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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 23 2012 14:00 GMT
#6581
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ryndaris
Profile Blog Joined October 2010
263 Posts
November 23 2012 14:25 GMT
#6582
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2012-11-23 14:36:46
November 23 2012 14:36 GMT
#6583
Personally I don't think there's any specific drawback that makes it feel dead, it just lacks that certain goal that feel worthwile striving for in the late-game

Now obviously it's trying to be different from WoW as much as possible, and I'm glad for that, they've done very well in that regard, but the problem still remains, namely that the end-game goals are either reachable fairly quickly or hardly at all, there's no real middle ground
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 23 2012 14:44 GMT
#6584
I think you guys should all join the same server and create a new guild (:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
crappen
Profile Joined April 2010
Norway1546 Posts
November 23 2012 16:09 GMT
#6585
Very good first impression of the game, but I have no idea which class to play, so I just level a few of them up a bit. If I ask in chat, I hear so many different opinions, bascially that every class except mesmer sucks.

Any advice on the classes? A basic idea, like if you go elementalist, you are going to heal, and only aoe (that was just an example, I have no idea if its true).
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 23 2012 16:18 GMT
#6586
Why does Mesmer suck?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
DPK
Profile Joined May 2011
Canada487 Posts
November 23 2012 17:11 GMT
#6587
On November 24 2012 01:09 crappen wrote:
Very good first impression of the game, but I have no idea which class to play, so I just level a few of them up a bit. If I ask in chat, I hear so many different opinions, bascially that every class except mesmer sucks.

Any advice on the classes? A basic idea, like if you go elementalist, you are going to heal, and only aoe (that was just an example, I have no idea if its true).


Well It all depend to which playstyle you like. There's some professions that are focus mostly on DPS (Thief, Ranger, Mesmer too I think), while others are a good/decent mix of DPS and support (Ele, Necro, Engi, Warrior), Guardian is played support/"tank" only most of the time. Just look at all the weapon skills and utilities and pick the one who will mostly fit your playstyle.
Desire.Discipline.Dedication
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
November 23 2012 17:44 GMT
#6588
Mesmers are terribly slow for solo pve compared to some other classes, especially lower levels. They're still goddamn good for any pvp as far as I'm concerned.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 23 2012 17:47 GMT
#6589
Anyone got suggestions for pets? I have a ranger class as well as a Mesmer and I just started it.
I have a Pink Moa right now, but I dunno how to tame or find other pets.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Otolia
Profile Blog Joined July 2011
France5805 Posts
November 23 2012 17:59 GMT
#6590
On November 24 2012 02:47 Torte de Lini wrote:
Anyone got suggestions for pets? I have a ranger class as well as a Mesmer and I just started it.
I have a Pink Moa right now, but I dunno how to tame or find other pets.

You can tame every juvenile beast in the world. More infos on the wiki
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
November 23 2012 22:08 GMT
#6591
On November 23 2012 23:25 ryndaris wrote:
Show nested quote +
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.
Undefeated TL Tecmo Super Bowl League Champion
Otolia
Profile Blog Joined July 2011
France5805 Posts
November 23 2012 22:44 GMT
#6592
On November 24 2012 07:08 EscPlan9 wrote:
Show nested quote +
On November 23 2012 23:25 ryndaris wrote:
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.

Writing a poem is a cool thing right ? Now I wonder what would happen if you wrote the same poem 5 times a day during a whole week ... Repeating a task leads to boredom more so in our current culture where everything is consumed so fast. When ANet decided they would remove big incentives for doing repetitive tasks, they certainly didn't thought the players would be foolish enough to continue applying the same paradigm as in every other MMO. And by foolish, I meant something else ...
ryndaris
Profile Blog Joined October 2010
263 Posts
Last Edited: 2012-11-24 06:08:45
November 24 2012 06:02 GMT
#6593
On November 24 2012 07:44 Otolia wrote:
Show nested quote +
On November 24 2012 07:08 EscPlan9 wrote:
On November 23 2012 23:25 ryndaris wrote:
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.

