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Bastion - New Action RPG Game - Page 9

Forum Index > General Games
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Prev 1 7 8 9 All
Miss_Cleo
Profile Joined March 2010
United States406 Posts
January 03 2012 22:46 GMT
#161
the mortar + shotgun is too good
PH
Profile Blog Joined June 2008
United States6173 Posts
January 03 2012 22:59 GMT
#162
I bought this game when it went on sale during the holiday Steam sale.

Most amazing game I've played in recent memory. Story and soundtrack were amazing.
Hello
Lexpar
Profile Blog Joined March 2009
1813 Posts
January 03 2012 23:03 GMT
#163
Really enjoyed this one. Probably the greatest game I've played for less than 10 dollars (steam sale). The narrator is pitch perfect, and the ending decision left me stumped for a few minutes.

+ Show Spoiler +
To live in a fantasy, where you and your love (I presume) are the only ones left alive. You can live without responsibility, doing what you like, when you like, where you like. A dream. Or, sacrifice this and all that you've done to give the human race another chance, including those who caused the calamity. Do they even deserve a second chance? Who's to say this won't happen again? Gosh, I can't even think it over now without second guessing my choice. What a game!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-01-04 00:30:09
January 04 2012 00:28 GMT
#164
On January 04 2012 08:03 Lexpar wrote:
Really enjoyed this one. Probably the greatest game I've played for less than 10 dollars (steam sale). The narrator is pitch perfect, and the ending decision left me stumped for a few minutes.

+ Show Spoiler +
To live in a fantasy, where you and your love (I presume) are the only ones left alive. You can live without responsibility, doing what you like, when you like, where you like. A dream. Or, sacrifice this and all that you've done to give the human race another chance, including those who caused the calamity. Do they even deserve a second chance? Who's to say this won't happen again? Gosh, I can't even think it over now without second guessing my choice. What a game!


Definitely agree with it being best game played, altho i preordered it so i paid 15. still definitely worth it ^>^

+ Show Spoiler +
imo the selfish choice was to let the world restart only to have the calamity happen again instead of letting the world move forward. I chose the latter
hihihi
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
January 04 2012 02:14 GMT
#165
I just beat it and I have to say, it might just be my favorite game of the year. The game play is good, nothing spectacular, but the art + narrator + music is sooo god
When you play the game of drones you win or you die.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 04 2012 13:20 GMT
#166
Well after all the hype I thought I'd pick this up. The art and music was really good, but the lack of depth kinda annoyed me there was only four real levels of monsters and none felt particularly harder than the last - except for that fucking giant green plant that spewed those fucking eye things which was annoying to kill with the weapons I had. I beat the game with War Machete + Musket and later War Machete + Mortar/Calamity Cannon. The story was good, but not great - but the execution of the story was some of the best I've seen. Probably a 7/10 for me.
Administrator~ Spirit will set you free ~
DaNom
Profile Joined December 2010
Poland144 Posts
January 04 2012 18:16 GMT
#167
On January 04 2012 22:20 Plexa wrote:
Well after all the hype I thought I'd pick this up. The art and music was really good, but the lack of depth kinda annoyed me there was only four real levels of monsters and none felt particularly harder than the last - except for that fucking giant green plant that spewed those fucking eye things which was annoying to kill with the weapons I had. I beat the game with War Machete + Musket and later War Machete + Mortar/Calamity Cannon. The story was good, but not great - but the execution of the story was some of the best I've seen. Probably a 7/10 for me.


Play with more Idols on and it will be much harder

I just finished the game, and i loved it! Gameplay was pretty fun, a lot of weapons (I used Hammer + Bow at the beggining, switched into Pike + Carbine when unlocked), very good story line, amazing graphics and soundtrack. But levels and the game itself was pretty short tho.
DaNom.211 BNet EU
renkin
Profile Joined July 2010
France249 Posts
Last Edited: 2012-01-04 23:57:37
January 04 2012 23:54 GMT
#168
I didn't get interested in the story right away... the repetitive combat in the begining didn't help.
However as soon as you start unlocking new weapons you can vary your gameplay and it's very interesting. Got me a fully upgraded war machete thats deals more DPS than a pack of stimmed marines, it's very enjoyable !
Fun goes crescendo and the question climax at the end is really great. I regret a little that this kind of very personal and hard question to answer didn't came earlier in the game but it might be asking too much from an indie game, even as good as Bastion.
I'm totally going to recommend it after I beat the New Game+.

In the meantime for everyone who liked the music :

Orpheos
Profile Joined April 2010
United States1663 Posts
January 06 2012 02:31 GMT
#169
this game is such a sweet indie game. i mean its not super revolutionary or anything, but what it does it does really well. and the art and sound directors need to be given fucking medals. that shit is the best Ive seen/heard in awhile.

