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Guild Wars 2 - Page 44

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Manit0u
Profile Blog Joined August 2004
Poland17440 Posts
April 02 2011 12:28 GMT
#861
On March 30 2011 13:26 r33k wrote:
That's why I added a disclaimer about skillshots, so far most target spells have been slow moving projectiles without any mention of a maximum leash range.


Well, duting the 01.04 Commando joke, they mentioned in his description that his skills have no range limit - if you can see it, you can kill it.
I don't think they'd mention that if others would have unlimited range too.
Time is precious. Waste it wisely.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
Last Edited: 2011-04-02 22:05:35
April 02 2011 22:02 GMT
#862
My friend finished his little project. Check it out.

http://www.guildwars2guru.com/forum/gw2-traits-and-skills-build-t15298.html?t=15298

Edit: Actually it's not 'finished' but just good enough to be released for testing.

Edit 2: I think it's getting a lot of traffic atm as he just released it to the public, so it's a bit laggy.
Writer
irninja
Profile Blog Joined June 2010
United States1220 Posts
April 03 2011 06:13 GMT
#863
Congrats to all that participated in our in-house guild tournament #6.


SC2 TL In-House Tournament #6 - "Baneling Fury"
[image loading]


This tournament went with a giant explosion of fury as we introduced a newer player to our tournament scene, Node, as a very heavy micro-oriented zerg, who made it to the finals to face KillyKill, also a great zerg. Throughout the games Node continuously showed his micro-prowess by making repeated drops with banelings to quickly eliminate Disciple, our previous winner. Following through with his heavy zergling/baneling play, he moved on to face KillyKill in the finals.

KillyKill started with some decent games, although he nearly lost it to Teraldent, who played in an amazing, dare I say, never before seen micro. Its obvious Teraldent had it out for Killy, because he controlled the entire game with ease it seemed, throwing out a bunker on Killy's expansion, and slaughtering any resistance put up.. Once again however, banelings rocked this tournament, and Killy killed Teraldents giant mass of marines with nothing more than 5 banelings, following through with a easy win, catching teraldent with little in the way of defense.

In the last match-up, it was a back and forth play as Killy opened each and every match with the same strategy, always putting Node behind. Take a look of one of the better executions:

http://www.justin.tv/legacygw/b/282873785

Node, not easily going down, played heavily into going early roaches, and it won him the second game, with massive numbers of roaches that Killy simply could not stop, even with his own hydras. The third game ended swiftly, and although both players went banelings early on, it was Node's transition into roaches again, that Killy took advantage of, again wiping out the workers with banelings, and following through with mass zerglings. Good game all.

http://justin.tv/legacygw/b/282872615
www.teamlegacy.net | MMO junkies
Cyrkulous
Profile Joined May 2009
United States204 Posts
April 05 2011 23:53 GMT
#864
Those Sneaky, Sneaky Skritt

[image loading]

http://www.arena.net/blog/those-sneaky-sneaky-skritt

+ Show Spoiler +
The oldest asuran writings tell of the deep lands far below the surface of Tyria. Their lore describes beasts that no human or charr has ever known and gives histories of places now thought destroyed forever by the rise of Primordus, the Elder Dragon. These scrolls also speak of monsters fell and dangerous…and other creatures, perhaps not as dangerous, but horribly, wickedly tricksy – the skritt.

Watch out for the skritt. Oh, one is amusing enough, but imagine two…or twenty…or two hundred of the blasted things! No, you’d better exterminate the entire colony of them now and be done with it—before things get out of hand.

—Dlixx, inventor of the ‘Better Mousetrap’ Mass Trauma Wargolem


Skritt are small, rat-like creatures in Guild Wars 2 who come from deep beneath the surface of Tyria. At first glance, these skittering fur balls may seem barely capable of rational speech, but they wield weapons and wear clothing and armor like more advanced races. Also, as the asura will tell you (or as any careful observer might note), the skritt actually gain intelligence when many of them congregate. Speaking in chirps and squeaks so fast that it sounds like buzzing to human ears, they share information, parse knowledge, and determine actions between themselves. The more skritt there are to do so, the more rational, intelligent, and cunning their activities become. One skritt alone is a simple-minded individual, capable of performing basic tasks and keeping himself alive, but an entire colony of hundreds? Clever enough to challenge even the brainpower of the asura.

