Anyhow, snow maps? Do you have to enable it somewhere, or does it occur naturally?
Minecraft thread - Page 5
Forum Index > General Games |
plated.rawr
Norway1675 Posts
Anyhow, snow maps? Do you have to enable it somewhere, or does it occur naturally? | ||
UniversalSnip
9871 Posts
| ||
orgolove
Vatican City State1650 Posts
| ||
orgolove
Vatican City State1650 Posts
Lol "dat autism" | ||
Deleted User 39582
317 Posts
I only ran into a bit of trouble... | ||
besiger
Croatia2452 Posts
I really wanna play | ||
SilentCrono
United States1420 Posts
On July 31 2010 02:53 n.DieJokes wrote: So it's like a zelda rip off? If so that sounds pretty good, I might check it out lol? | ||
plated.rawr
Norway1675 Posts
| ||
ohIdentity
United States52 Posts
| ||
plated.rawr
Norway1675 Posts
Was caught deep down in a mine with two hearts left and a room filled with creepers, zombies and skeletons separating me from freedom. Dug up above the room and slipped a little torrent of lava down on their heads, laughed, collected the lava and went on my merry way. | ||
Durak
Canada3684 Posts
On August 04 2010 09:42 plated.rawr wrote: Tip of the day - always bring a bucket of lava. Was caught deep down in a mine with two hearts left and a room filled with creepers, zombies and skeletons separating me from freedom. Dug up above the room and slipped a little torrent of lava down on their heads, laughed, collected the lava and went on my merry way. Thanks to your advice, I got owned >_< I was digging in this sweet cave with zombies everywhere. I found lava near some redstone at the bottom. I decided to bucket it because of your post. Then I thought "Maybe I should drop it on the stone block next to me to see how it works before I run into more zombies." After dropping a cube of lava on the square next to me, I slowly burned to death. How do you use this stuff? Edit: I swear I've found the best mine in the game. I've only found 100 red stone dust, 4 gems, 60 silver, and 20 gold so far but it's gigantic. I've gone through a gold sword and two silver swords of enemies. I just died to a room of 5 zombies, 3 skeletons, and 2 creepers. Insane. | ||
sleeepy
Canada777 Posts
| ||
pokeyAA
United States936 Posts
Somehow a cow managed to get up there... + Show Spoiler + | ||
plated.rawr
Norway1675 Posts
On August 04 2010 11:32 Durak wrote: Thanks to your advice, I got owned >_< I was digging in this sweet cave with zombies everywhere. I found lava near some redstone at the bottom. I decided to bucket it because of your post. Then I thought "Maybe I should drop it on the stone block next to me to see how it works before I run into more zombies." After dropping a cube of lava on the square next to me, I slowly burned to death. How do you use this stuff? Edit: I swear I've found the best mine in the game. I've only found 100 red stone dust, 4 gems, 60 silver, and 20 gold so far but it's gigantic. I've gone through a gold sword and two silver swords of enemies. I just died to a room of 5 zombies, 3 skeletons, and 2 creepers. Insane. Haha, tough break. It works kinda like water - drop it somewhere, and it will spread out in a puddle, preferring downward slopes. You should try pouring it at max range, and only when standing on higher ground, otherwise you might get a fun little bath like you did. If you do get hit, supposedly, the lava touch does five hearts of damage, and in the following ten seconds, you'll be taking half a heart per second, totaling in ten hearts, or a full healthbar, of damage - if you eat something, you should survive. Should - I haven't actually tried it, I'm more of a "oshit, i'm on fire, runnnnn to the nearest source of water or die on the way!!!!!!"-kinda person. On August 04 2010 14:40 sleeepy wrote: Does anyone know how to make arrows? I just bought the game, have a nice little wooden hut with stone equipment and a bow, but no arrows. Are they only obtainable from skeletons? Can't be because chickens drop feathers which I assume would somehow be used in arrow making. Anyone know? You need an arrowhead, a shaft and stabilizers. + Show Spoiler + Flint from sandstone deposits, a stick made from planks, and a feather. | ||
Marradron
Netherlands1586 Posts
BTW if i have 20 sticks how do i split them up into 2 stacks of 10 ? | ||
SpiritWolf
United States127 Posts
EDIT: server is down.. If someone with a more stable connection wants to host a server you can download the program here http://www.minecraft.net/download.jsp | ||
plated.rawr
Norway1675 Posts
SETTLEMENT - Player towns. + Show Spoiler + This is a big concept. I was going through things in my head, on how we can make multiplayer really work, without people just getting pissed and destroying everything at the drop of a hat. That's when I came up with the Totem idea. Pretty much, you make a totem (more on that in a second) that marks your area in a circular radius. If you're the Chief (more on that in a second, too), activating the totem brings up a menu where you can pay Tribute (increasingly expensive materials, like five iron bars, or three gold blocks) to increase your claim size, mess around with the status positions in your settlement, and stuff like that. The important thing here is that, within that circular radius, every block is marked as "Claimed" (opposed to "Wilderness", which would be every other block in the world), and are much harder to destroy for everyone not belonging to the settlement, or not holding a high enough settlement position. This can be very useful when combined with my reinforced block concept. You may also respawn at the totem, which makes sense to me than just marking a place to respawn. You have to EARN the right to reincarnate wherever you want! Making a totem involves three steps that get progressively easier. First, is the test of survival. You