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Alien Swarm - Free Steam Game - Page 14

Forum Index > General Games
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Prev 1 12 13 14 15 Next All
Arovien
Profile Joined June 2010
United States123 Posts
July 26 2010 07:57 GMT
#261
Been playing this since the beta went down. So glad its free!

After the HUGE Tesla Cannon nerf, I have been obsessed with the Vindicator and the Pump-action. These things are beast when covering the rear.
That's just how I do...
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 26 2010 08:05 GMT
#262
pretty cool how a lot of the aliens are clones from the HL universe, considering its a valve game

a lot of the levels look very half-lifey as well.

This game reminds me a lot of crimsonland.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
July 26 2010 08:17 GMT
#263
On July 26 2010 16:57 Arovien wrote:
Been playing this since the beta went down. So glad its free!

After the HUGE Tesla Cannon nerf, I have been obsessed with the Vindicator and the Pump-action. These things are beast when covering the rear.

I've reached lvl27 crimson and I have to say Jaeger is definitely the best character.
Vindicator, Assault rifle + Flame/Proxy mines.
The Vindicator in his hands oneshots multiple swarms even on Insane and his explosive bonus means the 10 grenades and the mines provide ridiculous firepower when you need it.
He's so powerful you can solo large sections of the game without too much trouble.

I found out something else about speed runs that makes them sadly quite a bit easier.
If you do them on Hard instead of Normal you get a slight speed bonus.
You get a further speed bonus on insane but of course the increased difficulty makes it not viable.

Just take Jaeger, Faith, Wildcat and Vegas.
4*Adrenaline if you want it even easier.
Don't hate the player - Hate the game
Angra
Profile Blog Joined May 2009
United States2652 Posts
July 26 2010 08:34 GMT
#264
Played this game with some friends when it first came out for a couple days and it's really fun. I can't wait until some awesome maps and mods are released for it.
tofucake
Profile Blog Joined October 2009
Hyrule19014 Posts
July 26 2010 11:55 GMT
#265
I've been playing a lot. Beat Insane without too much trouble (had an amazing bunch from a pub..quite weird). I found out that I'm an amazing Faith as well. I haven't found a group I can get together all at once though. You need a really coordinated team for speed runs. Someone help me
Liquipediaasante sana squash banana
Fredoq
Profile Joined May 2010
Sweden206 Posts
July 26 2010 11:58 GMT
#266
On July 17 2010 11:35 Snausages wrote:
Show nested quote +
On July 17 2010 11:30 GodIsNotHere wrote:
On July 17 2010 11:27 BrownBear wrote:
Never played the original, but at this price how can I not try it out?

Does anyone else want to organize some sort of TL squad/play with TLers?

I like this idea


me too, let's get a list of people (with Steam ID) who will play going now :D

oh yeah, join the official group as well: http://steamcommunity.com/games/AlienSwarm


Why dont we create a group on steam? It could be called TL Alien swarm.
RA
Profile Joined October 2008
Latvia791 Posts
July 26 2010 12:28 GMT
#267
Joining these official groups are almost pointless, because there are too many players, basically you can join any game and find someone from that group and that doesn't really give you anything.

Creating own group with people aknowledging the idea could be worth it. Usually it's just like an info chan for a close (not closed ) community.

And I'm gonna brag a bit, everyone is saying how hard "Hard" is and insane needs medics, my friend even said it has to be done slowly clearing things out.

We did all the insane levels with 3 people and no medics. Only level where we needed a 4th person was 3rd Daemia Bridge Station and it was a speedrun! \m/ 8)
tyr
Profile Blog Joined February 2008
France1686 Posts
July 26 2010 13:25 GMT
#268
"hard" isn't hard. I dunno why people think it is. Insane without medic is pretty nice though.
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
July 26 2010 16:06 GMT
#269
On July 26 2010 22:25 tyr wrote:
"hard" isn't hard. I dunno why people think it is. Insane without medic is pretty nice though.

Cos it's a steep learning curve.
If you're so bad you can't hit the mobs in time then you get raped.
Once you're competent enough to shoot everything that attempts to get near you it doesn't really matter how hard the mobs hit since they're dead before they reach you anyway.
Don't hate the player - Hate the game
Happy.fairytail
Profile Blog Joined May 2010
United States327 Posts
July 27 2010 10:14 GMT
#270
Anyone else see swarms of aliens and parasites mobbing you when you close your eyes after a long session?
writer22816
Profile Blog Joined September 2008
United States5775 Posts
July 27 2010 10:51 GMT
#271
On July 27 2010 19:14 Happy.fairytail wrote:
Anyone else see swarms of aliens and parasites mobbing you when you close your eyes after a long session?