Writing a poem is a cool thing right ? Now I wonder what would happen if you wrote the same poem 5 times a day during a whole week ... Repeating a task leads to boredom more so in our current culture where everything is consumed so fast. When ANet decided they would remove big incentives for doing repetitive tasks, they certainly didn't thought the players would be foolish enough to continue applying the same paradigm as in every other MMO. And by foolish, I meant something else ...


If by "same paradigm" you mean "want motivation" you sure are right. I don't really see why that's a bad thing though, but then again your exceedingly passive-agressive tone in this thread has been obvious for a while now... I know it's frustrating that the game we've all expected so much of failed so hard in many ways, but you might want to move on and look at things objectively again. Because right now you seem to be in some kind of bitter denial.
Otolia
Profile Blog Joined July 2011
France5805 Posts
November 24 2012 11:14 GMT
#6594
On November 24 2012 15:02 ryndaris wrote:
Show nested quote +
On November 24 2012 07:44 Otolia wrote:
On November 24 2012 07:08 EscPlan9 wrote:
On November 23 2012 23:25 ryndaris wrote:
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.

Writing a poem is a cool thing right ? Now I wonder what would happen if you wrote the same poem 5 times a day during a whole week ... Repeating a task leads to boredom more so in our current culture where everything is consumed so fast. When ANet decided they would remove big incentives for doing repetitive tasks, they certainly didn't thought the players would be foolish enough to continue applying the same paradigm as in every other MMO. And by foolish, I meant something else ...


If by "same paradigm" you mean "want motivation" you sure are right. I don't really see why that's a bad thing though, but then again your exceedingly passive-agressive tone in this thread has been obvious for a while now... I know it's frustrating that the game we've all expected so much of failed so hard in many ways, but you might want to move on and look at things objectively again. Because right now you seem to be in some kind of bitter denial.

You are really wrong on many levels but cute because you try so hard to be cheeky when you fail to realize that I enjoy the game much more than you do. Instead of suggesting me to move on, maybe you should consider that option for yourself, because I intend to play to game for as long as I will have fun logging a couples of hour a week. GW 2 is a game for me, but it isn't a game for you.

I don't need incentives (not motivation btw) to play a game whereas I need one to work, if you consider your playing time a work maybe you should apply to a gold farming website. I suggest you learn Chinese too.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
November 24 2012 11:55 GMT
#6595
On November 24 2012 07:08 EscPlan9 wrote:
Show nested quote +
On November 23 2012 23:25 ryndaris wrote:
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.


Really? This is what WoW is built on. Doing the same thing. Everyday. For years. And it's worked. Running something a thousand times and still not getting an item. But people still play. I'm not a fan of it, and that's why I like this game. You're not forced to do that. But to each his own I suppose.
ryndaris
Profile Blog Joined October 2010
263 Posts
Last Edited: 2012-11-24 13:21:17
November 24 2012 13:16 GMT
#6596
You are really wrong on many levels but cute because you try so hard to be cheeky when you fail to realize that I enjoy the game much more than you do. Instead of suggesting me to move on, maybe you should consider that option for yourself, because I intend to play to game for as long as I will have fun logging a couples of hour a week. GW 2 is a game for me, but it isn't a game for you.

I don't need incentives (not motivation btw) to play a game whereas I need one to work, if you consider your playing time a work maybe you should apply to a gold farming website. I suggest you learn Chinese too.[/QUOTE]

I'd love it if you explained all these "levels of wrong." Your post pretty much proves my point that you aren't contributing to the discussion at all, all you're doing is berating people who disagree with your views through personal attacks and passive-agression. As for your advice, thank you, but you're a good month late - I have long since moved on from GW2. I may return to the game in the future if it changes enough to warrant it, but I don't see how that fact excludes me from discussing GW2. Since you're enjoying the game so much, one example of constructive discussion would be to share which elements of the game you enjoy and why; or offering some actual arguments against the opinions you disagree with.