The asura see the skritt as moochers. They don’t plan, they are not strategists beyond small tactics and survival techniques, and they are quick to take advantage when they see an opening. They are neither inventors nor scientists, but they are curious. Given enough time with someone else’s invention, a skritt will discover how it works—and possibly how to replicate it. That alone is enough to annoy the asura beyond reason.

There are those among the humans who laugh at the asura’s rabid belief that all things skritt must be eliminated; how could a race as evolved and powerful as the brilliant asura be afraid of rats?

Recent History

Arrgh! Did I not tell you? Do not walk—not walk—on ice! Fall! You! Cold! The surface is different than below!

—Siktikta, advance scout for Fionnghuala Colony


The skritt and the asura have long been enemies, beneath the surface of the world. Fighting over territory and resources for generations, the two races have perpetually been at one another’s throats. Commonly, the asura had the advantage—an asura, after all, is every bit as smart when alone as she is when she is with others—but the skritt reproductive cycle is faster, allowing them to retain their numbers even as the asura eradicate them. This leads the asura to massacre skritt as rapidly as possible, arguing that if they didn’t, the skritt would quickly overpopulate and be a massive threat to the civilized world.

When Primordus rose beneath the earth, driving the asura to the surface, the skritt also fled to the lands above. Unfortunately, they were not as successful as the asura in doing so. Packs of skritt (or individuals) separated from the body of the fleeing group would too easily lose their way or make poor decisions, ending in their destruction by Primordus’s destroyers. Therefore, fewer skritt survived to colonize closer to the surface. For a while, the asura believed their ancient annoyance had been destroyed—a single bright spot in the rise of the Elder Dragons. However, within a few generations, they discovered instead pockets of skritt resettling throughout Tyria.

Since then, the asura have renewed their war against the skritt, entreating other races to eradicate their furred enemy as well. Some races (such as the charr) are more than happy to do so, seeing the skritt as a pest to eradicate. Others, such as the humans and the sylvari, are more willing to talk to the skritt and make alliances. The skritt are often eager to do so, and more or less trustworthy…as long as they stay in a group large enough to provide sufficient brainpower to remember the conditions they agreed to respect.

Skritt Society

Warriors among the skritt are called skean dhu. An apt student will note that the words literally translate to ‘any skritt holding a weapon.’

—Rava Skrittcoat, lecturer at the College of Dynamics


The skritt naturally evolve a leader as they begin to gather permanently in one place; that leader is usually chosen for his or her ability to most rapidly parse the information brought by other skritt. The rest of their race at that location respect the leader as something of a first-among-equals, allowing that individual to choose future strategies and plans for the entire colony. The entire group gathers en masse at least once every moon (usually on the full or new moon, as it is easiest to note) in order to share large-scale information. They commune, discuss the events of the past month, and prepare for any difficulties they know to be approaching during the next moon.

Although skritt love to take objects for their own, they do not prize jewelry or useless items, nor do they decorate themselves with shiny objects. Such things can only bring harm to a skritt who is trying to be sneaky! Instead, they prefer useful objects, items that give them an advantage in hunting or other work, or things that they are incapable of making for themselves.

Skritt Huts

[image loading]

Skritt Religion (such as it is)

Seek it and find. Do not look. It is not; therefore, you should ‘not-look’ with care. Yes?

—Old Aodhrrak, Ratatosk Colony


The skritt have only a faint sense of faith—more a sense of empathy for the world than a belief in a divine source or power. Skritt feel that life exists simply so that one can have pleasant times and good memories. They are hedonists and are willing to gain their comforts from someone else’s labor. They are scavengers, but picky ones. They’re not the sort to dig through your trash, but rather the kind of mooch who convinces you that your extra sword is too much trouble to carry and you should give it to them. They do have a sense of material value, and prefer shinier, more advanced items. In time, skritt will likely break anything they’ve been given and come sniffing around for newer and better items to acquire.

The Ecology of the Skritt

The skritt are sneaky, intelligent scavengers who resemble a humanoid cross between rats and bats. They are omnivorous, preferring cooked meat and harvested fungi from the underground. Skritt are far too lazy and self-absorbed to run sufficient farms, except for those that require next to no work on their part. They prefer to live in large hollows or caverns, known as “scratches,” using rocks and underground passageways to build a safe environment. They do have architecture, and build huts or structures within the main area of their hollow out of the items they scavenge. There is no societal distinction between male and female skritt. Only the asura, who have generations of interactions with this race, can easily tell the difference between the two genders. To other races, all skritt look very much the same.