No but I have heard the following repeatedly in my head:

"OW you piece of shit!"
"Watch where you're pointing that thing!"
"Friendly fire!"

I guess it depends on who you play with
8/4/12 never forget, never forgive.
tofucake
Profile Blog Joined October 2009
Hyrule19014 Posts
July 27 2010 12:06 GMT
#272
On July 26 2010 21:28 RA wrote:
Joining these official groups are almost pointless, because there are too many players, basically you can join any game and find someone from that group and that doesn't really give you anything.

Creating own group with people aknowledging the idea could be worth it. Usually it's just like an info chan for a close (not closed ) community.

And I'm gonna brag a bit, everyone is saying how hard "Hard" is and insane needs medics, my friend even said it has to be done slowly clearing things out.

We did all the insane levels with 3 people and no medics. Only level where we needed a 4th person was 3rd Daemia Bridge Station and it was a speedrun! \m/ 8)

Medics are handy for insane speed runs, mostly because Bastille has a bonus to adrenaline length. And being able to heal helps. But for speed runs you NEED 4 people on some levels.
Liquipediaasante sana squash banana
Happy.fairytail
Profile Blog Joined May 2010
United States327 Posts
July 27 2010 12:57 GMT
#273
RA, you gotta give me some tips, 'cuz I'm having the hardest time with Insane. I only just got to the sewers (second to last level i think) after playing like 3hrs straight.

I typically play medic, with the semi-auto sniper rifle, healing beacon, and typically adrenaline. My teammates will typically have a sentry, flamethrower, tech rifle, sp rifle, ammo, and shotgun.

What's your loadout/setup?
tofucake
Profile Blog Joined October 2009
Hyrule19014 Posts
Last Edited: 2010-07-27 14:23:05
July 27 2010 14:16 GMT
#274
The best loadout for speed runs is (I went through last night on Insane with this):
Bastille, Flamethrower, Medic Gun, Adrenaline
Jaeger, Flamethrower, Chainsaw, Hornet Barage
Vegas, Tesla Coil, Chainsaw, Adrenaline
Wildcat, Tesla, Chainsaw (Turret on Mission 2), Adrenaline

[edit]
Normally I'm Faith because she's faster, but Bastille is a bit tougher which really helps on Insane. If playing Easy/Normal/Hard or Insane-while-not-speed-running Faith is the better choice.

[edit2]
http://steamcommunity.com/profiles/76561197961750554/stats/AlienSwarm
^^
Liquipediaasante sana squash banana
Holcan
Profile Joined April 2010
Canada2593 Posts
July 27 2010 14:38 GMT
#275
speed runs are actually really easy, but particularly i like going


Medic - standard rifle (the one with 5 frags) heal gun adrenaline
Officer - vindicator, flame thrower tesla coils
Tech - PDW, flame thrower hand welder
Special Weapons - minigun, or shotgun, Flame thrower, and tesla coils.

ADR during hacks, tesla coil key choke points, start everything on fire and run like hell.
Reference The Inadvertant Joey, Strong talented orchastrasted intelligent character.
theSAiNT
Profile Joined July 2009
United States726 Posts
July 27 2010 14:39 GMT
#276
Haven't made it through on insane yet (and not sure when I will now that SC2 is out...) but just wondering, why mass chainsaws? So you can run and kill? Or to tear down doors/rocks?
tofucake
Profile Blog Joined October 2009
Hyrule19014 Posts
July 27 2010 16:05 GMT
#277
Chainsaws will 1-hit bugs, parasites, shooters, and flies. Tesla+Chainsaw can take down a shield or turret in about 3 seconds, and 3 people with chainsaws is faster than hacking a door. You also never have to slow down for a reload animation and you don't have to worry about ammo. They also break down rocks, so you don't need to bother with the Mining Laser on Timor Station.
Liquipediaasante sana squash banana
Happy.fairytail
Profile Blog Joined May 2010
United States327 Posts
July 27 2010 23:00 GMT
#278
Not sure if anyone saw this already, but I thought this was hilarious:
http://nerfnow.com/comic/344
prototype.
Profile Blog Joined July 2009
Canada4194 Posts
July 28 2010 21:19 GMT
#279
Did anyone see the new mission called "Isolation" by valve on the gamelist?

I saw it for a few seconds then it disappeared. It said the map was hosted on www.alienswarm.com but I can't find anything on it anywhere...
( ・´ー・`)
Avius
Profile Joined October 2007
Iraq1796 Posts
July 29 2010 08:49 GMT
#280
Is there any info as to if there are going to be new campaigns? I really like Alien Swarm, because after a long day of study, I can just kick back and shoot aliens without thinking too much ;x
aka. Samael
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