And lastly, enjoying a game because it provides something to work towards through gameplay doesn't make me a gold farmer. I happen to enjoy games that allow me to evolve and improve as a player - games that feel rewarding when I do. If I wanted to turn off my brain for a couples of hour a week, I'd go watch some bad TV.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
November 24 2012 20:25 GMT
#6597
On November 24 2012 15:02 ryndaris wrote:
Show nested quote +
On November 24 2012 07:44 Otolia wrote:
On November 24 2012 07:08 EscPlan9 wrote:
On November 23 2012 23:25 ryndaris wrote:
On November 23 2012 23:00 Torte de Lini wrote:
How does it feel dead?

I ask the reddit what were the downsides to the game and they weren't really able to name any.
All World populations are high, but that doesn't really say much


It's not that it feels dead (that wasn't my problem anyway, since I stopped playing around the end of september). For me it boiled down to the fact that you can't really play the game for the rewards (legendaries, cultural armor, etc.) because the grind is immense. So basically the only motivator is the gameplay itself. And yes, I do agree that a game that keeps you playing because you love to play it instead of because CARROTS is an amazing game and if GW2 were that game I'd be playing the shit out of it. Unfortunately the gameplay itself gets boring pretty quickly and the story is just a complete failure (whereas in TOR, for example, the story kept me playing regardless of the games other shortcomings.)


Completely agreed. The fractals were fun for a little while, but anything you run 20+ times is going to get boring, and the rewards are so randomly distributed I still never got a ring drop or even a vial drop to make a backpiece (and I've been running level 10-14 exclusively the past week). It's gotten to the point that I'm only farming for the carrot, and I've already done that before in other MMOs and swore I'd never do it again.

The gameplay was fun while it lasted, but for me I feel like it's time to move on to other hobbies and games. Ah well. Maybe I'll play it once in a while again. Also sucks my guild pretty much died.

Writing a poem is a cool thing right ? Now I wonder what would happen if you wrote the same poem 5 times a day during a whole week ... Repeating a task leads to boredom more so in our current culture where everything is consumed so fast. When ANet decided they would remove big incentives for doing repetitive tasks, they certainly didn't thought the players would be foolish enough to continue applying the same paradigm as in every other MMO. And by foolish, I meant something else ...


If by "same paradigm" you mean "want motivation" you sure are right. I don't really see why that's a bad thing though, but then again your exceedingly passive-agressive tone in this thread has been obvious for a while now... I know it's frustrating that the game we've all expected so much of failed so hard in many ways, but you might want to move on and look at things objectively again. Because right now you seem to be in some kind of bitter denial.


No dude Otolia is French. That's just how they talk, at least from my run-ins with them lol. Just shrug it off and take whatever opinion he's offering.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 24 2012 20:35 GMT
#6598
Can we talk about fun stuff (:

I'm almost level 20 on my hunter and I'm trying to complete everything in each sector before moving on, is this wise?

Also, what do you suggest should be my two weapon sets?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zidane
Profile Blog Joined July 2008
United States1692 Posts
November 24 2012 20:40 GMT
#6599
shortbow torch warhorn
and yes complete each area fully so you don't have to go back later
Daikas
Profile Joined December 2010
United States118 Posts
November 24 2012 20:47 GMT
#6600
On November 25 2012 05:35 Torte de Lini wrote:
Can we talk about fun stuff (:

I'm almost level 20 on my hunter and I'm trying to complete everything in each sector before moving on, is this wise?

Also, what do you suggest should be my two weapon sets?


Yeah, map completion gives a nice boost in money and crafting materials. On my ranger, I pretty much wore whatever I found that was strongest. But 2hsword or sword/torch on one weapon set was pretty satisfying. And I feel shortbow beats longbow on dps especially when you get the piercing arrows trait.
Is that a sword? Luxury! Is that a horse? Sloth! Is that a helmet? Vanity!
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