No one really knows how the skritt hive-like intelligence works. The most likely theory is that the skritt simply communicate so rapidly that, when together, they can vet their ideas and choose the best one within seconds, rather than going with whatever plan each individual first conceived. Certainly, the skritt have exceptionally sharp auditory skills. They can communicate with one another almost instantly if they are within earshot. If you meet one skritt alone, he might not appear particularly intelligent, but if you meet several, they can discuss their surroundings in amazingly swift, almost ultrasonic chirrups and chitters, and are able to process information and make more intelligent decisions. Therefore, the skritt seem less intelligent in small groups and more intelligent when they gather in larger ones. Because of this, the skritt in their scratches are the most intelligent—and possibly the most dangerous. Even the bravest asura hesitate to attack a hollow when it is filled with skritt.

Female skritt may give birth to litters approximately three to five times in their lives. These litters rapidly become self-sufficient and move out to live on their own. However, due to the nature of skritt intelligence, young skritt occasionally wander off alone and find themselves without the chittering of others to help them in dangerous situations—thus the overall population remains relatively small. Skritt mothers and fathers care a great deal for their children, and pamper them with the finest objects that can be bought, bartered for, or stolen.

Skritt have some difficulty communicating with other species. Due to the unique method of their race’s interpersonal communication, skritt often simply assume you know what they’re talking about. They also assume that you have the ability to keep up with their fast-paced idea transfer, and will speak rapidly and without specifics—because another skritt would simply understand without needing those details. Skritt also occasionally get over-excited and repeat themselves to make sure the “slow-witted not-skritt” actually understand them.

Behind The Scenes

The skritt are a new species in Guild Wars 2, and their creation came from brainstorms about the effects of Primordus’s awakening. We’d already talked about the asura coming to the surface, but when we started to think about what the underground world must have been like for the asura, we concluded that the asura couldn’t have been alone down there. Other creatures, like the dredge, must also have been affected by the Elder Dragon’s aggression.

We hadn’t explored the idea of a hive-mind in our world before, but we didn’t want to just repeat the old standard—an insectoid race. We went through many ideas, and eventually settled on the concept of a rattus rattus based horde. A major consideration in their creation was that this race had to challenge the asura on their own terms, but not be just another super-intelligent species. We wanted them to have weaknesses, flaws, and differences—as well as strengths.

We had a quest chain that involved skritt at one point; although it didn’t make it into the game, it was a fascinating story. A small colony of skritt came upon a tribe of kodan and listened to the kodan philosophy. As a group, they were able to understand it very well, and one of them was impressed and wanted to learn more. The other skritt left the area, but that one stayed behind to study with the kodan. Unfortunately, once the other skritt left, he found himself in a terrible position—he was no longer intelligent enough to understand the kodan philosophy or remember why he idolized them so much. The feelings remained and he stayed with the kodan—but, tragically, he would never be able to truly understand them. It was GW2’s version of Flowers for Algernon. I hope that one day we’ll be able to put that tale in the game.
irninja
Profile Blog Joined June 2010
United States1220 Posts
April 06 2011 01:17 GMT
#865
Very nice! These will be gw2's version of a murloc lol.
www.teamlegacy.net | MMO junkies
NoobieOne
Profile Joined August 2010
United States1183 Posts
April 06 2011 01:35 GMT
#866
On April 01 2011 14:41 Souma wrote:
I don't see an active Guild Wars thread so I just thought I'd share with you guys some nostalgia. ^^

Here are some Guild Wars 1 screenshots that I took a long, long time ago. Probably won't be as funny if you don't know some of the people, but I hope you enjoy anyway.


Wait you had Three Pounds as a guest and didn't use him lol? When I stopped playing competitively he was probably the best monk out there. Also great screen-caps, bring back memories.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
April 06 2011 01:44 GMT
#867
On April 06 2011 10:35 NoobieOne wrote:
Show nested quote +
On April 01 2011 14:41 Souma wrote:
I don't see an active Guild Wars thread so I just thought I'd share with you guys some nostalgia. ^^

Here are some Guild Wars 1 screenshots that I took a long, long time ago. Probably won't be as funny if you don't know some of the people, but I hope you enjoy anyway.


Wait you had Three Pounds as a guest and didn't use him lol? When I stopped playing competitively he was probably the best monk out there. Also great screen-caps, bring back memories.

