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People don't give the work they put into the animations enough credit. It's not like they have a separate animation for every single thing every single second but there's quite a bit of variety and it's great fun to watch your characters do work.
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This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell.
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On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell.
Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period.
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On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell.
Funny thing is I feel that way about Skies of Arcadia and Shenmue/Shenmue II.
Loads of my friends feel that about FF7.
I think everyone has that game. I've stopped comparing games to, and even thinking of, Skies of Arcadia and Shenmue. It's not fair on the games I play now. They came at a certain time in my life, and although I will still defend them to the death logically I have to realise that they had a huge advantage when making an impression on me. I'll never enjoy another game, ever, as much as I enjoyed those. Games are all about how you feel when you play them. Way too subjective to analyse.
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On March 11 2011 07:47 Rashid wrote:Show nested quote +On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period.
hahahahaha. gamers today not dumb or uneducated.
then you say reading is not fun. hahahaha
you do relise more people read for fun then play video games???
comments like this is the reason people think gamers are getting dumber >.>
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I don't get why a lot you guys say it's a terrible game. Just about every single game review site/magazine gave it over 90% or 9/10, and it's impossible for even EA to bribe all of them to give good reviews.
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On March 11 2011 07:47 Rashid wrote:Show nested quote +On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period.
And if the game contained a lot of text I think a lot of people would probably complain about it not being voice acted properly.
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On March 11 2011 07:47 Rashid wrote:Show nested quote +On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period.
Reading and games don't mix?
http://en.wikipedia.org/wiki/Visual_novel
Visual novels...made up nearly 70% of the PC game titles released in 2006.
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On March 11 2011 07:52 TyrantPotato wrote:Show nested quote +On March 11 2011 07:47 Rashid wrote:On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period. hahahahaha. gamers today not dumb or uneducated. then you say reading is not fun. hahahaha you do relise more people read for fun then play video games??? comments like this is the reason people think gamers are getting dumber >.>
Come on. Put his post in context. He clearly means people don't want to sit scrolling through game text.
He was not talking about novels.
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On March 11 2011 07:20 Deadeight wrote: the plot was great.
Mass Effect 2 didn't have a plot. You're probably pretty confused. Let me explain. It had a series of well written short stories tied together by some hollow, nonsensical reasoning.
You might get the impression ME2 had a better plot, but what you mean is that the individual sequence might have been better. Probably. However, these sequences, put sequentially, don't add up into anything that could be reasonably called a plot.
The game is literally the first and last 15 minutes of a movie with well written fillers spaced in between.
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On March 11 2011 08:03 Ferrose wrote:Show nested quote +On March 11 2011 07:47 Rashid wrote:On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period. Reading and games don't mix? http://en.wikipedia.org/wiki/Visual_novel
Yeah man, because we all know that people play games like RapePlay for the rich reading material.
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On March 11 2011 08:06 Rashid wrote:Show nested quote +On March 11 2011 08:03 Ferrose wrote:On March 11 2011 07:47 Rashid wrote:On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period. Reading and games don't mix? http://en.wikipedia.org/wiki/Visual_novel Yeah man, because we all know that people play games like RapePlay for of the rich reading material.
Though most VNs have sex scenes, not all do. In fact, one of the most popular and beloved VNs of all time (Clannad) doesn't even have any sex scenes.
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31 hours in, I have now completed this game, man mage style. My final thoughts are that I quite like it, it's good. An 8.5/10 seems fair. It really scratched my RPG itch. I felt like I got zero closure from the ending, though.
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On March 11 2011 08:06 Rashid wrote:Show nested quote +On March 11 2011 08:03 Ferrose wrote:On March 11 2011 07:47 Rashid wrote:On March 11 2011 07:25 Ganfei2 wrote: This game is fun, but I'm still disappointed. Not disappointed because it's a "bad" game or for any of the reasons I've read, although I've only read a few pages of this thread.
The more recent games: DAO, DA2, ME, ME2, they just don't feel EPIC and their storylines aren't that exciting, even when they're decent. I really enjoyed ME2 but I was really let down when the game ended -- I was like, is this it?
I hold everything to what I think is perhaps an impossible standard in today's game creation world - Baldur's Gate 2. I mean yeah, things like DAO's storyline are """epic""", but BG2 was epic as fuck. Bastard child of a God, traveling all over the place, hours and hours and hours of sidequests that were just as epic as the main story, dragons, vampires, drow, dwarves, giants, golems, all that shit. Tons of variation in how to play, tons of NPCs, tons of customization in every aspect. Not only is it extremely epic but the background and fleshing out of the story is also extremely detailed.
