On January 27 2015 10:36 {CC}StealthBlue wrote: It's ironic I played Guild Wars 1 and all the expansions and waited for GW2 with gusto yet I have never played it. Ever. Weird.
GW2 couldn't be mechanically more different from Guild Wars so I don't think it's that weird. They share name only and some aesthetic similarities, but the kind of combat available in the games are from two entirely different worlds. And one of those worlds has historically been less supported than the other. GW2 is a solid traditional PVE gear treadmill MMO with weird and ultimately unsatisfying PVP combat - much like WoW. The amazingly cool "deck-building" style of Guild Wars combat is completely absent in GW2.
On January 27 2015 10:36 {CC}StealthBlue wrote: It's ironic I played Guild Wars 1 and all the expansions and waited for GW2 with gusto yet I have never played it. Ever. Weird.
It's been the same way for me too, kind of. I've played probably over 1500 hours of GW1, and was looking forward to GW2 so much, yet played only like 20 hours of it... It's not even that I don't like the game, I think it's a very good b2p MMO, it just doesn't have that magic GW1 had for me. I still don't understand why they couldn't just remake GW1 with GW2's graphics, story, dynamic movement and new classes... What "killed" it for me was the super limited character building. I just loved browsing the countless skills and deciding what to get and whether I could just try it in a funky build, and if I could not mix in some skill from another secondary class and so on...
I still intend to try to play it once more, maybe before the expansion comes out. GW2 was all around fun for me, but not magical in the sense of GW1 :D
Regardless, both Guild Wars are visually and aurally (? :D) among the few games that ever captivated me. Those games are just so beautiful.
On January 27 2015 10:36 {CC}StealthBlue wrote: It's ironic I played Guild Wars 1 and all the expansions and waited for GW2 with gusto yet I have never played it. Ever. Weird.
It's been the same way for me too, kind of. I've played probably over 1500 hours of GW1, and was looking forward to GW2 so much, yet played only like 20 hours of it... It's not even that I don't like the game, I think it's a very good b2p MMO, it just doesn't have that magic GW1 had for me. I still don't understand why they couldn't just remake GW1 with GW2's graphics, story, dynamic movement and new classes... What "killed" it for me was the super limited character building. I just loved browsing the countless skills and deciding what to get and whether I could just try it in a funky build, and if I could not mix in some skill from another secondary class and so on...
I still intend to try to play it once more, maybe before the expansion comes out. GW2 was all around fun for me, but not magical in the sense of GW1 :D
Regardless, both Guild Wars are visually and aurally (? :D) among the few games that ever captivated me. Those games are just so beautiful.
Seriously, GW was basically the most awesome game ever, and the first "pro" scene I followed. I have like 5000 hours in it, but once they started rolling out info about GW2 all my friends and I lost interest. Getting rid of GvG and returning to a more mainstream MMO setup were awful decisions, it really seems like they just wanted to make a WoW clone and cash in.
Which makes me really sad, because I can still remember winning Halls with my friends with stupid theorycraft shit like Sandstormway, but I know if I play GW2 it will just be a disappointment.
On January 27 2015 10:36 {CC}StealthBlue wrote: It's ironic I played Guild Wars 1 and all the expansions and waited for GW2 with gusto yet I have never played it. Ever. Weird.
It's been the same way for me too, kind of. I've played probably over 1500 hours of GW1, and was looking forward to GW2 so much, yet played only like 20 hours of it... It's not even that I don't like the game, I think it's a very good b2p MMO, it just doesn't have that magic GW1 had for me. I still don't understand why they couldn't just remake GW1 with GW2's graphics, story, dynamic movement and new classes... What "killed" it for me was the super limited character building. I just loved browsing the countless skills and deciding what to get and whether I could just try it in a funky build, and if I could not mix in some skill from another secondary class and so on...
I still intend to try to play it once more, maybe before the expansion comes out. GW2 was all around fun for me, but not magical in the sense of GW1 :D
Regardless, both Guild Wars are visually and aurally (? :D) among the few games that ever captivated me. Those games are just so beautiful.
Seriously, GW was basically the most awesome game ever, and the first "pro" scene I followed. I have like 5000 hours in it, but once they started rolling out info about GW2 all my friends and I lost interest. Getting rid of GvG and returning to a more mainstream MMO setup were awful decisions, it really seems like they just wanted to make a WoW clone and cash in.
Which makes me really sad, because I can still remember winning Halls with my friends with stupid theorycraft shit like Sandstormway, but I know if I play GW2 it will just be a disappointment.
I think you're not doing the game much justice. It's pretty far from a WoW clone. FFXIV is a WoW clone, GW2 is kind of its own thing when it comes to MMOs.
I've played about 600 hours of GW2, and enjoyed all of it. I even recently reinstalled it, but I don't know, I don't feel like playing. Not enjoying myself very much. Pretty deep into FFXIV at the moment...
Even still, the expansion should be fun. I think ArenaNet deserves the money. Plus, the decisions you say were bad obviously weren't, because GW2 is easily the #2 MMO as it stands. Lots of active players, lots of visibility (100k+ subscribers on GW2's subreddit, over 90k people watched the HoT announcement on Twitch, etc.). I'd say the game is pretty damn successful. It's just not what you wanted it to be, and that's all fair and fine.
I was quite blown away by the 24hr battles with all the different timezones communicating together. really loved my dual dagger ele in pvp as well. plays out like an intense action rpg lol.