Since when is she a man lol. And Tommy was around wayyyy longer than her.
zyce
Profile Blog Joined March 2011
United States649 Posts
April 06 2011 01:45 GMT
#868
I spent a LOOOONG time playing at the top level of GW, and really miss those days. Guild Wars 2 may have to consume my soul again soon.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
irninja
Profile Blog Joined June 2010
United States1220 Posts
April 06 2011 05:08 GMT
#869
On April 06 2011 10:45 zyce wrote:
I spent a LOOOONG time playing at the top level of GW, and really miss those days. Guild Wars 2 may have to consume my soul again soon.


What teams/clans did you play with?
www.teamlegacy.net | MMO junkies
Disciple7
Profile Joined August 2010
United States198 Posts
April 07 2011 01:36 GMT
#870
On April 01 2011 14:41 Souma wrote:
I don't see an active Guild Wars thread so I just thought I'd share with you guys some nostalgia. ^^

Here are some Guild Wars 1 screenshots that I took a long, long time ago. Probably won't be as funny if you don't know some of the people, but I hope you enjoy anyway.

+ Show Spoiler +
[image loading] Guildy dying to griffons while teaching me how to farm them.

[image loading] MsSerious randomly PMing me and making fun of Famous.

[image loading] The score chart of iB's amazing comeback vs. RUS during one of the GWFC playoffs. I keep this in memory of the "Never Give Up" slogan.

[image loading] Funny War Machine guy's response.

[image loading] 123-minute match on The Underworld in Tombs. God, people needa shoot themselves.

[image loading] Souma gets a new fan. Happy moment.

[image loading] iF scores Rank 1 right after the ladder opens during the three-day tournament. Our thirty seconds of fame.

[image loading] Taiwan gets favor. Oh happy days!

[image loading] A line of dancing elves during the Winter Festival. So cute.

[image loading] Solaris having a gay moment. Oh gee.


I had some more but the links don't work anymore. qq


Wow, I'm impressed that you played at a high level when GvG was actually hard. Props man.


Btw we are planning on doing some nostalgia-searching ourselves. We're gunna start GvG'ing soon, just screwing around most likely, we don't have a good enough amount/quality of players to do anything competitive yet. If you, or anyone else would like to join in, you can head to our forum and search GW1 GvG, PM me on here, or PM me on SC2, Disciple.725. ^^
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 07 2011 02:11 GMT
#871
Wait you had Three Pounds as a guest and didn't use him lol? When I stopped playing competitively he was probably the best monk out there. Also great screen-caps, bring back memories.


Three Pounds is a girl (I've met her IRL and confirmed it myself!). I was in iGi with her before we split our ways and I made that guild (which didn't last long). She guested but then she had to stop or something.

Since when is she a man lol. And Tommy was around wayyyy longer than her.


Competitively speaking I think they were around at the same time... and Tommy may have been better than her when he was around, I don't know, it's hard to say, but Three Pounds would eventually become epic good along with the whole of [rawr]. Even when Tommy was around, it wasn't like he was hands down the best monk. The Koreans had the best monks (Soul Wedding anyone?), and below them/alongside them there was the likes of Stepn. Not Teh Monk, Tommy's partner, was really good too, but awowa/Three Pounds would eventually become the top combo.


Wow, I'm impressed that you played at a high level when GvG was actually hard. Props man.

Btw we are planning on doing some nostalgia-searching ourselves. We're gunna start GvG'ing soon, just screwing around most likely, we don't have a good enough amount/quality of players to do anything competitive yet. If you, or anyone else would like to join in, you can head to our forum and search GW1 GvG, PM me on here, or PM me on SC2, Disciple.725. ^^


^^ I would, but unfortunately whenever I boot up Guild Wars I instantly get bored out of my mind. Nothing, including GvG, holds my attention in that game anymore. I am waiting oh-so eagerly for Guild Wars 2.
Writer
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
April 07 2011 02:13 GMT
#872
Souma I didn't know you played GW back with damon, kestrel, and josh. Nice man, respect.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 07 2011 02:17 GMT
#873
Yeah, I was in a guild with all of them. I've met Daemon and Kestrel IRL before. Great people. I'm one of GW's oldest vets. =_= No one knows me nowadays though.
Writer
L
Profile Blog Joined January 2008
Canada4732 Posts
April 07 2011 02:33 GMT
#874
On April 07 2011 11:11 Souma wrote:
Show nested quote +
Wait you had Three Pounds as a guest and didn't use him lol? When I stopped playing competitively he was probably the best monk out there. Also great screen-caps, bring back memories.