When you juxtapose the storyline and the NPC interaction and the sheer amount of writing that went into a game like BG2 with ME2 then ME2 just pales by comparison. I realize it's not fair but BG2 really was the epitome of RPGs for me and even though I enjoy the FPS aspect and the storyline of ME2 or DAO, it's fun but it's short and it's not as immersive or interesting for me. I really enjoyed DAO, I thought it was really fun, but in BG2 EVERYTHING has lore, story, and epic shit attached to it.
Maybe it's because BG2 was based on the "Forgotten Realms" universe, and had a huge amount of background story to pick and choose from, but it's also definitely because there was more effort put into the story aspect. Nowadays if your game has hours of reading in it, it just won't sell. Yeah, of course games that have long hours of reading wont sell. No, it has nothing to do with gamers today being dumb or stupid or uneducated, it's just gamers today want fun. Games are supposed to be fun. Reading isn't fun, period. Reading and games don't mix? http://en.wikipedia.org/wiki/Visual_novel Yeah man, because we all know that people play games like RapePlay for the rich reading material.
wow, really? It's like you're saying all movies suck and then pointing out some porn film as your example.
Try Pheonix Wright or 9 hours, 9 persons, 9 doors. Even these are acclaimed and successful in the western world where reading is supposedly not fun.
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On March 11 2011 08:12 Airship wrote: 31 hours in, I have now completed this game, man mage style. My final thoughts are that I quite like it, it's good. An 8.5/10 seems fair. It really scratched my RPG itch. I felt like I got zero closure from the ending, though.
Yeah I thought the ending was a bit of a cliffhanger as well
+ Show Spoiler +Although to be fair, there was that Leliana cameo which I was hoping for the entire game ^^
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On a side note, i remember back in DAO when i was in the magic realm or whatever it's name was and read a description about the Black City, the mysterious floating city that hovers in the distance everytime you went to that realm which is said to have been the origin of the Darkspawn and that no man has set foot there. I was like "HO YEAH IMMA GONNA EXPLORE THAT PLACE AND DISCOVER THE ULTIMATE TRUTH BEHIND IT ALL AT THE END OF THE GAME AND HOT DAMN THIS IS SO GONNA BE FUN", and i was so pissed that i never even got to touch that place the whole freaking game.
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game is such a pain in the ass on hard. so many fights seem close to impossible and i need many tries. cant imagine how this game can be beatable on nightmare. or can anyone say me a good party composition for hard difficulty?
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Tempted to play this game again as a rogue, but i'd rather do it with cheats this time.
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On March 11 2011 10:12 Corvi wrote: game is such a pain in the ass on hard. so many fights seem close to impossible and i need many tries. cant imagine how this game can be beatable on nightmare. or can anyone say me a good party composition for hard difficulty?
I've given up on hard too because I want to play the characters I like, not the ones that work well together (at least for the first run). From my first ~10 hours of playing on hard diffuculty I take that the synergies will be essential for managing the game on Nightmare. For my second run through I'll get one Mage with the Support tree (normal heal, glyphs, buffs) and some CCs specced, two melees and a second Mage or ranged rogue for the Synergies (my primal spells eg do sick dmg against targets that Fenris "tags" as staggered), perhaps even an normal rogue. I'm didn't delve too much into the synergy stuff but I think All mage/rogue dmg speccs have such spells, maybe even those of the warriors.
I kind of get the feeling that you don't really need a tank if you really take care of your group. The only situations that I was really thankful that I had Aveline in the lineup instead of Fenris were fights against dragons, but I recently learned that you can just kite any Mob as long as you control the character it follows.
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Bioware can and will remotely disallow you from playing their game if you get banned on their forums, even if you legitimately bought it. You can get banned on their forums for saying anything negative at all about DA2. Anything.
You get banned from playing DA2 games remotely if you say anything negative about DA2 on Bioware's forums
LOOOOOOOOOOOOOOOOL
EDIT: And here is the proof
![[image loading]](http://img845.imageshack.us/img845/6528/stayclassybioware.png)
It's official. I'm no longer buying anything from Bioware again. This is fucking pathetic. I mean, I know I was overreacting with the Bioware hate earlier. However, this is fucking pathetic There is no legitimate reason why this shit should be happening. You say something bad about their precious game that they paid reviewers off for (don't even deny it. A game doesn't get 9.5's from almost all "professional" critics and have a 2.0-3.5 metacritic on every site) and they don't allow you to play their game.
Get perma banned on the forum? You can no longer play any of their games anywhere. No matter what, unless you torrent them.
Remember when Bioware was good?
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