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Diablo III General Discussion - Page 754

Forum Index > General Games
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Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2012-12-12 01:47:24
December 12 2012 01:46 GMT
#15061
On December 12 2012 08:09 projectChaos wrote:
You even got fighter/melee sorcs in d2... I think this unspec thing is bigger than you may think. For some players there were no way, that they would level a new char just because they don`t have the really best skilling. They would live with that, and be (little clichee) even more bound with their char. Also there were builds, which were good for chars with low items, and more difficult builds, which required good items to work. So all in all the difference in diversity is huge, imo.
In D2 you had more things to do... Will I go for a MF-Run with my sorc. When I am bored, I can level my Mainchar (level 60 is a joke by comparison), or I even may try a new build with a new char...

Despite all that, I think I was blind and didn`t see the problem with the items, which was mentioned. The more I think about it the more I feel that it is big and could be the main reason, but it just made click and I will have to think a while about that.


There are more things to do in game now actually, so you might want to check that out at least. There are more things to come as well of course, like PvP which hopefully will be out in the new month or so....

All the things you listed in D2 you can do in D3. Archon-mode Wizard to speed clear A3, level a Monk to take on MP 10... and of course at lvl 60 you effectively have a respec / game (since you don't want to lose NV).

I do agree to an extent about itemization. There aren't items that really cater towards viable builds. 300th Spear is an example; but in D2 you could get a whole slew of items that buffed I dunno, Thunderstorm (I played a Storm Sorc for fun at one point) or whatever you wanted to try out. And there's pretty much no way to get a skills from other classes like you could in D2 (although I hardly remember if that was viable or not).

I could rant a lot about why I gave up on D2 several times (I played a ton around vanilla launch, LoD launch, then when runewords were buffed); but my experience is probably not the same as yours and you obviously like D2 a lot more than me, and I liked it enough to pre-order D3 too. But some of the things you're saying are only in D2 are actually in D3.

Itemization took a gigantic watering-down though, which in turn might be what's limiting build diversity, for example Thowing Barbs can be pretty good but their gear is so stupidly expensive would you really call that diversity?

But some of that is skills too, but items would go a lot towards mixing things up.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
December 12 2012 01:52 GMT
#15062
On December 12 2012 08:09 projectChaos wrote:
And there's pretty much no way to get a skills from other classes like you could in D2 (although I hardly remember if that was viable or not).



Teleport on Enigma was pretty good for all none Sorcs
dartoo
Profile Joined May 2010
India2889 Posts
December 12 2012 02:48 GMT
#15063
On December 12 2012 08:09 projectChaos wrote:
You even got fighter/melee sorcs in d2... I think this unspec thing is bigger than you may think. For some players there were no way, that they would level a new char just because they don`t have the really best skilling. They would live with that, and be (little clichee) even more bound with their char. Also there were builds, which were good for chars with low items, and more difficult builds, which required good items to work. So all in all the difference in diversity is huge, imo.
In D2 you had more things to do... Will I go for a MF-Run with my sorc. When I am bored, I can level my Mainchar (level 60 is a joke by comparison), or I even may try a new build with a new char...

Despite all that, I think I was blind and didn`t see the problem with the items, which was mentioned. The more I think about it the more I feel that it is big and could be the main reason, but it just made click and I will have to think a while about that.


You could respec at akara in act 1, three times in game. And farm parts from bosses to do it aswell. Besides a lot of players used things like plugY etc, was not as big a deal as you make it seem.
zuqbu
Profile Blog Joined January 2007
Germany797 Posts
December 12 2012 08:45 GMT
#15064
On December 12 2012 08:44 DODswe4 wrote:
Show nested quote +
On December 12 2012 08:41 Tears.Of.The.Moon wrote:
Just wondering if you people are familial with the achievement set appeal. Was trying to get this achievement today for the zuni set, had all the pieces equipped but it didn't work. About half an hour later when i gave up, i went farming and a immortal kings helm dropped, when i picked it up i got the achievement set apeal but for the immortal set 0_0, never played a barb, or had even a single piece of that set equipped. Just wondering am i missing something about this achievement, since i don't seem to understand it?


um no you are not missing anything, that is just weird, I got it when I put on the last piece. you at least got the achievement although in a unusual way


this achievement is very odd indeed... i got it when i found inna's vast expanse (monk set chest) with my DH, i had only inna's temperance equipped at that moment, and had the helmet and belt from the set in my chest. the daibo dropped twice for me but i sold both a long time ago.

first i thought it counts drops, but inna's temperance never dropped for me, got that from the AH. so somehow this achievement counts the ownership of an item, even if you discard or sell it the hidden box for every piece of gear remains checked.
o_O
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
December 12 2012 09:31 GMT
#15065
Started playing again but have no one to run anything with :[. Looking for people to just play the game with, currently I am leveling up a barbarian, level 25 atm in act 3 normal. I have a DH in the middle of act1 inferno but havent played him since I quit (quit not long after game was initially released) and atm want to level my barb.