I was about to post build that wall, but i saw the comment above me. this song is one of the most memorable parts for the game imo.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 09 2012 03:37 GMT
#170
On January 05 2012 03:16 DaNom wrote:
Show nested quote +
On January 04 2012 22:20 Plexa wrote:
Well after all the hype I thought I'd pick this up. The art and music was really good, but the lack of depth kinda annoyed me there was only four real levels of monsters and none felt particularly harder than the last - except for that fucking giant green plant that spewed those fucking eye things which was annoying to kill with the weapons I had. I beat the game with War Machete + Musket and later War Machete + Mortar/Calamity Cannon. The story was good, but not great - but the execution of the story was some of the best I've seen. Probably a 7/10 for me.


Play with more Idols on and it will be much harder

I just finished the game, and i loved it! Gameplay was pretty fun, a lot of weapons (I used Hammer + Bow at the beggining, switched into Pike + Carbine when unlocked), very good story line, amazing graphics and soundtrack. But levels and the game itself was pretty short tho.
I've done it with 4 idols on, now doing it with all 10 - just killed the Anklegator. I've found that other than the Hammer, none of the early game weapons can really cut it against the Ura/things with armor. So I'm basically using Hammer+Calamity Cannon or Hammer+Fire Bellows to kill everything. The "enemies will have vengeance in the thrones of defeat" idol is so fucking annoying omg.
Administrator~ Spirit will set you free ~
holdthephone
Profile Blog Joined August 2010
United States523 Posts
Last Edited: 2012-01-09 09:41:15
January 09 2012 09:40 GMT
#171
The problem isn't something Idols can fix, I think people are missing the point. You are rarely ever overwhelmed in the plot advancing levels of the game, Idols on or not. And more Idols doesn't exactly make the game more interesting, it just makes it more frantic. Not asking for difficulty, just pointing out that the structure of the game is a very routine one. The ground forms up, and a few projectile spitting goons with it. Point and shoot, swipe swipe swipe, what's next? I need interesting set ups, not the same situations with harder/faster/better versions of the same enemies. A harder game isn't necessarily a better one. Bastion thrives on its simplicity, but it could of been executed better.

Completely loved the game by the way, just being honest with my only disappointment -- as well as the ending feeling a bit sloppy.
Supamang
Profile Joined June 2010
United States2298 Posts
October 15 2012 06:54 GMT
#172
Just started playing this game last week. My god the soundtrack is incredible. They need to get the composer on some other games!
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
October 15 2012 07:01 GMT
#173
Another game with a really awesome soundtrack is Frozen Synapse
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Maxyim
Profile Joined March 2012
430 Posts
Last Edited: 2012-12-28 18:47:32
December 27 2012 14:12 GMT
#174
Bump for this amazing game; highly encourage everyone to grab it while it is on sale.

Basically, think Secret of Mana + Legend of Mana game system with a badass narrator. If you liked those games, Bastion will be a blast from the past. If you have not played those games, then do yourself a favor and make it happen.

Some random tips from my first playthrough (no story spoilers):

+ Show Spoiler +

The most powerful / overpowered thing in this game is your SHIELD. Practicing to get gold in the proving ground for it will give you a lot of mileage with respect of getting better at combat in the game (also, first prize is 2500 fragments!). When in doubt, block!

The "enemies will recover life" idol is NOT a good idea for story levels, as it can make bosses unkillable with certain gear combinations.

The lost-and-found is essentially a general store. I believe that it comes stocked with one of each weapon upgrade, with more added if you miss collecting them.

After you upgrade a weapon, you can actually switch from the options; you do not get locked in.

As the narrator tells you incessantly, it is a good idea to upgrade weapons before going for the gold in proving grounds.

Werewhiskey and the "everything gets hit around you when you die" cocktail can be put to creative uses for proving grounds.

Leechade is best used with damage-over-time attacks that are also fast-hitting (particularly FB with relevant upgrades).

There IS such a thing as overpowered and underpowered weapons; this little indie game is certainly not as fine-tuned as our beloved Starcraft. All of the toys you get are dynamically different from each other, and it's more fun to mix it up than to have a "set combo."

The most efficient weapon combos generally involve a hard-hitting attack and a fast attack or two hard-hitting attacks, with some armor penetration on either weapon to deal with various annoyances. Forget "melee" and "ranged;" the fang repeater + breaker bow for instance is arguably stronger / more fun than hammatime + one of the ranged.

Building the monument will make your fragment problems go away for a long time.

Saryph
Profile Joined April 2010
United States1955 Posts
December 29 2012 01:21 GMT
#175
Amazing game, I rarely try out indie games, but this is my favorite one.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 18 2014 18:41 GMT
#176
Just finished this game; a bit overrated in my opinion. Music was hit or miss, gameplay/weaponry was a bit lop-sided (tons of range no melee). Story was ok and yeah; the narrator sounded cool until the very end where he had like 20 surprises or "twists" so to speak.

Overall, I had a bit of fun, a bit short (3.5 hours) and I thought it was challenging at times. The color scheme is what I liked most but I definitely wouldn't call this game that superb.

Definitely excited for Transistor though
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
May 28 2014 12:23 GMT
#177
Steam sale 85%, woot woot!
Really Blizz, really? - Darnell
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