamity Cannon but I HATE the Cannon. Hate using it with a passion.
I really want to use the War Machete effectively but it takes a lot more skill than what I have to be able to use it effectively in a 10 idol run. I think I'm going to try the DoT upgrades for it the next time I play.
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Finished. Absolutely mindblowingly good. the game is a touch limited in scope, but like portal, it feels like a complete experience. It could have been half the length and still been great, and making it twice the length wouldn't really have done that much to improve it. I do think the final levels were kind of trivial though. Blockstunning the enemies and then ripping them apart was far too effective.
I've been waiting *so* long for another game like this. I'd pay full AAA price for it in a heartbeat, the artistry and care that has gone into it is incredible.
Interestingly, I stuck on bow and machette for the whole game. the bow is a surprisingly good anti horde weapon when upgraded a bit, since you can move and fire and roll around all over the place like a boss to line shots up. I upgraded the machette to be full on crit and +crit damage which made it exceptional at dicing through bosses and one shotting plants and other such inconveniences where the penetration from the bow wasn't necessary. doing 80-90 damage with a single throw is amazing. I imagine the other weapons are better upgraded, but they felt unwieldy compared to the bow/machette to me. they're very clean, precise weapons that once you get good with can get you out of anything.
I haven't tried the reflections with idols yet though, certainly haven't maxed out my levels either, so we'll see if they hold up to serious competition.
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Hammer and pistols fighting!
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