On americas, nick is Kickstart#1429
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
December 12 2012 09:57 GMT
#15066
On December 12 2012 17:45 zuqbu wrote:
Show nested quote +
On December 12 2012 08:44 DODswe4 wrote:
On December 12 2012 08:41 Tears.Of.The.Moon wrote:
Just wondering if you people are familial with the achievement set appeal. Was trying to get this achievement today for the zuni set, had all the pieces equipped but it didn't work. About half an hour later when i gave up, i went farming and a immortal kings helm dropped, when i picked it up i got the achievement set apeal but for the immortal set 0_0, never played a barb, or had even a single piece of that set equipped. Just wondering am i missing something about this achievement, since i don't seem to understand it?


um no you are not missing anything, that is just weird, I got it when I put on the last piece. you at least got the achievement although in a unusual way


this achievement is very odd indeed... i got it when i found inna's vast expanse (monk set chest) with my DH, i had only inna's temperance equipped at that moment, and had the helmet and belt from the set in my chest. the daibo dropped twice for me but i sold both a long time ago.

first i thought it counts drops, but inna's temperance never dropped for me, got that from the AH. so somehow this achievement counts the ownership of an item, even if you discard or sell it the hidden box for every piece of gear remains checked.


The achievement triggers when you have had all pieces for the given set picked up. Doesn't have to be on the same time, and doesn't have to be selffound
Lies, damned lies and statistics: http://aligulac.com
dpurple
Profile Joined November 2010
Turkmenistan592 Posts
Last Edited: 2012-12-12 15:54:20
December 12 2012 15:46 GMT
#15067
Did theyn lower droprate of keys? Didnt play for a month and started again today, 1/11 runs gave me a key on mp5. Doesnt seem like 50% any more.

Edit: 1/12
dartoo
Profile Joined May 2010
India2889 Posts
December 12 2012 15:53 GMT
#15068
On December 13 2012 00:46 dpurple wrote:
Did theyn lower droprate of keys? Didnt play for a month and started again today, 1/11 runs gave me a key on mp5. Doesnt seem like 50% any more.



It happens I once went keyless at 14 odd runs at mp 5/6/7 (calculate the odds of that happening lol), and at the same time I've killed the warden for lols at mp1 and got 3 keys out of three times, straight. . Rng is rng :/
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
December 12 2012 15:54 GMT
#15069
On December 13 2012 00:46 dpurple wrote:
Did theyn lower droprate of keys? Didnt play for a month and started again today, 1/11 runs gave me a key on mp5. Doesnt seem like 50% any more.


Random is random... Seems possible.

0.00537109375 to get 1 key (0,5%)
Lies, damned lies and statistics: http://aligulac.com
dpurple
Profile Joined November 2010
Turkmenistan592 Posts
Last Edited: 2012-12-12 16:37:09
December 12 2012 16:26 GMT
#15070
1/14 now, cant wait for the time when Im gonna get 13/14. Im sure it will happen.

Edit: 1/15, really, fuk this game.
Swish 41
Profile Joined September 2012
Germany154 Posts
Last Edited: 2012-12-12 16:37:51
December 12 2012 16:37 GMT
#15071
The chance that you get no key in like 10+ tries on MP5 is nearly zero, are you sure that you kill the mob with 5 Stacks of NV?
dpurple
Profile Joined November 2010
Turkmenistan592 Posts
December 12 2012 16:45 GMT
#15072
On December 13 2012 01:37 Swish 41 wrote:
The chance that you get no key in like 10+ tries on MP5 is nearly zero, are you sure that you kill the mob with 5 Stacks of NV?


Yes of course, and yes I know its impossible. Only reason I didnt give up long ago is becos I was planning to do infernal machines with friends so need 3 machines for tonight. Thats not gonna happen :p
itsben
Profile Joined July 2010
435 Posts
Last Edited: 2012-12-12 18:02:57
December 12 2012 17:13 GMT
#15073
Any one else feel like the drop rates for legendaries was lowered? I was getting about 5 every hour on sunday and now i only find 1 every 2 hours if I'm lucky. Probably just bad rng but I'm paranoid as hell.

Edit: Of course i get 3 legendaries in one run after posting this cause thats how rng works.
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
December 12 2012 17:16 GMT
#15074
On December 13 2012 01:26 dpurple wrote:
1/14 now, cant wait for the time when Im gonna get 13/14. Im sure it will happen.



I went 13/14, it happened
dpurple
Profile Joined November 2010
Turkmenistan592 Posts
December 12 2012 17:18 GMT
#15075
Ok guys, false alarm. I increased mp to 7 and first I didnt get one but then finally 2/17 is a little better. Im never playing act 2 again though worst act.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
December 12 2012 18:50 GMT
#15076
blizzard addressed this. no, they have not changed drop rates. you're getting screwed by rng. your numbers are implausible, but not impossible.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
December 12 2012 18:55 GMT
#15077
I had something similar if not worse about 2 weeks ago

would be nice if RNG had some symmetry to it :/
alQahira
Profile Joined June 2011
United States511 Posts
December 12 2012 19:51 GMT
#15078
Yeah, I was getting a pretty consistent average of 1 legendary or somewhat sellable item per run, then I decided to sacrifice some damage to max out my magic find (up from 220), and then have found 1 legendary in the last 6 runs.... thanks RNG!
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
December 12 2012 19:57 GMT
#15079
If you're worried so much about RNG just do the key runs on MP10
ObviousOne
Profile Joined April 2012
United States3704 Posts
December 13 2012 02:29 GMT
#15080
Here's an interesting post on the official forums that looks at key drops. The TL;DR is that if you are farming keys it is best to do so on MP7 or greater.

http://us.battle.net/d3/en/forum/topic/7384308540
Fear is the only darkness. ~Destiny Fan Club operator~
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