On January 28 2015 21:45 malcram wrote: am i the only one that enjoys the WvWvW in GW2?
I was quite blown away by the 24hr battles with all the different timezones communicating together. really loved my dual dagger ele in pvp as well. plays out like an intense action rpg lol.
No you are not, WvW is my favorite part of the game. Running around in a small group harassing the zergs and fighting other small groups and/or solo players is some of the most fun I've ever had in gaming as a whole.
have played vanilla GW2 but couldn't get any of my characters to max level.....I got bored after 20-30 levels since the skills are so bland and uninteresting. and the elite skills are pathetically weak with huge downtime.
On January 29 2015 04:33 ref4 wrote: have played vanilla GW2 but couldn't get any of my characters to max level.....I got bored after 20-30 levels since the skills are so bland and uninteresting. and the elite skills are pathetically weak with huge downtime.
Ya, one thing I wish they would add is variety within each weapon. If I use a staff on my guardian I shouldn't be locked unto the same 5 skills forever. Even if there was just 10 skills for each weapon then choose 5 or something would make it much more interesting.
On January 29 2015 04:33 ref4 wrote: have played vanilla GW2 but couldn't get any of my characters to max level.....I got bored after 20-30 levels since the skills are so bland and uninteresting. and the elite skills are pathetically weak with huge downtime.
Ya, one thing I wish they would add is variety within each weapon. If I use a staff on my guardian I shouldn't be locked unto the same 5 skills forever. Even if there was just 10 skills for each weapon then choose 5 or something would make it much more interesting.
I've recently been trying to get back into this. Used to play WvW quite heavily with a wvw-focused guild, but new leadership turned them into a pretty annoying bunch. That, plus getting a little bit burned out on the game in general led to me not playing for well over a year.
I haven't really kept up with all the changes to the game (I left before LA was destroyed, not long after the first new zone was added, can't remember the name, but I believe the main enemy type were called Karkas), so I don't really know what most people are up to.
Do any of you guys here play often? If so, what kind of stuff do you do regularly? WvW? Fractals? PvP?
Recently upgraded my PC to beast mode, decided to re-install guild wars 2 as I always had frame rate issues when I used to play it. Anyways, I re-install the game, put the graphics on full and I STILL can't get a solid 30fps let alone 60, in fact it goes as low as 13! what the hell is wrong with the optimization on this game? I can play anything else on full graphics no problemo. It came out in 2012 for petes sake! Is there a way of fixing this? I have the latest drivers so its not that.
On February 04 2015 00:15 UdderChaos wrote: Recently upgraded my PC to beast mode, decided to re-install guild wars 2 as I always had frame rate issues when I used to play it. Anyways, I re-install the game, put the graphics on full and I STILL can't get a solid 30fps let alone 60, in fact it goes as low as 13! what the hell is wrong with the optimization on this game? I can play anything else on full graphics no problemo. It came out in 2012 for petes sake! Is there a way of fixing this? I have the latest drivers so its not that.
The optimisation of this game is terrible. It's not only that but also heavily depended on the kind of hardware that is used. This means a mediocre pc with the right components beats a good pc with the wrong components in regards to performance. I never really had a problem with my pc (i5 2500k, gtx 560ti 448, 8gb ram, ssd) when I'm playing with decent group sizes etc. But the game sometimes breaks down on me. Suddenly after a patch I would have 13 fps in town instead of a stable 100 etc. Some areas suddenly create fps drops that didn't do that before. Also WvW sucks, I always play with models turned to lowest that way I can at least asure 20 fps... That doesn't help against server lags because the server can't handle the models and fancy effects that do nothing but to distract.
To be honest, their whole engine seems to be huge mess judging from these inconsistencies and also the tons of bugs that not only seem to be hard to fix but also occur again and again and even reoccur like 5 month after they have been fixed. Not too surprinsingly when you think about it though. It happens if you try to pimp your engine created for an instanced world to an engine that can handle a persistent world with hundreds of players, events, effects etc.
I'm still 100 % sure that they should have created another fuly instanced game. It has soooo many upsides and almost no downsides. Besides, there are no games beside GW that do fully instanced third person cooperative online RPG. And they are even eagerly trying to kill off the remaining playerbase of GW. It's so dumb I don't know what to say anymore.
On February 04 2015 00:37 Miragee wrote: And they are even eagerly trying to kill off the remaining playerbase of GW. It's so dumb I don't know what to say anymore.
On February 04 2015 00:37 Miragee wrote: And they are even eagerly trying to kill off the remaining playerbase of GW. It's so dumb I don't know what to say anymore.
What makes you say that?
Take a look at their recent patch history. All they do is pretend to hit bad things (botting, syncing, exploting) with their patches while they do nothing against these bad things but hurt the remaining legit players that only want to play the game. A few examples:
- changing all teleport skills to work like the shadow step mechanic - create reward caps for all pvp modi - no /resign in pvp before the 5 minute mark - removing trophies for monthly GvG tourneys for automation purposes
On February 04 2015 00:37 Miragee wrote: I'm still 100 % sure that they should have created another fuly instanced game. It has soooo many upsides and almost no downsides. Besides, there are no games beside GW that do fully instanced third person cooperative online RPG. And they are even eagerly trying to kill off the remaining playerbase of GW. It's so dumb I don't know what to say anymore.
True, I miss GW1 style too. The big downside however, is that unpopular parts of the world map will have close to zero population and that can be very annoying for missions/quests...