Three Pounds is a girl (I've met her IRL and confirmed it myself!). I was in iGi with her before we split our ways and I made that guild (which didn't last long). She guested but then she had to stop or something.

Show nested quote +
Since when is she a man lol. And Tommy was around wayyyy longer than her.


Competitively speaking I think they were around at the same time... and Tommy may have been better than her when he was around, I don't know, it's hard to say, but Three Pounds would eventually become epic good along with the whole of [rawr]. Even when Tommy was around, it wasn't like he was hands down the best monk. The Koreans had the best monks (Soul Wedding anyone?), and below them/alongside them there was the likes of Stepn. Not Teh Monk, Tommy's partner, was really good too, but awowa/Three Pounds would eventually become the top combo.

Show nested quote +

Wow, I'm impressed that you played at a high level when GvG was actually hard. Props man.

Btw we are planning on doing some nostalgia-searching ourselves. We're gunna start GvG'ing soon, just screwing around most likely, we don't have a good enough amount/quality of players to do anything competitive yet. If you, or anyone else would like to join in, you can head to our forum and search GW1 GvG, PM me on here, or PM me on SC2, Disciple.725. ^^


^^ I would, but unfortunately whenever I boot up Guild Wars I instantly get bored out of my mind. Nothing, including GvG, holds my attention in that game anymore. I am waiting oh-so eagerly for Guild Wars 2.

Its more that the rest of the good monks left the game. I played for around a year with Tommy and he was a top notch player, but there were a good 250 equally solid players. The ones that stood out simply had fewer weak links in their 8 man chain and had better strat callers/build designers in their guild.
The number you have dialed is out of porkchops.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 07 2011 02:42 GMT
#875
Tommy did not actually get good until he was in Team QQ, and agreeably it was more of his chemistry with Not Teh Monk that made him elite, but that is understandable because it's a duo-monk backline.

Saying monks stand out only because of the team around them is ridiculous. You can instantly tell the elite monks from the "solid" monks. How, you ask? By playing mesmer against them, by splitting against them, by playing as their monk partner, and many, many other factors.

Monk had a high skill ceiling. From playing with/against players like Soul Wedding, Stepn, uhvl, and the handful of other elite monks, you can really tell the difference. Please don't lay it out on a platter like that. ;/
Writer
r33k
Profile Blog Joined March 2009
Italy3402 Posts
April 07 2011 03:34 GMT
#876
I'm talking post-korean era tbh, because honestly watching things from perspective BLight and especially boon prots were not in line with the current standard of "fair and balanced".

Not to take anything from star players like Soul Wedding and others, but Tommy remained consistant even post-nightfall and all, and afaik he started off as a tombs player, which explains a lot about his slow start
dEphria
Profile Joined June 2010
76 Posts
April 07 2011 04:17 GMT
#877
Tommy & Tom really made quite an awesome monk team.

I remember some nice matches against you Souma in iGi vs EW :D
뎁흐리아
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 07 2011 04:22 GMT
#878
I'm talking post-korean era tbh, because honestly watching things from perspective BLight and especially boon prots were not in line with the current standard of "fair and balanced".

Not to take anything from star players like Soul Wedding and others, but Tommy remained consistant even post-nightfall and all, and afaik he started off as a tombs player, which explains a lot about his slow start


No doubt Tommy was an amazing monk. =) Hard to pinpoint the absolute "best" monk in a game like Guild Wars though. xD

I remember some nice matches against you Souma in iGi vs EW :D


Esoteric Warriors. ^^ One of the more consistent top Euro teams. dephria you were one of EW's monks right?
Writer
dEphria
Profile Joined June 2010
76 Posts
April 07 2011 04:27 GMT
#879
yes exactly ^^ I'm hurt you didnt mention me before
nice screen of msserious qqing about famous!
뎁흐리아
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
April 07 2011 04:36 GMT
#880
Lol to be honest I didn't remember any Euro monks except uhvl which is why I said "uhvl, and the handful of other elite monks" >_>

Nice to know you're around though! Are you planning on playing GW2? And I haven't seen Elendar around in ages in IRC... What's Gandolf doing!?
Writer
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