have to get your hands on some of the tougher materials to make the totem, like string (kill spiders) and a Gold Block. Then you have to make the Flag, which is very easy. Then you combine them, along with some flowers and a sapling (to prove you can forage, or something) to create the totem. Then you place it wherever you want. Increasing claim size requires an extra person to activate the totem with right click at every step (so, smallest only requires you, next requires you and someone else, after that you need yourself and two other people, etc.). This will prevent a loner from creating a massive claim. Settlements will automatically de-claim if a settlement member (except for prisoners and immigrants) does not step within the claim bubble within a set amount of time. Maybe three days? Depends on the server, maybe. Village position could be, in descending order of power: Chief, Adviser, Commoner, Immigrant, and Prisoner. Only Chiefs and Advisers can access the totems, and only Chiefs can use it to Increase claim size and toggle Claimed Blocks on and off. Immigrants are Commoners that cannot build or respawn at the totem, and prisoners cannot do anything. At every stage of Settlement growth (You move up a stage after paying tribute to the Totem), a village Chief is allowed to craft a Brand, in a similar fashion to a totem, except maybe without the skull part. Both Chieftans AND Advisers are allowed to interact with a Brand. You get one Brand per stage of growth. A Brand allows a settlement to extend it's reach, such as forming a small trading hub between other towns, or even smaller towns themselves. Brands can be upgraded through tributes, similar to a Settlements, except that their growth is halted at only a few stages, and each stage is much more expensive to upgrade than a Settlement's. Brands can not be placed more than a set amount of blocks away from a Settlement, but it should be a good amount. Perhaps if you cannot see a Brand from within the standard Fog distance, it is too far? This will take a lot of balancing... If you're not part of a town, you're still considered to be in the "Immigrant" tier. Immigrant pretty much means you haven't been assigned a Settlement position yet. You can't build with blocks, but you can build with the much more expensive decoration/utility pieces, like my platform idea and ladders and such. Eventually, if we ever get special decorations like support columns or thin walls, this could give large Settlements with lots of immigrants a very realistic feel; you've got your commoners who have thick, sturdy buildings, while immigrants live in shanty towns made out of scavenged materials and thin boards. This allows something very interesting to happen. My friends, I am talking about Siege Warfare, or parts of it. Since enemies are considered "Immigrant" status, they cannot just spam dirt blocks and ascend your walls (but they can tunnel under them, albeit very slowly), but you have to keep an eye out for them building ladders and bridges. They can, for instance, spam dirt outside of your bubble and then build a bridge over to your walls, but if they're high enough, and you can take out a bridge piece with your bow, then they'll just fall to their deaths or something. To capture a settlement, a Chief must destroy the opposing totem, which can take up to a few minutes of attacking. Chiefs are the only people who can damage a totem. This brings about the issue of "Why don't they just keep zerg rushing you until you run out of ammo/give up?", an issue which I can't really think of a solution to. Perhaps you can't enter a settlement bubble for a while after you die within it? This also has the benefit of iron-fisted rulers keeping their unwanted immigrants out. Just bust the heads of the ones you don't want and they'll be forced to take their business elsewhere. Also, decoration/utility blocks, likes ladders and bridges, won't drop anything when they break within a bubble if they're built by immigrants. What this suggestion basically brings, is some semi-permanency to player-based constructions. What I fear in multiplayer, is people wrecking the stuff I've spent ages farming for and building, and with a system as proposed above, at least griefers would have to put in some solid work to wreck your shit. | ||
Marradron
Netherlands1586 Posts
On August 04 2010 18:27 SpiritWolf wrote: I am testing a survival multi-player sever now. It will only be up for 30 minutes or so but if anyone wants to join they are welcome to. Set the ip to minecraft.sytes.net I'll try joining, noob minecrafter though | ||
sleeepy
Canada777 Posts
On August 04 2010 17:40 plated.rawr wrote: You need an arrowhead, a shaft and stabilizers. + Show Spoiler + Flint from sandstone deposits, a stick made from planks, and a feather. Ah well I was on the right track. I had the stick and feathers part but though you use the same matierials as you do in other equipment (wood -> stone -> iron -> etc). Thanks I'll be on the lookout for sandstone now, I'm a pretty good shot with that bow and it seems to be the best bet for taking out the exploding guys. The multiplayer is going to awesome once everything is finished. An endless world with player-made terrain and gear, PvP and PvE combat, co-op to build those huge projects faster. If this wasn't Lego graphics and had a tad more content everyone would be calling it game of the century. | ||
plated.rawr
Norway1675 Posts
On August 04 2010 17:49 Marradron wrote: If someone starts up a multiplayer server I'd be interestted in playing. Just purchased the game BTW if i have 20 sticks how do i split them up into 2 stacks of 10 ? Rightclicking on a stack splits it in two. If you pick up a stack, rightclicking on an empty field drops one down from the stack per click. | ||
| ||